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authorAlbrecht Schlosser <albrechts.fltk@online.de>2014-10-30 16:05:22 +0000
committerAlbrecht Schlosser <albrechts.fltk@online.de>2014-10-30 16:05:22 +0000
commit3e1da3012a2e722b3bf13217d2013a4895892a68 (patch)
tree8b869e4bf3a64ae8d22177cc5894df440484ce6c /test/sudoku.cxx
parent5772a1987c7c0a29b391ffc3dbd40d698ffe1c55 (diff)
Remove Fl::*sleep() method family, as discussed in fltk.coredev.
Hopefully this doesn't break Windows or Mac OX IDE builds, please help testing. Short story: these functions showed compatibility problems, lacked some quality (regarding interruption by signals), and maybe more. This is a combined commit that reverts three (3) svn commits. The following lists are extracted from git, but show the svn revisions and files: Remove Fl::*sleep() family, part 1: revert svn r 10287. :100644 100644 a988702... 794920f... M ide/Xcode4/FLTK.xcodeproj/project.pbxproj Remove Fl::*sleep() family, part 2: revert svn r 10151. :100644 100644 cf839e6... bfde9c4... M ide/Xcode3/FLTK.xcodeproj/project.pbxproj :100644 100644 794920f... c0c772a... M ide/Xcode4/FLTK.xcodeproj/project.pbxproj Remove Fl::*sleep() family, part 2b: revert svn r 10151 (continued). :100644 100644 bfde9c4... abf2922... M ide/Xcode3/FLTK.xcodeproj/project.pbxproj Remove Fl::*sleep() family, part 3: revert svn r 10150. :100644 100644 b469018... e76a3e5... M FL/Fl.H :100644 100644 7bb7899... 4d4755d... M ide/VisualC2008/fltk.lib.vcproj :100644 100644 9d9a2cf... 334aef8... M ide/VisualC2008/fltkdll.vcproj :100644 100644 5533a54... e30058b... M ide/VisualC2010/fltk.lib.vcxproj :100644 100644 e49f691... 1259c87... M ide/VisualC2010/fltk.lib.vcxproj.filters :100644 100644 946f31a... d53ab80... M src/CMakeLists.txt :100644 000000 fed36fd... 0000000... D src/Fl_sleep.cxx :100644 100644 3d9656c... 3b265f9... M src/Makefile :100644 100644 6eadbcb... 5dd5872... M test/sudoku.cxx git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10419 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test/sudoku.cxx')
-rw-r--r--test/sudoku.cxx16
1 files changed, 8 insertions, 8 deletions
diff --git a/test/sudoku.cxx b/test/sudoku.cxx
index 6eadbcb6a..5dd58724c 100644
--- a/test/sudoku.cxx
+++ b/test/sudoku.cxx
@@ -418,19 +418,19 @@ SudokuSound::audio_cb(AudioDeviceID device,
}
#endif // __APPLE__
-#define NOTE_DURATION_MS 50
+#define NOTE_DURATION 50
-// Play a note for 250ms...
+// Play a note for <NOTE_DURATION> ms...
void SudokuSound::play(char note) {
Fl::check();
-
+
#ifdef __APPLE__
// Point to the next note...
data = sample_data[note - 'A'];
remaining = sample_size * 2;
// Wait for the sound to complete...
- Fl::msleep(NOTE_DURATION_MS);
+ usleep(NOTE_DURATION*1000);
#elif defined(WIN32)
if (sample_size) {
@@ -438,8 +438,8 @@ void SudokuSound::play(char note) {
waveOutWrite(device, header_ptr, sizeof(WAVEHDR));
- Fl::msleep(NOTE_DURATION_MS);
- } else Beep(frequencies[note - 'A'], NOTE_DURATION_MS);
+ Sleep(NOTE_DURATION);
+ } else Beep(frequencies[note - 'A'], NOTE_DURATION);
#else
# ifdef HAVE_ALSA_ASOUNDLIB_H
@@ -449,7 +449,7 @@ void SudokuSound::play(char note) {
snd_pcm_prepare(handle);
snd_pcm_writei(handle, sample_data[note - 'A'], sample_size);
}
- Fl::msleep(NOTE_DURATION_MS);
+ usleep(NOTE_DURATION*1000);
return;
}
# endif // HAVE_ALSA_ASOUNDLIB_H
@@ -464,7 +464,7 @@ void SudokuSound::play(char note) {
// Sound a tone for the given note...
control.bell_percent = 100;
control.bell_pitch = frequencies[note - 'A'];
- control.bell_duration = NOTE_DURATION_MS;
+ control.bell_duration = NOTE_DURATION;
XChangeKeyboardControl(fl_display,
KBBellPercent | KBBellPitch | KBBellDuration,