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-rw-r--r--FL/Fl_Bitmap.H14
-rw-r--r--FL/Fl_Image.H15
-rw-r--r--FL/Fl_Pixmap.H21
-rw-r--r--src/Fl_Bitmap.cxx56
-rw-r--r--src/Fl_Image.cxx58
-rw-r--r--src/Fl_Pixmap.cxx44
6 files changed, 112 insertions, 96 deletions
diff --git a/FL/Fl_Bitmap.H b/FL/Fl_Bitmap.H
index 5ddc2856b..84ce3281b 100644
--- a/FL/Fl_Bitmap.H
+++ b/FL/Fl_Bitmap.H
@@ -46,19 +46,25 @@ class FL_EXPORT Fl_Bitmap : public Fl_Image {
const uchar *array;
/** Non-zero if array points to bitmap data allocated internally */
int alloc_array;
+
+ private:
+
#if defined(__APPLE__) || defined(WIN32)
/** for internal use */
- void *id;
+ void *id_;
#else
/** for internal use */
- unsigned id;
+ unsigned id_;
#endif // __APPLE__ || WIN32
+
+ public:
+
/** The constructors create a new bitmap from the specified bitmap data */
Fl_Bitmap(const uchar *bits, int W, int H) :
- Fl_Image(W,H,0), array(bits), alloc_array(0), id(0) {data((const char **)&array, 1);}
+ Fl_Image(W,H,0), array(bits), alloc_array(0), id_(0) {data((const char **)&array, 1);}
/** The constructors create a new bitmap from the specified bitmap data */
Fl_Bitmap(const char *bits, int W, int H) :
- Fl_Image(W,H,0), array((const uchar *)bits), alloc_array(0), id(0) {data((const char **)&array, 1);}
+ Fl_Image(W,H,0), array((const uchar *)bits), alloc_array(0), id_(0) {data((const char **)&array, 1);}
virtual ~Fl_Bitmap();
virtual Fl_Image *copy(int W, int H);
Fl_Image *copy() { return copy(w(), h()); }
diff --git a/FL/Fl_Image.H b/FL/Fl_Image.H
index badc59467..72ee4477c 100644
--- a/FL/Fl_Image.H
+++ b/FL/Fl_Image.H
@@ -193,16 +193,21 @@ class FL_EXPORT Fl_RGB_Image : public Fl_Image {
const uchar *array;
int alloc_array; // Non-zero if array was allocated
+ private:
+
#if defined(__APPLE__) || defined(WIN32)
- void *id; // for internal use
- void *mask; // for internal use (mask bitmap)
+ void *id_; // for internal use
+ void *mask_; // for internal use (mask bitmap)
#else
- unsigned id; // for internal use
- unsigned mask; // for internal use (mask bitmap)
+ unsigned id_; // for internal use
+ unsigned mask_; // for internal use (mask bitmap)
#endif // __APPLE__ || WIN32
+
+ public:
+
/** The constructor creates a new image from the specified data. */
Fl_RGB_Image(const uchar *bits, int W, int H, int D=3, int LD=0) :
- Fl_Image(W,H,D), array(bits), alloc_array(0), id(0), mask(0) {data((const char **)&array, 1); ld(LD);}
+ Fl_Image(W,H,D), array(bits), alloc_array(0), id_(0), mask_(0) {data((const char **)&array, 1); ld(LD);}
virtual ~Fl_RGB_Image();
virtual Fl_Image *copy(int W, int H);
Fl_Image *copy() { return copy(w(), h()); }
diff --git a/FL/Fl_Pixmap.H b/FL/Fl_Pixmap.H
index 0f43946cd..616add0f4 100644
--- a/FL/Fl_Pixmap.H
+++ b/FL/Fl_Pixmap.H
@@ -56,22 +56,27 @@ class FL_EXPORT Fl_Pixmap : public Fl_Image {
public:
int alloc_data; // Non-zero if data was allocated
+
+ private:
+
#if defined(__APPLE__) || defined(WIN32)
- void *id; // for internal use
- void *mask; // for internal use (mask bitmap)
+ void *id_; // for internal use
+ void *mask_; // for internal use (mask bitmap)
#else
- unsigned id; // for internal use
- unsigned mask; // for internal use (mask bitmap)
+ unsigned id_; // for internal use
+ unsigned mask_; // for internal use (mask bitmap)
#endif // __APPLE__ || WIN32
+ public:
+
/** The constructors create a new pixmap from the specified XPM data. */
- explicit Fl_Pixmap(char * const * D) : Fl_Image(-1,0,1), alloc_data(0), id(0), mask(0) {set_data((const char*const*)D); measure();}
+ explicit Fl_Pixmap(char * const * D) : Fl_Image(-1,0,1), alloc_data(0), id_(0), mask_(0) {set_data((const char*const*)D); measure();}
/** The constructors create a new pixmap from the specified XPM data. */
- explicit Fl_Pixmap(uchar* const * D) : Fl_Image(-1,0,1), alloc_data(0), id(0), mask(0) {set_data((const char*const*)D); measure();}
+ explicit Fl_Pixmap(uchar* const * D) : Fl_Image(-1,0,1), alloc_data(0), id_(0), mask_(0) {set_data((const char*const*)D); measure();}
/** The constructors create a new pixmap from the specified XPM data. */
- explicit Fl_Pixmap(const char * const * D) : Fl_Image(-1,0,1), alloc_data(0), id(0), mask(0) {set_data((const char*const*)D); measure();}
+ explicit Fl_Pixmap(const char * const * D) : Fl_Image(-1,0,1), alloc_data(0), id_(0), mask_(0) {set_data((const char*const*)D); measure();}
/** The constructors create a new pixmap from the specified XPM data. */
- explicit Fl_Pixmap(const uchar* const * D) : Fl_Image(-1,0,1), alloc_data(0), id(0), mask(0) {set_data((const char*const*)D); measure();}
+ explicit Fl_Pixmap(const uchar* const * D) : Fl_Image(-1,0,1), alloc_data(0), id_(0), mask_(0) {set_data((const char*const*)D); measure();}
virtual ~Fl_Pixmap();
virtual Fl_Image *copy(int W, int H);
Fl_Image *copy() { return copy(w(), h()); }
diff --git a/src/Fl_Bitmap.cxx b/src/Fl_Bitmap.cxx
index 513858e78..c2ee4b7ce 100644
--- a/src/Fl_Bitmap.cxx
+++ b/src/Fl_Bitmap.cxx
@@ -52,12 +52,12 @@ Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array) {
*dst++ = ((reverse[*src & 0x0f] & 0xf0) | (reverse[(*src >> 4) & 0x0f] & 0x0f))^0xff;
}
CGDataProviderRef srcp = CGDataProviderCreateWithData( 0L, bmask, rowBytes*h, 0L);
- CGImageRef id = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false);
+ CGImageRef id_ = CGImageMaskCreate( w, h, 1, 1, rowBytes, srcp, 0L, false);
CGDataProviderRelease(srcp);
- return (Fl_Bitmask)id;
+ return (Fl_Bitmask)id_;
}
-void fl_delete_bitmask(Fl_Bitmask id) {
- if (id) CGImageRelease((CGImageRef)id);
+void fl_delete_bitmask(Fl_Bitmask bm) {
+ if (bm) CGImageRelease((CGImageRef)bm);
}
#elif defined(WIN32) // Windows bitmask functions...
// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
@@ -69,7 +69,7 @@ static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
uchar* newarray = new uchar[w2*h];
const uchar* src = data;
uchar* dest = newarray;
- Fl_Bitmask id;
+ Fl_Bitmask bm;
static uchar reverse[16] = /* Bit reversal lookup table */
{ 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
@@ -81,18 +81,18 @@ static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
dest += w2-w1;
}
- id = CreateBitmap(w, h, 1, 1, newarray);
+ bm = CreateBitmap(w, h, 1, 1, newarray);
delete[] newarray;
- return id;
+ return bm;
}
// 'fl_create_bitmask()' - Create an N-bit bitmap for masking...
Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) {
// this won't work when the user changes display mode during run or
// has two screens with differnet depths
- Fl_Bitmask id;
+ Fl_Bitmask bm;
static uchar hiNibble[16] =
{ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 };
@@ -141,10 +141,10 @@ Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data) {
dst += pad;
}
- id = CreateBitmap(w, h, np, bpp, newarray);
+ bm = CreateBitmap(w, h, np, bpp, newarray);
delete[] newarray;
- return id;
+ return bm;
}
#if 0 // This doesn't appear to be used anywhere...
@@ -156,7 +156,7 @@ Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data, int for_mask) {
uchar* newarray = new uchar[w2*h];
const uchar* src = data;
uchar* dest = newarray;
- Fl_Bitmask id;
+ Fl_Bitmask bm;
static uchar reverse[16] = /* Bit reversal lookup table */
{ 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
@@ -168,11 +168,11 @@ Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data, int for_mask) {
dest += w2-w1;
}
- id = CreateBitmap(w, h, 1, 1, newarray);
+ bm = CreateBitmap(w, h, 1, 1, newarray);
delete[] newarray;
- return (id);
+ return bm;
}
# endif // 0
@@ -193,7 +193,7 @@ void fl_delete_bitmask(Fl_Bitmask bm) {
// Create a 1-bit mask used for alpha blending
Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *array) {
- Fl_Bitmask mask;
+ Fl_Bitmask bm;
int bmw = (w + 7) / 8;
uchar *bitmap = new uchar[bmw * h];
uchar *bitptr, bit;
@@ -258,10 +258,10 @@ Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *array)
}
}
- mask = fl_create_bitmask(w, h, bitmap);
+ bm = fl_create_bitmask(w, h, bitmap);
delete[] bitmap;
- return (mask);
+ return (bm);
}
void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
@@ -286,9 +286,9 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
if (H <= 0) return;
#if defined(USE_X11)
- if (!id) id = fl_create_bitmask(w(), h(), array);
+ if (!id_) id_ = fl_create_bitmask(w(), h(), array);
- XSetStipple(fl_display, fl_gc, id);
+ XSetStipple(fl_display, fl_gc, id_);
int ox = X-cx; if (ox < 0) ox += w();
int oy = Y-cy; if (oy < 0) oy += h();
XSetTSOrigin(fl_display, fl_gc, ox, oy);
@@ -296,7 +296,7 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
XFillRectangle(fl_display, fl_window, fl_gc, X, Y, W, H);
XSetFillStyle(fl_display, fl_gc, FillSolid);
#elif defined(WIN32)
- if (!id) id = fl_create_bitmap(w(), h(), array);
+ if (!id_) id_ = fl_create_bitmap(w(), h(), array);
typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
static fl_transp_func fl_TransparentBlt;
@@ -326,7 +326,7 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
fl_color(save_c); // back to bitmap's color
tempdc = CreateCompatibleDC(fl_gc);
save = SaveDC(tempdc);
- SelectObject(tempdc, (HGDIOBJ)id);
+ SelectObject(tempdc, (HGDIOBJ)id_);
SelectObject(fl_gc, fl_brush()); // use bitmap's desired color
BitBlt(fl_gc, 0, 0, W, H, tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen
fl_end_offscreen(); // offscreen data is in tmp_id
@@ -338,7 +338,7 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
else { // algorithm for bitmap output to display
tempdc = CreateCompatibleDC(fl_gc);
save = SaveDC(tempdc);
- SelectObject(tempdc, (HGDIOBJ)id);
+ SelectObject(tempdc, (HGDIOBJ)id_);
SelectObject(fl_gc, fl_brush());
// secret bitblt code found in old MSWindows reference manual:
BitBlt(fl_gc, X, Y, W, H, tempdc, cx, cy, 0xE20746L);
@@ -346,11 +346,11 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
RestoreDC(tempdc, save);
DeleteDC(tempdc);
#elif defined(__APPLE_QUARTZ__)
- if (!id) id = fl_create_bitmask(w(), h(), array);
- if (id && fl_gc) {
+ if (!id_) id_ = fl_create_bitmask(w(), h(), array);
+ if (id_ && fl_gc) {
CGRect rect = { { X, Y }, { W, H } };
Fl_X::q_begin_image(rect, cx, cy, w(), h());
- CGContextDrawImage(fl_gc, rect, (CGImageRef)id);
+ CGContextDrawImage(fl_gc, rect, (CGImageRef)id_);
Fl_X::q_end_image();
}
#else
@@ -368,13 +368,13 @@ Fl_Bitmap::~Fl_Bitmap() {
}
void Fl_Bitmap::uncache() {
- if (id) {
+ if (id_) {
#if defined(__APPLE__) && defined(__APPLE_COCOA__)
- fl_delete_bitmask((Fl_Bitmask)id);
+ fl_delete_bitmask((Fl_Bitmask)id_);
#else
- fl_delete_bitmask((Fl_Offscreen)id);
+ fl_delete_bitmask((Fl_Offscreen)id_);
#endif
- id = 0;
+ id_ = 0;
}
}
diff --git a/src/Fl_Image.cxx b/src/Fl_Image.cxx
index b11ba0ce5..28fc2e9ca 100644
--- a/src/Fl_Image.cxx
+++ b/src/Fl_Image.cxx
@@ -181,19 +181,19 @@ Fl_RGB_Image::~Fl_RGB_Image() {
void Fl_RGB_Image::uncache() {
#ifdef __APPLE_QUARTZ__
- if (id) {
- CGImageRelease((CGImageRef)id);
- id = 0;
+ if (id_) {
+ CGImageRelease((CGImageRef)id_);
+ id_ = 0;
}
#else
- if (id) {
- fl_delete_offscreen((Fl_Offscreen)id);
- id = 0;
+ if (id_) {
+ fl_delete_offscreen((Fl_Offscreen)id_);
+ id_ = 0;
}
- if (mask) {
- fl_delete_bitmask((Fl_Bitmask)mask);
- mask = 0;
+ if (mask_) {
+ fl_delete_bitmask((Fl_Bitmask)mask_);
+ mask_ = 0;
}
#endif
}
@@ -455,7 +455,7 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
if (cy < 0) {H += cy; Y -= cy; cy = 0;}
if (cy+H > h()) H = h()-cy;
if (H <= 0) return;
- if (!id) {
+ if (!id_) {
#ifdef __APPLE_QUARTZ__
CGColorSpaceRef lut = 0;
if (d()<=2)
@@ -463,29 +463,29 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
else
lut = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, w()*h()*d(), 0L);
- id = CGImageCreate( w(), h(), 8, d()*8, ld()?ld():w()*d(),
+ id_ = CGImageCreate( w(), h(), 8, d()*8, ld()?ld():w()*d(),
lut, (d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
src, 0L, false, kCGRenderingIntentDefault);
CGColorSpaceRelease(lut);
CGDataProviderRelease(src);
#elif defined(WIN32)
- id = fl_create_offscreen(w(), h());
+ id_ = fl_create_offscreen(w(), h());
if ((d() == 2 || d() == 4) && fl_can_do_alpha_blending()) {
- fl_begin_offscreen((Fl_Offscreen)id);
+ fl_begin_offscreen((Fl_Offscreen)id_);
fl_draw_image(array, 0, 0, w(), h(), d()|FL_IMAGE_WITH_ALPHA, ld());
fl_end_offscreen();
} else {
- fl_begin_offscreen((Fl_Offscreen)id);
+ fl_begin_offscreen((Fl_Offscreen)id_);
fl_draw_image(array, 0, 0, w(), h(), d(), ld());
fl_end_offscreen();
if (d() == 2 || d() == 4) {
- mask = fl_create_alphamask(w(), h(), d(), ld(), array);
+ mask_ = fl_create_alphamask(w(), h(), d(), ld(), array);
}
}
#else
if (d() == 1 || d() == 3) {
- id = fl_create_offscreen(w(), h());
- fl_begin_offscreen((Fl_Offscreen)id);
+ id_ = fl_create_offscreen(w(), h());
+ fl_begin_offscreen((Fl_Offscreen)id_);
fl_draw_image(array, 0, 0, w(), h(), d(), ld());
fl_end_offscreen();
}
@@ -493,23 +493,23 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
}
#if defined(USE_X11)
- if (id) {
- if (mask) {
+ if (id_) {
+ if (mask_) {
// I can't figure out how to combine a mask with existing region,
// so cut the image down to a clipped rectangle:
int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
cx += nx-X; X = nx;
cy += ny-Y; Y = ny;
// make X use the bitmap as a mask:
- XSetClipMask(fl_display, fl_gc, mask);
+ XSetClipMask(fl_display, fl_gc, mask_);
int ox = X-cx; if (ox < 0) ox += w();
int oy = Y-cy; if (oy < 0) oy += h();
XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
}
- fl_copy_offscreen(X, Y, W, H, id, cx, cy);
+ fl_copy_offscreen(X, Y, W, H, id_, cx, cy);
- if (mask) {
+ if (mask_) {
// put the old clip region back
XSetClipOrigin(fl_display, fl_gc, 0, 0);
fl_restore_clip();
@@ -519,25 +519,25 @@ void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
alpha_blend(this, X, Y, W, H, cx, cy);
}
#elif defined(WIN32)
- if (mask) {
+ if (mask_) {
HDC new_gc = CreateCompatibleDC(fl_gc);
int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)mask);
+ SelectObject(new_gc, (void*)mask_);
BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)id);
+ SelectObject(new_gc, (void*)id_);
BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
RestoreDC(new_gc,save);
DeleteDC(new_gc);
} else if (d()==2 || d()==4) {
- fl_copy_offscreen_with_alpha(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
+ fl_copy_offscreen_with_alpha(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
} else {
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
+ fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
}
#elif defined(__APPLE_QUARTZ__)
- if (id && fl_gc) {
+ if (id_ && fl_gc) {
CGRect rect = { { X, Y }, { W, H } };
Fl_X::q_begin_image(rect, cx, cy, w(), h());
- CGContextDrawImage(fl_gc, rect, (CGImageRef)id);
+ CGContextDrawImage(fl_gc, rect, (CGImageRef)id_);
Fl_X::q_end_image();
}
#else
diff --git a/src/Fl_Pixmap.cxx b/src/Fl_Pixmap.cxx
index ecf45915b..8496bdb75 100644
--- a/src/Fl_Pixmap.cxx
+++ b/src/Fl_Pixmap.cxx
@@ -103,21 +103,21 @@ void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
if (cy < 0) {H += cy; Y -= cy; cy = 0;}
if (cy+H > h()) H = h()-cy;
if (H <= 0) return;
- if (!id) {
+ if (!id_) {
#ifdef __APPLE_QUARTZ__
- id = fl_create_offscreen_with_alpha(w(), h());
- fl_begin_offscreen((Fl_Offscreen)id);
+ id_ = fl_create_offscreen_with_alpha(w(), h());
+ fl_begin_offscreen((Fl_Offscreen)id_);
fl_draw_pixmap(data(), 0, 0, FL_GREEN);
fl_end_offscreen();
#else
- id = fl_create_offscreen(w(), h());
- fl_begin_offscreen((Fl_Offscreen)id);
+ id_ = fl_create_offscreen(w(), h());
+ fl_begin_offscreen((Fl_Offscreen)id_);
uchar *bitmap = 0;
fl_mask_bitmap = &bitmap;
fl_draw_pixmap(data(), 0, 0, FL_BLACK);
fl_mask_bitmap = 0;
if (bitmap) {
- mask = fl_create_bitmask(w(), h(), bitmap);
+ mask_ = fl_create_bitmask(w(), h(), bitmap);
delete[] bitmap;
}
fl_end_offscreen();
@@ -125,20 +125,20 @@ void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
}
#if defined(USE_X11)
- if (mask) {
+ if (mask_) {
// I can't figure out how to combine a mask with existing region,
// so cut the image down to a clipped rectangle:
int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
cx += nx-X; X = nx;
cy += ny-Y; Y = ny;
// make X use the bitmap as a mask:
- XSetClipMask(fl_display, fl_gc, mask);
+ XSetClipMask(fl_display, fl_gc, mask_);
int ox = X-cx; if (ox < 0) ox += w();
int oy = Y-cy; if (oy < 0) oy += h();
XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
}
- fl_copy_offscreen(X, Y, W, H, id, cx, cy);
- if (mask) {
+ fl_copy_offscreen(X, Y, W, H, id_, cx, cy);
+ if (mask_) {
// put the old clip region back
XSetClipOrigin(fl_display, fl_gc, 0, 0);
fl_restore_clip();
@@ -188,23 +188,23 @@ void Fl_Pixmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
fl_delete_offscreen(tmp_id);
}
else {
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
+ fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
}
}
- else if (mask) {
+ else if (mask_) {
HDC new_gc = CreateCompatibleDC(fl_gc);
int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)mask);
+ SelectObject(new_gc, (void*)mask_);
BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)id);
+ SelectObject(new_gc, (void*)id_);
BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
RestoreDC(new_gc,save);
DeleteDC(new_gc);
} else {
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
+ fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
}
#elif defined(__APPLE_QUARTZ__)
- fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id, cx, cy);
+ fl_copy_offscreen(X, Y, W, H, (Fl_Offscreen)id_, cx, cy);
#else
# error unsupported platform
#endif
@@ -220,14 +220,14 @@ Fl_Pixmap::~Fl_Pixmap() {
}
void Fl_Pixmap::uncache() {
- if (id) {
- fl_delete_offscreen((Fl_Offscreen)id);
- id = 0;
+ if (id_) {
+ fl_delete_offscreen((Fl_Offscreen)id_);
+ id_ = 0;
}
- if (mask) {
- fl_delete_bitmask((Fl_Bitmask)mask);
- mask = 0;
+ if (mask_) {
+ fl_delete_bitmask((Fl_Bitmask)mask_);
+ mask_ = 0;
}
}