diff options
| author | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-01-03 14:08:08 +0000 |
|---|---|---|
| committer | Michael R Sweet <michael.r.sweet@gmail.com> | 2002-01-03 14:08:08 +0000 |
| commit | 81be28e2dd5c7609ba9a07f20646b05bcb53e727 (patch) | |
| tree | 113678c885d4f1ef191a67b9c6daa74b708628b1 /test/fractals.cxx | |
| parent | 1775984dbea2b186a9cd7b5a8b697558028e7da9 (diff) | |
Fixup fractals demo so it doesn't get way ahead of display - some Linux
OpenGL implementations can queue dozens of frames...
Also fix controls in "flying" mode - the Y axis was reversed.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1907 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test/fractals.cxx')
| -rw-r--r-- | test/fractals.cxx | 37 |
1 files changed, 20 insertions, 17 deletions
diff --git a/test/fractals.cxx b/test/fractals.cxx index 9f99b91fc..cfe4c6907 100644 --- a/test/fractals.cxx +++ b/test/fractals.cxx @@ -1,11 +1,11 @@ // -// "$Id: fractals.cxx,v 1.5.2.6.2.3 2002/01/01 15:11:33 easysw Exp $" +// "$Id: fractals.cxx,v 1.5.2.6.2.4 2002/01/03 14:08:08 easysw Exp $" // // Fractal drawing demo for the Fast Light Tool Kit (FLTK). // // This is a GLUT demo program, with modifications to -// demonstrate how to add fltk controls to a glut program. The glut -// code is unchanged except for the end (search for fltk to find changes). +// demonstrate how to add FLTK controls to a GLUT program. The GLUT +// code is unchanged except for the end (search for FLTK to find changes). // // Copyright 1998-2002 by Bill Spitzak and others. // @@ -63,9 +63,9 @@ int main(int, char**) { #include <FL/glut.H> #ifdef __APPLE__ -# include <OpenGL/glu.h> +# include <OpenGL/glu.h> #else -# include <GL/glu.h> // added for fltk +# include <GL/glu.h> // added for FLTK #endif #include <stdio.h> @@ -76,14 +76,14 @@ int main(int, char**) { #include <time.h> /* for random seed */ -#include "fracviewer.c" // changed from .h for fltk +#include "fracviewer.h" #if defined(WIN32) || defined(__EMX__) -# define drand48() (((float) rand())/((float) RAND_MAX)) -# define srand48(x) (srand((x))) +# define drand48() (((float) rand())/((float) RAND_MAX)) +# define srand48(x) (srand((x))) #elif defined __APPLE__ -# define drand48() (((float) rand())/((float) RAND_MAX)) -# define srand48(x) (srand((x))) +# define drand48() (((float) rand())/((float) RAND_MAX)) +# define srand48(x) (srand((x))) #endif typedef enum { NOTALLOWED, MOUNTAIN, TREE, ISLAND, BIGMTN, STEM, LEAF, @@ -624,7 +624,6 @@ void reshape(int w, int h) void display(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glFlush(); glMatrixMode(GL_PROJECTION); glPopMatrix(); @@ -645,8 +644,12 @@ void display(void) if (DrawAxes) glCallList(AXES); - glutSwapBuffers(); - glFlush(); + // + // Use glFinish() instead of glFlush() to avoid getting many frames + // ahead of the display (problem with some Linux OpenGL implementations...) + // + + glFinish(); } void visible(int v) @@ -742,7 +745,7 @@ void MenuInit(void) /**************************** MAIN *****************************/ /***************************************************************/ -// fltk-style callbacks to Glut menu callback translators: +// FLTK-style callbacks to Glut menu callback translators: void setlevel(Fl_Widget*, void *value) {setlevel(long(value));} void choosefract(Fl_Widget*, void *value) {choosefract(long(value));} @@ -755,9 +758,9 @@ void handlemenu(Fl_Widget*, void *value) {handlemenu(long(value));} int main(int argc, char** argv) { -// glutInit(&argc, argv); // this line removed for fltk +// glutInit(&argc, argv); // this line removed for FLTK - // create fltk window: + // create FLTK window: Fl_Window window(512+20, 512+100); window.resizable(window); @@ -813,5 +816,5 @@ int main(int argc, char** argv) #endif // -// End of "$Id: fractals.cxx,v 1.5.2.6.2.3 2002/01/01 15:11:33 easysw Exp $". +// End of "$Id: fractals.cxx,v 1.5.2.6.2.4 2002/01/03 14:08:08 easysw Exp $". // |
