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authorMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
committerMichael R Sweet <michael.r.sweet@gmail.com>1998-10-06 18:21:25 +0000
commitf9039b2ae21988783feae9b362818e7923e82d14 (patch)
tree6d6fe3679d73448758f9794e7d4d4f6b22a4adad /test/style.C
parent67e89232f9ba067825a158734a09e0fa21aacbe3 (diff)
Initial revision
git-svn-id: file:///fltk/svn/fltk/trunk@2 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test/style.C')
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diff --git a/test/style.C b/test/style.C
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+// style.C
+
+// Demo of a control panel for Fltk "style" changes.
+
+// You can use this as-is, or modify it to your needs.
+
+// To save & restore a style you should write the data to a file of
+// your own design. Most likely your program has it's own configuration
+// that you want to save as well, and it is user friendly to put all
+// this into the same file.
+
+////////////////////////////////////////////////////////////////
+// This is the part you want to copy to another program. The
+// program should call "show_style_panel()" in response to a button
+// that the user presses.
+
+#include "style_ui.C"
+
+#include <string.h>
+
+Fl_Menu_Item* font_menu() {
+ static Fl_Menu_Item* menu;
+ if (menu) return menu;
+ int k = Fl::set_fonts(/*"*"*/);
+ menu = new Fl_Menu_Item[k+1];
+ memset(menu, 0, (k+1)*sizeof(Fl_Menu_Item));
+ for (int i = 0; i < k; i++) {
+ int t; const char *name = Fl::get_font_name((Fl_Font)i,&t);
+ char buf[256];
+ strcpy(buf, name);
+ if (t & FL_BOLD) strcat(buf," bold");
+ if (t & FL_ITALIC) strcat(buf," italic");
+ menu[i].text = strdup(buf);
+ }
+ return menu;
+}
+
+void font_cb(Fl_Choice* c, long i) {
+ Fl_Font n = Fl_Font(c->value());
+ switch (i) {
+ case 2: Fl_Menu_::default_font(n); break;
+ case 1: Fl_Input_::default_font(n); break;
+ default: Fl_Widget::default_font(n); break;
+ }
+ Fl::redraw();
+}
+
+void font_size_cb(Fl_Value_Input* c, long i) {
+ int n = int(c->value()); if (n <= 0) n = 1; n -= FL_NORMAL_SIZE;
+ switch (i) {
+ case 2: Fl_Menu_::default_size(n); break;
+ case 1: Fl_Input_::default_size(n); break;
+ default: Fl_Widget::default_size(n); break;
+ }
+ Fl::redraw();
+}
+
+#include <FL/Fl_Color_Chooser.H>
+
+void color_button_cb(Fl_Button* w, void*) {
+ Fl_Color c = w->color();
+ uchar r,g,b; Fl::get_color(c, r,g,b);
+ if (fl_color_chooser(0,r,g,b)) {
+ if (c == FL_GRAY) Fl::background(r,g,b);
+ else Fl::set_color(c,r,g,b);
+ Fl::redraw();
+ }
+}
+
+// functions hidden inside fl_boxtype.C:
+void fl_thin_down_frame(int, int, int, int, Fl_Color);
+void fl_thin_up_frame(int, int, int, int, Fl_Color);
+void fl_thin_down_box(int, int, int, int, Fl_Color);
+void fl_thin_up_box(int, int, int, int, Fl_Color);
+void fl_down_frame(int, int, int, int, Fl_Color);
+void fl_up_frame(int, int, int, int, Fl_Color);
+void fl_down_box(int, int, int, int, Fl_Color);
+void fl_up_box(int, int, int, int, Fl_Color);
+
+// define the 2-pixel boxes:
+#include <FL/fl_draw.H>
+void fl_2_up_frame(int x, int y, int w, int h, Fl_Color) {
+ fl_frame2("AAPPMMWU",x,y,w,h);
+}
+void fl_2_up_box(int x, int y, int w, int h, Fl_Color c) {
+ fl_2_up_frame(x,y,w,h,c);
+ fl_color(c); fl_rectf(x+2, y+2, w-4, h-4);
+}
+void fl_2_down_frame(int x, int y, int w, int h, Fl_Color) {
+ fl_frame2("UWMMPPAA",x,y,w,h);
+}
+void fl_2_down_box(int x, int y, int w, int h, Fl_Color c) {
+ fl_2_down_frame(x,y,w,h,c);
+ fl_color(c); fl_rectf(x+2, y+2, w-4, h-4);
+}
+
+void box_thickness_cb(Fl_Value_Slider*v, void*) {
+ switch (int(v->value())) {
+ case 1:
+ Fl::set_boxtype(FL_UP_BOX, fl_thin_up_box, 1,1,2,2);
+ Fl::set_boxtype(FL_DOWN_BOX, fl_thin_down_box, 1,1,2,2);
+ Fl::set_boxtype(FL_UP_FRAME, fl_thin_up_frame, 1,1,2,2);
+ Fl::set_boxtype(FL_DOWN_FRAME, fl_thin_down_frame, 1,1,2,2);
+ break;
+ case 2:
+ Fl::set_boxtype(FL_UP_BOX, fl_2_up_box, 2,2,4,4);
+ Fl::set_boxtype(FL_DOWN_BOX, fl_2_down_box, 2,2,4,4);
+ Fl::set_boxtype(FL_UP_FRAME, fl_2_up_frame, 2,2,4,4);
+ Fl::set_boxtype(FL_DOWN_FRAME, fl_2_down_frame, 2,2,4,4);
+ break;
+ default:
+ Fl::set_boxtype(FL_UP_BOX, fl_up_box, 3,3,6,6);
+ Fl::set_boxtype(FL_DOWN_BOX, fl_down_box, 3,3,6,6);
+ Fl::set_boxtype(FL_UP_FRAME, fl_up_frame, 3,3,6,6);
+ Fl::set_boxtype(FL_DOWN_FRAME, fl_down_frame, 3,3,6,6);
+ break;
+ }
+ Fl::redraw();
+}
+
+void text_box_thickness_cb(Fl_Value_Slider* v, void*) {
+ int n = int(v->value());
+ switch (n) {
+ case 0: Fl_Input_::default_box(FL_FLAT_BOX); break;
+ case 1: Fl_Input_::default_box(FL_THIN_DOWN_BOX); break;
+ case 2: Fl_Input_::default_box(FL_DOWN_BOX); break;
+ }
+ Fl::redraw();
+}
+
+void scrollbar_thickness_cb(Fl_Value_Slider* v, void*) {
+ Fl_Browser::scrollbar_width(int(v->value()));
+ Fl::redraw();
+}
+
+#include <FL/fl_ask.H>
+
+void defaults_cb(Fl_Button*, void*) {
+ fl_alert("Sorry, I didn't implement that");
+}
+