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authorAlbrecht Schlosser <albrechts.fltk@online.de>2010-02-07 21:14:35 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2010-02-07 21:14:35 +0000
commitee36ebc394cf2ff297302471467cd8e387e79423 (patch)
tree2c562c77c544dce0d595e0aa1385612a87cc04a7 /src
parentce7da76d6a219c5fc0a33f9c5b2701f3b47220d6 (diff)
Reverting previous change (optimization of Fl_Group::clear),
because fl_throw_focus and fl_fix_focus would send events that could access deleted widgets. This must be fixed first. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7039 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_Group.cxx33
-rw-r--r--src/Fl_Scroll.cxx17
2 files changed, 18 insertions, 32 deletions
diff --git a/src/Fl_Group.cxx b/src/Fl_Group.cxx
index b84fe7e32..b42f1caf8 100644
--- a/src/Fl_Group.cxx
+++ b/src/Fl_Group.cxx
@@ -382,33 +382,24 @@ Fl_Group::Fl_Group(int X,int Y,int W,int H,const char *l)
This method differs from the remove() method in that it
affects all child widgets and deletes them from memory.
*/
-/* Implementation note:
- This is optimized and does not remove children _during_ the loop.
- However, deleting one child may also delete other children in the
- group because a child widget can destroy other children in the same
- group in its destructor or simply remove them from the parent group.
- Because of this we must walk forwards through the array of children.
- The allocated array_ of children is freed after the loop.
-*/
void Fl_Group::clear() {
savedfocus_ = 0;
resizable_ = this;
init_sizes();
// okay, now it is safe to destroy the children:
- int i;
- for (i=0; i<children_; i++) { // delete all children
- Fl_Widget* o = child(i); // get child widget
- if (o->parent()==this) { // should always be true
- o->parent_ = 0; // reset child's parent
- delete o; // delete it
+ while (children_) {
+ Fl_Widget* o = child(0); // *first* child widget
+ if (o->parent() == this) { // should always be true
+ remove(o); // remove child widget first
+ delete o; // then delete it
+ } else { // this should never happen !
+#ifdef DEBUG_CLEAR
+ printf ("Fl_Group::clear() widget:%p, parent: %p != this (%p)\n",
+ o, o->parent(), this); fflush(stdout);
+#endif // DEBUG_CLEAR
+ remove(o); // remove it
}
}
- // now free the array_ of children (if any)
- if (children_ > 1) {
- free((void*)array_);
- }
- array_ = 0;
- children_ = 0;
}
/**
@@ -478,8 +469,6 @@ void Fl_Group::add(Fl_Widget &o) {insert(o, children_);}
This method differs from the clear() method in that it only affects
a single widget and does not delete it from memory.
*/
-// Note: if you change this, be sure to do similar changes in
-// Fl_Group::clear() as well, if applicable.
void Fl_Group::remove(Fl_Widget &o) {
if (!children_) return;
int i = find(o);
diff --git a/src/Fl_Scroll.cxx b/src/Fl_Scroll.cxx
index 333c4892d..085d47bf0 100644
--- a/src/Fl_Scroll.cxx
+++ b/src/Fl_Scroll.cxx
@@ -32,16 +32,13 @@
/** Clear all but the scrollbars... */
void Fl_Scroll::clear() {
- // Note: the scrollbars are removed from the group before
- // calling Fl_Group::clear() to take advantage of the
- // optimized widget removal. Finally they are added
- // to the Fl_Scroll's group again.
- // This is MUCH faster than removing each widget.
- remove(scrollbar);
- remove(hscrollbar);
- Fl_Group::clear();
- add(hscrollbar);
- add(scrollbar);
+ for (int i=children() - 1; i >= 0; i --) {
+ Fl_Widget* o = child(i);
+ if (o != &hscrollbar && o != &scrollbar) {
+ remove(o);
+ delete o;
+ }
+ }
}
/** Insure the scrollbars are the last children */