diff options
| author | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-10-06 08:43:09 +0200 |
|---|---|---|
| committer | ManoloFLTK <41016272+ManoloFLTK@users.noreply.github.com> | 2022-10-06 08:43:09 +0200 |
| commit | 6732044a0789d45b5daa5a376474ca832db44ddb (patch) | |
| tree | 711b92e446a0e85ecaa9f4d73127de0cbbb967ee /src | |
| parent | 206d9b17e0e2c2a66c3352787b067ab172dad778 (diff) | |
Fix use of several FLTK widgets above an GL scene.
The code failed with 2 or more widgets when FLTK would trigger
partial redraws of the widgets, unless the Fl_Gl_Window was FL_DAMAGE_ALL.
This commit also adds a second FLTK widget to example/OpenGL3test to
check this multiple widget situation, and fixes an error where operator ! was used
instead of ~ .
Diffstat (limited to 'src')
| -rw-r--r-- | src/Fl_Gl_Window.cxx | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 4bd4397e1..ae1e66bd6 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -344,6 +344,7 @@ void Fl_Gl_Window::draw_overlay() {} */ void Fl_Gl_Window::draw_begin() { if (mode() & FL_OPENGL3) pGlWindowDriver->switch_to_GL1(); + damage(FL_DAMAGE_ALL); // always redraw all GL widgets above the GL scene Fl_Surface_Device::push_current( Fl_OpenGL_Display_Device::display_device() ); Fl_OpenGL_Graphics_Driver *drv = (Fl_OpenGL_Graphics_Driver*)Fl_Surface_Device::surface()->driver(); drv->pixels_per_unit_ = pixels_per_unit(); |
