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authorMatthias Melcher <fltk@matthiasm.com>2009-04-12 13:48:03 +0000
committerMatthias Melcher <fltk@matthiasm.com>2009-04-12 13:48:03 +0000
commitafe1b90dd012216b007112dc5c92f22a1f034bd7 (patch)
tree4901f175dfc467c1fad640657e9f0db4f823c8d4 /test/unittest_circles.cxx
parentfcfe41ee0566038fcc6c690569b4d04469f43b06 (diff)
Reorganized Unittest / fixed and improved OS X keybord support and alternative input methods / fixed OS X utf8 DnD
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6755 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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+//
+// "$Id: $"
+//
+// Unit tests for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2009 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+#include <FL/Fl_Box.H>
+#include <FL/fl_draw.H>
+
+//
+//------- test the circle drawing capabilities of this implementation ----------
+//
+class CircleTest : public Fl_Box {
+public:
+ static Fl_Widget *create() {
+ return new CircleTest(TESTAREA_X, TESTAREA_Y, TESTAREA_W, TESTAREA_H);
+ }
+ CircleTest(int x, int y, int w, int h) : Fl_Box(x, y, w, h) {
+ label("testing int drawing of circles and ovals (fl_arc, fl_pie)\n"
+ "No red lines should be visible. "
+ "If you see bright red pixels, the circle drawing alignment is off. "
+ "If you see dark red pixels, your system supports anti-aliasing "
+ "which should be of no concern. "
+ "The green rectangles should not be overwritten by circle drawings.");
+ align(FL_ALIGN_INSIDE|FL_ALIGN_BOTTOM|FL_ALIGN_LEFT|FL_ALIGN_WRAP);
+ box(FL_BORDER_BOX);
+ }
+ void draw() {
+ Fl_Box::draw();
+ int a = x()+10, b = y()+10; fl_color(FL_BLACK); fl_rect(a, b, 100, 100);
+ // test fl_arc for full circles
+ fl_color(FL_GREEN); fl_rect(a+ 9, b+ 9, 33, 33);
+ fl_color(FL_RED); fl_xyline(a+24, b+10, a+27); fl_xyline(a+24, b+40, a+27);
+ fl_yxline(a+10, b+24, b+27); fl_yxline(a+40, b+24, b+27);
+ fl_color(FL_BLACK); fl_arc(a+10, b+10, 31, 31, 0.0, 360.0);
+ // test fl_arc segmet 1
+ fl_color(FL_GREEN); fl_rect(a+54, b+ 4, 43, 43);
+ fl_rect(a+54, b+4, 18, 18); fl_rect(a+79, b+29, 18, 18);
+ fl_color(FL_RED); fl_point(a+55, b+30); fl_point(a+70, b+45);
+ fl_point(a+80, b+5); fl_point(a+95, b+20);
+ fl_color(FL_BLACK); fl_arc(a+65, b+ 5, 31, 31, -35.0, 125.0);
+ // test fl_arc segmet 2
+ fl_color(FL_BLACK); fl_arc(a+55, b+15, 31, 31, 145.0, 305.0);
+ // test fl_pie for full circles
+ fl_color(FL_RED); fl_xyline(a+24, b+60, a+27); fl_xyline(a+24, b+90, a+27);
+ fl_yxline(a+10, b+74, b+77); fl_yxline(a+40, b+74, b+77);
+ fl_color(FL_GREEN); fl_rect(a+ 9, b+59, 33, 33);
+ fl_color(FL_BLACK); fl_pie(a+10, b+60, 31, 31, 0.0, 360.0);
+ // test fl_pie segmet 1
+ fl_color(FL_GREEN); fl_rect(a+54, b+54, 43, 43);
+ fl_rect(a+54, b+54, 18, 18); fl_rect(a+79, b+79, 18, 18);
+ fl_point(a+79, b+71); fl_point(a+71, b+79);
+ fl_color(FL_RED); fl_point(a+55, b+80); fl_point(a+70, b+95);
+ fl_point(a+80, b+55); fl_point(a+95, b+70);
+ fl_point(a+81, b+69); fl_point(a+69, b+81);
+ fl_color(FL_BLACK); fl_pie(a+65, b+55, 31, 31, -30.0, 120.0);
+ // test fl_pie segmet 2
+ fl_color(FL_BLACK); fl_pie(a+55, b+65, 31, 31, 150.0, 300.0);
+ //---- oval testing (horizontal squish)
+ a +=120; b += 0; fl_color(FL_BLACK); fl_rect(a, b, 100, 100);
+ fl_color(FL_GREEN);
+ fl_rect(a+19, b+9, 63, 33); fl_rect(a+19, b+59, 63, 33);
+ fl_color(FL_BLACK);
+ fl_arc(a+20, b+10, 61, 31, 0, 360); fl_pie(a+20, b+60, 61, 31, 0, 360);
+ //---- oval testing (horizontal squish)
+ a += 120; b += 0; fl_color(FL_BLACK); fl_rect(a, b, 100, 100);
+ fl_color(FL_GREEN);
+ fl_rect(a+9, b+19, 33, 63); fl_rect(a+59, b+19, 33, 63);
+ fl_color(FL_BLACK);
+ fl_arc(a+10, b+20, 31, 61, 0, 360); fl_pie(a+60, b+20, 31, 61, 0, 360);
+ }
+};
+
+UnitTest circle("circles and arcs", CircleTest::create);
+
+//
+// End of "$Id: $"
+//