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authorMichael R Sweet <michael.r.sweet@gmail.com>2005-11-25 20:40:16 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>2005-11-25 20:40:16 +0000
commit9e8a88e66cb9e7739542d61e09c803cecc7e6248 (patch)
tree77e793b1f28568c3fc8b8b2cd146f34c66cd89d8 /src
parentfe286dfe7b0ae6827942d40586906431c1d97287 (diff)
Fix mousewheel handler bug (using wrong variable in initial check)
Add sudoku game app (fun for the holidays! :) Use "-Os -g" as the default optimization settings. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4652 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_mac.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Fl_mac.cxx b/src/Fl_mac.cxx
index ddf23e1e0..a8f13cb34 100644
--- a/src/Fl_mac.cxx
+++ b/src/Fl_mac.cxx
@@ -799,7 +799,7 @@ static pascal OSStatus carbonMousewheelHandler( EventHandlerCallRef nextHandler,
// to me why Apple changed the API on this even though the current API
// supports two wheels just fine. Matthias,
EventRef event;
- if (GetEventKind(event)==11) {
+ if (GetEventKind(ev)==11) {
// if this is a "MightyMouse" event, we need to convert it into a regular
// MouseWheel event
GetEventParameter( ev, kEventParamEventRef, typeEventRef, NULL, sizeof( EventRef ), NULL, &event );