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authorMatthias Melcher <fltk@matthiasm.com>2016-02-11 12:02:36 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-02-11 12:02:36 +0000
commit50ee3bcd66c4baa6bb3388f5b955d726bfc6bdd8 (patch)
tree4b62978d21ee57df7027461b8ea2846c17308d11 /src/gl_start.cxx
parenta3c0dac034c919c2714f3f129a9f5d9d26ae3de4 (diff)
Mark places that need to be refactored with // PORTME:
Searching for __APPLE, WIN32 or X11 did give me many false results. I instead marked most ifdef's that I would like to get rid of with the text // PORTME:, so they can be easily found by a global search. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11155 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src/gl_start.cxx')
-rw-r--r--src/gl_start.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gl_start.cxx b/src/gl_start.cxx
index 0ea02b1d1..c897e97fa 100644
--- a/src/gl_start.cxx
+++ b/src/gl_start.cxx
@@ -28,7 +28,7 @@
// be erased when the buffers are swapped (when double buffer hardware
// is being used)
-#if defined(WIN32) || defined(__APPLE__)
+#if defined(WIN32) || defined(__APPLE__) // PORTME: platform opengl
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: if possible, add OpenGL rendering in non-OpenGL contexts"
#else