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| -rwxr-xr-x | ide/README.IDE | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/ide/README.IDE b/ide/README.IDE index 88ff4e7e1..62cefd029 100755 --- a/ide/README.IDE +++ b/ide/README.IDE @@ -1,68 +1,68 @@ --------------------------------------------
- HOW TO USE THE FLTK IDE ENVIRONMENTS
--------------------------------------------
-
-As for today, FLTK 1.3 officially supports
-the following integrated environments (1):
-
-------------------------------------------------------------------------
-distrib subdir | supported products
-------------------------------------------------------------------------
-ide/VisualC6 | Microsoft Visual C++ 6 and 2005 (2)
-ide/VisualC2008 | Microsoft Visual C++ 2008
-ide/VisualC2010 | Microsoft Visual C++ 2010 and later (3)
-ide/Xcode4 | Apple Xcode 3.x and up (see ../README.OSX.txt)
-
-Notes :
--------
-(1) For *nix platforms based on the autoconf/configure/make toolchain,
- simply run autoconf, then the configure script on the root dir.
- Read the ./README file for more info.
-(2) When first using the project file (ide/VisualC6/fltk.dsw) with
- VC++ 2005, you will be asked to convert the project to the newer
- format.
-(3) When first using the project file (ide/VisualC2010/fltk.sln) with
- a later version of Visual C++ you may be asked to convert the project
- to the newer format.
-
-
-Further notes about Microsoft IDE project files (December 2010):
-------------------------------------------------------------------------
-
-The FLTK team limits support to the last two releases of any major IDE.
-For Visual Studio, this is currently VisualC 2008 and VisualC 2010.
-Earlier versions of Visual Studio can import the VisualC6 Project file
-to generate a working Solution.
-
-VisualC2008 and VisualC2010 Solutions were generated with the free
-Visual Studio Express edition of the corresponding version.
-
-
-Further notes about Xcode IDE project files (December 2010):
-------------------------------------------------------------------------
-
-The FLTK's Xcode project, FLTK.xcodeproj, is usable with versions 3 and
-upward of Xcode (even if it's in a directory called Xcode4 for
-historical reason). The Xcode developer environment is currently
-available at no cost from the App store.
-
-
-Other IDE's and Platforms
-------------------------------------------------------------------------
-
-Code::Blocks supports FLTK project natively. Please compile and install
-FLTK using the Makefile system. Once installed, new FLTK projects
-can be generated using the Code::Blocks IDE.
-
-Further IDE's can only be supported if a volunteer maintainer is found.
-If you feel that your favourite IDE is missing from our list, we will
-happily add your IDE files and ask you to keep them up to date.
-
-
-Using CMake to generate IDE project files
-------------------------------------------------------------------------
-
-Other IDE files can likely be created using CMake and the provided
-CMake files. However, as of Mar 2015 (FLTK 1.3.4) this is not yet fully
-supported. The FLTK team can't guarantee the usability of any generated
-IDE files.
+------------------------------------------- + HOW TO USE THE FLTK IDE ENVIRONMENTS +------------------------------------------- + +As for today, FLTK 1.3 officially supports +the following integrated environments (1): + +------------------------------------------------------------------------ +distrib subdir | supported products +------------------------------------------------------------------------ +ide/VisualC6 | Microsoft Visual C++ 6 and 2005 (2) +ide/VisualC2008 | Microsoft Visual C++ 2008 +ide/VisualC2010 | Microsoft Visual C++ 2010 and later (3) +ide/Xcode4 | Apple Xcode 3.x and up (see ../README.OSX.txt) + +Notes : +------- +(1) For *nix platforms based on the autoconf/configure/make toolchain, + simply run autoconf, then the configure script on the root dir. + Read the ./README file for more info. +(2) When first using the project file (ide/VisualC6/fltk.dsw) with + VC++ 2005, you will be asked to convert the project to the newer + format. +(3) When first using the project file (ide/VisualC2010/fltk.sln) with + a later version of Visual C++ you may be asked to convert the project + to the newer format. + + +Further notes about Microsoft IDE project files (December 2010): +------------------------------------------------------------------------ + +The FLTK team limits support to the last two releases of any major IDE. +For Visual Studio, this is currently VisualC 2008 and VisualC 2010. +Earlier versions of Visual Studio can import the VisualC6 Project file +to generate a working Solution. + +VisualC2008 and VisualC2010 Solutions were generated with the free +Visual Studio Express edition of the corresponding version. + + +Further notes about Xcode IDE project files (December 2010): +------------------------------------------------------------------------ + +The FLTK Xcode project, FLTK.xcodeproj, is usable with versions 3 and +upward of Xcode (even if it's in a directory called Xcode4 for +historical reason). The Xcode developer environment is currently +available at no cost from the App store. + + +Other IDE's and Platforms +------------------------------------------------------------------------ + +Code::Blocks supports FLTK project natively. Please compile and install +FLTK using the Makefile system. Once installed, new FLTK projects +can be generated using the Code::Blocks IDE. + +Further IDE's can only be supported if a volunteer maintainer is found. +If you feel that your favourite IDE is missing from our list, we will +happily add your IDE files and ask you to keep them up to date. + + +Using CMake to generate IDE project files +------------------------------------------------------------------------ + +Other IDE files can likely be created using CMake and the provided +CMake files. However, as of Mar 2015 (FLTK 1.3.4) this is not yet fully +supported. The FLTK team can't guarantee the usability of any generated +IDE files. |
