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authorBill Spitzak <spitzak@gmail.com>2000-04-25 07:48:07 +0000
committerBill Spitzak <spitzak@gmail.com>2000-04-25 07:48:07 +0000
commit4edd134933f7d9c6235667eede83bc54cf8e1070 (patch)
treed130474d6e78750d3690c3a5db1511524ab6c0ce /visualc/minimum.dsp
parent9e3610c75f8ceeebb8e59db2c641f21082979856 (diff)
Fixed definition of glutBitmapWidth to match header file.
Does not turn visible() on when a window is iconized() or if a modal window is shown and it's parent is iconized. This allows the code "while (w->visible() && w->damage()) Fl::check();" to reliably wait for the window to be mapped and drawn the first time. Some comments added to Fl_win32.cxx to explain how the WM_PAINT works. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@1085 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Diffstat (limited to 'visualc/minimum.dsp')
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