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| author | Manolo Gouy <Manolo> | 2018-02-09 13:48:22 +0000 |
|---|---|---|
| committer | Manolo Gouy <Manolo> | 2018-02-09 13:48:22 +0000 |
| commit | c472d5d8b76e17e4dd537ca20c9bfb144b06189c (patch) | |
| tree | fbe64110002b5d36127631c37cc5d1bb44f86318 /test/blocks.cxx | |
| parent | b78b2f7f5f24b98640d31bb8ee7b573703e8cc19 (diff) | |
Fix fl_read_image() under MacOS platform when GUI is rescaled.
This commit also simplifies the platform-dependent support of fl_read_image():
only Fl_XXX_Screen_Driver::read_win_rectangle() contains platform-specific
code to capture pixels from the current window or from an offscreen buffer.
Platform-independent function Fl_Screen_Driver::traverse_to_gl_subwindows()
captures subwindows that intersect with the area fl_read_image() targets.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12653 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test/blocks.cxx')
0 files changed, 0 insertions, 0 deletions
