diff options
| -rw-r--r-- | FL/Fl_Widget.H | 2 | ||||
| -rw-r--r-- | src/Fl_Browser.cxx | 2 | ||||
| -rw-r--r-- | src/Fl_Gl_Overlay.cxx | 2 | ||||
| -rw-r--r-- | src/Fl_Gl_Window.cxx | 27 | ||||
| -rw-r--r-- | src/Fl_Menu_add.cxx | 53 | ||||
| -rw-r--r-- | src/Fl_Preferences.cxx | 66 |
6 files changed, 75 insertions, 77 deletions
diff --git a/FL/Fl_Widget.H b/FL/Fl_Widget.H index c5986e0d0..923661d9c 100644 --- a/FL/Fl_Widget.H +++ b/FL/Fl_Widget.H @@ -588,7 +588,7 @@ public: \li 0: The callback is not done, but changed() is turned on. \li FL_WHEN_CHANGED: The callback is done each time the text is - changed by the user.</LI> + changed by the user. \li FL_WHEN_RELEASE: The callback will be done when this widget loses the focus, including when the window is unmapped. This is a useful value for text fields in a panel where doing the callback on every diff --git a/src/Fl_Browser.cxx b/src/Fl_Browser.cxx index 84e0d69cd..25561c633 100644 --- a/src/Fl_Browser.cxx +++ b/src/Fl_Browser.cxx @@ -448,7 +448,7 @@ Fl_Browser::Fl_Browser(int X, int Y, int W, int H, const char *L) } /** - Updates the browser so that \a line is shown at position \pos. + Updates the browser so that \a line is shown at position \a pos. \param[in] line line number. \param[in] pos position. */ diff --git a/src/Fl_Gl_Overlay.cxx b/src/Fl_Gl_Overlay.cxx index 433de4a88..9b6f178c2 100644 --- a/src/Fl_Gl_Overlay.cxx +++ b/src/Fl_Gl_Overlay.cxx @@ -230,7 +230,7 @@ void Fl_Gl_Window::make_overlay_current() { glDrawBuffer(GL_FRONT); #endif } -/** Hides the window if it is not this window, does nothing in WIN32*/ +/** Hides the window if it is not this window, does nothing in WIN32. */ void Fl_Gl_Window::hide_overlay() { #if HAVE_GL_OVERLAY #ifdef WIN32 diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index a7a98f5bc..ddd4c0738 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -201,7 +201,7 @@ void Fl_Gl_Window::make_current() { } /** - Set the projection so 0,0 is in the lower left of the window and each + Sets the projection so 0,0 is in the lower left of the window and each pixel is 1 unit wide/tall. If you are drawing 2D images, your draw() method may want to call this if valid() is false. */ @@ -408,12 +408,12 @@ void Fl_Gl_Window::resize(int X,int Y,int W,int H) { Returns or sets a pointer to the GLContext that this window is using. This is a system-dependent structure, but it is portable to copy the context from one window to another. You can also set it to NULL, - which will force FLTK to recreate the context the next time make_current() is called, this is - useful for getting around bugs in OpenGL implementations. + which will force FLTK to recreate the context the next time make_current() + is called, this is useful for getting around bugs in OpenGL implementations. - <p>If <i>destroy_flag</i> is true the context will be destroyed by - fltk when the window is destroyed, or when the mode() is changed, or the next time - context(x) is called. + If <i>destroy_flag</i> is true the context will be destroyed by + fltk when the window is destroyed, or when the mode() is changed, + or the next time context(x) is called. */ void Fl_Gl_Window::context(void* v, int destroy_flag) { if (context_ && !(mode_&NON_LOCAL_CONTEXT)) fl_delete_gl_context(context_); @@ -472,7 +472,8 @@ void Fl_Gl_Window::init() { using system-specific calls), and remember that you are in an indexed OpenGL mode and drawing anything other than flat-shaded will probably not work. - <P>Both this function and Fl_Gl_Window::draw() should check + + Both this function and Fl_Gl_Window::draw() should check Fl_Gl_Window::valid() and set the same transformation. If you don't your code may not work on other systems. Depending on the OS, and on whether overlays are real or simulated, the OpenGL context may @@ -483,16 +484,18 @@ void Fl_Gl_Window::draw_overlay() {} #endif /** - You <b>must</b> subclass Fl_Gl_Window and provide an implementation for + You \e \b must subclass Fl_Gl_Window and provide an implementation for draw(). You may also provide an implementation of draw_overlay() if you want to draw into the overlay planes. You can avoid reinitializing the viewport and lights and other things by checking valid() at the start of draw() and only doing the initialization if it is false. - <P>The draw() method can <I>only</I> use OpenGL calls. Do not - attempt to call X, any of the functions in <FL/fl_draw.H>, or glX - directly. Do not call gl_start() or gl_finish(). </P> - <P>If double-buffering is enabled in the window, the back and front + + The draw() method can <I>only</I> use OpenGL calls. Do not + attempt to call X, any of the functions in <FL/fl_draw.H>, or glX + directly. Do not call gl_start() or gl_finish(). + + If double-buffering is enabled in the window, the back and front buffers are swapped after this function is completed. */ void Fl_Gl_Window::draw() { diff --git a/src/Fl_Menu_add.cxx b/src/Fl_Menu_add.cxx index 3cc0e8797..d2ba97a52 100644 --- a/src/Fl_Menu_add.cxx +++ b/src/Fl_Menu_add.cxx @@ -179,41 +179,40 @@ int Fl_Menu_Item::add( /** Adds a new menu item, with a title string, shortcut int (or string), callback, argument to the callback, and flags. - If the menu array was directly set with menu(x) then copy() is done + If the menu array was directly set with menu(x), then copy() is done to make a private array. - <p>The characters "&", "/", "\", and "_" are treated as + The characters "&", "/", "\", and "_" are treated as special characters in the label string. The "&" character specifies that the following character is an accelerator and will be underlined. The "\" character is used to escape the next character in the string. Labels starting with the "_" character - cause a divider to be placed after that menu item.</p> + cause a divider to be placed after that menu item. - <p>A label of the form "foo/bar/baz" will create a - submenus called "foo" and "bar" with an - entry called "baz". The "/" character is ignored if it - appears as the first character of the label string, e.g. - "/foo/bar/baz".</p> + A label of the form "foo/bar/baz" will create submenus called + "foo" and "bar" with an entry called "baz". The "/" character is + ignored if it appears as the first character of the label string, e.g. + "/foo/bar/baz". - <p>The label string is copied to new memory and can be freed. + The label string is copied to new memory and can be freed. The other arguments (including the shortcut) are copied into the - menu item unchanged. </P> + menu item unchanged. - <P>If an item exists already with that name then it is replaced with + If an item exists already with that name then it is replaced with this new one. Otherwise this new one is added to the end of the correct menu or submenu. The return value is the offset into the array - that the new entry was placed at.</P> + that the new entry was placed at. - <P>Shortcut can be 0L, or either a modifier/key combination (for example - FL_CTRL+'A') or a string describing the shortcut in one of two ways:</p> + Shortcut can be 0L, or either a modifier/key combination (for example + FL_CTRL+'A') or a string describing the shortcut in one of two ways: \code - [#+^]<ascii_value> eg. "97", "^97", "+97", "#97" - [#+^]<ascii_char> eg. "a", "^a", "+a", "#a" + [#+^]<ascii_value> e.g. "97", "^97", "+97", "#97" + [#+^]<ascii_char> e.g. "a", "^a", "+a", "#a" \endcode - ..where <ascii_value> is a decimal value representing an + ..where \<ascii_value\> is a decimal value representing an ascii character (eg. 97 is the ascii for 'a'), and the optional - prefixes enhance the value that follows. Multiple prefixes must + prefixes enhance the value that follows. Multiple prefixes must appear in the above order. \code # - Alt @@ -223,11 +222,9 @@ int Fl_Menu_Item::add( Text shortcuts are converted to integer shortcut by calling int fl_old_shortcut(const char*). - <P>The return value is the index into the array that the entry was put. </P> - - <P>No items must be added to a menu during a callback to the same menu.</P> - + The return value is the index into the array that the entry was put. + No items must be added to a menu during a callback to the same menu. */ int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) { // make this widget own the local array: @@ -280,9 +277,9 @@ int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) { add(s,0,0,0,0) is done with each section. This is often useful if you are just using the value, and is compatible with Forms and other GL programs. The section strings use the - same special characters as described for the long version of add()</p> - - <P>No items must be added to a menu during a callback to the same menu. + same special characters as described for the long version of add(). + + No items must be added to a menu during a callback to the same menu. */ int Fl_Menu_::add(const char *str) { char buf[1024]; @@ -302,7 +299,7 @@ int Fl_Menu_::add(const char *str) { } /** - Changes the text of item n. This is the only way to get + Changes the text of item \a i. This is the only way to get slash into an add()'ed menu item. If the menu array was directly set with menu(x) then copy() is done to make a private array. */ @@ -316,10 +313,10 @@ void Fl_Menu_::replace(int i, const char *str) { menu_[i].text = str; } /** - Deletes item n from the menu. If the menu array was directly + Deletes item \a i from the menu. If the menu array was directly set with menu(x) then copy() is done to make a private array. - <P>No items must be removed from a menu during a callback to the same menu. + No items must be removed from a menu during a callback to the same menu. */ void Fl_Menu_::remove(int i) { int n = size(); diff --git a/src/Fl_Preferences.cxx b/src/Fl_Preferences.cxx index 43f3002ff..3ee22e53f 100644 --- a/src/Fl_Preferences.cxx +++ b/src/Fl_Preferences.cxx @@ -103,7 +103,7 @@ Fl_Preferences::Fl_Preferences( const char *path, const char *vendor, const char /** - \brief Gnerate or read a new group of entries within another group. + \brief Generate or read a new group of entries within another group. Use the \a group argument to name the group that you would like to access. \a Group can also contain a path to a group further down the hierarchy by @@ -150,8 +150,7 @@ Fl_Preferences::~Fl_Preferences() /** - Returns the number of groups that are contained within a - group. + Returns the number of groups that are contained within a group. \return 0 for no groups at all */ @@ -162,9 +161,9 @@ int Fl_Preferences::groups() /** - Returns the name of the Nth group. There is no guaranteed - order of group names. The index must be within the range given - by groups(). + Returns the name of the Nth (\a num_group) group. + There is no guaranteed order of group names. The index must + be within the range given by groups(). \param[in] num_group number indexing the requested group \return 'C' string pointer to the group name @@ -193,7 +192,7 @@ char Fl_Preferences::groupExists( const char *key ) /** Deletes a group. - Remove a group and all keys and groups within that group + Removes a group and all keys and groups within that group from the database. \param[in] group name of the group to delete @@ -245,10 +244,9 @@ char Fl_Preferences::entryExists( const char *key ) /** - Delete a single name/value pair. + Deletes a single name/value pair. - This function removes the entry from the - database. + This function removes the entry \a key from the database. \param[in] key name of entry to delete \return 0 if deleting the entry failed @@ -697,8 +695,8 @@ char Fl_Preferences::getUserdataPath( char *path, int pathlen ) } /** - Write all preferences to disk. This function works only with - the base preference group. This function is rarely used as + Writes all preferences to disk. This function works only with + the base preferences group. This function is rarely used as deleting the base preferences flushes automatically. */ void Fl_Preferences::flush() @@ -712,17 +710,17 @@ void Fl_Preferences::flush() // /** - * Create a group name or entry name on the fly. - * - * This version creates a simple unsigned integer as an entry name. - * - * \code - * int n, i; - * Fl_Preferences prev( appPrefs, "PreviousFiles" ); - * prev.get( "n", 0 ); - * for ( i=0; i<n; i++ ) - * prev.get( Fl_Preferences::Name(i), prevFile[i], "" ); - * \endcode + Creates a group name or entry name on the fly. + + This version creates a simple unsigned integer as an entry name. + + \code + int n, i; + Fl_Preferences prev( appPrefs, "PreviousFiles" ); + prev.get( "n", 0 ); + for ( i=0; i<n; i++ ) + prev.get( Fl_Preferences::Name(i), prevFile[i], "" ); + \endcode */ Fl_Preferences::Name::Name( unsigned int n ) { @@ -731,17 +729,17 @@ Fl_Preferences::Name::Name( unsigned int n ) } /** - * Create a group name or entry name on the fly. - * - * This version creates entry names as in 'printf'. - * - * \code - * int n, i; - * Fl_Preferences prefs( USER, "matthiasm.com", "test" ); - * prev.get( "nFiles", 0 ); - * for ( i=0; i<n; i++ ) - * prev.get( Fl_Preferences::Name( "File%d", i ), prevFile[i], "" ); - * \endcode + Creates a group name or entry name on the fly. + + This version creates entry names as in 'printf'. + + \code + int n, i; + Fl_Preferences prefs( USER, "matthiasm.com", "test" ); + prev.get( "nFiles", 0 ); + for ( i=0; i<n; i++ ) + prev.get( Fl_Preferences::Name( "File%d", i ), prevFile[i], "" ); + \endcode */ Fl_Preferences::Name::Name( const char *format, ... ) { |
