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| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2016-03-02 12:40:53 +0000 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2016-03-02 12:40:53 +0000 |
| commit | 35c4ae55274f894bf5e95056975be7876e08e1f3 (patch) | |
| tree | 97f9f7314c6fa7bd8b9aafb27ca8cbb533d9417a /test | |
| parent | 39fdbecd1656ad10f76fe994824001ef94355ad4 (diff) | |
Don't expose X11 headers in user space any more (mostly).
Platform headers should not be #include'd in public FLTK header files,
so that user space is not polluted by platform specific definitions.
See discussion and test file in discussion in fltk.general:
https://groups.google.com/forum/#!topic/fltkgeneral/gzmdRk2LvAk
https://groups.google.com/d/msg/fltkgeneral/gzmdRk2LvAk/EOe314ChBgAJ
This commit fixes FL/fl_utf8.h to #include X11 headers only if compiled
in the FLTK library (same as in FLTK 1.3.4, svn r 11266).
Todo (FLTK 1.4): Remove more unnecessary (unwanted) system header #include
statements from FL/x.H and other public header files.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11268 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'test')
0 files changed, 0 insertions, 0 deletions
