summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorAlbrecht Schlosser <albrechts.fltk@online.de>2023-01-03 19:40:37 +0100
committerAlbrecht Schlosser <albrechts.fltk@online.de>2023-01-05 01:06:25 +0100
commit4d1a508c7e4d28fd53129da79f068a275d7160bd (patch)
treeaa34c8312fc197f5bfd18a16b6537ddce380afbc /src
parentb5b88d5f0dcb682df1ad80ac8939fcfc1f6671da (diff)
Refactor drawing small circles: add fl_draw_circle()
This method can be used to draw small circles as part of the GUI. It is independent of the current scheme. Very small circles are approximated by drawing several rectangles.
Diffstat (limited to 'src')
-rw-r--r--src/Fl_Menu.cxx32
-rw-r--r--src/fl_draw.cxx58
2 files changed, 62 insertions, 28 deletions
diff --git a/src/Fl_Menu.cxx b/src/Fl_Menu.cxx
index d726a692b..e50393e7a 100644
--- a/src/Fl_Menu.cxx
+++ b/src/Fl_Menu.cxx
@@ -1,7 +1,7 @@
//
// Menu code for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2022 by Bill Spitzak and others.
+// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -245,34 +245,12 @@ void Fl_Menu_Item::draw(int x, int y, int w, int h, const Fl_Menu_* m,
tW --;
fl_pie(x + td + 1, y + d + td - 1, tW + 3, tW + 3, 0.0, 360.0);
fl_color(fl_color_average(FL_WHITE, FL_SELECTION_COLOR, 0.2f));
- } else fl_color(labelcolor_);
-
- switch (tW) {
- // Larger circles draw fine...
- default :
- fl_pie(x + td + 2, y + d + td, tW, tW, 0.0, 360.0);
- break;
-
- // Small circles don't draw well on many systems...
- case 6 :
- fl_rectf(x + td + 4, y + d + td, tW - 4, tW);
- fl_rectf(x + td + 3, y + d + td + 1, tW - 2, tW - 2);
- fl_rectf(x + td + 2, y + d + td + 2, tW, tW - 4);
- break;
-
- case 5 :
- case 4 :
- case 3 :
- fl_rectf(x + td + 3, y + d + td, tW - 2, tW);
- fl_rectf(x + td + 2, y + d + td + 1, tW, tW - 2);
- break;
-
- case 2 :
- case 1 :
- fl_rectf(x + td + 2, y + d + td, tW, tW);
- break;
+ } else {
+ fl_color(labelcolor_);
}
+ fl_draw_circle(x + td + 2, y + d + td, tW, fl_color());
+
if (Fl::is_scheme("gtk+")) {
fl_color(fl_color_average(FL_WHITE, FL_SELECTION_COLOR, 0.5));
fl_arc(x + td + 2, y + d + td, tW + 1, tW + 1, 60.0, 180.0);
diff --git a/src/fl_draw.cxx b/src/fl_draw.cxx
index 7b36d4c75..17a6a24bf 100644
--- a/src/fl_draw.cxx
+++ b/src/fl_draw.cxx
@@ -1,7 +1,7 @@
//
// Label drawing code for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2022 by Bill Spitzak and others.
+// Copyright 1998-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -587,3 +587,59 @@ void fl_draw_check(Fl_Rect bb, Fl_Color col) {
fl_color(saved_color);
} // fl_draw_check()
+
+/**
+ Draw a potentially small, filled circle as a GUI element.
+
+ This method draws a filled circle, using fl_pie() if the given diameter
+ \p d is larger than 6 pixels (aka FLTK units).
+
+ If \p d is 6 or smaller it approximates a filled circle by drawing several
+ filled rectangles, depending on the size because fl_pie() might not draw
+ well on many systems for smaller sizes.
+
+ \param[in] x0,y0 coordinates of top left of the bounding box
+ \param[in] d diameter == width and height of the bounding box
+ \param[in] color drawing color
+*/
+void fl_draw_circle(int x0, int y0, int d, Fl_Color color) {
+
+#define DEBUG_DRAW_CIRCLE (0) // bit 1 = draw bounding box (green)
+
+ Fl_Color saved_color = fl_color();
+
+#if (DEBUG_DRAW_CIRCLE & 1)
+ fl_rectf(x0, y0, d, d, FL_GREEN);
+#endif
+
+ // draw the circle
+
+ switch (d) {
+ // Larger circles draw fine...
+ default:
+ fl_pie(x0, y0, d, d, 0.0, 360.0);
+ break;
+
+ // Small circles don't draw well on many systems...
+ case 6:
+ fl_rectf(x0 + 2, y0, d - 4, d);
+ fl_rectf(x0 + 1, y0 + 1, d - 2, d - 2);
+ fl_rectf(x0, y0 + 2, d, d - 4);
+ break;
+
+ case 5:
+ case 4:
+ case 3:
+ fl_rectf(x0 + 1, y0, d - 2, d);
+ fl_rectf(x0, y0 + 1, d, d - 2);
+ break;
+
+ case 2:
+ case 1:
+ fl_rectf(x0, y0, d, d);
+ break;
+ }
+
+ fl_color(saved_color);
+
+} // fl_draw_circle()