diff options
| author | Matthias Melcher <github@matthiasm.com> | 2023-10-14 14:57:29 +0200 |
|---|---|---|
| committer | Matthias Melcher <github@matthiasm.com> | 2023-10-14 14:57:29 +0200 |
| commit | 56ad8f8a78117dbd94cbc0b74c20fab4cca832bc (patch) | |
| tree | 3894b994ed709b91046c2d71a0166578d7fad01c /src | |
| parent | ded5839d9c37d5f2af27f1bab0a2998a29893bdf (diff) | |
Draws nicer small circles if display is scaled up.
Diffstat (limited to 'src')
| -rw-r--r-- | src/fl_draw.cxx | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/fl_draw.cxx b/src/fl_draw.cxx index 5073d4ee4..142d81257 100644 --- a/src/fl_draw.cxx +++ b/src/fl_draw.cxx @@ -615,9 +615,14 @@ void fl_draw_circle(int x0, int y0, int d, Fl_Color color) { fl_rectf(x0, y0, d, d, FL_GREEN); #endif + // make circles nice on scaled display + // note: we should scale the value up even more for hidpi displays like Apple's Retina + float scale = fl_graphics_driver->scale(); + int scaled_d = (scale>1.0) ? ((int)(d*fl_graphics_driver->scale())) : d; + // draw the circle - switch (d) { + switch (scaled_d) { // Larger circles draw fine... default: fl_pie(x0, y0, d, d, 0.0, 360.0); |
