summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorMatthias Melcher <fltk@matthiasm.com>2016-01-24 20:58:12 +0000
committerMatthias Melcher <fltk@matthiasm.com>2016-01-24 20:58:12 +0000
commit6a12d167508ec8fb8747e480a12813dbef421586 (patch)
treee590d9646d596aaf7efd6a5f2afa7ee068bcffe5 /src
parent60c114ba3bd15fe97745945945d1e6d8329723bb (diff)
Extracting OpenGL text calls. This is a minimum implementation for testing. Don;t worry. I have a cunning plan for rendering perfect antialiased text into OpenGL contexts quickly on all platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11048 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_Gl_Device_Plugin.cxx1
-rw-r--r--src/cfg_gfx/opengl.H7
-rw-r--r--src/cfg_gfx/opengl_font.cxx133
-rw-r--r--src/cfg_gfx/opengl_rect.cxx4
-rw-r--r--src/cfg_gfx/quartz.H24
-rw-r--r--src/cfg_gfx/quartz_font.cxx (renamed from src/fl_font_mac.cxx)2
-rw-r--r--src/fl_font.cxx2
7 files changed, 154 insertions, 19 deletions
diff --git a/src/Fl_Gl_Device_Plugin.cxx b/src/Fl_Gl_Device_Plugin.cxx
index 12430df07..a21aef2b0 100644
--- a/src/Fl_Gl_Device_Plugin.cxx
+++ b/src/Fl_Gl_Device_Plugin.cxx
@@ -55,6 +55,7 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
#include "cfg_gfx/opengl_arci.cxx"
#include "cfg_gfx/opengl_color.cxx"
+#include "cfg_gfx/opengl_font.cxx"
#include "cfg_gfx/opengl_line_style.cxx"
#include "cfg_gfx/opengl_rect.cxx"
#include "cfg_gfx/opengl_vertex.cxx"
diff --git a/src/cfg_gfx/opengl.H b/src/cfg_gfx/opengl.H
index dc25d32ec..48944fcb8 100644
--- a/src/cfg_gfx/opengl.H
+++ b/src/cfg_gfx/opengl.H
@@ -35,7 +35,6 @@ class FL_EXPORT Fl_OpenGL_Graphics_Driver : public Fl_Graphics_Driver {
public:
static const char *class_id;
const char *class_name() {return class_id;};
- void draw(const char* str, int n, int x, int y);
// --- line and polygon drawing with integer coordinates
void point(int x, int y);
void rect(int x, int y, int w, int h);
@@ -86,6 +85,12 @@ public:
void color(Fl_Color c);
Fl_Color color() { return color_; }
void color(uchar r, uchar g, uchar b);
+ // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
+ void draw(const char *str, int n, int x, int y);
+ double width(const char *str, int n);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
};
diff --git a/src/cfg_gfx/opengl_font.cxx b/src/cfg_gfx/opengl_font.cxx
new file mode 100644
index 000000000..a42b92394
--- /dev/null
+++ b/src/cfg_gfx/opengl_font.cxx
@@ -0,0 +1,133 @@
+//
+// "$Id$"
+//
+// Standard X11 font selection code for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2016 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/*
+ This module implements a lowest-common-denominator font for OpenGL.
+ It will always work, even if the main graphics library does not support
+ rendering text into a texture buffer.
+
+ The font is limited to a single face and ASCII characters. It is drawn using
+ lines which makes it arbitrarily scalable. I am trying to keep font data really
+ compact.
+ */
+
+
+#include <FL/gl.h>
+
+/*
+ |01234567|
+ -+--------+
+ 0| |____
+ 1|++++++++|font
+ 2|++++++++|
+ 3|++++++++|
+ 4|++++++++|
+ 5|++++++++|____
+ 6| |descent
+ 7| |
+ -+--------+
+ */
+
+
+static const char *font_data[128] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, /*T*/"\11\71\100\41\45", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+
+ 0, 0, 0, 0, 0, /*e*/"\55\25\14\13\22\52\63\64\14", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, /*s*/"\62\22\13\64\55\15", /*t*/"\41\44\55\65\100\22\62", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+
+#if 0
+
+void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) {
+ gl_draw(str, n, x, y);
+}
+
+#else
+
+double Fl_OpenGL_Graphics_Driver::width(const char *str, int n) {
+ return size_*n*0.5;
+}
+
+int Fl_OpenGL_Graphics_Driver::descent() {
+ return (int)(size_ - size_*0.8);
+}
+
+int Fl_OpenGL_Graphics_Driver::height() {
+ return (int)(size_*0.8);
+}
+
+void Fl_OpenGL_Graphics_Driver::text_extents(const char *str, int n, int& dx, int& dy, int& w, int& h)
+{
+ dx = 0;
+ dy = descent();
+ w = width(str, n);
+ h = size_;
+}
+
+void Fl_OpenGL_Graphics_Driver::draw(const char *str, int n, int x, int y)
+{
+ int i;
+ for (i=0; i<n; i++) {
+ char c = str[i] & 0x7f;
+ const char *fd = font_data[(int)c];
+ if (fd) {
+ char rendering = 0;
+ float px, py;
+ for (;;) {
+ char cmd = *fd++;
+ if (cmd==0) {
+ if (rendering) {
+ glEnd();
+ glBegin(GL_POINTS); glVertex2f(px, py); glEnd();
+ rendering = 0;
+ }
+ break;
+ } else if (cmd>63) {
+ if (cmd=='\100' && rendering) {
+ glEnd();
+ glBegin(GL_POINTS); glVertex2f(px, py); glEnd();
+ rendering = 0;
+ }
+ } else {
+ if (!rendering) { glBegin(GL_LINE_STRIP); rendering = 1; }
+ int vx = (cmd & '\70')>>3;
+ int vy = (cmd & '\07');
+ px = 0.5+x+vx*size_*0.5/8.0;
+ py = 0.5+y+vy*size_/8.0-0.8*size_;
+ glVertex2f(px, py);
+ }
+ }
+ }
+ x += size_*0.5;
+ }
+}
+
+#endif
+
+
+//
+// End of "$Id$".
+//
diff --git a/src/cfg_gfx/opengl_rect.cxx b/src/cfg_gfx/opengl_rect.cxx
index ff10474a1..b1617fcd3 100644
--- a/src/cfg_gfx/opengl_rect.cxx
+++ b/src/cfg_gfx/opengl_rect.cxx
@@ -28,10 +28,6 @@
#include <FL/gl.h>
#include "opengl.H"
-void Fl_OpenGL_Graphics_Driver::draw(const char* str, int n, int x, int y) {
- gl_draw(str, n, x, y);
-}
-
// --- line and polygon drawing with integer coordinates
void Fl_OpenGL_Graphics_Driver::point(int x, int y) {
diff --git a/src/cfg_gfx/quartz.H b/src/cfg_gfx/quartz.H
index 6a6c5f337..ae597fe13 100644
--- a/src/cfg_gfx/quartz.H
+++ b/src/cfg_gfx/quartz.H
@@ -43,13 +43,7 @@ class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
public:
static const char *class_id;
const char *class_name() {return class_id;};
- void draw(const char* str, int n, int x, int y);
-#ifdef __APPLE__
- void draw(const char *str, int n, float x, float y);
-#endif
- void draw(int angle, const char *str, int n, int x, int y);
- void rtl_draw(const char* str, int n, int x, int y);
- void font(Fl_Font face, Fl_Fontsize size);
+
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
@@ -58,11 +52,6 @@ public:
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
- double width(const char *str, int n);
- double width(unsigned int c);
- void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
- int height();
- int descent();
#if ! defined(FL_DOXYGEN)
static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
#endif
@@ -113,6 +102,17 @@ protected:
void color(Fl_Color c);
Fl_Color color() { return color_; }
void color(uchar r, uchar g, uchar b);
+ // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
+ void draw(const char *str, int n, int x, int y);
+ void draw(const char *str, int n, float x, float y);
+ void draw(int angle, const char *str, int n, int x, int y);
+ void rtl_draw(const char *str, int n, int x, int y);
+ void font(Fl_Font face, Fl_Fontsize fsize);
+ double width(const char *str, int n);
+ double width(unsigned int c);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
};
diff --git a/src/fl_font_mac.cxx b/src/cfg_gfx/quartz_font.cxx
index 1ab6f3bf6..84a2a707e 100644
--- a/src/fl_font_mac.cxx
+++ b/src/cfg_gfx/quartz_font.cxx
@@ -3,7 +3,7 @@
//
// MacOS font selection routines for the Fast Light Tool Kit (FLTK).
//
-// Copyright 1998-2015 by Bill Spitzak and others.
+// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
diff --git a/src/fl_font.cxx b/src/fl_font.cxx
index a2e5675cb..ca7e87560 100644
--- a/src/fl_font.cxx
+++ b/src/fl_font.cxx
@@ -48,7 +48,7 @@
#ifdef WIN32
# include "fl_font_win32.cxx"
#elif defined(__APPLE__)
-# include "fl_font_mac.cxx"
+# include "cfg_gfx/quartz_font.cxx"
#elif USE_XFT
# include "fl_font_xft.cxx"
#elif defined(FL_PORTING)