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authorMatthias Melcher <github@matthiasm.com>2022-12-30 19:14:36 +0100
committerGitHub <noreply@github.com>2022-12-30 19:14:36 +0100
commit44c874b731f9f58c2f50c3c6076371058cbe26e3 (patch)
tree2386dfcc700c41a1109fc78b96875c11056abcc9 /test/blocks.cxx
parentf58a93a159105336136ce6e54ab7fc161e4fa15a (diff)
Use `FL_OVERRIDE` for all overridden virtual methods (#611)
FL_OVERRIDE is defined as `override` for C++11 and higher FL_OVERRIDE is defined as `override` for VisualC 2015 and newer Don't interfere with Fl_Widget::override()
Diffstat (limited to 'test/blocks.cxx')
-rw-r--r--test/blocks.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/blocks.cxx b/test/blocks.cxx
index d50944f79..b2ab76435 100644
--- a/test/blocks.cxx
+++ b/test/blocks.cxx
@@ -489,8 +489,8 @@ class BlockWindow : public Fl_Double_Window {
BlockWindow(int W, int H, const char *L = 0);
~BlockWindow();
- void draw();
- int handle(int event);
+ void draw() FL_OVERRIDE;
+ int handle(int event) FL_OVERRIDE;
void new_game();
int score() { return (score_); }
void up_level();