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authorMatthias Melcher <fltk@matthiasm.com>2016-01-23 21:02:49 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-23 21:02:49 +0000
commit474de78ac17f4bcf205766ea0393059fbf2ace1e (patch)
tree2c87d1bb8f86ca2418459fdc8924f50ae8aeb8ae /src
parentde12eddb59bea9ba529230d14cccf3dbef5518e4 (diff)
OpenGL arc and pie drawing (Mmmmh, pie!)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11036 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_Gl_Device_Plugin.cxx1
-rw-r--r--src/cfg_gfx/gdi.H5
-rw-r--r--src/cfg_gfx/gdi_arci.cxx62
-rw-r--r--src/cfg_gfx/opengl.H5
-rw-r--r--src/cfg_gfx/opengl_arci.cxx68
-rw-r--r--src/cfg_gfx/quartz.H5
-rw-r--r--src/cfg_gfx/quartz_arci.cxx73
-rw-r--r--src/cfg_gfx/xlib.H5
-rw-r--r--src/cfg_gfx/xlib_arci.cxx42
-rw-r--r--src/fl_arci.cxx115
10 files changed, 296 insertions, 85 deletions
diff --git a/src/Fl_Gl_Device_Plugin.cxx b/src/Fl_Gl_Device_Plugin.cxx
index 3e6144a35..89a802343 100644
--- a/src/Fl_Gl_Device_Plugin.cxx
+++ b/src/Fl_Gl_Device_Plugin.cxx
@@ -55,6 +55,7 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
#include "cfg_gfx/opengl_rect.cxx"
#include "cfg_gfx/opengl_vertex.cxx"
+#include "cfg_gfx/opengl_arci.cxx"
diff --git a/src/cfg_gfx/gdi.H b/src/cfg_gfx/gdi.H
index 6994959d0..9fe5ab0bc 100644
--- a/src/cfg_gfx/gdi.H
+++ b/src/cfg_gfx/gdi.H
@@ -94,6 +94,11 @@ protected:
void end_complex_polygon();
void gap();
void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
};
diff --git a/src/cfg_gfx/gdi_arci.cxx b/src/cfg_gfx/gdi_arci.cxx
new file mode 100644
index 000000000..d2cf5f5b3
--- /dev/null
+++ b/src/cfg_gfx/gdi_arci.cxx
@@ -0,0 +1,62 @@
+//
+// "$Id$"
+//
+// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_GDI_ARCI_CXX
+#define FL_CFG_GFX_GDI_ARCI_CXX
+
+/**
+ \file gdi_arci.cxx
+ \brief Utility functions for drawing circles using integers
+*/
+
+#include <FL/math.h>
+
+void Fl_GDI_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
+ int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
+ int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
+ int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
+ if (fabs(a1 - a2) < 90) {
+ if (xa == xb && ya == yb) SetPixel(fl_gc, xa, ya, fl_RGB());
+ else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
+ } else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
+}
+
+void Fl_GDI_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ if (a1 == a2) return;
+ int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
+ int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
+ int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
+ int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
+ SelectObject(fl_gc, fl_brush());
+ if (fabs(a1 - a2) < 90) {
+ if (xa == xb && ya == yb) {
+ MoveToEx(fl_gc, x+w/2, y+h/2, 0L);
+ LineTo(fl_gc, xa, ya);
+ SetPixel(fl_gc, xa, ya, fl_RGB());
+ } else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
+ } else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
+}
+
+#endif FL_CFG_GFX_GDI_ARCI_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/cfg_gfx/opengl.H b/src/cfg_gfx/opengl.H
index dae36eb20..a741416f7 100644
--- a/src/cfg_gfx/opengl.H
+++ b/src/cfg_gfx/opengl.H
@@ -86,6 +86,11 @@ public:
void end_complex_polygon();
void fixloop();
void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
};
diff --git a/src/cfg_gfx/opengl_arci.cxx b/src/cfg_gfx/opengl_arci.cxx
new file mode 100644
index 000000000..0f902b2bd
--- /dev/null
+++ b/src/cfg_gfx/opengl_arci.cxx
@@ -0,0 +1,68 @@
+//
+// "$Id$"
+//
+// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_OPENGL_ARCI_CXX
+#define FL_CFG_GFX_OPENGL_ARCI_CXX
+
+/**
+ \file opengl_arci.cxx
+ \brief Utility functions for drawing circles using integers
+*/
+
+#include <FL/gl.h>
+
+void Fl_OpenGL_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ while (a2<a1) a2 += 360.0; // TODO: write a sensible fmod angle alignment here
+ a1 = a1/180.0f*M_PI; a2 = a2/180.0f*M_PI;
+ double cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
+ double rMax; if (w<h) rMax = h/2; else rMax = w/2;
+ int nSeg = (int)(10 * sqrt(rMax))+1;
+ double incr = (a2-a1)/(double)nSeg;
+
+ glBegin(GL_LINE_STRIP);
+ for (int i=0; i<nSeg; i++) {
+ glVertex2d(cx+cos(a1)*rMax, cy-sin(a1)*rMax);
+ a1 += incr;
+ }
+ glEnd();
+}
+
+void Fl_OpenGL_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ while (a2<a1) a2 += 360.0; // TODO: write a sensible fmod angle alignment here
+ a1 = a1/180.0f*M_PI; a2 = a2/180.0f*M_PI;
+ double cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
+ double rMax; if (w<h) rMax = h/2; else rMax = w/2;
+ int nSeg = (int)(10 * sqrt(rMax))+1;
+ double incr = (a2-a1)/(double)nSeg;
+
+ glBegin(GL_TRIANGLE_FAN);
+ glVertex2d(cx, cy);
+ for (int i=0; i<nSeg+1; i++) {
+ glVertex2d(cx+cos(a1)*rMax, cy-sin(a1)*rMax);
+ a1 += incr;
+ }
+ glEnd();
+}
+
+#endif FL_CFG_GFX_OPENGL_ARCI_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/cfg_gfx/quartz.H b/src/cfg_gfx/quartz.H
index 604e04f97..584016488 100644
--- a/src/cfg_gfx/quartz.H
+++ b/src/cfg_gfx/quartz.H
@@ -104,6 +104,11 @@ protected:
void end_complex_polygon();
void gap();
void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
};
diff --git a/src/cfg_gfx/quartz_arci.cxx b/src/cfg_gfx/quartz_arci.cxx
new file mode 100644
index 000000000..eef84c70d
--- /dev/null
+++ b/src/cfg_gfx/quartz_arci.cxx
@@ -0,0 +1,73 @@
+//
+// "$Id$"
+//
+// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_QUARTZ_ARCI_CXX
+#define FL_CFG_GFX_QUARTZ_ARCI_CXX
+
+/**
+ \file quartz_arci.cxx
+ \brief Utility functions for drawing circles using integers
+*/
+
+void Fl_Quartz_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
+ float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
+ CGContextSetShouldAntialias(fl_gc, true);
+ if (w!=h) {
+ CGContextSaveGState(fl_gc);
+ CGContextTranslateCTM(fl_gc, cx, cy);
+ CGContextScaleCTM(fl_gc, w-1.0f, h-1.0f);
+ CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
+ CGContextRestoreGState(fl_gc);
+ } else {
+ float r = (w+h)*0.25f-0.5f;
+ CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
+ }
+ CGContextStrokePath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+void Fl_Quartz_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
+ float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
+ CGContextSetShouldAntialias(fl_gc, true);
+ if (w!=h) {
+ CGContextSaveGState(fl_gc);
+ CGContextTranslateCTM(fl_gc, cx, cy);
+ CGContextScaleCTM(fl_gc, w, h);
+ CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
+ CGContextAddLineToPoint(fl_gc, 0, 0);
+ CGContextClosePath(fl_gc);
+ CGContextRestoreGState(fl_gc);
+ } else {
+ float r = (w+h)*0.25f;
+ CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
+ CGContextAddLineToPoint(fl_gc, cx, cy);
+ CGContextClosePath(fl_gc);
+ }
+ CGContextFillPath(fl_gc);
+ CGContextSetShouldAntialias(fl_gc, false);
+}
+
+#endif FL_CFG_GFX_QUARTZ_ARCI_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/cfg_gfx/xlib.H b/src/cfg_gfx/xlib.H
index e83fedb26..d184d617c 100644
--- a/src/cfg_gfx/xlib.H
+++ b/src/cfg_gfx/xlib.H
@@ -93,6 +93,11 @@ protected:
void end_complex_polygon();
void gap();
void circle(double x, double y, double r);
+ // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
+ // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
+ void arc(int x, int y, int w, int h, double a1, double a2);
+ void pie(int x, int y, int w, int h, double a1, double a2);
};
diff --git a/src/cfg_gfx/xlib_arci.cxx b/src/cfg_gfx/xlib_arci.cxx
new file mode 100644
index 000000000..da1d58cf0
--- /dev/null
+++ b/src/cfg_gfx/xlib_arci.cxx
@@ -0,0 +1,42 @@
+//
+// "$Id$"
+//
+// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#ifndef FL_CFG_GFX_XLIB_ARCI_CXX
+#define FL_CFG_GFX_XLIB_ARCI_CXX
+
+/**
+ \file xlib_arci.cxx
+ \brief Utility functions for drawing circles using integers
+*/
+
+void Fl_Xlib_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
+}
+
+void Fl_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
+ if (w <= 0 || h <= 0) return;
+ XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
+ XFillArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
+}
+
+#endif FL_CFG_GFX_XLIB_ARCI_CXX
+
+//
+// End of "$Id$".
+//
diff --git a/src/fl_arci.cxx b/src/fl_arci.cxx
index 90ec5010d..7cc3c0690 100644
--- a/src/fl_arci.cxx
+++ b/src/fl_arci.cxx
@@ -32,95 +32,40 @@
// 3/10/98: created
#include <FL/fl_draw.H>
-#include <FL/x.H>
-#ifdef WIN32
-# include <FL/math.h>
-#endif
#include <config.h>
+#include "config_lib.h"
+
+// -----------------------------------------------------------------------------
+
+
+#ifdef FL_CFG_GFX_QUARTZ
+
+# include "cfg_gfx/quartz_arci.cxx"
+
+#endif
+
+
+// -----------------------------------------------------------------------------
+
+
+#ifdef FL_CFG_GFX_GDI
+
+# include "cfg_gfx/gdi_arci.cxx"
-void Fl_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
- if (w <= 0 || h <= 0) return;
-
-#if defined(USE_X11)
- XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
-#elif defined(WIN32)
- int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
- int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
- int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
- int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
- if (fabs(a1 - a2) < 90) {
- if (xa == xb && ya == yb) SetPixel(fl_gc, xa, ya, fl_RGB());
- else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
- } else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
-#elif defined(__APPLE_QUARTZ__)
- a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
- float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
- CGContextSetShouldAntialias(fl_gc, true);
- if (w!=h) {
- CGContextSaveGState(fl_gc);
- CGContextTranslateCTM(fl_gc, cx, cy);
- CGContextScaleCTM(fl_gc, w-1.0f, h-1.0f);
- CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
- CGContextRestoreGState(fl_gc);
- } else {
- float r = (w+h)*0.25f-0.5f;
- CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
- }
- CGContextStrokePath(fl_gc);
- CGContextSetShouldAntialias(fl_gc, false);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement arc drawing"
-#else
-# error unsupported platform
#endif
-}
-
-void Fl_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
- if (w <= 0 || h <= 0) return;
-
-#if defined(USE_X11)
- XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
- XFillArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
-#elif defined(WIN32)
- if (a1 == a2) return;
- int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
- int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
- int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
- int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
- SelectObject(fl_gc, fl_brush());
- if (fabs(a1 - a2) < 90) {
- if (xa == xb && ya == yb) {
- MoveToEx(fl_gc, x+w/2, y+h/2, 0L);
- LineTo(fl_gc, xa, ya);
- SetPixel(fl_gc, xa, ya, fl_RGB());
- } else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
- } else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
-#elif defined(__APPLE_QUARTZ__)
- a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
- float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
- CGContextSetShouldAntialias(fl_gc, true);
- if (w!=h) {
- CGContextSaveGState(fl_gc);
- CGContextTranslateCTM(fl_gc, cx, cy);
- CGContextScaleCTM(fl_gc, w, h);
- CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
- CGContextAddLineToPoint(fl_gc, 0, 0);
- CGContextClosePath(fl_gc);
- CGContextRestoreGState(fl_gc);
- } else {
- float r = (w+h)*0.25f;
- CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
- CGContextAddLineToPoint(fl_gc, cx, cy);
- CGContextClosePath(fl_gc);
- }
- CGContextFillPath(fl_gc);
- CGContextSetShouldAntialias(fl_gc, false);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: implement pie drawing (mmmh, apple pie)"
-#else
-# error unsupported platform
+
+
+// -----------------------------------------------------------------------------
+
+
+#ifdef FL_CFG_GFX_XLIB
+
+# include "cfg_gfx/xlib_arci.cxx"
+
#endif
-}
+
+
+// -----------------------------------------------------------------------------
//
// End of "$Id$".