diff options
| author | Matthias Melcher <fltk@matthiasm.com> | 2016-03-08 16:08:34 +0000 |
|---|---|---|
| committer | Matthias Melcher <fltk@matthiasm.com> | 2016-03-08 16:08:34 +0000 |
| commit | 548ac7a62306a8e0e504813e858815f9aeb5864d (patch) | |
| tree | af742d612b859dd56e390e5b65c9910f4be61b65 /src | |
| parent | 58eb52536620ee40b5c90e0e3f9e18a9340644d0 (diff) | |
A few more Pico fixes. Tests with single buffered windows render well for those parts that are implemented.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11320 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
| -rw-r--r-- | src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx | 8 | ||||
| -rw-r--r-- | src/drivers/PicoSDL/Fl_PicoSDL_Graphics_Driver.cxx | 2 |
2 files changed, 8 insertions, 2 deletions
diff --git a/src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx b/src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx index 873e51c79..407b29662 100644 --- a/src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx +++ b/src/drivers/Pico/Fl_Pico_Graphics_Driver.cxx @@ -19,6 +19,14 @@ #include "../../config_lib.h" #include "Fl_Pico_Graphics_Driver.h" +#include <FL/fl_draw.H> + + +void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) { + fl_color(r,g,b); + fl_rectf(x,y,w,h); +} + void Fl_Pico_Graphics_Driver::point(int x, int y) { diff --git a/src/drivers/PicoSDL/Fl_PicoSDL_Graphics_Driver.cxx b/src/drivers/PicoSDL/Fl_PicoSDL_Graphics_Driver.cxx index 4964fce58..571fe8560 100644 --- a/src/drivers/PicoSDL/Fl_PicoSDL_Graphics_Driver.cxx +++ b/src/drivers/PicoSDL/Fl_PicoSDL_Graphics_Driver.cxx @@ -39,7 +39,6 @@ void Fl_PicoSDL_Graphics_Driver::rectf(int x, int y, int w, int h) { uchar r, g, b; Fl::get_color(Fl_Graphics_Driver::color(), r, g, b); - printf("[] %d %d %d\n", r, g, b); SDL_SetRenderDrawColor((SDL_Renderer*)fl_window, r, g, b, SDL_ALPHA_OPAQUE); SDL_Rect rect = {x, y, w, h}; SDL_RenderFillRect((SDL_Renderer*)fl_window, &rect); @@ -50,7 +49,6 @@ void Fl_PicoSDL_Graphics_Driver::line(int x, int y, int x1, int y1) { uchar r, g, b; Fl::get_color(Fl_Graphics_Driver::color(), r, g, b); - printf("-- %d %d %d\n", r, g, b); SDL_SetRenderDrawColor((SDL_Renderer*)fl_window, r, g, b, SDL_ALPHA_OPAQUE); SDL_RenderDrawLine((SDL_Renderer*)fl_window, x, y, x1, y1); } |
