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authorMichael R Sweet <michael.r.sweet@gmail.com>1999-02-22 21:33:55 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1999-02-22 21:33:55 +0000
commit636b6de26ddcb58c4e5bf317bad104115c0465b3 (patch)
treefe1158c20f7abfaba0abd0e0260ed69df095207d /test/CubeView.h
parentdf01cba1240932472b939564f1854268a6b0b06f (diff)
Added CubeView source files.
Added CubeView to the makefile and demo.menu. git-svn-id: file:///fltk/svn/fltk/trunk@321 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+//
+// "$Id: CubeView.h,v 1.1 1999/02/22 21:33:54 mike Exp $"
+//
+// CubeView class definitions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-1999 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems to "fltk-bugs@easysw.com".
+//
+
+#ifndef CUBEVIEW_H
+#define CUBEVIEW_H 1
+#include <config.h>
+#include <FL/Fl.H>
+#include <FL/Fl_Gl_Window.H>
+#include <FL/gl.h>
+#include <GL/glu.h>
+
+#include <stdlib.h>
+
+// shorthand to save some bits.
+#define v3f(x) glVertex3fv(x)
+
+
+class CubeView : public Fl_Gl_Window {
+
+public:
+ // this value determines the scaling factor used to draw the cube.
+ double size;
+
+ CubeView(int x,int y,int w,int h,const char *l=0);
+
+ /* Set the rotation about the vertical (y ) axis.
+ *
+ * This function is called by the horizontal roller in CubeViewUI and the
+ * initialize button in CubeViewUI.
+ */
+ void v_angle(float angle){vAng=angle;};
+
+ // Return the rotation about the vertical (y ) axis.
+ float v_angle(){return vAng;};
+
+ /* Set the rotation about the horizontal (x ) axis.
+ *
+ * This function is called by the vertical roller in CubeViewUI and the
+ * initialize button in CubeViewUI.
+ */
+
+ void h_angle(float angle){hAng=angle;};
+
+ // the rotation about the horizontal (x ) axis.
+ float h_angle(){return hAng;};
+
+ /* Sets the x shift of the cube view camera.
+ *
+ * This function is called by the slider in CubeViewUI and the
+ * initialize button in CubeViewUI.
+ */
+ void panx(float x){xshift=x;};
+ /* Sets the y shift of the cube view camera.
+ *
+ * This function is called by the slider in CubeViewUI and the
+ * initialize button in CubeViewUI.
+ */
+ void pany(float y){yshift=y;};
+
+ /*The widget class draw() override.
+ *
+ *The draw() function initialize Gl for another round o f drawing
+ * then calls specialized functions for drawing each of the
+ * entities displayed in the cube view.
+ *
+ */
+ void draw();
+private:
+
+ /* Draw the cube boundaries
+ *
+ *Draw the faces of the cube using the boxv[] vertices, using
+ * GL_LINE_LOOP for the faces. The color is \#defined by CUBECOLOR.
+ */
+ void drawCube();
+
+ float vAng,hAng;
+ float xshift,yshift;
+
+
+ float boxv0[3];float boxv1[3];
+ float boxv2[3];float boxv3[3];
+ float boxv4[3];float boxv5[3];
+ float boxv6[3];float boxv7[3];
+
+};
+#endif
+
+//
+// End of "$Id: CubeView.h,v 1.1 1999/02/22 21:33:54 mike Exp $".
+//