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authorMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
commitf9039b2ae21988783feae9b362818e7923e82d14 (patch)
tree6d6fe3679d73448758f9794e7d4d4f6b22a4adad /test/keyboard.cxx
parent67e89232f9ba067825a158734a09e0fa21aacbe3 (diff)
Initial revision
git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test/keyboard.cxx')
-rw-r--r--test/keyboard.cxx102
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diff --git a/test/keyboard.cxx b/test/keyboard.cxx
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+// Continuously display FLTK's event state.
+
+// Known bugs:
+
+// X insists on reporting the state *before* the shift key was
+// pressed, rather than after, on shift key events. I fixed this for
+// the mouse buttons, but it did not seem worth it for shift.
+
+// X servers do not agree about any shift flags after except shift, ctrl,
+// lock, and alt. They may also not agree about the symbols for the extra
+// keys Micro$oft put on the keyboard.
+
+// On Irix the backslash key does not work. A bug in XKeysymToKeycode?
+
+#include "keyboard_ui.C"
+#include <stdio.h>
+
+// these are used to identify which buttons are which:
+void key_cb(Fl_Button*, void*) {}
+void shift_cb(Fl_Button*, void*) {}
+
+// this is used to stop Esc from exiting the program:
+int handle(int e) {
+ return (e == FL_SHORTCUT); // eat all keystrokes
+}
+
+struct {int n; const char* text;} table[] = {
+ {FL_Escape, "FL_Escape"},
+ {FL_BackSpace, "FL_BackSpace"},
+ {FL_Tab, "FL_Tab"},
+ {FL_Enter, "FL_Enter"},
+ {FL_Print, "FL_Print"},
+ {FL_Scroll_Lock, "FL_Scroll_Lock"},
+ {FL_Pause, "FL_Pause"},
+ {FL_Insert, "FL_Insert"},
+ {FL_Home, "FL_Home"},
+ {FL_Page_Up, "FL_Page_Up"},
+ {FL_Delete, "FL_Delete"},
+ {FL_End, "FL_End"},
+ {FL_Page_Down, "FL_Page_Down"},
+ {FL_Left, "FL_Left"},
+ {FL_Up, "FL_Up"},
+ {FL_Right, "FL_Right"},
+ {FL_Down, "FL_Down"},
+ {FL_Shift_L, "FL_Shift_L"},
+ {FL_Shift_R, "FL_Shift_R"},
+ {FL_Control_L, "FL_Control_L"},
+ {FL_Control_R, "FL_Control_R"},
+ {FL_Caps_Lock, "FL_Caps_Lock"},
+ {FL_Alt_L, "FL_Alt_L"},
+ {FL_Alt_R, "FL_Alt_R"},
+ {FL_Meta_L, "FL_Meta_L"},
+ {FL_Meta_R, "FL_Meta_R"},
+ {FL_Menu, "FL_Menu"},
+ {FL_Num_Lock, "FL_Num_Lock"},
+ {FL_KP_Enter, "FL_KP_Enter"}
+};
+
+int main(int argc, char** argv) {
+ Fl::add_handler(handle);
+ Fl_Window *window = make_window();
+ window->show(argc,argv);
+ while (Fl::wait()) {
+
+ // update all the buttons with the current key and shift state:
+ for (int i = 0; i < window->children(); i++) {
+ Fl_Widget* b = window->child(i);
+ if (b->callback() == (Fl_Callback*)key_cb) {
+ int i = int(b->user_data());
+ if (!i) i = b->label()[0];
+ ((Fl_Button*)b)->value(Fl::event_key(i));
+ } else if (b->callback() == (Fl_Callback*)shift_cb) {
+ int i = int(b->user_data());
+ ((Fl_Button*)b)->value(Fl::event_state(i));
+ }
+ }
+
+ // figure out the keyname:
+ char buffer[100];
+ const char *keyname = buffer;
+ int k = Fl::event_key();
+ if (!k)
+ keyname = "0";
+ else if (k < 256) {
+ sprintf(buffer, "'%c'", k);
+ } else if (k >= FL_F && k <= FL_F_Last) {
+ sprintf(buffer, "FL_F+%d", k - FL_F);
+ } else if (k >= FL_KP && k <= FL_KP_Last) {
+ sprintf(buffer, "FL_KP+'%c'", k-FL_KP);
+ } else if (k >= FL_Button && k <= FL_Button+7) {
+ sprintf(buffer, "FL_Button+%d", k-FL_Button);
+ } else {
+ sprintf(buffer, "0x%04x", k);
+ for (int i = 0; i < int(sizeof(table)/sizeof(*table)); i++)
+ if (table[i].n == k) {keyname = table[i].text; break;}
+ }
+ key_output->value(keyname);
+
+ text_output->value(Fl::event_text());
+ }
+ return 0;
+}