summaryrefslogtreecommitdiff
path: root/test/unittest_fast_shapes.cxx
diff options
context:
space:
mode:
authorMatthias Melcher <github@matthiasm.com>2022-02-06 15:22:24 +0100
committerGitHub <noreply@github.com>2022-02-06 15:22:24 +0100
commitdb0a1f4baeb928b54d328d5dfbd0ec37b0b58bd3 (patch)
treeed53495f5dd435d7c23cd4267fb785e5ebca679c /test/unittest_fast_shapes.cxx
parentaf4954aee3483f03ff69e990e80f4e4a18e8b7f6 (diff)
OpenGL implementation of all `fl_` "Drawing Fast Shapes" graphics calls (#385)
* Fix build system for unites, * Updated unittest to check OpenGL drawing. Making sure that OpenGL drawing is exactly the same as native drawing to make FLTK widget rendering look the same in GL windows. * Make OpenGL optional. * Implemented clipping in OpenGL * unites drawing fast shapes * Fixed CMake * Updating unittest. Added tests for fl_pi and fl_arc (int) Renamed tab to render complex shapes. * Improved OpenGL FLTK drawing emulation. * Fixed GTK ROUND DOWN BOX * Fixing Makefile for unittest * Correctly aligning OpenGL text. * Fixed text alignment in GL windows. Explained the "FLTK over GL " example in Cube. * Overlapping test. * Better GL graphics alignment. * Drawing the focus rect. * Adding Alpha Channel support for GL. * Added FLTK-on-GL documentation.
Diffstat (limited to 'test/unittest_fast_shapes.cxx')
-rw-r--r--test/unittest_fast_shapes.cxx383
1 files changed, 383 insertions, 0 deletions
diff --git a/test/unittest_fast_shapes.cxx b/test/unittest_fast_shapes.cxx
new file mode 100644
index 000000000..c486eb147
--- /dev/null
+++ b/test/unittest_fast_shapes.cxx
@@ -0,0 +1,383 @@
+//
+// Unit tests for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2010 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+#include "unittests.h"
+
+#include <config.h>
+#include <FL/Fl_Box.H>
+#include <FL/fl_draw.H> // fl_text_extents()
+#if HAVE_GL
+#include <FL/Fl_Gl_Window.H>
+#endif
+
+#if 0
+
+// TODO:
+void fl_line(int x, int y, int x1, int y1)
+void fl_line(int x, int y, int x1, int y1, int x2, int y2)
+
+Draw one or two lines between the given points.
+void fl_loop(int x, int y, int x1, int y1, int x2, int y2)
+void fl_loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3)
+
+Outline a 3 or 4-sided polygon with lines.
+void fl_polygon(int x, int y, int x1, int y1, int x2, int y2)
+void fl_polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3)
+
+Draw vertical and horizontal lines. A vertical line is drawn first, then a horizontal, then a vertical.
+
+#endif
+
+//
+// --- test drawing shapes that are not transformed by the drawing matrix ------
+//
+
+void draw_fast_shapes() {
+ int a = 0, b = 0, i;
+ // 1: draw a filled rectangle (fl_rectf)
+ fl_color(FL_GREEN);
+ for (i=0; i<=40; i++) { fl_point(a+i, b); fl_point(a+i, b+20); }
+ for (i=0; i<=20; i++) { fl_point(a, b+i); fl_point(a+40, b+i); }
+ fl_color(FL_RED);
+ for (i=1; i<=39; i++) { fl_point(a+i, b+1); fl_point(a+i, b+19); }
+ for (i=1; i<=19; i++) { fl_point(a+1, b+i); fl_point(a+39, b+i); }
+ fl_color(FL_BLACK);
+ fl_rectf(a+1, b+1, 39, 19);
+ // 2: draw a one units wide frame
+ b+=24;
+ fl_color(FL_GREEN);
+ for (i=0; i<=40; i++) { fl_point(a+i, b); fl_point(a+i, b+20); }
+ for (i=0; i<=20; i++) { fl_point(a, b+i); fl_point(a+40, b+i); }
+ fl_color(FL_GREEN);
+ for (i=2; i<=38; i++) { fl_point(a+i, b+2); fl_point(a+i, b+18); }
+ for (i=2; i<=18; i++) { fl_point(a+2, b+i); fl_point(a+38, b+i); }
+ fl_color(FL_RED);
+ for (i=1; i<=39; i++) { fl_point(a+i, b+1); fl_point(a+i, b+19); }
+ for (i=1; i<=19; i++) { fl_point(a+1, b+i); fl_point(a+39, b+i); }
+ fl_color(FL_BLACK);
+ fl_rect(a+1, b+1, 39, 19);
+ // 3: draw a three units wide frame
+ b+=24;
+ fl_color(FL_GREEN);
+ fl_rect(a, b, 41, 21);
+ fl_rect(a+4, b+4, 33, 13);
+ fl_color(FL_RED);
+ fl_rect(a+1, b+1, 39, 19);
+ fl_rect(a+3, b+3, 35, 15);
+ fl_color(FL_BLACK);
+ fl_line_style(FL_SOLID, 3);
+ fl_rect(a+2, b+2, 37, 17);
+ fl_line_style(FL_SOLID, 1);
+ // 4: draw fl_xyline
+ b+=24;
+ fl_color(FL_GREEN);
+ fl_rect(a, b+8, 41, 3); // single line
+ fl_rect(a+45, b, 41, 3); // horizontal, then vertical line
+ fl_rect(a+83, b, 3, 21);
+ fl_rect(a+90, b, 21, 3); // horizontal, vertical, horizontal line
+ fl_rect(a+109, b, 3, 21);
+ fl_rect(a+109, b+18, 21, 3);
+ fl_color(FL_RED);
+ fl_rectf(a+1, b+9, 39, 1); // single line
+ fl_rectf(a+46, b+1, 39, 1); // two lines
+ fl_rectf(a+84, b+1, 1, 19);
+ fl_rectf(a+91, b+1, 20, 1); // three lines
+ fl_rectf(a+110, b+1, 1, 19);
+ fl_rectf(a+110, b+19, 19, 1); // three lines
+ fl_color(FL_BLACK);
+ fl_xyline(a+1, b+9, a+39);
+ fl_xyline(a+46, b+1, a+84, b+19);
+ fl_xyline(a+91, b+1, a+110, b+19, a+128);
+ b+=24;
+ fl_color(FL_GREEN);
+ fl_rect(a, b+7, 41, 5); // single line
+ fl_rect(a+45, b, 41, 5); // horizontal, then vertical line
+ fl_rect(a+81, b, 5, 21);
+ fl_rect(a+90, b, 22, 5); // horizontal, vertical, horizontal line
+ fl_rect(a+108, b, 5, 21);
+ fl_rect(a+108, b+16, 22, 5);
+ fl_color(FL_RED);
+ fl_rectf(a+1, b+8, 39, 3); // single line
+ fl_rectf(a+46, b+1, 39, 3); // two lines
+ fl_rectf(a+82, b+1, 3, 19);
+ fl_rectf(a+91, b+1, 20, 3); // three lines
+ fl_rectf(a+109, b+1, 3, 19);
+ fl_rectf(a+109, b+17, 20, 3); // three lines
+ fl_color(FL_BLACK);
+ fl_line_style(FL_SOLID, 3);
+ fl_xyline(a+1, b+9, a+39);
+ fl_xyline(a+46, b+2, a+83, b+19);
+ fl_xyline(a+91, b+2, a+110, b+18, a+128);
+ fl_line_style(FL_SOLID, 1);
+ // 5: draw fl_xyline
+ b+=24;
+ fl_color(FL_GREEN);
+ fl_rect(a+9, b, 3, 21); // single line
+ fl_rect(a+45, b, 3, 21); // horizontal, then vertical line
+ fl_rect(a+45, b+18, 41, 3);
+ fl_rect(a+90, b, 3, 11); // horizontal, vertical, horizontal line
+ fl_rect(a+90, b+9, 40, 3);
+ fl_rect(a+127, b+9, 3, 12);
+ fl_color(FL_RED);
+ fl_rectf(a+10, b+1, 1, 19); // single line
+ fl_rectf(a+46, b+1, 1, 19); // two lines
+ fl_rectf(a+46, b+19, 39, 1);
+ fl_rectf(a+91, b+1, 1, 10); // three lines
+ fl_rectf(a+91, b+10, 38, 1);
+ fl_rectf(a+128, b+10, 1, 10); // three lines
+ fl_color(FL_BLACK);
+ fl_yxline(a+10, b+1, b+19);
+ fl_yxline(a+46, b+1, b+19, a+84);
+ fl_yxline(a+91, b+1, b+10, a+128, b+19);
+ b+=24;
+ fl_color(FL_GREEN);
+ fl_rect(a+8, b, 5, 21); // single line
+ fl_rect(a+45, b, 5, 21); // horizontal, then vertical line
+ fl_rect(a+45, b+16, 41, 5);
+ fl_rect(a+90, b, 5, 11); // horizontal, vertical, horizontal line
+ fl_rect(a+90, b+8, 40, 5);
+ fl_rect(a+125, b+8, 5, 13);
+ fl_color(FL_RED);
+ fl_rectf(a+9, b+1, 3, 19); // single line
+ fl_rectf(a+46, b+1, 3, 19); // two lines
+ fl_rectf(a+46, b+17, 39, 3);
+ fl_rectf(a+91, b+1, 3, 10); // three lines
+ fl_rectf(a+91, b+9, 38, 3);
+ fl_rectf(a+126, b+9, 3, 11); // three lines
+ fl_color(FL_BLACK);
+ fl_line_style(FL_SOLID, 3);
+ fl_yxline(a+10, b+1, b+19);
+ fl_yxline(a+47, b+1, b+18, a+84);
+ fl_yxline(a+92, b+1, b+10, a+127, b+19);
+ fl_line_style(FL_SOLID, 1);
+ // 6: fast diagonal lines
+ b+=24;
+ fl_color(FL_GREEN);
+ fl_point(a, b); fl_point(a+1, b); fl_point(a, b+1);
+ fl_point(a+20, b+20); fl_point(a+19, b+20); fl_point(a+20, b+19);
+ fl_color(FL_RED);
+ fl_point(a+1, b+1); fl_point(a+19, b+19);
+ fl_color(FL_BLACK);
+ fl_line(a+1, b+1, a+19, b+19);
+ fl_color(FL_GREEN);
+ fl_point(a+25+1, b); fl_point(a+25, b+1); fl_point(a+25+4, b); fl_point(a+25, b+4);
+ fl_point(a+25+20, b+19); fl_point(a+25+19, b+20); fl_point(a+25+16, b+20); fl_point(a+25+20, b+16);
+ fl_color(FL_RED);
+ fl_point(a+25+2, b+2); fl_point(a+25+18, b+18);
+ fl_color(FL_BLACK);
+ fl_line_style(FL_SOLID, 5);
+ fl_line(a+25+1, b+1, a+25+19, b+19);
+ fl_line(a+50+1, b+1, a+50+20, b+20, a+50+39, b+1);
+ fl_line_style(FL_SOLID, 1);
+}
+
+#if HAVE_GL
+
+class GLRectTest : public Fl_Gl_Window {
+public:
+ GLRectTest(int x, int y, int w, int h)
+ : Fl_Gl_Window(x, y, w, h) {
+ box(FL_FLAT_BOX);
+ }
+ void draw() {
+ draw_begin();
+ fl_color(color());
+ fl_rectf(0, 0, w(), h());
+ draw_fast_shapes();
+ draw_end();
+ }
+};
+
+#endif
+
+class NativeRectTest : public Fl_Window {
+public:
+ NativeRectTest(int x, int y, int w, int h)
+ : Fl_Window(x, y, w, h) {
+ box(FL_FLAT_BOX);
+ end();
+ }
+ void draw() {
+ Fl_Window::draw();
+ draw_fast_shapes();
+ }
+};
+
+class RectTest : public Fl_Group { // 520 x 365
+public:
+ static Fl_Widget *create() {
+ return new RectTest(TESTAREA_X, TESTAREA_Y, TESTAREA_W, TESTAREA_H);
+ }
+ RectTest(int x, int y, int w, int h) : Fl_Group(x, y, w, h) {
+ label("Testing FLTK fast shape calls.\n"
+ "These calls draw horizontal and vertical lines, frames, and rectangles.\n\n"
+ "No red pixels should be visible. "
+ "If you see bright red lines, or if parts of the green frames are hidden, "
+ "drawing alignment is off.");
+ align(FL_ALIGN_INSIDE|FL_ALIGN_BOTTOM|FL_ALIGN_LEFT|FL_ALIGN_WRAP);
+ box(FL_BORDER_BOX);
+
+ int a = x+16, b = y+34;
+ Fl_Box *t = new Fl_Box(a, b-24, 80, 18, "native");
+ t->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
+
+ /* NativeRectTest *nr = */ new NativeRectTest(a+23, b-1, 200, 200);
+
+ t = new Fl_Box(a, b, 18, 18, "1");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing filled rectangle alignment.\n\n"
+ // Description:
+ "This draws a black rectangle, surrounded by a green frame.\n\n"
+ // Things to look out for:
+ "If green pixels are missing, filled rectangles draw too big (see fl_rectf).\n\n"
+ "If red pixels are showing, filled rectangles are drawn too small."
+ );
+ b+=24;
+ t = new Fl_Box(a, b, 18, 18, "2");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing rectangle frame alignment.\n\n"
+ // Description:
+ "This draws a black frame, surrounded on the inside and outside by a green frame.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, rectangular frame drawing schould be adjusted (see fl_rect).\n\n"
+ "If red pixels show in the corners of the frame in hidpi mode, line endings should be adjusted."
+ );
+ b+=24;
+ t = new Fl_Box(a, b, 18, 18, "3");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing scaled frame alignment.\n\n"
+ // Description:
+ "This draws a 3 units wide black frame, surrounded on the inside and outside by a green frame.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, line width schould be adjusted (see fl_line_style).\n\n"
+ "If red pixels show in the corners of the frame in hidpi mode, line endings should be adjusted."
+ );
+ b+=24;
+ t = new Fl_Box(a, b, 18, 18, "4");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing fl_xyline.\n\n"
+ // Description:
+ "This draws 3 versions of fl_xyline surronded with a green outline.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, fl_xyline must be adjusted."
+ );
+ b+=48;
+ t = new Fl_Box(a, b, 18, 18, "5");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing fl_yxline.\n\n"
+ // Description:
+ "This draws 3 versions of fl_yxline surronded with a green outline.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, fl_yxline must be adjusted."
+ );
+ b+=48;
+ t = new Fl_Box(a, b, 18, 18, "6");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing fl_line(int...).\n\n"
+ // Description:
+ "This draws 2 lines at differnet widths, and one connected line.\n\n"
+ // Things to look out for:
+ "Green and red pixels mark the beginning and end of single lines."
+ "The line caps should be flat, the joints shoould be of type \"miter\"."
+ );
+
+#if HAVE_GL
+
+ a = x+16+250, b = y+34;
+ t = new Fl_Box(a, b-24, 80, 18, "OpenGL");
+ t->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
+
+ /*GLRectTest *glr = */ new GLRectTest(a+31, b-1, 200, 200);
+
+ t = new Fl_Box(a, b, 26, 18, "1a");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing filled rectangle alignment.\n\n"
+ // Description:
+ "This draws a black rectangle, surrounded by a green frame.\n\n"
+ // Things to look out for:
+ "If green pixels are missing, filled rectangles draw too big (see fl_rectf).\n\n"
+ "If red pixels are showing, filled rectangles are drawn too small."
+ );
+
+ b+=24;
+ t = new Fl_Box(a, b, 26, 18, "2a");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing rectangle frame alignment.\n\n"
+ // Description:
+ "This draws a black frame, surrounded on the inside and outside by a green frame.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, rectangular frame drawing schould be adjusted (see fl_rect).\n\n"
+ "If red pixels show in the corners of the frame in hidpi mode, line endings should be adjusted."
+ );
+
+ b+=24;
+ t = new Fl_Box(a, b, 26, 18, "3a");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing scaled frame alignment.\n\n"
+ // Description:
+ "This draws a 3 units wide black frame, surrounded on the inside and outside by a green frame.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, line width schould be adjusted (see fl_line_style).\n\n"
+ "If red pixels show in the corners of the frame in hidpi mode, line endings should be adjusted."
+ );
+ b+=24;
+ t = new Fl_Box(a, b, 26, 18, "4a");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing fl_xyline.\n\n"
+ // Description:
+ "This draws 3 versions of fl_xyline surronded with a green outline.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, fl_xyline must be adjusted."
+ );
+ b+=48;
+ t = new Fl_Box(a, b, 26, 18, "5a");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing fl_yxline.\n\n"
+ // Description:
+ "This draws 3 versions of fl_yxline surronded with a green outline.\n\n"
+ // Things to look out for:
+ "If green pixels are missing or red pixels are showing, fl_yxline must be adjusted."
+ );
+ b+=48;
+ t = new Fl_Box(a, b, 26, 18, "6a");
+ t->box(FL_ROUNDED_BOX); t->color(FL_YELLOW);
+ t->tooltip(// Title:
+ "Testing fl_line(int...).\n\n"
+ // Description:
+ "This draws 2 lines at differnet widths, and one connected line.\n\n"
+ // Things to look out for:
+ "Green and red pixels mark the beginning and end of single lines."
+ "The line caps should be flat, the joints shoould be of type \"miter\"."
+ );
+#endif
+
+ t = new Fl_Box(x+w-1,y+h-1, 1, 1);
+ resizable(t);
+ }
+};
+
+UnitTest rects(kTestFastShapes, "Fast Shapes", RectTest::create);