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authorManolo Gouy <Manolo>2018-11-02 12:21:06 +0000
committerManolo Gouy <Manolo>2018-11-02 12:21:06 +0000
commit09abaf433905d46835f5864c65fe219259381949 (patch)
tree6357df6bb7c48a1ff4ac81d1479c471256390c13 /src
parent8a04aeb146fe922723a3c0188d453601b0063078 (diff)
Further fix to support gl_start()/gl_finish() under MacOS platform.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13109 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_Gl_Choice.cxx2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Fl_Gl_Choice.cxx b/src/Fl_Gl_Choice.cxx
index 7aa9171b0..93967cd15 100644
--- a/src/Fl_Gl_Choice.cxx
+++ b/src/Fl_Gl_Choice.cxx
@@ -86,11 +86,13 @@ static Fl_Window* cached_window;
#ifdef FL_CFG_GFX_QUARTZ
# include "drivers/Cocoa/Fl_Cocoa_Window_Driver.H"
+# include "Fl_Screen_Driver.H"
extern void gl_texture_reset();
Fl_Gl_Choice *Fl_Cocoa_Gl_Window_Driver::find(int m, const int *alistp)
{
+ Fl::screen_driver()->open_display(); // useful when called through gl_start()
Fl_Gl_Choice *g = Fl_Gl_Window_Driver::find_begin(m, alistp);
if (g) return g;
NSOpenGLPixelFormat* fmt = Fl_Cocoa_Window_Driver::mode_to_NSOpenGLPixelFormat(m, alistp);