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| author | Albrecht Schlosser <albrechts.fltk@online.de> | 2023-05-07 21:18:52 +0200 |
|---|---|---|
| committer | Albrecht Schlosser <albrechts.fltk@online.de> | 2023-05-07 21:18:52 +0200 |
| commit | 712fc72fef6e92851b69f9d6e448b3ea7cd10215 (patch) | |
| tree | 532c3edd93cd3aabc7766ff02859ee45f594b83d /test | |
| parent | 89a2b1a7a839206206539f4349e428d8ff2e10fa (diff) | |
[CMake] Use an object library to speed up fluid build
Currently 'fluid' comes as up to three different targets, compiled
from the same source files (fluid, fluid-cmd, and fluid-shared).
The object library is built from all source files except fluid.cxx
and finally all 'fluid*' programs are linked with this library.
This avoids compiling the same source files multiple times.
Diffstat (limited to 'test')
0 files changed, 0 insertions, 0 deletions
