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-rw-r--r--CHANGES168
-rw-r--r--FL/Enumerations.H6
-rw-r--r--README181
-rw-r--r--documentation/index.html6
-rw-r--r--documentation/preface.html16
5 files changed, 279 insertions, 98 deletions
diff --git a/CHANGES b/CHANGES
index 574149f16..71d6b8cd6 100644
--- a/CHANGES
+++ b/CHANGES
@@ -1,3 +1,171 @@
+CHANGES SINCE FLTK 1.0.9
+
+ - Disabled the WIN32 async socket select code by default:
+ it doesn't seem to work anymore...
+
+ - Fl::below_mouse() was incorrectly clearing e_is_click;
+ this prevented any double-clicks from getting
+ through...
+
+ - No longer clear Fl::keysym on every event, this makes
+ better back compatability and fixes Win2000
+
+ - Fluid now restores which tab in an Fl_Tabs was
+ selected when loads .fl files.
+
+ - Hack to fix the annoying "raise another application
+ when a modal window is closed" problem on WIN32.
+
+ - Fl_Tabs now draws the background behind the tabs.
+
+ - Fl::set_fonts() on WIN32 fixed to work before the
+ first window is shown.
+
+ - CUA function keys, code submitted by George Yohng
+ <yohng@drivex.dosware.8m.com>
+
+ - Another attempt to get glut.h to work on WIN32.
+
+ - Fl_Menu_::add() ignores '&' signs when comparing menu
+ items, so you don't have to make the shortcuts the
+ same all the time.
+
+ - Fixed bit-flipping patterns in WIN32 bitmap code.
+
+ - Fixed size of data written by gif images to .C files
+
+ - Menu titles and buttons in the menubar can be images
+ (allows it to be used as a toolbar)
+
+ - Reads selectBackground from the xrdb database to set
+ the selection color. Adding this to your .Xdefaults
+ will make fltk and Motif programs look much more
+ Windoze-like:
+
+ *selectForeground: white
+ *selectBackground: #000080
+
+ - FL_WHEN_RELEASE on Fl_Input will now do the callback
+ when the input field is hidden, for instance when it
+ is on a tab and the user switches to another tab.
+
+ - Fl_Gl_Window with an overlay on X always resized any
+ child windows even if you turned resizable() off
+ because it turned it back on to resize the overlay
+ window. This patch avoids changing resizable().
+
+ - Fix so multiple Fl::add_idle() calls works
+
+ - The input focus got messed up if you called
+ Fl_Tabs::value(x) and there was something that took
+ focus on an earlier tab.
+
+ - Removed some (not all) of the warnings when compiled
+ with -Wwrite-strings, this should also get similar
+ warnings Solaris produces.
+
+ - Made Fl_Browser not hide the Fl_Widget::show() method
+
+ - Changes & additions for OS/2 from Alexander Mai
+
+ - Patch from Mike Lindner to make the turning on/off of
+ scrollbars on Fl_Scroll smarter.
+
+ - Added missing FL_EXPORT for Fl_Valuator::format()
+
+ - Shortcuts for "buttons" in a Fl_Menu_Bar work again.
+
+ - Fix for cut/paste support and Xdnd.
+
+ - Shortcuts for submenu titles in a menubar pop up the
+ submenu (rather than calling the callback)
+
+ - Added documentation for GL_SWAP_TYPE
+
+ - Buttons with box(FL_NO_BOX) did not draw. Apparently
+ they did in older versions of fltk, I restored this.
+ (bug 108771)
+
+ - Removed 8-bit colormap drawing code that was not doing
+ anything in fl_draw_image due to the colormap
+ allocation changes. I also made fl_color(r,g,b)
+ actually allocate the requested color rather than the
+ nearest fltk color-cube color (this is only done for
+ the first color that maps to a given entry in the fltk
+ color cube), the result is that pixmaps with a small
+ number of colors are drawn much more accurately. The
+ resulting code seems to produce better images and is a
+ good deal smaller!
+
+ - Fixed makeinclude.in so CFLAGS are used for c source
+ code instead of CXXFLAGS. (bug 108694)
+
+ - Better fix for gif files suggested by pauly (bug
+ 108770)
+
+ - Performance of Fl_Gl_Window may be improved on some
+ types of OpenGL implementations, in particular MESA
+ or other software emulators, by setting the
+ GL_SWAP_TYPE environment variable. This variable
+ declares what is in the back buffer after you do a
+ swapbuffers:
+
+ setenv GL_SWAP_TYPE COPY
+
+ This indicates that the back buffer is copied to
+ the front buffer, and still contains it's old
+ data. This is true of many hardware
+ implementations. Setting this will speed up
+ emulation of overlays, and widgets that can do
+ partial update can take advantage of this as
+ damage() will not be cleared to -1.
+
+ setenv GL_SWAP_TYPE NODAMAGE
+
+ This indicates that nothing changes the back
+ buffer except drawing into it. This is true of
+ MESA and Win32 software emulation and perhaps some
+ hardware emulation on systems with lots of memory.
+
+ All other values for GL_SWAP_TYPE, and not setting
+ the variable, cause fltk to assumme that the back
+ buffer must be completely redrawn after a swap.
+
+ This is easily tested by running the gl_overlay demo
+ program and seeing if the display is correct when
+ you drag another window over it or if you drag the
+ window off the screen and back on. You have to exit
+ and run the program again for it to see any changes
+ to the environment variable.
+
+ - Optimized colormap usage on 8-bit displays with
+ images. New code only allocates colors as they are
+ needed (still converts indexed images to full RGB and
+ dithers, tho...)
+
+ - Fixed .gif files in fluid, they were broken by the fix
+ for large .xpm files in version 1.0.9.
+
+ - Fix for OpenGL hardware overlays with the transparent
+ index != 0. Tested on the brand new HP Linux
+ Workstations, this is the only bug encountered. Both
+ X and OpenGL hardware overlay works perfectly on
+ these, though configue may not enable it by
+ default...)
+
+ - Fl_Choice and all other Fl_Menu_ subclasses draw the
+ items using textcolor() as the default color of the
+ text.
+
+ - Fix suggested by Stuart Levy to fix scrolling when
+ deleting items from the browser.
+
+ - Replaced the -$(MAKEFLAGS) with $(MFLAGS) as per the
+ gmake documenation. Apperntly this works with other
+ make programs and MAKEFLAGS is passed invisibly by
+ gmake, though the documenation is not too clear...
+
+
CHANGES SINCE FLTK 1.0.8
- More documentation fixes.
diff --git a/FL/Enumerations.H b/FL/Enumerations.H
index b14e7ab6a..97fd66479 100644
--- a/FL/Enumerations.H
+++ b/FL/Enumerations.H
@@ -1,5 +1,5 @@
//
-// "$Id: Enumerations.H,v 1.18.2.12 2000/06/05 21:20:18 mike Exp $"
+// "$Id: Enumerations.H,v 1.18.2.13 2000/11/20 14:53:52 easysw Exp $"
//
// Enumerations for the Fast Light Tool Kit (FLTK).
//
@@ -56,7 +56,7 @@
#define FL_MAJOR_VERSION 1
#define FL_MINOR_VERSION 0
-#define FL_PATCH_VERSION 9
+#define FL_PATCH_VERSION 10
#define FL_VERSION ((double)FL_MAJOR_VERSION + \
(double)FL_MINOR_VERSION * 0.01 + \
(double)FL_PATCH_VERSION * 0.0001)
@@ -371,5 +371,5 @@ enum Fl_Damage {
#endif
//
-// End of "$Id: Enumerations.H,v 1.18.2.12 2000/06/05 21:20:18 mike Exp $".
+// End of "$Id: Enumerations.H,v 1.18.2.13 2000/11/20 14:53:52 easysw Exp $".
//
diff --git a/README b/README
index 34e5b7303..a554d01ef 100644
--- a/README
+++ b/README
@@ -1,53 +1,56 @@
-README - Fast Light Tool Kit (FLTK) Version 1.0.9
--------------------------------------------------
+README - Fast Light Tool Kit (FLTK) Version 1.0.10
+--------------------------------------------------
WHAT IS FLTK?
- The Fast Light Tool Kit ("FLTK", pronounced "fulltick") is a LGPL'd
- C++ graphical user interface toolkit for X (UNIX(r)), OpenGL(r),
- and Microsoft(r) Windows(r) NT 4.0, 95, or 98. It was originally
- developed by Mr. Bill Spitzak and is currently maintained by a
- small group of developers across the world with a central
- repository in the US.
+ The Fast Light Tool Kit ("FLTK", pronounced "fulltick") is a
+ LGPL'd C++ graphical user interface toolkit for X (UNIX(r)),
+ OpenGL(r), and Microsoft(r) Windows(r) NT 4.0, 95, or 98. It
+ was originally developed by Mr. Bill Spitzak and is
+ currently maintained by a small group of developers across
+ the world with a central repository in the US.
LICENSING
- FLTK comes with complete free source code. FLTK is available under
- the terms of the GNU Library General Public License. Contrary to
- popular belief, it can be used in commercial software! (Even Bill
- Gates could use it.)
+ FLTK comes with complete free source code. FLTK is available
+ under the terms of the GNU Library General Public License.
+ Contrary to popular belief, it can be used in commercial
+ software! (Even Bill Gates could use it.)
ON-LINE DOCUMENTATION
All of the documentation is in HTML in the subdirectory
- "documentation". The "index.html" file should be your starting
- point. PostScript(tm) and PDF versions of this documentation is
- also available from the FLTK web site at:
+ "documentation". The "index.html" file should be your
+ starting point. PostScript(tm) and PDF versions of this
+ documentation is also available from the FLTK web site at:
http://fltk.easysw.com/documentation.html
BUILDING AND INSTALLING FLTK UNDER UNIX
- In most cases you can just type "make". This will run configure
- with the default (no) options and then compile everything.
+ In most cases you can just type "make". This will run
+ configure with the default (no) options and then compile
+ everything.
- FLTK uses GNU autoconf to configure itself for your UNIX platform.
- The main things that the configure script will look for are the
- X11, OpenGL (or Mesa), and JPEG header and library files. Make
- sure that they are in the standard include/library locations. If
- they aren't you need to define the CFLAGS, CXXFLAGS, and LDFLAGS
- environment variables.
+ FLTK uses GNU autoconf to configure itself for your UNIX
+ platform. The main things that the configure script will
+ look for are the X11, OpenGL (or Mesa), and JPEG header and
+ library files. Make sure that they are in the standard
+ include/library locations. If they aren't you need to
+ define the CFLAGS, CXXFLAGS, and LDFLAGS environment
+ variables.
- If you aren't using "gcc", "g++", "c++", or "CC" for your C++
- compiler, you'll also need to set the CXX environment variable.
- Similarly, if you aren't using "gcc" or "cc" for your C compiler
- you'll need to set the CC environment variable.
+ If you aren't using "gcc", "g++", "c++", or "CC" for your
+ C++ compiler, you'll also need to set the CXX environment
+ variable. Similarly, if you aren't using "gcc" or "cc" for
+ your C compiler you'll need to set the CC environment
+ variable.
- You can run configure yourself to get the exact setup you need.
- Type "./configure <options>". Options include:
+ You can run configure yourself to get the exact setup you
+ need. Type "./configure <options>". Options include:
--enable-debug - Enable debugging code & symbols
--enable-shared - Enable generation of shared libraries
@@ -61,26 +64,27 @@ BUILDING AND INSTALLING FLTK UNDER UNIX
--prefix=/dir - Set the directory prefix for files
[default = /usr/local]
- When the configure script is done you can just run the "make"
- command. This will build the library, FLUID tool, and all of the
- test programs.
+ When the configure script is done you can just run the
+ "make" command. This will build the library, FLUID tool, and
+ all of the test programs.
- To install the library, become root and type "make install". This
- will copy the "fluid" executable to "bindir", the header files to
- "includedir", and the library files to "libdir".
+ To install the library, become root and type "make
+ install". This will copy the "fluid" executable to
+ "bindir", the header files to "includedir", and the library
+ files to "libdir".
BUILDING FLTK UNDER MICROSOFT WINDOWS
- There are two ways to build FLTK under Microsoft Windows. The
- first is to use the 5.0 project files under the "visualc"
- directory. Just open (or double-click on) the "fltk.dsw" file to
- get the whole shebang.
+ There are two ways to build FLTK under Microsoft Windows.
+ The first is to use the 5.0 project files under the
+ "visualc" directory. Just open (or double-click on) the
+ "fltk.dsw" file to get the whole shebang.
- The second method is to use a GNU-based development tool with the
- files in the "makefiles" directory. To build using one of these
- tools simply copy the appropriate makeinclude and config files to
- the main directory and do a make:
+ The second method is to use a GNU-based development tool
+ with the files in the "makefiles" directory. To build using
+ one of these tools simply copy the appropriate makeinclude
+ and config files to the main directory and do a make:
copy makefiles\Makefile.<env> Makefile
make
@@ -88,12 +92,13 @@ BUILDING FLTK UNDER MICROSOFT WINDOWS
BUILDING FLTK UNDER OS/2
- The current OS/2 build requires XFree86 for OS/2 to work. A native
- Presentation Manager version has not been implemented yet
- (volunteers are welcome!).
+ The current OS/2 build requires XFree86 for OS/2 to work. A
+ native Presentation Manager version has not been implemented
+ yet (volunteers are welcome!).
- To build the XFree86 version of FLTK for OS/2, copy the appropriate
- makeinclude and config files to the main directory and do a make:
+ To build the XFree86 version of FLTK for OS/2, copy the
+ appropriate makeinclude and config files to the main
+ directory and do a make:
copy makefiles\Makefile.os2x Makefile
make
@@ -104,6 +109,7 @@ INTERNET RESOURCES
FLTK is available on the 'net in a bunch of locations:
- WWW: http://www.fltk.org
+ http://fltk.sourceforge.net
- FTP: ftp://ftp.easysw.com/pub/fltk
ftp://ftp2.easysw.com/pub/fltk
@@ -113,51 +119,54 @@ INTERNET RESOURCES
- EMail: fltk@fltk.org [see instructions below]
fltk-bugs@fltk.org [for reporting bugs]
- To send a message to the FLTK mailing list ("fltk@fltk.org") you
- must first join the list. Non-member submissions are blocked to
- avoid problems with SPAM.
+ To send a message to the FLTK mailing list ("fltk@fltk.org")
+ you must first join the list. Non-member submissions are
+ blocked to avoid problems with SPAM.
To join the FLTK mailing list, send a message to
- "majordomo@fltk.org" with "subscribe fltk" in the message body.
- A digest of this list is available by subscribing to the
- "fltk-digest" mailing list.
+ "majordomo@fltk.org" with "subscribe fltk" in the message
+ body. A digest of this list is available by subscribing to
+ the "fltk-digest" mailing list.
REPORTING BUGS
- To report a bug in FLTK, send an email to "fltk-bugs@fltk.org".
- Please include the FLTK version, operating system & version, and
- compiler that you are using when describing the bug or problem.
+ To report a bug in FLTK, send an email to
+ "fltk-bugs@fltk.org". Please include the FLTK version,
+ operating system & version, and compiler that you are using
+ when describing the bug or problem.
- For general support and questions, please use the FLTK mailing
- list at "fltk@fltk.org".
+ For general support and questions, please use the FLTK
+ mailing list at "fltk@fltk.org".
MESA
- Currently the best way to get OpenGL on your Linux system is to use
- Mesa. FLTK has been tested with Mesa on several machines (and also
- with "real" OpenGL on SGI machines).
+ Currently the best way to get OpenGL on your Linux system is
+ to use Mesa. FLTK has been tested with Mesa on several
+ machines (and also with "real" OpenGL on SGI machines). Mesa
+ is available at:
- Mesa is available at "http://www.ssec.wisc.edu/~brianp/Mesa.html".
+ http://www.mesa3d.org
- The configure script will not see Mesa unless it is installed as
- either libGL or libMesaGL. If you don't want to do this you will
- have to edit config.h (set HAVE_GL to 1) and makeinclude (add the
- libraries).
+ The configure script will not see Mesa unless it is
+ installed as either libGL or libMesaGL. If you don't want
+ to do this you will have to edit config.h (set HAVE_GL to 1)
+ and makeinclude (add the libraries).
TRADEMARKS
Microsoft and Windows are registered trademarks of Microsoft
- Corportation. UNIX is a registered trademark of the X/Open Group,
- Inc. OpenGL is a registered trademark of Silicon Graphics, Inc.
+ Corportation. UNIX is a registered trademark of the X/Open
+ Group, Inc. OpenGL is a registered trademark of Silicon
+ Graphics, Inc.
COPYRIGHT
- FLTK is copyright 1998-2000 by Bill Spitzak (spitzak@d2.com) and others,
- including:
+ FLTK is copyright 1998-2000 by Bill Spitzak (spitzak@d2.com)
+ and others, including:
Craig P. Earls (cpearls@mit.edu)
Curtis Edwards (curtise@fa.disney.com)
@@ -167,17 +176,19 @@ COPYRIGHT
Michael Sweet (mike@easysw.com)
Carl Thompson (cet@elinix.net)
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public License
- as published by the Free Software Foundation; either version 2 of
- the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- USA.
+ This library is free software; you can redistribute it
+ and/or modify it under the terms of the GNU Library General
+ Public License as published by the Free Software Foundation;
+ either version 2 of the License, or (at your option) any
+ later version.
+
+ This library is distributed in the hope that it will be
+ useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the GNU Library General Public License for
+ more details.
+
+ You should have received a copy of the GNU Library General
+ Public License along with this library; if not, write to the
+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ Boston, MA 02111-1307 USA.
diff --git a/documentation/index.html b/documentation/index.html
index e5e496b72..aca623c6c 100644
--- a/documentation/index.html
+++ b/documentation/index.html
@@ -1,6 +1,6 @@
<HTML>
<HEAD><meta name="robots" content="noindex">
- <TITLE>FLTK 1.0.9 Programming Manual</TITLE>
+ <TITLE>FLTK 1.0.10 Programming Manual</TITLE>
</HEAD>
<BODY>
@@ -8,8 +8,8 @@
<TR>
<TD ALIGN=CENTER VALIGN=MIDDLE><IMG SRC=FL.gif ALIGN=ABSMIDDLE></TD>
<TD ALIGN=CENTER VALIGN=MIDDLE>
-<H1>FLTK 1.0.9 Programming Manual</H1>
-Revision 15 by Michael Sweet, Craig P. Earls, and Bill Spitzak<BR>
+<H1>FLTK 1.0.10 Programming Manual</H1>
+Revision 16 by Michael Sweet, Craig P. Earls, and Bill Spitzak<BR>
Copyright 1998-2000 by Bill Spitzak and others.<BR>
</TD>
</TR>
diff --git a/documentation/preface.html b/documentation/preface.html
index d7869ef37..d3304217a 100644
--- a/documentation/preface.html
+++ b/documentation/preface.html
@@ -2,16 +2,18 @@
<HEAD>
<META CONTENT="Written by Michael Sweet, Craig P. Earls, and Bill Spitzak" NAME=Author>
<META CONTENT="Copyright 1998-2000 by Bill Spitzak and Others." NAME=Copyright>
- <META CONTENT="Revision 15" NAME=DocNumber>
- <TITLE>FLTK 1.0.9 Programming Manual</TITLE>
+ <META CONTENT="Revision 16" NAME=DocNumber>
+ <TITLE>FLTK 1.0.10 Programming Manual</TITLE>
</HEAD>
<BODY>
<H1 ALIGN=RIGHT><A NAME=preface>Preface</A></H1>
-This manual describes the Fast Light Tool Kit (&quot;FLTK&quot;) version 1.0.9, a
-C++ Graphical User Interface (&quot;GUI&quot;) toolkit for UNIX and Microsoft
-Windows. Each of the chapters in this manual is designed as a tutorial
-for using FLTK, while the appendices provide a convenient reference for
-all FLTK widgets, functions, and operating system interfaces.
+This manual describes the Fast Light Tool Kit (&quot;FLTK&quot;)
+version 1.0.10, a C++ Graphical User Interface
+(&quot;GUI&quot;) toolkit for UNIX and Microsoft Windows. Each
+of the chapters in this manual is designed as a tutorial for
+using FLTK, while the appendices provide a convenient reference
+for all FLTK widgets, functions, and operating system
+interfaces.
<H2>Organization</H2>
This manual is organized into the following chapters and appendices:
<UL>