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authorMatthias Melcher <github@matthiasm.com>2023-10-13 13:59:01 +0200
committerMatthias Melcher <github@matthiasm.com>2023-10-13 13:59:01 +0200
commit58b13b868e9be35e2b516a72a736b8c61178467a (patch)
tree3e28043094070c79871fe35c67943581e307d738 /src
parentb1321bb97e254a5aa4d5ed6eef03d89a3892d1f9 (diff)
FLUID: allow mousewheel events on coordinate input
MACOS: make sure that even small mouse wheel deltas count at least as 1 unit
Diffstat (limited to 'src')
-rw-r--r--src/Fl_cocoa.mm9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/Fl_cocoa.mm b/src/Fl_cocoa.mm
index 744b831d7..3927ebb45 100644
--- a/src/Fl_cocoa.mm
+++ b/src/Fl_cocoa.mm
@@ -991,8 +991,13 @@ static void cocoaMouseWheelHandler(NSEvent *theEvent)
Fl::first_window(window);
// Under OSX, mousewheel deltas are floats, but fltk only supports ints.
float s = Fl::screen_driver()->scale(0);
- int dx = roundf([theEvent deltaX] / s);
- int dy = roundf([theEvent deltaY] / s);
+ float edx = [theEvent deltaX];
+ float edy = [theEvent deltaY];
+ int dx = roundf(edx / s);
+ int dy = roundf(edy / s);
+ // make sure that even small wheel movements count at least as one unit
+ if (edx>0.0f) dx++; else if (edx<0.0f) dx--;
+ if (edy>0.0f) dy++; else if (edy<0.0f) dy--;
// allow both horizontal and vertical movements to be processed by the widget
if (dx) {
Fl::e_dx = -dx;