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authorFabien Costantini <fabien@onepost.net>2008-09-02 12:03:30 +0000
committerFabien Costantini <fabien@onepost.net>2008-09-02 12:03:30 +0000
commitc7f4b8c9300884d5f7b9b0456015ce7a06d2e9b7 (patch)
treeff286608b1e0957c480afc919c82368217383305 /src
parent295c7720b99f9d2e1ca1163e2ae04931ce620fe8 (diff)
merged modification from my private branch after successful regression testing on win32,cygwin/mingw, mac osx, linux.
Fl_win32.cxx and Fl_x.cxx modified for: ====================================== - STR# 2029 fix: async select using USE_ASYNC_SELECT def. would not work. Obsoleted and commented as discussed - STR# 2032 fix: fl_ready would load wsock dll unnecessarily. Bad indents corrected fluid.cxx modifed for: ====================== Added a local portable Fl_Process class to fluid enabling popen encapsulated win32 impl. based on CreateProcess() to work as expected in non console apps, so that exec command output window is now also implemented in win32, also permitting testing add_fd()/remove_fd() API relying on winsock on win32. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6188 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_win32.cxx71
-rw-r--r--src/Fl_x.cxx1
2 files changed, 27 insertions, 45 deletions
diff --git a/src/Fl_win32.cxx b/src/Fl_win32.cxx
index fc6ddffea..bf7402e29 100644
--- a/src/Fl_win32.cxx
+++ b/src/Fl_win32.cxx
@@ -64,11 +64,23 @@
//
// USE_ASYNC_SELECT - define it if you have WSAAsyncSelect()...
-//
-// This currently doesn't appear to work; needs to be fixed!
-//
-
-//#define USE_ASYNC_SELECT
+// USE_ASYNC_SELECT is OBSOLETED in 1.3 for the following reasons:
+/**
+ This feature was supposed to provide an efficient alternative to the current polling method,
+ but as it has been discussed (Thanks Albrecht!) :
+ - the async mode would imply to change the socket select mode to non blocking mode,
+ this can have unexpected side effects for 3rd party apps, especially if it is set on-the-fly when
+ socket service is really needed, as it is done today and on purpose, but still
+ the 3rd party developer wouldn't easily control the sequencing of socket operations.
+ - Finer granularity of events furthered by the async select is a plus only for socket 3rd party impl.,
+ it is simply not needed for the 'light' fltk use we make of wsock, so here
+ it would also be a bad point, because of all the logic add-ons necessary for
+ using this functionality, without a clear benefit.
+
+ So async mode select would not add benefits to fltk, worse,
+ it can slowdown fltk because of this finer granularity and instrumentation code
+ to be added for async mode proper operation, not mentioning the side effects...
+*/
// dynamic wsock dll handling api:
typedef int (WINAPI* fl_wsk_select_f)(int, fd_set*, fd_set*, fd_set*, const struct timeval*);
@@ -81,14 +93,14 @@ static fl_wsk_fd_is_set_f fl_wsk_fd_is_set=0;
static fl_wsk_async_select_f fl_wsk_async_select=0;
static HMODULE get_wsock_mod() {
- if (!s_wsock_mod) {
- s_wsock_mod = LoadLibrary(WSCK_DLL_NAME);
- if (s_wsock_mod==NULL)
- Fl::fatal("FLTK Lib Error: %s file not found! Please check your winsock dll accessibility.\n",WSCK_DLL_NAME);
- s_wsock_select = (fl_wsk_select_f) GetProcAddress(s_wsock_mod, "select");
- fl_wsk_fd_is_set = (fl_wsk_fd_is_set_f) GetProcAddress(s_wsock_mod, "__WSAFDIsSet");
- fl_wsk_async_select = (fl_wsk_async_select_f) GetProcAddress(s_wsock_mod, "WSAAsyncSelect");
- }
+ if (!s_wsock_mod) {
+ s_wsock_mod = LoadLibrary(WSCK_DLL_NAME);
+ if (s_wsock_mod==NULL)
+ Fl::fatal("FLTK Lib Error: %s file not found! Please check your winsock dll accessibility.\n",WSCK_DLL_NAME);
+ s_wsock_select = (fl_wsk_select_f) GetProcAddress(s_wsock_mod, "select");
+ fl_wsk_fd_is_set = (fl_wsk_fd_is_set_f) GetProcAddress(s_wsock_mod, "__WSAFDIsSet");
+ fl_wsk_async_select = (fl_wsk_async_select_f) GetProcAddress(s_wsock_mod, "WSAAsyncSelect");
+ }
return s_wsock_mod;
}
@@ -149,9 +161,7 @@ static HMODULE get_wsock_mod() {
// select function that sends a WIN32 message when the select condition
// exists...
static int maxfd = 0;
-#ifndef USE_ASYNC_SELECT
static fd_set fdsets[3];
-#endif // !USE_ASYNC_SELECT
#define POLLIN 1
#define POLLOUT 4
@@ -182,18 +192,10 @@ void Fl::add_fd(int n, int events, void (*cb)(int, void*), void *v) {
fd[i].cb = cb;
fd[i].arg = v;
-#ifdef USE_ASYNC_SELECT
- int mask = 0;
- if (events & POLLIN) mask |= FD_READ;
- if (events & POLLOUT) mask |= FD_WRITE;
- if (events & POLLERR) mask |= FD_CLOSE;
- if (get_wsock_mod()) fl_wsk_async_select(n, fl_window, WM_FLSELECT, mask);
-#else
if (events & POLLIN) FD_SET((unsigned)n, &fdsets[0]);
if (events & POLLOUT) FD_SET((unsigned)n, &fdsets[1]);
if (events & POLLERR) FD_SET((unsigned)n, &fdsets[2]);
if (n > maxfd) maxfd = n;
-#endif // USE_ASYNC_SELECT
}
void Fl::add_fd(int fd, void (*cb)(int, void*), void* v) {
@@ -216,13 +218,9 @@ void Fl::remove_fd(int n, int events) {
}
nfds = j;
-#ifdef USE_ASYNC_SELECT
- if (get_wsock_mod()) fl_wsk_async_select(n, 0, 0, 0);
-#else
if (events & POLLIN) FD_CLR(unsigned(n), &fdsets[0]);
if (events & POLLOUT) FD_CLR(unsigned(n), &fdsets[1]);
if (events & POLLERR) FD_CLR(unsigned(n), &fdsets[2]);
-#endif // USE_ASYNC_SELECT
}
void Fl::remove_fd(int n) {
@@ -261,7 +259,6 @@ int fl_wait(double time_to_wait) {
in_idle = 0;
}
-#ifndef USE_ASYNC_SELECT
if (nfds) {
// For WIN32 we need to poll for socket input FIRST, since
// the event queue is not something we can select() on...
@@ -287,7 +284,6 @@ int fl_wait(double time_to_wait) {
if (time_to_wait > .001) time_to_wait = .001;
}
}
-#endif // USE_ASYNC_SELECT
if (Fl::idle || Fl::damage())
time_to_wait = 0.0;
@@ -309,18 +305,6 @@ int fl_wait(double time_to_wait) {
have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
if (have_message > 0) {
while (have_message != 0 && have_message != -1) {
-#ifdef USE_ASYNC_SELECT
- if (fl_msg.message == WM_FLSELECT) {
- // Got notification for socket
- for (int i = 0; i < nfds; i ++)
- if (fd[i].fd == (int)fl_msg.wParam) {
- (fd[i].cb)(fd[i].fd, fd[i].arg);
- break;
- }
- // looks like it is best to do the dispatch-message anyway:
- }
-#endif
-
if (fl_msg.message == fl_wake_msg) {
// Used for awaking wait() from another thread
thread_message_ = (void*)fl_msg.wParam;
@@ -345,16 +329,13 @@ int fl_wait(double time_to_wait) {
// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
int fl_ready() {
if (PeekMessage(&fl_msg, NULL, 0, 0, PM_NOREMOVE)) return 1;
-#ifdef USE_ASYNC_SELECT
- return 0;
-#else
+ if (!nfds) return 0;
timeval t;
t.tv_sec = 0;
t.tv_usec = 0;
fd_set fdt[3];
memcpy(fdt, fdsets, sizeof fdt);
return get_wsock_mod() ? s_wsock_select(0,&fdt[0],&fdt[1],&fdt[2],&t) : 0;
-#endif // USE_ASYNC_SELECT
}
////////////////////////////////////////////////////////////////
diff --git a/src/Fl_x.cxx b/src/Fl_x.cxx
index 7121cc8d9..3a8242b3e 100644
--- a/src/Fl_x.cxx
+++ b/src/Fl_x.cxx
@@ -249,6 +249,7 @@ int fl_wait(double time_to_wait) {
// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
int fl_ready() {
if (XQLength(fl_display)) return 1;
+ if (!nfds) return 0; // nothing to select or poll
# if USE_POLL
return ::poll(pollfds, nfds, 0);
# else