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authorManolo Gouy <Manolo>2018-09-06 12:56:08 +0000
committerManolo Gouy <Manolo>2018-09-06 12:56:08 +0000
commit3669f9a8ccfc014d83bca2a565f7ebdd9367b1f4 (patch)
treeac14437bd97e94b6bd73a56b5d50bbac45654a1f /src
parent6e5c5d58e8b5e47144f53f338238e2385b29e8e5 (diff)
MacOS: fix turning GL window to/from fullscreen state.
This fix completes that at r.13039. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13042 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
index 519979cda..254d22545 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
+++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
@@ -264,9 +264,9 @@ void Fl_Cocoa_Window_Driver::fullscreen_on() {
void Fl_Cocoa_Window_Driver::fullscreen_off(int X, int Y, int W, int H) {
pWindow->_clear_fullscreen();
- hide();
- resize(X, Y, W, H);
- show();
+ pWindow->hide();
+ pWindow->resize(X, Y, W, H);
+ pWindow->show();
Fl::handle(FL_FULLSCREEN, pWindow);
}