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authorManolo Gouy <Manolo>2015-05-30 13:46:59 +0000
committerManolo Gouy <Manolo>2015-05-30 13:46:59 +0000
commit01587b308d2700f23f3c5f635f42e989c380149e (patch)
tree8db75cb58f614021e461d661a2830b657bfa7296 /src
parent2987b6a02bc7e8365b8791cce2ba0fe30d96ea9f (diff)
Mac OS: allow using fl_color(r,g,b) without drawing context.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10739 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/fl_color_mac.cxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/fl_color_mac.cxx b/src/fl_color_mac.cxx
index 52957d4d7..4699ef31d 100644
--- a/src/fl_color_mac.cxx
+++ b/src/fl_color_mac.cxx
@@ -63,6 +63,7 @@ void Fl_Quartz_Graphics_Driver::color(uchar r, uchar g, uchar b) {
float fr = r/255.0f;
float fg = g/255.0f;
float fb = b/255.0f;
+ if (!fl_gc) return; // no context yet? We will assign the color later.
CGContextSetRGBFillColor(fl_gc, fr, fg, fb, 1.0f);
CGContextSetRGBStrokeColor(fl_gc, fr, fg, fb, 1.0f);
}