diff options
| author | Fabien Costantini <fabien@onepost.net> | 2012-04-05 05:12:30 +0000 |
|---|---|---|
| committer | Fabien Costantini <fabien@onepost.net> | 2012-04-05 05:12:30 +0000 |
| commit | 8809c5d65dd20895dcae90e9d2af05fd271f2e9e (patch) | |
| tree | d53cbf6d921ae68bda31b6c5d522dc8c87ee9bd1 /test/CubeView.h | |
| parent | 37ea8ba9e635e9655417714bd49ab7bb2b36beb5 (diff) | |
Fixed build error in msvs because Fl ref to FULLSCREEN enum was not accessible in Fl_Widget. new inline is_fullscreen() getter has been implemented to avoid a build error with (at least) msvc compilers. Fixed a ton of warnings / problems when bilding on windows 64 bits target with ms toolchain. cleaned up about 200 warnings raised when building win74 targets.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9325 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test/CubeView.h')
| -rw-r--r-- | test/CubeView.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/test/CubeView.h b/test/CubeView.h index 06a758852..95d17ae48 100644 --- a/test/CubeView.h +++ b/test/CubeView.h @@ -46,10 +46,10 @@ public: * This function is called by the horizontal roller in CubeViewUI and the * initialize button in CubeViewUI. */ - void v_angle(float angle){vAng=angle;}; + void v_angle(double angle){vAng=angle;} // Return the rotation about the vertical (y ) axis. - float v_angle(){return vAng;}; + double v_angle() const {return vAng;} /* Set the rotation about the horizontal (x ) axis. * @@ -57,23 +57,23 @@ public: * initialize button in CubeViewUI. */ - void h_angle(float angle){hAng=angle;}; + void h_angle(double angle){hAng=angle;} // the rotation about the horizontal (x ) axis. - float h_angle(){return hAng;}; + double h_angle() const {return hAng;} /* Sets the x shift of the cube view camera. * * This function is called by the slider in CubeViewUI and the * initialize button in CubeViewUI. */ - void panx(float x){xshift=x;}; + void panx(double x){xshift=x;} /* Sets the y shift of the cube view camera. * * This function is called by the slider in CubeViewUI and the * initialize button in CubeViewUI. */ - void pany(float y){yshift=y;}; + void pany(double y){yshift=y;} #if HAVE_GL /*The widget class draw() override. @@ -98,8 +98,8 @@ private: void drawCube() { } #endif /* HAVE_GL */ - float vAng,hAng; - float xshift,yshift; + double vAng,hAng; + double xshift,yshift; float boxv0[3];float boxv1[3]; |
