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authorAlbrecht Schlosser <albrechts.fltk@online.de>2009-02-21 10:01:57 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2009-02-21 10:01:57 +0000
commitf04bc53457ec31fded7e8f060b086fba72420781 (patch)
tree976070a65ef1b7e8d876215cd36857cdcaef0c13 /src
parentd060bcbdfd2ccdc05f29ba5b8d13911230652009 (diff)
Fixed indentation and comments (src/Fl_Win32.cxx).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6667 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'src')
-rw-r--r--src/Fl_win32.cxx240
1 files changed, 121 insertions, 119 deletions
diff --git a/src/Fl_win32.cxx b/src/Fl_win32.cxx
index 94da4d1a8..11d191a2d 100644
--- a/src/Fl_win32.cxx
+++ b/src/Fl_win32.cxx
@@ -76,21 +76,23 @@
//
// USE_ASYNC_SELECT - define it if you have WSAAsyncSelect()...
// USE_ASYNC_SELECT is OBSOLETED in 1.3 for the following reasons:
-/**
- This feature was supposed to provide an efficient alternative to the current polling method,
- but as it has been discussed (Thanks Albrecht!) :
- - the async mode would imply to change the socket select mode to non blocking mode,
- this can have unexpected side effects for 3rd party apps, especially if it is set on-the-fly when
- socket service is really needed, as it is done today and on purpose, but still
- the 3rd party developer wouldn't easily control the sequencing of socket operations.
- - Finer granularity of events furthered by the async select is a plus only for socket 3rd party impl.,
- it is simply not needed for the 'light' fltk use we make of wsock, so here
- it would also be a bad point, because of all the logic add-ons necessary for
- using this functionality, without a clear benefit.
-
- So async mode select would not add benefits to fltk, worse,
- it can slowdown fltk because of this finer granularity and instrumentation code
- to be added for async mode proper operation, not mentioning the side effects...
+/*
+ This feature was supposed to provide an efficient alternative to the current
+ polling method, but as it has been discussed (Thanks Albrecht!) :
+ - the async mode would imply to change the socket to non blocking mode.
+ This can have unexpected side effects for 3rd party apps, especially
+ if it is set on-the-fly when socket service is really needed, as it is
+ done today and on purpose, but still the 3rd party developer wouldn't easily
+ control the sequencing of socket operations.
+ - Finer granularity of events furthered by the async select is a plus only
+ for socket 3rd party impl., it is simply not needed for the 'light' fltk
+ use we make of wsock, so here it would also be a bad point, because of all
+ the logic add-ons necessary for using this functionality, without a clear
+ benefit.
+
+ So async mode select would not add benefits to fltk, worse, it can slowdown
+ fltk because of this finer granularity and instrumentation code to be added
+ for async mode proper operation, not mentioning the side effects...
*/
// dynamic wsock dll handling api:
@@ -388,7 +390,7 @@ int fl_wait(double time_to_wait) {
time_to_wait = 0.0;
// if there are no more windows and this timer is set
- // to FOREVER, continue through or look up indefinetely
+ // to FOREVER, continue through or look up indefinitely
if (!Fl::first_window() && time_to_wait==1e20)
time_to_wait = 0.0;
@@ -401,8 +403,8 @@ int fl_wait(double time_to_wait) {
fl_lock_function();
// Execute the message we got, and all other pending messages:
-// have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
- have_message = PeekMessageW(&fl_msg, NULL, 0, 0, PM_REMOVE);
+ // have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
+ have_message = PeekMessageW(&fl_msg, NULL, 0, 0, PM_REMOVE);
if (have_message > 0) {
while (have_message != 0 && have_message != -1) {
if (fl_msg.message == fl_wake_msg) {
@@ -1397,7 +1399,7 @@ Fl_X* Fl_X::make(Fl_Window* w) {
const wchar_t* message_namew = L"FLTK::ThreadWakeup";
if (!class_name_list.has_name(class_name)) {
WNDCLASSEX wc;
- WNDCLASSEXW wcw;
+ WNDCLASSEXW wcw;
memset(&wc, 0, sizeof(wc));
wc.cbSize = sizeof(WNDCLASSEX);
@@ -1423,12 +1425,12 @@ Fl_X* Fl_X::make(Fl_Window* w) {
wcw.lpszClassName = class_namew;
wcw.cbSize = sizeof(WNDCLASSEXW);
RegisterClassExW(&wcw);
- class_name_list.add_name((const char *)class_namew);
-}
+ class_name_list.add_name((const char *)class_namew);
+ }
-// const char* message_name = "FLTK::ThreadWakeup";
- // if (!fl_wake_msg) fl_wake_msg = RegisterWindowMessage(message_name);
- if (!fl_wake_msg) fl_wake_msg = RegisterWindowMessageW(message_namew);
+ // const char* message_name = "FLTK::ThreadWakeup";
+ // if (!fl_wake_msg) fl_wake_msg = RegisterWindowMessage(message_name);
+ if (!fl_wake_msg) fl_wake_msg = RegisterWindowMessageW(message_namew);
HWND parent;
DWORD style = WS_CLIPCHILDREN | WS_CLIPSIBLINGS;
@@ -1504,28 +1506,28 @@ Fl_X* Fl_X::make(Fl_Window* w) {
x->cursor = fl_default_cursor;
if (!fl_codepage) fl_get_codepage();
- WCHAR *lab = NULL;
- if (w->label()) {
- int l = strlen(w->label());
+ WCHAR *lab = NULL;
+ if (w->label()) {
+ int l = strlen(w->label());
// lab = (WCHAR*) malloc((l + 1) * sizeof(short));
// l = fl_utf2unicode((unsigned char*)w->label(), l, (xchar*)lab);
// lab[l] = 0;
- unsigned wlen = fl_utf8toUtf16(w->label(), l, NULL, 0); // Pass NULL to query length
- wlen++;
- lab = (WCHAR *) malloc(sizeof(WCHAR)*wlen);
- wlen = fl_utf8toUtf16(w->label(), l, (unsigned short*)lab, wlen);
- lab[wlen] = 0;
- }
- x->xid = CreateWindowExW(
+ unsigned wlen = fl_utf8toUtf16(w->label(), l, NULL, 0); // Pass NULL to query length
+ wlen++;
+ lab = (WCHAR *) malloc(sizeof(WCHAR)*wlen);
+ wlen = fl_utf8toUtf16(w->label(), l, (unsigned short*)lab, wlen);
+ lab[wlen] = 0;
+ }
+ x->xid = CreateWindowExW(
styleEx,
- class_namew, lab, style,
+ class_namew, lab, style,
xp, yp, wp, hp,
parent,
NULL, // menu
fl_display,
NULL // creation parameters
- );
- if (lab) free(lab);
+ );
+ if (lab) free(lab);
x->next = Fl_X::first;
Fl_X::first = x;
@@ -1552,13 +1554,13 @@ Fl_X* Fl_X::make(Fl_Window* w) {
RegisterDragDrop(x->xid, flIDropTarget);
if (!fl_aimm) {
- static char been_here = 0;
+ static char been_here = 0;
if (!been_here && !oleInitialized) CoInitialize(NULL);
- been_here = 1;
- CoCreateInstance(CLSID_CActiveIMM, NULL, CLSCTX_INPROC_SERVER,
- IID_IActiveIMMApp, (void**) &fl_aimm);
+ been_here = 1;
+ CoCreateInstance(CLSID_CActiveIMM, NULL, CLSCTX_INPROC_SERVER,
+ IID_IActiveIMMApp, (void**) &fl_aimm);
if (fl_aimm) {
- fl_aimm->Activate(TRUE);
+ fl_aimm->Activate(TRUE);
}
}
#endif // !__GNUC__ || __GNUC__ >= 3
@@ -1578,104 +1580,104 @@ Fl_X* Fl_X::make(Fl_Window* w) {
static LRESULT CALLBACK s_TimerProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
- switch (msg) {
- case WM_TIMER:
- {
- unsigned int id = wParam - 1;
- if (id < (unsigned int)win32_timer_used && win32_timers[id].handle) {
- Fl_Timeout_Handler cb = win32_timers[id].callback;
- void* data = win32_timers[id].data;
- delete_timer(win32_timers[id]);
- if (cb) {
- (*cb)(data);
- }
- }
+ switch (msg) {
+ case WM_TIMER:
+ {
+ unsigned int id = wParam - 1;
+ if (id < (unsigned int)win32_timer_used && win32_timers[id].handle) {
+ Fl_Timeout_Handler cb = win32_timers[id].callback;
+ void* data = win32_timers[id].data;
+ delete_timer(win32_timers[id]);
+ if (cb) {
+ (*cb)(data);
}
- return 0;
-
- default:
- break;
+ }
}
+ return 0;
+
+ default:
+ break;
+ }
- return DefWindowProc(hwnd, msg, wParam, lParam);
+ return DefWindowProc(hwnd, msg, wParam, lParam);
}
void Fl::add_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
- repeat_timeout(time, cb, data);
+ repeat_timeout(time, cb, data);
}
void Fl::repeat_timeout(double time, Fl_Timeout_Handler cb, void* data)
{
- int timer_id = -1;
- for (int i = 0; i < win32_timer_used; ++i) {
- if ( !win32_timers[i].handle ) {
- timer_id = i;
- break;
- }
- }
- if (timer_id == -1) {
- if (win32_timer_used == win32_timer_alloc) {
- realloc_timers();
- }
- timer_id = win32_timer_used++;
+ int timer_id = -1;
+ for (int i = 0; i < win32_timer_used; ++i) {
+ if ( !win32_timers[i].handle ) {
+ timer_id = i;
+ break;
}
- unsigned int elapsed = (unsigned int)(time * 1000);
-
- if ( !s_TimerWnd ) {
- const char* timer_class = "FLTimer";
- WNDCLASSEX wc;
- memset(&wc, 0, sizeof(wc));
- wc.cbSize = sizeof (wc);
- wc.style = CS_CLASSDC;
- wc.lpfnWndProc = (WNDPROC)s_TimerProc;
- wc.hInstance = fl_display;
- wc.lpszClassName = timer_class;
- /*ATOM atom =*/ RegisterClassEx(&wc);
- // create a zero size window to handle timer events
- s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
- timer_class, "",
- WS_POPUP,
- 0, 0, 0, 0,
- NULL, NULL, fl_display, NULL);
- // just in case this OS won't let us create a 0x0 size window:
- if (!s_TimerWnd)
- s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
- timer_class, "",
- WS_POPUP,
- 0, 0, 1, 1,
- NULL, NULL, fl_display, NULL);
- ShowWindow(s_TimerWnd, SW_SHOWNOACTIVATE);
+ }
+ if (timer_id == -1) {
+ if (win32_timer_used == win32_timer_alloc) {
+ realloc_timers();
}
+ timer_id = win32_timer_used++;
+ }
+ unsigned int elapsed = (unsigned int)(time * 1000);
+
+ if ( !s_TimerWnd ) {
+ const char* timer_class = "FLTimer";
+ WNDCLASSEX wc;
+ memset(&wc, 0, sizeof(wc));
+ wc.cbSize = sizeof (wc);
+ wc.style = CS_CLASSDC;
+ wc.lpfnWndProc = (WNDPROC)s_TimerProc;
+ wc.hInstance = fl_display;
+ wc.lpszClassName = timer_class;
+ /*ATOM atom =*/ RegisterClassEx(&wc);
+ // create a zero size window to handle timer events
+ s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
+ timer_class, "",
+ WS_POPUP,
+ 0, 0, 0, 0,
+ NULL, NULL, fl_display, NULL);
+ // just in case this OS won't let us create a 0x0 size window:
+ if (!s_TimerWnd)
+ s_TimerWnd = CreateWindowEx(WS_EX_LEFT | WS_EX_TOOLWINDOW,
+ timer_class, "",
+ WS_POPUP,
+ 0, 0, 1, 1,
+ NULL, NULL, fl_display, NULL);
+ ShowWindow(s_TimerWnd, SW_SHOWNOACTIVATE);
+ }
- win32_timers[timer_id].callback = cb;
- win32_timers[timer_id].data = data;
+ win32_timers[timer_id].callback = cb;
+ win32_timers[timer_id].data = data;
- win32_timers[timer_id].handle =
- SetTimer(s_TimerWnd, timer_id + 1, elapsed, NULL);
+ win32_timers[timer_id].handle =
+ SetTimer(s_TimerWnd, timer_id + 1, elapsed, NULL);
}
int Fl::has_timeout(Fl_Timeout_Handler cb, void* data)
{
- for (int i = 0; i < win32_timer_used; ++i) {
- Win32Timer& t = win32_timers[i];
- if (t.handle && t.callback == cb && t.data == data) {
- return 1;
- }
+ for (int i = 0; i < win32_timer_used; ++i) {
+ Win32Timer& t = win32_timers[i];
+ if (t.handle && t.callback == cb && t.data == data) {
+ return 1;
}
- return 0;
+ }
+ return 0;
}
void Fl::remove_timeout(Fl_Timeout_Handler cb, void* data)
{
- int i;
- for (i = 0; i < win32_timer_used; ++i) {
- Win32Timer& t = win32_timers[i];
- if (t.handle && t.callback == cb &&
- (t.data == data || data == NULL)) {
- delete_timer(t);
- }
+ int i;
+ for (i = 0; i < win32_timer_used; ++i) {
+ Win32Timer& t = win32_timers[i];
+ if (t.handle && t.callback == cb &&
+ (t.data == data || data == NULL)) {
+ delete_timer(t);
}
+ }
}
/// END TIMERS
@@ -1734,10 +1736,10 @@ void Fl_Window::label(const char *name,const char *iname) {
int l = strlen(name);
// WCHAR *lab = (WCHAR*) malloc((l + 1) * sizeof(short));
// l = fl_utf2unicode((unsigned char*)name, l, (xchar*)lab);
- unsigned wlen = fl_utf8toUtf16(name, l, NULL, 0); // Pass NULL to query length
- wlen++;
- unsigned short * lab = (unsigned short*)malloc(sizeof(unsigned short)*wlen);
- wlen = fl_utf8toUtf16(name, l, lab, wlen);
+ unsigned wlen = fl_utf8toUtf16(name, l, NULL, 0); // Pass NULL to query length
+ wlen++;
+ unsigned short * lab = (unsigned short*)malloc(sizeof(unsigned short)*wlen);
+ wlen = fl_utf8toUtf16(name, l, lab, wlen);
lab[wlen] = 0;
SetWindowTextW(i->xid, (WCHAR *)lab);
free(lab);