diff options
| author | Manolo Gouy <Manolo> | 2016-03-30 13:59:55 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2016-03-30 13:59:55 +0000 |
| commit | 288ed8988e349fc04e47b4138029c5bf9cda3f2e (patch) | |
| tree | 2a06865845bc2f5989b6bba1c5ffab6e8a1bddb4 /src | |
| parent | 53aced3dbdb75242ec0e1fa1568e59e98c03f067 (diff) | |
Rewrite fl_utf.c under the driver model: the file disappears and its content is moved to fl_utf8.cxx
All functions of fl_utf.c keep their C API in fl_utf8.cxx
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11472 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
| -rw-r--r-- | src/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/Fl_System_Driver.cxx | 149 | ||||
| -rw-r--r-- | src/Makefile | 2 | ||||
| -rw-r--r-- | src/drivers/WinAPI/Fl_WinAPI_System_Driver.H | 6 | ||||
| -rw-r--r-- | src/drivers/WinAPI/Fl_WinAPI_System_Driver.cxx | 108 | ||||
| -rw-r--r-- | src/fl_utf8.cxx | 755 |
6 files changed, 1018 insertions, 3 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 96e0ea8a9..ca12bfbe3 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -369,7 +369,6 @@ set (CFILES xutf8/utf8Utils.c xutf8/utf8Wrap.c xutf8/keysym2Ucs.c - fl_utf.c ) if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL)) diff --git a/src/Fl_System_Driver.cxx b/src/Fl_System_Driver.cxx index 3fab6bf68..4907c9c2d 100644 --- a/src/Fl_System_Driver.cxx +++ b/src/Fl_System_Driver.cxx @@ -18,9 +18,11 @@ #include <FL/Fl_System_Driver.H> +#include <FL/fl_utf8.h> #include <stdlib.h> #include <stdio.h> #include <stdarg.h> +#include <string.h> const int Fl_System_Driver::flNoValue = 0x0000; const int Fl_System_Driver::flWidthValue = 0x0004; @@ -218,6 +220,153 @@ char *Fl_System_Driver::getenv(const char *v) { return ::getenv(v); } +unsigned Fl_System_Driver::utf8towc(const char* src, unsigned srclen, wchar_t* dst, unsigned dstlen) { + const char* p = src; + const char* e = src+srclen; + unsigned count = 0; + if (dstlen) for (;;) { + if (p >= e) { + dst[count] = 0; + return count; + } + if (!(*p & 0x80)) { /* ascii */ + dst[count] = *p++; + } else { + int len; unsigned ucs = fl_utf8decode(p,e,&len); + p += len; + dst[count] = (wchar_t)ucs; + } + if (++count == dstlen) {dst[count-1] = 0; break;} + } + /* we filled dst, measure the rest: */ + while (p < e) { + if (!(*p & 0x80)) p++; + else { + int len; fl_utf8decode(p,e,&len); + p += len; + } + ++count; + } + return count; +} + +unsigned Fl_System_Driver::utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen) +{ + unsigned i = 0; + unsigned count = 0; + if (dstlen) for (;;) { + unsigned ucs; + if (i >= srclen) {dst[count] = 0; return count;} + ucs = src[i++]; + if (ucs < 0x80U) { + dst[count++] = ucs; + if (count >= dstlen) {dst[count-1] = 0; break;} + } else if (ucs < 0x800U) { /* 2 bytes */ + if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;} + dst[count++] = 0xc0 | (ucs >> 6); + dst[count++] = 0x80 | (ucs & 0x3F); + } else if (ucs >= 0x10000) { + if (ucs > 0x10ffff) { + ucs = 0xfffd; + goto J1; + } + if (count+4 >= dstlen) {dst[count] = 0; count += 4; break;} + dst[count++] = 0xf0 | (ucs >> 18); + dst[count++] = 0x80 | ((ucs >> 12) & 0x3F); + dst[count++] = 0x80 | ((ucs >> 6) & 0x3F); + dst[count++] = 0x80 | (ucs & 0x3F); + } else { +J1: + /* all others are 3 bytes: */ + if (count+3 >= dstlen) {dst[count] = 0; count += 3; break;} + dst[count++] = 0xe0 | (ucs >> 12); + dst[count++] = 0x80 | ((ucs >> 6) & 0x3F); + dst[count++] = 0x80 | (ucs & 0x3F); + } + } + /* we filled dst, measure the rest: */ + while (i < srclen) { + unsigned ucs = src[i++]; + if (ucs < 0x80U) { + count++; + } else if (ucs < 0x800U) { /* 2 bytes */ + count += 2; + } else if (ucs >= 0x10000 && ucs <= 0x10ffff) { + count += 4; + } else { + count += 3; + } + } + return count; +} + +int Fl_System_Driver::utf8locale() { + static int ret = 2; + if (ret == 2) { + char* s; + ret = 1; // assume UTF-8 if no locale + if (((s = getenv("LC_CTYPE")) && *s) || + ((s = getenv("LC_ALL")) && *s) || + ((s = getenv("LANG")) && *s)) { + ret = (strstr(s,"utf") || strstr(s,"UTF")); + } + } + return ret; +} + +unsigned Fl_System_Driver::utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen) { + wchar_t lbuf[1024]; + wchar_t* buf = lbuf; + unsigned length = fl_utf8towc(src, srclen, buf, 1024); + int ret; // note: wcstombs() returns unsigned(length) or unsigned(-1) + if (length >= 1024) { + buf = (wchar_t*)(malloc((length+1)*sizeof(wchar_t))); + fl_utf8towc(src, srclen, buf, length+1); + } + if (dstlen) { + ret = wcstombs(dst, buf, dstlen); + if (ret >= (int)dstlen-1) ret = wcstombs(0,buf,0); + } else { + ret = wcstombs(0,buf,0); + } + if (buf != lbuf) free(buf); + if (ret >= 0) return (unsigned)ret; + // on any errors we return the UTF-8 as raw text... + if (srclen < dstlen) { + memcpy(dst, src, srclen); + dst[srclen] = 0; + } else { + // Buffer insufficent or buffer query + } + return srclen; +} + +unsigned Fl_System_Driver::utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen) { + wchar_t lbuf[1024]; + wchar_t* buf = lbuf; + int length; + unsigned ret; + length = mbstowcs(buf, src, 1024); + if (length >= 1024) { + length = mbstowcs(0, src, 0)+1; + buf = (wchar_t*)(malloc(length*sizeof(wchar_t))); + mbstowcs(buf, src, length); + } + if (length >= 0) { + ret = fl_utf8fromwc(dst, dstlen, buf, length); + if (buf != lbuf) free(buf); + return ret; + } + // errors in conversion return the UTF-8 unchanged + if (srclen < dstlen) { + memcpy(dst, src, srclen); + dst[srclen] = 0; + } else { + // Buffer insufficent or buffer query + } + return srclen; +} + // // End of "$Id$". // diff --git a/src/Makefile b/src/Makefile index bcd9f9faa..77ac0191d 100644 --- a/src/Makefile +++ b/src/Makefile @@ -210,7 +210,7 @@ IMGCPPFILES = \ Fl_PNM_Image.cxx -CFILES = fl_call_main.c flstring.c scandir.c numericsort.c vsnprintf.c fl_utf.c +CFILES = fl_call_main.c flstring.c scandir.c numericsort.c vsnprintf.c UTF8CFILES = \ xutf8/case.c \ diff --git a/src/drivers/WinAPI/Fl_WinAPI_System_Driver.H b/src/drivers/WinAPI/Fl_WinAPI_System_Driver.H index 26dc84720..dc7e20fc6 100644 --- a/src/drivers/WinAPI/Fl_WinAPI_System_Driver.H +++ b/src/drivers/WinAPI/Fl_WinAPI_System_Driver.H @@ -61,7 +61,11 @@ public: virtual int mkdir(const char* f, int mode); virtual int rmdir(const char* f); virtual int rename(const char* f, const char *n); - + virtual unsigned utf8towc(const char* src, unsigned srclen, wchar_t* dst, unsigned dstlen); + virtual unsigned utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen); + virtual int utf8locale(); + virtual unsigned utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen); + virtual unsigned utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen); }; #endif // FL_WINAPI_SYSTEM_DRIVER_H diff --git a/src/drivers/WinAPI/Fl_WinAPI_System_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_System_Driver.cxx index 7cb0c0680..acb0cc565 100644 --- a/src/drivers/WinAPI/Fl_WinAPI_System_Driver.cxx +++ b/src/drivers/WinAPI/Fl_WinAPI_System_Driver.cxx @@ -20,6 +20,7 @@ #include "../../config_lib.h" #include "Fl_WinAPI_System_Driver.H" #include <FL/Fl.H> +#include <FL/fl_utf8.h> #include <stdio.h> #include <windows.h> #include <wchar.h> @@ -322,6 +323,113 @@ char *fl_locale_to_utf8(const char *s, int len, UINT codepage) /////////////////////////////////// +unsigned Fl_WinAPI_System_Driver::utf8towc(const char* src, unsigned srclen, wchar_t* dst, unsigned dstlen) { + return fl_utf8toUtf16(src, srclen, (unsigned short*)dst, dstlen); +} + +unsigned Fl_WinAPI_System_Driver::utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen) +{ + unsigned i = 0; + unsigned count = 0; + if (dstlen) for (;;) { + unsigned ucs; + if (i >= srclen) { + dst[count] = 0; + return count; + } + ucs = src[i++]; + if (ucs < 0x80U) { + dst[count++] = ucs; + if (count >= dstlen) {dst[count-1] = 0; break;} + } else if (ucs < 0x800U) { /* 2 bytes */ + if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;} + dst[count++] = 0xc0 | (ucs >> 6); + dst[count++] = 0x80 | (ucs & 0x3F); + } else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen && + src[i] >= 0xdc00 && src[i] <= 0xdfff) { + /* surrogate pair */ + unsigned ucs2 = src[i++]; + ucs = 0x10000U + ((ucs&0x3ff)<<10) + (ucs2&0x3ff); + /* all surrogate pairs turn into 4-byte UTF-8 */ + if (count+4 >= dstlen) {dst[count] = 0; count += 4; break;} + dst[count++] = 0xf0 | (ucs >> 18); + dst[count++] = 0x80 | ((ucs >> 12) & 0x3F); + dst[count++] = 0x80 | ((ucs >> 6) & 0x3F); + dst[count++] = 0x80 | (ucs & 0x3F); + } else { + /* all others are 3 bytes: */ + if (count+3 >= dstlen) {dst[count] = 0; count += 3; break;} + dst[count++] = 0xe0 | (ucs >> 12); + dst[count++] = 0x80 | ((ucs >> 6) & 0x3F); + dst[count++] = 0x80 | (ucs & 0x3F); + } + } + /* we filled dst, measure the rest: */ + while (i < srclen) { + unsigned ucs = src[i++]; + if (ucs < 0x80U) { + count++; + } else if (ucs < 0x800U) { /* 2 bytes */ + count += 2; + } else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen-1 && + src[i+1] >= 0xdc00 && src[i+1] <= 0xdfff) { + /* surrogate pair */ + ++i; + count += 4; + } else { + count += 3; + } + } + return count; +} + +int Fl_WinAPI_System_Driver::utf8locale() +{ + static int ret = 2; + if (ret == 2) { + ret = GetACP() == CP_UTF8; + } + return ret; +} + +unsigned Fl_WinAPI_System_Driver::utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen) { + wchar_t lbuf[1024]; + wchar_t* buf = lbuf; + unsigned length = fl_utf8towc(src, srclen, buf, 1024); + unsigned ret; + if (length >= 1024) { + buf = (wchar_t*)(malloc((length+1)*sizeof(wchar_t))); + fl_utf8towc(src, srclen, buf, length+1); + } + if (dstlen) { + // apparently this does not null-terminate, even though msdn documentation claims it does: + ret = + WideCharToMultiByte(GetACP(), 0, buf, length, dst, dstlen, 0, 0); + dst[ret] = 0; + } + // if it overflows or measuring length, get the actual length: + if (dstlen==0 || ret >= dstlen-1) + ret = WideCharToMultiByte(GetACP(), 0, buf, length, 0, 0, 0, 0); + if (buf != lbuf) free(buf); + return ret; +} + +unsigned Fl_WinAPI_System_Driver::utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen) { + wchar_t lbuf[1024]; + wchar_t* buf = lbuf; + unsigned length; + unsigned ret; + length = MultiByteToWideChar(GetACP(), 0, src, srclen, buf, 1024); + if ((length == 0)&&(GetLastError()==ERROR_INSUFFICIENT_BUFFER)) { + length = MultiByteToWideChar(GetACP(), 0, src, srclen, 0, 0); + buf = (wchar_t*)(malloc(length*sizeof(wchar_t))); + MultiByteToWideChar(GetACP(), 0, src, srclen, buf, length); + } + ret = fl_utf8fromwc(dst, dstlen, buf, length); + if (buf != lbuf) free((void*)buf); + return ret; +} + // // End of "$Id$". // diff --git a/src/fl_utf8.cxx b/src/fl_utf8.cxx index 85675ee1a..7bab0f89a 100644 --- a/src/fl_utf8.cxx +++ b/src/fl_utf8.cxx @@ -509,6 +509,761 @@ void fl_make_path_for_file( const char *path ) { free( p ); } // fl_make_path_for_file() + +//============================================================ +// this part comes from file src/fl_utf.c of FLTK 1.3 +//============================================================ + +/*!Set to 1 to turn bad UTF-8 bytes into ISO-8859-1. If this is zero + they are instead turned into the Unicode REPLACEMENT CHARACTER, of + value 0xfffd. + If this is on fl_utf8decode() will correctly map most (perhaps all) + human-readable text that is in ISO-8859-1. This may allow you + to completely ignore character sets in your code because virtually + everything is either ISO-8859-1 or UTF-8. + */ +#ifndef ERRORS_TO_ISO8859_1 +# define ERRORS_TO_ISO8859_1 1 +#endif + +/*!Set to 1 to turn bad UTF-8 bytes in the 0x80-0x9f range into the + Unicode index for Microsoft's CP1252 character set. You should + also set ERRORS_TO_ISO8859_1. With this a huge amount of more + available text (such as all web pages) are correctly converted + to Unicode. + */ +#ifndef ERRORS_TO_CP1252 +# define ERRORS_TO_CP1252 1 +#endif + +/*!A number of Unicode code points are in fact illegal and should not + be produced by a UTF-8 converter. Turn this on will replace the + bytes in those encodings with errors. If you do this then converting + arbitrary 16-bit data to UTF-8 and then back is not an identity, + which will probably break a lot of software. + */ +#ifndef STRICT_RFC3629 +# define STRICT_RFC3629 0 +#endif + +#if ERRORS_TO_CP1252 +/* Codes 0x80..0x9f from the Microsoft CP1252 character set, translated + * to Unicode: + */ +static unsigned short cp1252[32] = { + 0x20ac, 0x0081, 0x201a, 0x0192, 0x201e, 0x2026, 0x2020, 0x2021, + 0x02c6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008d, 0x017d, 0x008f, + 0x0090, 0x2018, 0x2019, 0x201c, 0x201d, 0x2022, 0x2013, 0x2014, + 0x02dc, 0x2122, 0x0161, 0x203a, 0x0153, 0x009d, 0x017e, 0x0178 +}; +#endif + +/*! Decode a single UTF-8 encoded character starting at \e p. The + resulting Unicode value (in the range 0-0x10ffff) is returned, + and \e len is set to the number of bytes in the UTF-8 encoding + (adding \e len to \e p will point at the next character). + + If \p p points at an illegal UTF-8 encoding, including one that + would go past \e end, or where a code uses more bytes than + necessary, then *(unsigned char*)p is translated as though it is + in the Microsoft CP1252 character set and \e len is set to 1. + Treating errors this way allows this to decode almost any + ISO-8859-1 or CP1252 text that has been mistakenly placed where + UTF-8 is expected, and has proven very useful. + + If you want errors to be converted to error characters (as the + standards recommend), adding a test to see if the length is + unexpectedly 1 will work: + + \code + if (*p & 0x80) { // what should be a multibyte encoding + code = fl_utf8decode(p,end,&len); + if (len<2) code = 0xFFFD; // Turn errors into REPLACEMENT CHARACTER + } else { // handle the 1-byte UTF-8 encoding: + code = *p; + len = 1; + } + \endcode + + Direct testing for the 1-byte case (as shown above) will also + speed up the scanning of strings where the majority of characters + are ASCII. + */ +unsigned fl_utf8decode(const char* p, const char* end, int* len) +{ + unsigned char c = *(const unsigned char*)p; + if (c < 0x80) { + if (len) *len = 1; + return c; +#if ERRORS_TO_CP1252 + } else if (c < 0xa0) { + if (len) *len = 1; + return cp1252[c-0x80]; +#endif + } else if (c < 0xc2) { + goto FAIL; + } + if ( (end && p+1 >= end) || (p[1]&0xc0) != 0x80) goto FAIL; + if (c < 0xe0) { + if (len) *len = 2; + return + ((p[0] & 0x1f) << 6) + + ((p[1] & 0x3f)); + } else if (c == 0xe0) { + if (((const unsigned char*)p)[1] < 0xa0) goto FAIL; + goto UTF8_3; +#if STRICT_RFC3629 + } else if (c == 0xed) { + /* RFC 3629 says surrogate chars are illegal. */ + if (((const unsigned char*)p)[1] >= 0xa0) goto FAIL; + goto UTF8_3; + } else if (c == 0xef) { + /* 0xfffe and 0xffff are also illegal characters */ + if (((const unsigned char*)p)[1]==0xbf && + ((const unsigned char*)p)[2]>=0xbe) goto FAIL; + goto UTF8_3; +#endif + } else if (c < 0xf0) { + UTF8_3: + if ( (end && p+2 >= end) || (p[2]&0xc0) != 0x80) goto FAIL; + if (len) *len = 3; + return + ((p[0] & 0x0f) << 12) + + ((p[1] & 0x3f) << 6) + + ((p[2] & 0x3f)); + } else if (c == 0xf0) { + if (((const unsigned char*)p)[1] < 0x90) goto FAIL; + goto UTF8_4; + } else if (c < 0xf4) { + UTF8_4: + if ( (end && p+3 >= end) || (p[2]&0xc0) != 0x80 || (p[3]&0xc0) != 0x80) goto FAIL; + if (len) *len = 4; +#if STRICT_RFC3629 + /* RFC 3629 says all codes ending in fffe or ffff are illegal: */ + if ((p[1]&0xf)==0xf && + ((const unsigned char*)p)[2] == 0xbf && + ((const unsigned char*)p)[3] >= 0xbe) goto FAIL; +#endif + return + ((p[0] & 0x07) << 18) + + ((p[1] & 0x3f) << 12) + + ((p[2] & 0x3f) << 6) + + ((p[3] & 0x3f)); + } else if (c == 0xf4) { + if (((const unsigned char*)p)[1] > 0x8f) goto FAIL; /* after 0x10ffff */ + goto UTF8_4; + } else { + FAIL: + if (len) *len = 1; +#if ERRORS_TO_ISO8859_1 + return c; +#else + return 0xfffd; /* Unicode REPLACEMENT CHARACTER */ +#endif + } +} + +/*! Move \p p forward until it points to the start of a UTF-8 + character. If it already points at the start of one then it + is returned unchanged. Any UTF-8 errors are treated as though each + byte of the error is an individual character. + + \e start is the start of the string and is used to limit the + backwards search for the start of a UTF-8 character. + + \e end is the end of the string and is assumed to be a break + between characters. It is assumed to be greater than p. + + This function is for moving a pointer that was jumped to the + middle of a string, such as when doing a binary search for + a position. You should use either this or fl_utf8back() depending + on which direction your algorithm can handle the pointer + moving. Do not use this to scan strings, use fl_utf8decode() + instead. + */ +const char* fl_utf8fwd(const char* p, const char* start, const char* end) +{ + const char* a; + int len; + /* if we are not pointing at a continuation character, we are done: */ + if ((*p&0xc0) != 0x80) return p; + /* search backwards for a 0xc0 starting the character: */ + for (a = p-1; ; --a) { + if (a < start) return p; + if (!(a[0]&0x80)) return p; + if ((a[0]&0x40)) break; + } + fl_utf8decode(a,end,&len); + a += len; + if (a > p) return a; + return p; +} + +/*! Move \p p backward until it points to the start of a UTF-8 + character. If it already points at the start of one then it + is returned unchanged. Any UTF-8 errors are treated as though each + byte of the error is an individual character. + + \e start is the start of the string and is used to limit the + backwards search for the start of a UTF-8 character. + + \e end is the end of the string and is assumed to be a break + between characters. It is assumed to be greater than p. + + If you wish to decrement a UTF-8 pointer, pass p-1 to this. + */ +const char* fl_utf8back(const char* p, const char* start, const char* end) +{ + const char* a; + int len; + /* if we are not pointing at a continuation character, we are done: */ + if ((*p&0xc0) != 0x80) return p; + /* search backwards for a 0xc0 starting the character: */ + for (a = p-1; ; --a) { + if (a < start) return p; + if (!(a[0]&0x80)) return p; + if ((a[0]&0x40)) break; + } + fl_utf8decode(a,end,&len); + if (a+len > p) return a; + return p; +} + +/*! Returns number of bytes that utf8encode() will use to encode the + character \p ucs. */ +int fl_utf8bytes(unsigned ucs) { + if (ucs < 0x000080U) { + return 1; + } else if (ucs < 0x000800U) { + return 2; + } else if (ucs < 0x010000U) { + return 3; + } else if (ucs <= 0x10ffffU) { + return 4; + } else { + return 3; /* length of the illegal character encoding */ + } +} + +/*! Write the UTF-8 encoding of \e ucs into \e buf and return the + number of bytes written. Up to 4 bytes may be written. If you know + that \p ucs is less than 0x10000 then at most 3 bytes will be written. + If you wish to speed this up, remember that anything less than 0x80 + is written as a single byte. + + If ucs is greater than 0x10ffff this is an illegal character + according to RFC 3629. These are converted as though they are + 0xFFFD (REPLACEMENT CHARACTER). + + RFC 3629 also says many other values for \p ucs are illegal (in + the range 0xd800 to 0xdfff, or ending with 0xfffe or + 0xffff). However I encode these as though they are legal, so that + utf8encode/fl_utf8decode will be the identity for all codes between 0 + and 0x10ffff. + */ +int fl_utf8encode(unsigned ucs, char* buf) { + if (ucs < 0x000080U) { + buf[0] = ucs; + return 1; + } else if (ucs < 0x000800U) { + buf[0] = 0xc0 | (ucs >> 6); + buf[1] = 0x80 | (ucs & 0x3F); + return 2; + } else if (ucs < 0x010000U) { + buf[0] = 0xe0 | (ucs >> 12); + buf[1] = 0x80 | ((ucs >> 6) & 0x3F); + buf[2] = 0x80 | (ucs & 0x3F); + return 3; + } else if (ucs <= 0x0010ffffU) { + buf[0] = 0xf0 | (ucs >> 18); + buf[1] = 0x80 | ((ucs >> 12) & 0x3F); + buf[2] = 0x80 | ((ucs >> 6) & 0x3F); + buf[3] = 0x80 | (ucs & 0x3F); + return 4; + } else { + /* encode 0xfffd: */ + buf[0] = (char)0xef; + buf[1] = (char)0xbf; + buf[2] = (char)0xbd; + return 3; + } +} + +/*! Convert a single 32-bit Unicode codepoint into an array of 16-bit + characters. These are used by some system calls, especially on Windows. + + \p ucs is the value to convert. + + \p dst points at an array to write, and \p dstlen is the number of + locations in this array. At most \p dstlen words will be + written, and a 0 terminating word will be added if \p dstlen is + large enough. Thus this function will never overwrite the buffer + and will attempt return a zero-terminated string if space permits. + If \p dstlen is zero then \p dst can be set to NULL and no data + is written, but the length is returned. + + The return value is the number of 16-bit words that \e would be written + to \p dst if it is large enough, not counting any terminating + zero. + + If the return value is greater than \p dstlen it indicates truncation, + you should then allocate a new array of size return+1 and call this again. + + Unicode characters in the range 0x10000 to 0x10ffff are converted to + "surrogate pairs" which take two words each (in UTF-16 encoding). + Typically, setting \p dstlen to 2 will ensure that any valid Unicode + value can be converted, and setting \p dstlen to 3 or more will allow + a NULL terminated sequence to be returned. + */ +unsigned fl_ucs_to_Utf16(const unsigned ucs, unsigned short *dst, const unsigned dstlen) +{ + /* The rule for direct conversion from UCS to UTF16 is: + * - if UCS > 0x0010FFFF then UCS is invalid + * - if UCS >= 0xD800 && UCS <= 0xDFFF UCS is invalid + * - if UCS <= 0x0000FFFF then U16 = UCS, len = 1 + * - else + * -- U16[0] = ((UCS - 0x00010000) >> 10) & 0x3FF + 0xD800 + * -- U16[1] = (UCS & 0x3FF) + 0xDC00 + * -- len = 2; + */ + unsigned count; /* Count of converted UTF16 cells */ + unsigned short u16[4]; /* Alternate buffer if dst is not set */ + unsigned short *out; /* points to the active buffer */ + /* Ensure we have a valid buffer to write to */ + if((!dstlen) || (!dst)) { + out = u16; + } else { + out = dst; + } + /* Convert from UCS to UTF16 */ + if((ucs > 0x0010FFFF) || /* UCS is too large */ + ((ucs > 0xD7FF) && (ucs < 0xE000))) { /* UCS in invalid range */ + out[0] = 0xFFFD; /* REPLACEMENT CHARACTER */ + count = 1; + } else if(ucs < 0x00010000) { + out[0] = (unsigned short)ucs; + count = 1; + } else if(dstlen < 2) { /* dst is too small for the result */ + out[0] = 0xFFFD; /* REPLACEMENT CHARACTER */ + count = 2; + } else { + out[0] = (((ucs - 0x00010000) >> 10) & 0x3FF) + 0xD800; + out[1] = (ucs & 0x3FF) + 0xDC00; + count = 2; + } + /* NULL terminate the output, if there is space */ + if(count < dstlen) { out[count] = 0; } + return count; +} /* fl_ucs_to_Utf16 */ + +/*! Convert a UTF-8 sequence into an array of 16-bit characters. These + are used by some system calls, especially on Windows. + + \p src points at the UTF-8, and \p srclen is the number of bytes to + convert. + + \p dst points at an array to write, and \p dstlen is the number of + locations in this array. At most \p dstlen-1 words will be + written there, plus a 0 terminating word. Thus this function + will never overwrite the buffer and will always return a + zero-terminated string. If \p dstlen is zero then \p dst can be + null and no data is written, but the length is returned. + + The return value is the number of 16-bit words that \e would be written + to \p dst if it were long enough, not counting the terminating + zero. If the return value is greater or equal to \p dstlen it + indicates truncation, you can then allocate a new array of size + return+1 and call this again. + + Errors in the UTF-8 are converted as though each byte in the + erroneous string is in the Microsoft CP1252 encoding. This allows + ISO-8859-1 text mistakenly identified as UTF-8 to be printed + correctly. + + Unicode characters in the range 0x10000 to 0x10ffff are converted to + "surrogate pairs" which take two words each (this is called UTF-16 + encoding). + */ +unsigned fl_utf8toUtf16(const char* src, unsigned srclen, + unsigned short* dst, unsigned dstlen) +{ + const char* p = src; + const char* e = src+srclen; + unsigned count = 0; + if (dstlen) for (;;) { + if (p >= e) {dst[count] = 0; return count;} + if (!(*p & 0x80)) { /* ascii */ + dst[count] = *p++; + } else { + int len; unsigned ucs = fl_utf8decode(p,e,&len); + p += len; + if (ucs < 0x10000) { + dst[count] = ucs; + } else { + /* make a surrogate pair: */ + if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;} + dst[count] = (((ucs-0x10000u)>>10)&0x3ff) | 0xd800; + dst[++count] = (ucs&0x3ff) | 0xdc00; + } + } + if (++count == dstlen) {dst[count-1] = 0; break;} + } + /* we filled dst, measure the rest: */ + while (p < e) { + if (!(*p & 0x80)) p++; + else { + int len; unsigned ucs = fl_utf8decode(p,e,&len); + p += len; + if (ucs >= 0x10000) ++count; + } + ++count; + } + return count; +} + + +/*! Convert a UTF-8 sequence into an array of 1-byte characters. + + If the UTF-8 decodes to a character greater than 0xff then it is + replaced with '?'. + + Errors in the UTF-8 sequence are converted as individual bytes, same as + fl_utf8decode() does. This allows ISO-8859-1 text mistakenly identified + as UTF-8 to be printed correctly (and possibly CP1252 on Windows). + + \p src points at the UTF-8 sequence, and \p srclen is the number of + bytes to convert. + + Up to \p dstlen bytes are written to \p dst, including a null + terminator. The return value is the number of bytes that would be + written, not counting the null terminator. If greater or equal to + \p dstlen then if you malloc a new array of size n+1 you will have + the space needed for the entire string. If \p dstlen is zero then + nothing is written and this call just measures the storage space + needed. + */ +unsigned fl_utf8toa(const char* src, unsigned srclen, + char* dst, unsigned dstlen) +{ + const char* p = src; + const char* e = src+srclen; + unsigned count = 0; + if (dstlen) for (;;) { + unsigned char c; + if (p >= e) {dst[count] = 0; return count;} + c = *(const unsigned char*)p; + if (c < 0xC2) { /* ascii or bad code */ + dst[count] = c; + p++; + } else { + int len; unsigned ucs = fl_utf8decode(p,e,&len); + p += len; + if (ucs < 0x100) dst[count] = ucs; + else dst[count] = '?'; + } + if (++count >= dstlen) {dst[count-1] = 0; break;} + } + /* we filled dst, measure the rest: */ + while (p < e) { + if (!(*p & 0x80)) p++; + else { + int len; + fl_utf8decode(p,e,&len); + p += len; + } + ++count; + } + return count; +} + + +/*! Convert an ISO-8859-1 (ie normal c-string) byte stream to UTF-8. + + It is possible this should convert Microsoft's CP1252 to UTF-8 + instead. This would translate the codes in the range 0x80-0x9f + to different characters. Currently it does not do this. + + Up to \p dstlen bytes are written to \p dst, including a null + terminator. The return value is the number of bytes that would be + written, not counting the null terminator. If greater or equal to + \p dstlen then if you malloc a new array of size n+1 you will have + the space needed for the entire string. If \p dstlen is zero then + nothing is written and this call just measures the storage space + needed. + + \p srclen is the number of bytes in \p src to convert. + + If the return value equals \p srclen then this indicates that + no conversion is necessary, as only ASCII characters are in the + string. + */ +unsigned fl_utf8froma(char* dst, unsigned dstlen, + const char* src, unsigned srclen) { + const char* p = src; + const char* e = src+srclen; + unsigned count = 0; + if (dstlen) for (;;) { + unsigned char ucs; + if (p >= e) {dst[count] = 0; return count;} + ucs = *(const unsigned char*)p++; + if (ucs < 0x80U) { + dst[count++] = ucs; + if (count >= dstlen) {dst[count-1] = 0; break;} + } else { /* 2 bytes (note that CP1252 translate could make 3 bytes!) */ + if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;} + dst[count++] = 0xc0 | (ucs >> 6); + dst[count++] = 0x80 | (ucs & 0x3F); + } + } + /* we filled dst, measure the rest: */ + while (p < e) { + unsigned char ucs = *(const unsigned char*)p++; + if (ucs < 0x80U) { + count++; + } else { + count += 2; + } + } + return count; +} + + +/*! Examines the first \p srclen bytes in \p src and returns a verdict + on whether it is UTF-8 or not. + - Returns 0 if there is any illegal UTF-8 sequences, using the + same rules as fl_utf8decode(). Note that some UCS values considered + illegal by RFC 3629, such as 0xffff, are considered legal by this. + - Returns 1 if there are only single-byte characters (ie no bytes + have the high bit set). This is legal UTF-8, but also indicates + plain ASCII. It also returns 1 if \p srclen is zero. + - Returns 2 if there are only characters less than 0x800. + - Returns 3 if there are only characters less than 0x10000. + - Returns 4 if there are characters in the 0x10000 to 0x10ffff range. + + Because there are many illegal sequences in UTF-8, it is almost + impossible for a string in another encoding to be confused with + UTF-8. This is very useful for transitioning Unix to UTF-8 + filenames, you can simply test each filename with this to decide + if it is UTF-8 or in the locale encoding. My hope is that if + this is done we will be able to cleanly transition to a locale-less + encoding. + */ +int fl_utf8test(const char* src, unsigned srclen) { + int ret = 1; + const char* p = src; + const char* e = src+srclen; + while (p < e) { + if (*p & 0x80) { + int len; fl_utf8decode(p,e,&len); + if (len < 2) return 0; + if (len > ret) ret = len; + p += len; + } else { + p++; + } + } + return ret; +} + +/* forward declare mk_wcwidth() as static so the name is not visible. + */ +static int mk_wcwidth(unsigned int ucs); + +/* include the c source directly so its contents are only visible here + */ +#include "xutf8/mk_wcwidth.c" + +/** wrapper to adapt Markus Kuhn's implementation of wcwidth() for FLTK + \param [in] ucs Unicode character value + \returns width of character in columns + + See http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c for Markus Kuhn's + original implementation of wcwidth() and wcswidth() + (defined in IEEE Std 1002.1-2001) for Unicode. + + \b WARNING: this function returns widths for "raw" Unicode characters. + It does not even try to map C1 control characters (0x80 to 0x9F) to + CP1252, and C0/C1 control characters and DEL will return -1. + You are advised to use fl_width(const char* src) instead. + */ +int fl_wcwidth_(unsigned int ucs) { + return mk_wcwidth(ucs); +} + +/** extended wrapper around fl_wcwidth_(unsigned int ucs) function. + \param[in] src pointer to start of UTF-8 byte sequence + \returns width of character in columns + + Depending on build options, this function may map C1 control + characters (0x80 to 0x9f) to CP1252, and return the width of + that character instead. This is not the same behaviour as + fl_wcwidth_(unsigned int ucs) . + + Note that other control characters and DEL will still return -1, + so if you want different behaviour, you need to test for those + characters before calling fl_wcwidth(), and handle them separately. + */ +int fl_wcwidth(const char* src) { + int len = fl_utf8len(*src); + int ret = 0; + unsigned int ucs = fl_utf8decode(src, src+len, &ret); + int width = fl_wcwidth_(ucs); + return width; +} + +/** + Converts a UTF-8 string into a wide character string. + + This function generates 32-bit wchar_t (e.g. "ucs4" as it were) except + on Windows where it is equivalent to fl_utf8toUtf16 and returns + UTF-16. + + \p src points at the UTF-8, and \p srclen is the number of bytes to + convert. + + \p dst points at an array to write, and \p dstlen is the number of + locations in this array. At most \p dstlen-1 wchar_t will be + written there, plus a 0 terminating wchar_t. + + The return value is the number of wchar_t that \e would be written + to \p dst if it were long enough, not counting the terminating + zero. If the return value is greater or equal to \p dstlen it + indicates truncation, you can then allocate a new array of size + return+1 and call this again. + + Notice that sizeof(wchar_t) is 2 on Windows and is 4 on Linux + and most other systems. Where wchar_t is 16 bits, Unicode + characters in the range 0x10000 to 0x10ffff are converted to + "surrogate pairs" which take two words each (this is called UTF-16 + encoding). If wchar_t is 32 bits this rather nasty problem is + avoided. + + Note that Windows includes Cygwin, i.e. compiled with Cygwin's POSIX + layer (cygwin1.dll, --enable-cygwin), either native (GDI) or X11. + */ +unsigned fl_utf8towc(const char* src, unsigned srclen, + wchar_t* dst, unsigned dstlen) +{ + return Fl_System_Driver::driver()->utf8towc(src, srclen, dst, dstlen); +} + + +/*! Turn "wide characters" as returned by some system calls + (especially on Windows) into UTF-8. + + Up to \p dstlen bytes are written to \p dst, including a null + terminator. The return value is the number of bytes that would be + written, not counting the null terminator. If greater or equal to + \p dstlen then if you malloc a new array of size n+1 you will have + the space needed for the entire string. If \p dstlen is zero then + nothing is written and this call just measures the storage space + needed. + + \p srclen is the number of words in \p src to convert. On Windows + this is not necessarily the number of characters, due to there + possibly being "surrogate pairs" in the UTF-16 encoding used. + On Unix wchar_t is 32 bits and each location is a character. + + On Unix if a \p src word is greater than 0x10ffff then this is an + illegal character according to RFC 3629. These are converted as + though they are 0xFFFD (REPLACEMENT CHARACTER). Characters in the + range 0xd800 to 0xdfff, or ending with 0xfffe or 0xffff are also + illegal according to RFC 3629. However I encode these as though + they are legal, so that fl_utf8towc will return the original data. + + On Windows "surrogate pairs" are converted to a single character + and UTF-8 encoded (as 4 bytes). Mismatched halves of surrogate + pairs are converted as though they are individual characters. + */ +unsigned fl_utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen) +{ + return Fl_System_Driver::driver()->utf8fromwc(dst, dstlen, src, srclen); +} + + +/*! Return true if the "locale" seems to indicate that UTF-8 encoding + is used. If true the fl_utf8to_mb and fl_utf8from_mb don't do anything + useful. + + <i>It is highly recommended that you change your system so this + does return true.</i> On Windows this is done by setting the + "codepage" to CP_UTF8. On Unix this is done by setting $LC_CTYPE + to a string containing the letters "utf" or "UTF" in it, or by + deleting all $LC* and $LANG environment variables. In the future + it is likely that all non-Asian Unix systems will return true, + due to the compatibility of UTF-8 with ISO-8859-1. + */ +int fl_utf8locale() +{ + return Fl_System_Driver::driver()->utf8locale(); +} + + +/*! Convert the UTF-8 used by FLTK to the locale-specific encoding + used for filenames (and sometimes used for data in files). + Unfortunately due to stupid design you will have to do this as + needed for filenames. This is a bug on both Unix and Windows. + + Up to \p dstlen bytes are written to \p dst, including a null + terminator. The return value is the number of bytes that would be + written, not counting the null terminator. If greater or equal to + \p dstlen then if you malloc a new array of size n+1 you will have + the space needed for the entire string. If \p dstlen is zero then + nothing is written and this call just measures the storage space + needed. + + If fl_utf8locale() returns true then this does not change the data. + */ +unsigned fl_utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen) { + if (fl_utf8locale()) { + /* identity transform: */ + if (srclen < dstlen) { + memcpy(dst, src, srclen); + dst[srclen] = 0; + } else { + /* Buffer insufficent or buffer query */ + } + return srclen; + } + return Fl_System_Driver::driver()->utf8to_mb(src, srclen, dst, dstlen); +} + + +/*! Convert a filename from the locale-specific multibyte encoding + used by Windows to UTF-8 as used by FLTK. + + Up to \p dstlen bytes are written to \p dst, including a null + terminator. The return value is the number of bytes that would be + written, not counting the null terminator. If greater or equal to + \p dstlen then if you malloc a new array of size n+1 you will have + the space needed for the entire string. If \p dstlen is zero then + nothing is written and this call just measures the storage space + needed. + + On Unix or on Windows when a UTF-8 locale is in effect, this + does not change the data. + You may also want to check if fl_utf8test() returns non-zero, so that + the filesystem can store filenames in UTF-8 encoding regardless of + the locale. + */ +unsigned fl_utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen) { + if (fl_utf8locale()) { + /* identity transform: */ + if (srclen < dstlen) { + memcpy(dst, src, srclen); + dst[srclen] = 0; + } else { + /* Buffer insufficent or buffer query */ + } + return srclen; + } + return Fl_System_Driver::driver()->utf8from_mb(dst, dstlen, src, srclen); +} + +//============================================================ +// end of the part from file src/fl_utf.c of FLTK 1.3 +//============================================================ + /** @} */ // |
