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-rw-r--r--FL/Fl_Bitmap.H13
-rw-r--r--FL/Fl_Device.H255
-rw-r--r--FL/Fl_Graphics_Device.H411
-rw-r--r--FL/Fl_Graphics_Driver.H263
-rw-r--r--FL/Fl_Image.H22
-rw-r--r--FL/Fl_Pixmap.H27
-rw-r--r--FL/fl_draw.H2
-rw-r--r--src/CMakeLists.txt13
-rw-r--r--src/Fl_Bitmap.cxx53
-rw-r--r--src/Fl_Device.cxx63
-rw-r--r--src/Fl_Graphics_Device.cxx106
-rw-r--r--src/Fl_Graphics_Driver.cxx69
-rw-r--r--src/Fl_Image.cxx236
-rw-r--r--src/Fl_Pixmap.cxx152
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver.h6
-rw-r--r--src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx188
-rw-r--r--src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h2
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h13
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx41
-rw-r--r--src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h6
-rw-r--r--src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx207
21 files changed, 1361 insertions, 787 deletions
diff --git a/FL/Fl_Bitmap.H b/FL/Fl_Bitmap.H
index 4c8efb4d5..3bb6f23d1 100644
--- a/FL/Fl_Bitmap.H
+++ b/FL/Fl_Bitmap.H
@@ -21,7 +21,8 @@
#ifndef Fl_Bitmap_H
#define Fl_Bitmap_H
-# include "Fl_Image.H"
+#include "Fl_Image.H"
+#include "Fl_Widget.H" // for fl_uintptr_t
class Fl_Widget;
struct Fl_Menu_Item;
@@ -45,16 +46,8 @@ public:
private:
int start(int XP, int YP, int WP, int HP, int &cx, int &cy,
int &X, int &Y, int &W, int &H);
-#if defined(__APPLE__) || defined(WIN32)
/** for internal use */
- void *id_;
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define variables to hold a native bitmap in Fl_Bitmap"
- unsigned id_; // default if not ported
-#else
- /** for internal use */
- unsigned id_;
-#endif // __APPLE__ || WIN32
+ fl_uintptr_t id_;
public:
diff --git a/FL/Fl_Device.H b/FL/Fl_Device.H
index 5daf1a6bf..3bddc3f65 100644
--- a/FL/Fl_Device.H
+++ b/FL/Fl_Device.H
@@ -1,10 +1,10 @@
//
// "$Id$"
//
-// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// Definition of classes Fl_Device, Fl_Surface_Device, Fl_Display_Device
// for the Fast Light Tool Kit (FLTK).
//
-// Copyright 2010-2014 by Bill Spitzak and others.
+// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@@ -18,7 +18,7 @@
//
/** \file Fl_Device.H
- \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device,
+ \brief declaration of classes Fl_Device, Fl_Surface_Device,
Fl_Display_Device, Fl_Device_Plugin.
*/
@@ -27,45 +27,10 @@
#include <FL/x.H>
#include <FL/Fl_Plugin.H>
-#include <FL/Fl_Image.H>
-#include <FL/Fl_Bitmap.H>
-#include <FL/Fl_Pixmap.H>
-#include <FL/Fl_RGB_Image.H>
#include <stdlib.h>
class Fl_Graphics_Driver;
class Fl_Font_Descriptor;
-/** \brief Points to the driver that currently receives all graphics requests */
-FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
-
-/**
- signature of image generation callback function.
- \param[in] data user data passed to function
- \param[in] x,y,w position and width of scan line in image
- \param[out] buf buffer for generated image data. You must copy \p w
- pixels from scanline \p y, starting at pixel \p x
- to this buffer.
- */
-typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
-
-// typedef what the x,y fields in a point are:
-#ifdef WIN32
-typedef int COORD_T;
-# define XPOINT XPoint
-#elif defined(__APPLE__)
-typedef float COORD_T;
-typedef struct { float x; float y; } QPoint;
-# define XPOINT QPoint
-extern float fl_quartz_line_width_;
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
-typedef int COORD_T; // default if not ported
-typedef struct { int x; int y; } QPoint;
-# define XPOINT QPoint
-#else
-typedef short COORD_T;
-# define XPOINT XPoint
-#endif
/**
All graphical output devices and all graphics systems.
@@ -96,220 +61,6 @@ public:
virtual ~Fl_Device() {};
};
-#define FL_REGION_STACK_SIZE 10
-#define FL_MATRIX_STACK_SIZE 32
-/**
- \brief A virtual class subclassed for each graphics driver FLTK uses.
- Typically, FLTK applications do not use directly objects from this class. Rather, they perform
- drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
- Drawing operations are functionally presented in \ref drawing and as function lists
- in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
- gives at any time the graphics driver used by all drawing operations. Its value changes when
- drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
-
- \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
- An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
- class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
- to support all FLTK drawing functions.
- */
-class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
- friend class Fl_Pixmap;
- friend class Fl_Bitmap;
- friend class Fl_RGB_Image;
-public:
- // The following functions create the various graphics drivers that are required
- // for core operations. They must be implemented as members of Fl_Graphics_Driver,
- // but located in the device driver module that is linked to the core library
- static Fl_Graphics_Driver *newMainGraphicsDriver();
- //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
- //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
- //static Fl_Graphics_Driver *new...;
-public:
- /** A 2D coordinate transformation matrix */
- struct matrix {double a, b, c, d, x, y;};
- /** Features that a derived class may possess. */
- typedef enum {
- NATIVE = 1, /**< native graphics driver for the platform */
- PRINTER = 2 /**< graphics driver for a printer drawing surface */
- } driver_feature;
-
- int fl_clip_state_number;
-protected:
- static const matrix m0;
- Fl_Font font_; // current font
- Fl_Fontsize size_; // current font size
- Fl_Color color_; // current color
- int sptr;
- static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
- matrix stack[FL_MATRIX_STACK_SIZE];
- matrix m;
- int n, p_size, gap_;
- XPOINT *p;
- int what;
- int rstackptr;
- static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
- Fl_Region rstack[FL_REGION_STACK_SIZE];
- Fl_Font_Descriptor *font_descriptor_;
-#ifndef FL_DOXYGEN
- enum {LINE, LOOP, POLYGON, POINT_};
- inline int vertex_no() { return n; }
- inline XPOINT *vertices() {return p;}
- inline int vertex_kind() {return what;}
-#endif
- matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
-
- // === all code below in this class has been to the reorganisation FL_PORTING process
-public:
- static const char *class_id;
- virtual const char *class_name() {return class_id;};
- Fl_Graphics_Driver();
- virtual ~Fl_Graphics_Driver() { if (p) free(p); }
-public:
- // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
- virtual void point(int x, int y) = 0;
- virtual void rect(int x, int y, int w, int h) = 0;
- virtual void focus_rect(int x, int y, int w, int h);
- virtual void rectf(int x, int y, int w, int h) = 0;
- virtual void line(int x, int y, int x1, int y1) = 0;
- virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
- virtual void xyline(int x, int y, int x1) = 0;
- virtual void xyline(int x, int y, int x1, int y2) = 0;
- virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
- virtual void yxline(int x, int y, int y1) = 0;
- virtual void yxline(int x, int y, int y1, int x2) = 0;
- virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
- virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
- virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
- virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
- // --- clipping
- virtual void push_clip(int x, int y, int w, int h) = 0;
- virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
- virtual int not_clipped(int x, int y, int w, int h) = 0;
- virtual void push_no_clip() = 0;
- virtual void pop_clip() = 0;
- virtual Fl_Region clip_region(); // has default implementation
- virtual void clip_region(Fl_Region r); // has default implementation
- virtual void restore_clip();
- // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
- virtual void push_matrix();
- virtual void pop_matrix();
- virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
- virtual void rotate(double d);
- virtual void scale(double x, double y);
- virtual void scale(double x);
- virtual void translate(double x,double y);
- virtual void begin_points();
- virtual void begin_line();
- virtual void begin_loop();
- virtual void begin_polygon();
- virtual void begin_complex_polygon() = 0;
- virtual double transform_x(double x, double y);
- virtual double transform_y(double x, double y);
- virtual double transform_dx(double x, double y);
- virtual double transform_dy(double x, double y);
- virtual void transformed_vertex(double xf, double yf) = 0;
- virtual void vertex(double x, double y) = 0;
- virtual void end_points() = 0;
- virtual void end_line() = 0;
- virtual void end_loop() = 0;
- virtual void end_polygon() = 0;
- virtual void end_complex_polygon() = 0;
- virtual void gap() = 0;
- virtual void circle(double x, double y, double r) = 0;
- // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
- virtual void arc(double x, double y, double r, double start, double end);
- // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
- virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
- virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
- // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
- virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
- // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
- virtual void line_style(int style, int width=0, char* dashes=0) = 0;
- // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
- virtual void color(Fl_Color c) { color_ = c; }
- virtual Fl_Color color() { return color_; }
- virtual void color(uchar r, uchar g, uchar b) = 0;
- // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
- virtual void draw(const char *str, int n, int x, int y) = 0;
- virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
- virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
- virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
- /** Returns non-zero if the graphics driver possesses the \p feature */
- virtual int has_feature(driver_feature feature) { return 0; }
- virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
- virtual Fl_Font font() {return font_; }
- virtual Fl_Fontsize size() {return size_; }
- virtual double width(const char *str, int n) { return 0; }
- virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
- virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
- virtual int height() { return size(); }
- virtual int descent() { return 0; }
- virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
- virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
- // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
- virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
- virtual void delete_bitmask(Fl_Bitmask bm) = 0;
- virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
- virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
- virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
- virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
- /** \brief Draws an Fl_RGB_Image object to the device.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
- /** \brief Draws an Fl_Pixmap object to the device.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
- /** \brief Draws an Fl_Bitmap object to the device.
- *
- Specifies a bounding box for the image, with the origin (upper left-hand corner) of
- the image offset by the cx and cy arguments.
- */
- virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
- virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
- virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
-
-protected:
- // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
- virtual void transformed_vertex0(COORD_T x, COORD_T y);
- virtual void fixloop();
-};
-
-
-
-#if defined(__APPLE__)
-
-#elif defined(WIN32) || defined(FL_DOXYGEN)
-
-#if FL_LIBRARY
-#include "src/drivers/GDI/Fl_GDI_Graphics_Driver.h"
-#endif
-
-#elif defined(FL_PORTING)
-
-# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver"
-class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver {
-protected:
- // --- recently moved implementations (see FL_PORTING efforts)
- void point(int x, int y) { }
- void rect(int x, int y, int w, int h) { }
-};
-
-#else // X11
-
-#if FL_LIBRARY
-#include "src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h"
-#endif
-
-#endif
-
-
/**
A drawing surface that's susceptible to receive graphical output.
diff --git a/FL/Fl_Graphics_Device.H b/FL/Fl_Graphics_Device.H
new file mode 100644
index 000000000..35315146b
--- /dev/null
+++ b/FL/Fl_Graphics_Device.H
@@ -0,0 +1,411 @@
+//
+// "$Id$"
+//
+// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2014 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/** \file Fl_Device.H
+ \brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device,
+ Fl_Display_Device, Fl_Device_Plugin.
+*/
+
+#ifndef Fl_Device_H
+#define Fl_Device_H
+
+#include <FL/x.H>
+#include <FL/Fl_Plugin.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Bitmap.H>
+#include <FL/Fl_Pixmap.H>
+#include <FL/Fl_RGB_Image.H>
+#include <stdlib.h>
+
+class Fl_Graphics_Driver;
+class Fl_Font_Descriptor;
+/** \brief Points to the driver that currently receives all graphics requests */
+FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
+
+/**
+ signature of image generation callback function.
+ \param[in] data user data passed to function
+ \param[in] x,y,w position and width of scan line in image
+ \param[out] buf buffer for generated image data. You must copy \p w
+ pixels from scanline \p y, starting at pixel \p x
+ to this buffer.
+ */
+typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
+
+// typedef what the x,y fields in a point are:
+#ifdef WIN32
+typedef int COORD_T;
+# define XPOINT XPoint
+#elif defined(__APPLE__)
+typedef float COORD_T;
+typedef struct { float x; float y; } QPoint;
+# define XPOINT QPoint
+extern float fl_quartz_line_width_;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
+typedef int COORD_T; // default if not ported
+typedef struct { int x; int y; } QPoint;
+# define XPOINT QPoint
+#else
+typedef short COORD_T;
+# define XPOINT XPoint
+#endif
+
+/**
+ All graphical output devices and all graphics systems.
+ This class supports a rudimentary system of run-time type information.
+ */
+class FL_EXPORT Fl_Device {
+public:
+ /** A string that identifies each subclass of Fl_Device.
+ Function class_name() applied to a device of this class returns this string.
+ */
+ static const char *class_id;
+ /**
+ Returns the name of the class of this object.
+ Use of the class_name() function is discouraged because it will be removed from future FLTK versions.
+
+ The class of an instance of an Fl_Device subclass can be checked with code such as:
+ \code
+ if ( instance->class_name() == Fl_Printer::class_id ) { ... }
+ \endcode
+ */
+ virtual const char *class_name() {return class_id;};
+ /**
+ Virtual destructor.
+
+ The destructor of Fl_Device must be virtual to make the destructors of
+ derived classes being called correctly on destruction.
+ */
+ virtual ~Fl_Device() {};
+};
+
+#define FL_REGION_STACK_SIZE 10
+#define FL_MATRIX_STACK_SIZE 32
+/**
+ \brief A virtual class subclassed for each graphics driver FLTK uses.
+ Typically, FLTK applications do not use directly objects from this class. Rather, they perform
+ drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
+ Drawing operations are functionally presented in \ref drawing and as function lists
+ in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
+ gives at any time the graphics driver used by all drawing operations. Its value changes when
+ drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
+
+ \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
+ An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
+ class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
+ to support all FLTK drawing functions.
+ */
+class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
+ friend class Fl_Pixmap;
+ friend class Fl_Bitmap;
+ friend class Fl_RGB_Image;
+public:
+ // The following functions create the various graphics drivers that are required
+ // for core operations. They must be implemented as members of Fl_Graphics_Driver,
+ // but located in the device driver module that is linked to the core library
+ static Fl_Graphics_Driver *newMainGraphicsDriver();
+ //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
+ //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
+ //static Fl_Graphics_Driver *new...;
+public:
+ /** A 2D coordinate transformation matrix */
+ struct matrix {double a, b, c, d, x, y;};
+ /** Features that a derived class may possess. */
+ typedef enum {
+ NATIVE = 1, /**< native graphics driver for the platform */
+ PRINTER = 2 /**< graphics driver for a printer drawing surface */
+ } driver_feature;
+
+ int fl_clip_state_number;
+protected:
+ static const matrix m0;
+ Fl_Font font_; // current font
+ Fl_Fontsize size_; // current font size
+ Fl_Color color_; // current color
+ int sptr;
+ static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
+ matrix stack[FL_MATRIX_STACK_SIZE];
+ matrix m;
+ int n, p_size, gap_;
+ XPOINT *p;
+ int what;
+ int rstackptr;
+ static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
+ Fl_Region rstack[FL_REGION_STACK_SIZE];
+ Fl_Font_Descriptor *font_descriptor_;
+#ifndef FL_DOXYGEN
+ enum {LINE, LOOP, POLYGON, POINT_};
+ inline int vertex_no() { return n; }
+ inline XPOINT *vertices() {return p;}
+ inline int vertex_kind() {return what;}
+#endif
+ matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
+
+ // === all code below in this class has been to the reorganisation FL_PORTING process
+public:
+ static const char *class_id;
+ virtual const char *class_name() {return class_id;};
+ Fl_Graphics_Driver();
+ virtual ~Fl_Graphics_Driver() { if (p) free(p); }
+public:
+ // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
+ virtual void point(int x, int y) = 0;
+ virtual void rect(int x, int y, int w, int h) = 0;
+ virtual void focus_rect(int x, int y, int w, int h);
+ virtual void rectf(int x, int y, int w, int h) = 0;
+ virtual void line(int x, int y, int x1, int y1) = 0;
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
+ virtual void xyline(int x, int y, int x1) = 0;
+ virtual void xyline(int x, int y, int x1, int y2) = 0;
+ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
+ virtual void yxline(int x, int y, int y1) = 0;
+ virtual void yxline(int x, int y, int y1, int x2) = 0;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ // --- clipping
+ virtual void push_clip(int x, int y, int w, int h) = 0;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
+ virtual int not_clipped(int x, int y, int w, int h) = 0;
+ virtual void push_no_clip() = 0;
+ virtual void pop_clip() = 0;
+ virtual Fl_Region clip_region(); // has default implementation
+ virtual void clip_region(Fl_Region r); // has default implementation
+ virtual void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
+ virtual void push_matrix();
+ virtual void pop_matrix();
+ virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+ virtual void rotate(double d);
+ virtual void scale(double x, double y);
+ virtual void scale(double x);
+ virtual void translate(double x,double y);
+ virtual void begin_points();
+ virtual void begin_line();
+ virtual void begin_loop();
+ virtual void begin_polygon();
+ virtual void begin_complex_polygon() = 0;
+ virtual double transform_x(double x, double y);
+ virtual double transform_y(double x, double y);
+ virtual double transform_dx(double x, double y);
+ virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) = 0;
+ virtual void vertex(double x, double y) = 0;
+ virtual void end_points() = 0;
+ virtual void end_line() = 0;
+ virtual void end_loop() = 0;
+ virtual void end_polygon() = 0;
+ virtual void end_complex_polygon() = 0;
+ virtual void gap() = 0;
+ virtual void circle(double x, double y, double r) = 0;
+ // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
+ virtual void arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
+ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) = 0;
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ virtual void color(Fl_Color c) { color_ = c; }
+ virtual Fl_Color color() { return color_; }
+ virtual void color(uchar r, uchar g, uchar b) = 0;
+ // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual void draw(const char *str, int n, int x, int y) = 0;
+ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
+ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ /** Returns non-zero if the graphics driver possesses the \p feature */
+ virtual int has_feature(driver_feature feature) { return 0; }
+ virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
+ virtual Fl_Font font() {return font_; }
+ virtual Fl_Fontsize size() {return size_; }
+ virtual double width(const char *str, int n) { return 0; }
+ virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ virtual int height() { return size(); }
+ virtual int descent() { return 0; }
+ virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
+ virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
+ // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
+ virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
+ virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
+ virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { }
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void delete_bitmask(Fl_Bitmask bm) = 0;
+ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
+ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
+ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ /** \brief Draws an Fl_RGB_Image object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Pixmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Bitmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
+ virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+ virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+
+protected:
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ virtual void transformed_vertex0(COORD_T x, COORD_T y);
+ virtual void fixloop();
+};
+
+
+
+#if defined(__APPLE__)
+
+#elif defined(WIN32) || defined(FL_DOXYGEN)
+
+#if FL_LIBRARY
+#include "src/drivers/GDI/Fl_GDI_Graphics_Driver.h"
+#endif
+
+#elif defined(FL_PORTING)
+
+# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver"
+class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver {
+protected:
+ // --- recently moved implementations (see FL_PORTING efforts)
+ void point(int x, int y) { }
+ void rect(int x, int y, int w, int h) { }
+};
+
+#else // X11
+
+#if FL_LIBRARY
+#include "src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h"
+#endif
+
+#endif
+
+
+
+/**
+ A drawing surface that's susceptible to receive graphical output.
+ Any FLTK application has at any time a current drawing surface to which all drawing requests are directed.
+ The current surface is given by Fl_Surface_Device::surface().
+ When main() begins running, the current drawing surface has been set to the computer's display,
+ an instance of the Fl_Display_Device class.
+
+ A drawing surface other than the computer's display, is typically used as follows:
+ <ol><li> Create \c surface, an object from a particular Fl_Surface_Device derived class (e.g., Fl_Copy_Surface, Fl_Printer).
+ <li> Memorize what is the current drawing surface with <tt> Fl_Surface_Device *old_current = Fl_Surface_Device::surface();</tt>
+ <li> Call \c surface->set_current(); to redirect all graphics requests to \c surface which becomes the new
+ current drawing surface (not necessary with class Fl_Printer because it is done by Fl_Printer::start_job()).
+ <li> At this point any of the \ref fl_drawings (e.g., fl_rect()) or the \ref fl_attributes or \ref drawing_images functions
+ (e.g., fl_draw_image(), Fl_Image::draw()) operates on the new current drawing surface.
+ Certain drawing surfaces allow additional ways to draw to them (e.g., Fl_Printer::print_widget(), Fl_Image_Surface::draw()).
+ <li> After all drawing requests have been performed, redirect graphics requests back to their previous destination
+ with \c old_current->set_current();.
+ <li> Delete \c surface.
+ </ol>
+ */
+class FL_EXPORT Fl_Surface_Device : public Fl_Device {
+ /** \brief The graphics driver in use by this surface. */
+ Fl_Graphics_Driver *_driver;
+ static Fl_Surface_Device *_surface; // the surface that currently receives graphics output
+ static Fl_Surface_Device *default_surface(); // create surface is none exists yet
+protected:
+ /** \brief Constructor that sets the graphics driver to use for the created surface. */
+ Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; };
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+ virtual void set_current(void);
+ /** \brief Sets the graphics driver of this drawing surface. */
+ inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;};
+ /** \brief Returns the graphics driver of this drawing surface. */
+ inline Fl_Graphics_Driver *driver() {return _driver; };
+ /** The current drawing surface.
+ In other words, the Fl_Surface_Device object that currently receives all graphics output */
+ static inline Fl_Surface_Device *surface() {
+ return _surface ? _surface : default_surface();
+ };
+ /** \brief The destructor. */
+ virtual ~Fl_Surface_Device() {}
+};
+
+/**
+ A display to which the computer can draw.
+ When the program begins running, an Fl_Display_Device instance has been created and made the current drawing surface.
+ There is no need to create any other object of this class.
+ */
+class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device {
+ friend class Fl_X;
+ friend class Fl_Graphics_Driver;
+ static Fl_Display_Device *_display; // the platform display device
+ static bool high_res_window_; //< true when drawing to a window of a retina display (Mac OS X only)
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+ Fl_Display_Device(Fl_Graphics_Driver *graphics_driver);
+ static Fl_Display_Device *display_device();
+ static bool high_resolution() {return high_res_window_;}
+};
+
+/**
+ This plugin socket allows the integration of new device drivers for special
+ window or screen types. It is currently used to provide an automated printing
+ service and screen capture for OpenGL windows, if linked with fltk_gl.
+ */
+class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin {
+public:
+ /** \brief The constructor */
+ Fl_Device_Plugin(const char *pluginName)
+ : Fl_Plugin(klass(), pluginName) { }
+ /** \brief Returns the class name */
+ virtual const char *klass() { return "fltk:device"; }
+ /** \brief Returns the plugin name */
+ virtual const char *name() = 0;
+ /** \brief Prints a widget
+ \param w the widget
+ \param x,y offsets where to print relatively to coordinates origin
+ \param height height of the current drawing area
+ */
+ virtual int print(Fl_Widget* w, int x, int y, int height) = 0;
+ /** captures a rectangle of a widget as an image
+ \return The captured pixels as an RGB image
+ */
+ virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) = 0;
+};
+
+#endif // Fl_Device_H
+
+//
+// End of "$Id$".
+//
diff --git a/FL/Fl_Graphics_Driver.H b/FL/Fl_Graphics_Driver.H
new file mode 100644
index 000000000..e1c653c9d
--- /dev/null
+++ b/FL/Fl_Graphics_Driver.H
@@ -0,0 +1,263 @@
+//
+// "$Id$"
+//
+// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
+// for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2014 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+/** \file Fl_Graphics_Driver.H
+ \brief declaration of classe Fl_Graphics_Driver.
+*/
+
+#ifndef FL_GRAPHICS_DRIVER_H
+#define FL_GRAPHICS_DRIVER_H
+
+#include <FL/x.H>
+#include <FL/Fl_DevIce.H>
+#include <FL/Fl_Image.H>
+#include <FL/Fl_Bitmap.H>
+#include <FL/Fl_Pixmap.H>
+#include <FL/Fl_RGB_Image.H>
+#include <stdlib.h>
+
+class Fl_Graphics_Driver;
+class Fl_Font_Descriptor;
+/** \brief Points to the driver that currently receives all graphics requests */
+FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
+
+/**
+ signature of image generation callback function.
+ \param[in] data user data passed to function
+ \param[in] x,y,w position and width of scan line in image
+ \param[out] buf buffer for generated image data. You must copy \p w
+ pixels from scanline \p y, starting at pixel \p x
+ to this buffer.
+ */
+typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
+
+// typedef what the x,y fields in a point are:
+#ifdef WIN32
+typedef int COORD_T;
+# define XPOINT XPoint
+#elif defined(__APPLE__)
+typedef float COORD_T;
+typedef struct { float x; float y; } QPoint;
+# define XPOINT QPoint
+extern float fl_quartz_line_width_;
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: define types for COORD_T and XPOINT"
+typedef int COORD_T; // default if not ported
+typedef struct { int x; int y; } QPoint;
+# define XPOINT QPoint
+#else
+typedef short COORD_T;
+# define XPOINT XPoint
+#endif
+
+
+#define FL_REGION_STACK_SIZE 10
+#define FL_MATRIX_STACK_SIZE 32
+/**
+ \brief A virtual class subclassed for each graphics driver FLTK uses.
+ Typically, FLTK applications do not use directly objects from this class. Rather, they perform
+ drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
+ Drawing operations are functionally presented in \ref drawing and as function lists
+ in the \ref fl_drawings and \ref fl_attributes modules. The \ref fl_graphics_driver global variable
+ gives at any time the graphics driver used by all drawing operations. Its value changes when
+ drawing operations are directed to another drawing surface by Fl_Surface_Device::set_current().
+
+ \p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
+ An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
+ class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
+ to support all FLTK drawing functions.
+ */
+class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
+ friend class Fl_Pixmap;
+ friend class Fl_Bitmap;
+ friend class Fl_RGB_Image;
+public:
+ // The following functions create the various graphics drivers that are required
+ // for core operations. They must be implemented as members of Fl_Graphics_Driver,
+ // but located in the device driver module that is linked to the core library
+ static Fl_Graphics_Driver *newMainGraphicsDriver();
+ //static Fl_Graphics_Driver *newOpenGLGraphicsDriver();
+ //static Fl_Graphics_Driver *newPrinterGraphicsDriver();
+ //static Fl_Graphics_Driver *new...;
+public:
+ /** A 2D coordinate transformation matrix */
+ struct matrix {double a, b, c, d, x, y;};
+ /** Features that a derived class may possess. */
+ typedef enum {
+ NATIVE = 1, /**< native graphics driver for the platform */
+ PRINTER = 2 /**< graphics driver for a printer drawing surface */
+ } driver_feature;
+
+ int fl_clip_state_number;
+protected:
+ static const matrix m0;
+ Fl_Font font_; // current font
+ Fl_Fontsize size_; // current font size
+ Fl_Color color_; // current color
+ int sptr;
+ static const int matrix_stack_size = FL_MATRIX_STACK_SIZE;
+ matrix stack[FL_MATRIX_STACK_SIZE];
+ matrix m;
+ int n, p_size, gap_;
+ XPOINT *p;
+ int what;
+ int rstackptr;
+ static const int region_stack_max = FL_REGION_STACK_SIZE - 1;
+ Fl_Region rstack[FL_REGION_STACK_SIZE];
+ Fl_Font_Descriptor *font_descriptor_;
+#ifndef FL_DOXYGEN
+ enum {LINE, LOOP, POLYGON, POINT_};
+ inline int vertex_no() { return n; }
+ inline XPOINT *vertices() {return p;}
+ inline int vertex_kind() {return what;}
+#endif
+ matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
+
+ // === all code below in this class has been to the reorganisation FL_PORTING process
+public:
+ static const char *class_id;
+ virtual const char *class_name() {return class_id;};
+ Fl_Graphics_Driver();
+ virtual ~Fl_Graphics_Driver() { if (p) free(p); }
+public:
+ // --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
+ virtual void point(int x, int y) = 0;
+ virtual void rect(int x, int y, int w, int h) = 0;
+ virtual void focus_rect(int x, int y, int w, int h);
+ virtual void rectf(int x, int y, int w, int h) = 0;
+ virtual void line(int x, int y, int x1, int y1) = 0;
+ virtual void line(int x, int y, int x1, int y1, int x2, int y2) = 0;
+ virtual void xyline(int x, int y, int x1) = 0;
+ virtual void xyline(int x, int y, int x1, int y2) = 0;
+ virtual void xyline(int x, int y, int x1, int y2, int x3) = 0;
+ virtual void yxline(int x, int y, int y1) = 0;
+ virtual void yxline(int x, int y, int y1, int x2) = 0;
+ virtual void yxline(int x, int y, int y1, int x2, int y3) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) = 0;
+ virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) = 0;
+ // --- clipping
+ virtual void push_clip(int x, int y, int w, int h) = 0;
+ virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) = 0;
+ virtual int not_clipped(int x, int y, int w, int h) = 0;
+ virtual void push_no_clip() = 0;
+ virtual void pop_clip() = 0;
+ virtual Fl_Region clip_region(); // has default implementation
+ virtual void clip_region(Fl_Region r); // has default implementation
+ virtual void restore_clip();
+ // --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
+ virtual void push_matrix();
+ virtual void pop_matrix();
+ virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
+ virtual void rotate(double d);
+ virtual void scale(double x, double y);
+ virtual void scale(double x);
+ virtual void translate(double x,double y);
+ virtual void begin_points();
+ virtual void begin_line();
+ virtual void begin_loop();
+ virtual void begin_polygon();
+ virtual void begin_complex_polygon() = 0;
+ virtual double transform_x(double x, double y);
+ virtual double transform_y(double x, double y);
+ virtual double transform_dx(double x, double y);
+ virtual double transform_dy(double x, double y);
+ virtual void transformed_vertex(double xf, double yf) = 0;
+ virtual void vertex(double x, double y) = 0;
+ virtual void end_points() = 0;
+ virtual void end_line() = 0;
+ virtual void end_loop() = 0;
+ virtual void end_polygon() = 0;
+ virtual void end_complex_polygon() = 0;
+ virtual void gap() = 0;
+ virtual void circle(double x, double y, double r) = 0;
+ // --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
+ virtual void arc(double x, double y, double r, double start, double end);
+ // --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
+ virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
+ virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
+ // --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
+ virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
+ // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
+ virtual void line_style(int style, int width=0, char* dashes=0) = 0;
+ // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
+ virtual void color(Fl_Color c) { color_ = c; }
+ virtual Fl_Color color() { return color_; }
+ virtual void color(uchar r, uchar g, uchar b) = 0;
+ // --- implementation is in src/fl_font.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual void draw(const char *str, int n, int x, int y) = 0;
+ virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
+ virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
+ /** Returns non-zero if the graphics driver possesses the \p feature */
+ virtual int has_feature(driver_feature feature) { return 0; }
+ virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
+ virtual Fl_Font font() {return font_; }
+ virtual Fl_Fontsize size() {return size_; }
+ virtual double width(const char *str, int n) { return 0; }
+ virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
+ virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ virtual int height() { return size(); }
+ virtual int descent() { return 0; }
+ virtual Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
+ virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
+ // --- implementation is in src/fl_image.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_font.cxx
+ virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) = 0;
+ virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
+ virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
+ virtual void uncache(Fl_Bitmap *img, fl_uintptr_t &id_) { }
+ virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
+ virtual void delete_bitmask(Fl_Bitmask bm) = 0;
+ virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
+ virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
+ virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
+ virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
+ /** \brief Draws an Fl_RGB_Image object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Pixmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
+ /** \brief Draws an Fl_Bitmap object to the device.
+ *
+ Specifies a bounding box for the image, with the origin (upper left-hand corner) of
+ the image offset by the cx and cy arguments.
+ */
+ virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
+ virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
+ virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+
+protected:
+ // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
+ virtual void transformed_vertex0(COORD_T x, COORD_T y);
+ virtual void fixloop();
+};
+
+#endif // FL_GRAPHICS_DRIVER_H
+
+//
+// End of "$Id$".
+//
diff --git a/FL/Fl_Image.H b/FL/Fl_Image.H
index 6c44c94aa..5dad09c01 100644
--- a/FL/Fl_Image.H
+++ b/FL/Fl_Image.H
@@ -20,10 +20,11 @@
Fl_Image, Fl_RGB_Image classes. */
#ifndef Fl_Image_H
-# define Fl_Image_H
+#define Fl_Image_H
-# include "Enumerations.H"
+#include "Enumerations.H"
#include <stdlib.h>
+#include "Fl_Widget.H" // for fl_uintptr_t
class Fl_Widget;
class Fl_Pixmap;
@@ -203,19 +204,10 @@ public:
const uchar *array;
int alloc_array; // Non-zero if array was allocated
- private:
-
-#if defined(__APPLE__) || defined(WIN32)
- void *id_; // for internal use
- void *mask_; // for internal use (mask bitmap)
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define variables to hold an RGB image and a mask for Fl_RGB_Image"
- unsigned id_; // don't use
- unsigned mask_; // don't use
-#else
- unsigned id_; // for internal use
- unsigned mask_; // for internal use (mask bitmap)
-#endif // __APPLE__ || WIN32
+private:
+ // These two variables are used to cache the image and mask for the main display graphics driver
+ fl_uintptr_t id_;
+ fl_uintptr_t mask_;
public:
diff --git a/FL/Fl_Pixmap.H b/FL/Fl_Pixmap.H
index 65f056b84..12e917978 100644
--- a/FL/Fl_Pixmap.H
+++ b/FL/Fl_Pixmap.H
@@ -49,33 +49,20 @@ class FL_EXPORT Fl_Pixmap : public Fl_Image {
int prepare(int XP, int YP, int WP, int HP, int &cx, int &cy,
int &X, int &Y, int &W, int &H);
- protected:
+protected:
void measure();
- public:
+public:
int alloc_data; // Non-zero if data was allocated
- private:
+private:
+ // for internal use
+ fl_uintptr_t id_;
+ fl_uintptr_t mask_;
-#if defined(WIN32)
- UINT pixmap_bg_color; // RGB color used for pixmap background
- void *id_; // for internal use
- void *mask_; // for internal use (mask bitmap)
-#elif defined(__APPLE__)
- void *id_; // for internal use
- void *mask_; // for internal use (mask bitmap)
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: define member variables to store an RGB image and a mask for Fl_Pixmap"
- void *id_; // don't use
- void *mask_; // don't use
-#else
- unsigned id_; // for internal use
- unsigned mask_; // for internal use (mask bitmap)
-#endif // __APPLE__ || WIN32
-
- public:
+public:
/** The constructors create a new pixmap from the specified XPM data. */
explicit Fl_Pixmap(char * const * D) : Fl_Image(-1,0,1), alloc_data(0), id_(0), mask_(0) {set_data((const char*const*)D); measure();}
diff --git a/FL/fl_draw.H b/FL/fl_draw.H
index 690534982..f108ce420 100644
--- a/FL/fl_draw.H
+++ b/FL/fl_draw.H
@@ -27,7 +27,7 @@
#include <FL/x.H> // for Fl_Region
#include <FL/Enumerations.H> // for the color names
#include <FL/Fl_Window.H> // for fl_set_spot()
-#include <FL/Fl_Device.H> // for fl_graphics_driver
+#include <FL/Fl_Graphics_Driver.H> // for fl_graphics_driver
// Image class...
class Fl_Image;
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index ad0572e3c..6157a3a62 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -25,6 +25,7 @@ set(CPPFILES
Fl_File_Chooser2.cxx
Fl_File_Icon.cxx
Fl_File_Input.cxx
+ Fl_Graphics_Driver.cxx
Fl_Group.cxx
Fl_Help_View.cxx
Fl_Image.cxx
@@ -211,6 +212,8 @@ else ()
endif (USE_X11)
+source_group("Driver Source Files" FILES ${DRIVER_FILES})
+
set(CPPFILES
${CPPFILES}
${DRIVER_FILES}
@@ -238,6 +241,9 @@ set(GLCPPFILES
gl_start.cxx
glut_compatability.cxx
glut_font.cxx
+)
+
+set (GL_DRIVER_FILES
drivers/OpenGL/Fl_OpenGL_Display_Device.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver.cxx
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_arci.cxx
@@ -249,6 +255,13 @@ set(GLCPPFILES
drivers/OpenGL/Fl_OpenGL_Graphics_Driver_vertex.cxx
)
+source_group("Driver Source Files" FILES ${GL_DRIVER_FILES})
+
+set(GLCPPFILES
+ ${GLCPPFILES}
+ ${GL_DRIVER_FILES}
+)
+
set(IMGCPPFILES
fl_images_core.cxx
Fl_BMP_Image.cxx
diff --git a/src/Fl_Bitmap.cxx b/src/Fl_Bitmap.cxx
index 4d3627515..b5fa32c2c 100644
--- a/src/Fl_Bitmap.cxx
+++ b/src/Fl_Bitmap.cxx
@@ -23,14 +23,11 @@
The constructors create a new bitmap from the specified bitmap data.*/
#include <FL/Fl.H>
-#include <FL/x.H>
-#include "config_lib.h"
#include <FL/fl_draw.H>
#include <FL/Fl_Widget.H>
#include <FL/Fl_Menu_Item.H>
#include <FL/Fl_Bitmap.H>
#include <FL/Fl_Printer.H>
-#include "flstring.h"
Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array) {
return fl_graphics_driver->create_bitmask(w, h, array);
@@ -117,38 +114,7 @@ void Fl_Bitmap::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
}
-#if defined(WIN32)
-// TODO: move this code into the GDI driver in a sensible way
-// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
-static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
- // we need to pad the lines out to words & swap the bits
- // in each byte.
- int w1 = (w + 7) / 8;
- int w2 = ((w + 15) / 16) * 2;
- uchar* newarray = new uchar[w2*h];
- const uchar* src = data;
- uchar* dest = newarray;
- Fl_Bitmask bm;
- static uchar reverse[16] = /* Bit reversal lookup table */
- { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
- 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
-
- for (int y = 0; y < h; y++) {
- for (int n = 0; n < w1; n++, src++)
- *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) |
- (reverse[(*src >> 4) & 0x0f] & 0x0f));
- dest += w2 - w1;
- }
-
- bm = CreateBitmap(w, h, 1, 1, newarray);
-
- delete[] newarray;
-
- return bm;
-}
-#endif
-
-int Fl_Bitmap::start(int XP, int YP, int WP, int HP, int &cx, int &cy,
+int Fl_Bitmap::start(int XP, int YP, int WP, int HP, int &cx, int &cy,
int &X, int &Y, int &W, int &H)
{
if (!array) {
@@ -165,13 +131,8 @@ int Fl_Bitmap::start(int XP, int YP, int WP, int HP, int &cx, int &cy,
if (cy < 0) {H += cy; Y -= cy; cy = 0;}
if (cy+H > h()) H = h()-cy;
if (H <= 0) return 1;
-#if defined(WIN32)
- if (!id_) id_ = fl_create_bitmap(w(), h(), array);
-#elif defined(__APPLE__) || defined(USE_X11)
- if (!id_) id_ = fl_create_bitmask(w(), h(), array);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: call the right function to create a bitmap"
-#endif
+ if (!id_)
+ id_ = fl_graphics_driver->cache(this, w(), h(), array);
return 0;
}
@@ -186,13 +147,7 @@ Fl_Bitmap::~Fl_Bitmap() {
void Fl_Bitmap::uncache() {
if (id_) {
-#ifdef __APPLE_QUARTZ__
- fl_delete_bitmask((Fl_Bitmask)id_);
-#elif defined(WIN32) || defined(USE_X11)
- fl_delete_bitmask((Fl_Offscreen)id_);
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: call the right function to create a bitmask"
-#endif
+ fl_graphics_driver->uncache(this, id_);
id_ = 0;
}
}
diff --git a/src/Fl_Device.cxx b/src/Fl_Device.cxx
index efbd0712d..bfb60d789 100644
--- a/src/Fl_Device.cxx
+++ b/src/Fl_Device.cxx
@@ -19,13 +19,39 @@
#include <FL/Fl.H>
#include "config_lib.h"
#include <FL/Fl_Device.H>
-#include <FL/Fl_Image.H>
-#include <FL/fl_draw.H>
+#include <FL/Fl_Graphics_Driver.H>
+
+/* Attempt at an inheritance diagram.
+
+ Fl_Device: base class for the core device systems
+ |
+ +- Fl_Surface_Device: any kind of surface that we can draw onto -> uses an Fl_Graphics_Driver
+ |
+ +- Fl_Display_Device: some kind of video device
+ +- Fl_Copy_Surface: create an image for dnd or copy/paste
+ +- Fl_Image_Surface: create an RGB Image
+ +- Fl_Paged_Device: output to a printer or similar
+ |
+ +- Fl_..._Surface_: platform specific driver
+ +- Fl_Printer: user can instantiate this to gain access to a printer
+ +- Fl_System_Printer:
+ +- Fl_PostScript_File_Device
+ |
+ +- Fl_PostScript_Printer
+ |
+ +- Fl_Graphics_Driver
+ |
+ +- Fl_..._Graphics_Driver: platform specific graphics driver
+
+TODO:
+ Window Device to handle creation of surfaces and manage events
+ System Device to handle file system acces, standard dialogs, etc.
+
+*/
const char *Fl_Device::class_id = "Fl_Device";
const char *Fl_Surface_Device::class_id = "Fl_Surface_Device";
const char *Fl_Display_Device::class_id = "Fl_Display_Device";
-const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver";
bool Fl_Display_Device::high_res_window_ = false;
@@ -38,38 +64,8 @@ void Fl_Surface_Device::set_current(void)
_surface = this;
}
-FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations
Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations
-const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0};
-
-Fl_Graphics_Driver::Fl_Graphics_Driver() {
- font_ = 0;
- size_ = 0;
- sptr=0; rstackptr=0;
- rstack[0] = NULL;
- fl_clip_state_number=0;
- m = m0;
- fl_matrix = &m;
- p = (XPOINT *)0;
- font_descriptor_ = NULL;
- p_size = 0;
-};
-
-void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h)
-{
- w = (int)width(t, n);
- h = - height();
- dx = 0;
- dy = descent();
-}
-
-void Fl_Graphics_Driver::focus_rect(int x, int y, int w, int h)
-{
- line_style(FL_DOT);
- rect(x, y, w, h);
- line_style(FL_SOLID);
-}
/** A constructor that sets the graphics driver used by the display */
Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) {
@@ -92,6 +88,7 @@ Fl_Surface_Device *Fl_Surface_Device::default_surface()
Fl_Display_Device *Fl_Display_Device::_display = Fl_Display_Device::display_device();
+
//
// End of "$Id$".
//
diff --git a/src/Fl_Graphics_Device.cxx b/src/Fl_Graphics_Device.cxx
new file mode 100644
index 000000000..22e17fa3a
--- /dev/null
+++ b/src/Fl_Graphics_Device.cxx
@@ -0,0 +1,106 @@
+//
+// "$Id$"
+//
+// implementation of Fl_Device class for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2012 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems to:
+//
+// http://www.fltk.org/str.php
+//
+
+#include <FL/Fl.H>
+#include "config_lib.h"
+#include <FL/Fl_Device.H>
+#include <FL/Fl_Image.H>
+#include <FL/fl_draw.H>
+
+const char *Fl_Device::class_id = "Fl_Device";
+const char *Fl_Surface_Device::class_id = "Fl_Surface_Device";
+const char *Fl_Display_Device::class_id = "Fl_Display_Device";
+const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver";
+
+bool Fl_Display_Device::high_res_window_ = false;
+
+
+/** \brief Make this surface the current drawing surface.
+ This surface will receive all future graphics requests. */
+void Fl_Surface_Device::set_current(void)
+{
+ fl_graphics_driver = _driver;
+ _surface = this;
+}
+
+FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations
+Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations
+
+const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0};
+
+Fl_Graphics_Driver::Fl_Graphics_Driver() {
+ font_ = 0;
+ size_ = 0;
+ sptr=0; rstackptr=0;
+ rstack[0] = NULL;
+ fl_clip_state_number=0;
+ m = m0;
+ fl_matrix = &m;
+ p = (XPOINT *)0;
+ font_descriptor_ = NULL;
+ p_size = 0;
+};
+
+void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h)
+{
+ w = (int)width(t, n);
+ h = - height();
+ dx = 0;
+ dy = descent();
+}
+
+void Fl_Graphics_Driver::focus_rect(int x, int y, int w, int h)
+{
+ line_style(FL_DOT);
+ rect(x, y, w, h);
+ line_style(FL_SOLID);
+}
+
+/** A constructor that sets the graphics driver used by the display */
+Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) {
+ this->set_current();
+};
+
+
+/** Returns the platform display device. */
+Fl_Display_Device *Fl_Display_Device::display_device() {
+ static Fl_Display_Device *display = new Fl_Display_Device(Fl_Graphics_Driver::newMainGraphicsDriver());
+ return display;
+};
+
+
+Fl_Surface_Device *Fl_Surface_Device::default_surface()
+{
+ return Fl_Display_Device::display_device();
+}
+
+
+Fl_Display_Device *Fl_Display_Device::_display = Fl_Display_Device::display_device();
+
+
+/** Draws an Fl_Image scaled to width \p W & height \p H with top-left corner at \em X,Y
+ \return zero when the graphics driver doesn't implement scaled drawing, non-zero if it does implement it.
+ */
+int Fl_Graphics_Driver::draw_scaled(Fl_Image *img, int X, int Y, int W, int H) {
+ return 0;
+}
+
+
+//
+// End of "$Id$".
+//
diff --git a/src/Fl_Graphics_Driver.cxx b/src/Fl_Graphics_Driver.cxx
new file mode 100644
index 000000000..365f1df5e
--- /dev/null
+++ b/src/Fl_Graphics_Driver.cxx
@@ -0,0 +1,69 @@
+//
+// "$Id$"
+//
+// implementation of Fl_Device class for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2010-2012 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// http://www.fltk.org/COPYING.php
+//
+// Please report all bugs and problems to:
+//
+// http://www.fltk.org/str.php
+//
+
+#include <FL/Fl.H>
+#include "config_lib.h"
+#include <FL/Fl_Graphics_Driver.H>
+#include <FL/Fl_Image.H>
+#include <FL/fl_draw.H>
+
+const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver";
+
+FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations
+
+const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0};
+
+Fl_Graphics_Driver::Fl_Graphics_Driver() {
+ font_ = 0;
+ size_ = 0;
+ sptr=0; rstackptr=0;
+ rstack[0] = NULL;
+ fl_clip_state_number=0;
+ m = m0;
+ fl_matrix = &m;
+ p = (XPOINT *)0;
+ font_descriptor_ = NULL;
+ p_size = 0;
+};
+
+void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h)
+{
+ w = (int)width(t, n);
+ h = - height();
+ dx = 0;
+ dy = descent();
+}
+
+void Fl_Graphics_Driver::focus_rect(int x, int y, int w, int h)
+{
+ line_style(FL_DOT);
+ rect(x, y, w, h);
+ line_style(FL_SOLID);
+}
+
+/** Draws an Fl_Image scaled to width \p W & height \p H with top-left corner at \em X,Y
+ \return zero when the graphics driver doesn't implement scaled drawing, non-zero if it does implement it.
+ */
+int Fl_Graphics_Driver::draw_scaled(Fl_Image *img, int X, int Y, int W, int H) {
+ return 0;
+}
+
+
+//
+// End of "$Id$".
+//
diff --git a/src/Fl_Image.cxx b/src/Fl_Image.cxx
index 907035893..35871765c 100644
--- a/src/Fl_Image.cxx
+++ b/src/Fl_Image.cxx
@@ -32,10 +32,6 @@
#else
#endif
-#ifdef WIN32
-void fl_release_dc(HWND, HDC); // from Fl_win32.cxx
-#endif
-
void fl_restore_clip(); // from fl_rect.cxx
//
@@ -75,25 +71,6 @@ void Fl_Image::draw(int XP, int YP, int, int, int, int) {
}
-#if defined(WIN32) || defined (USE_X11)
-static int start(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
- int &X, int &Y, int &W, int &H)
-{
- // account for current clip region (faster on Irix):
- fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
- cx += X-XP; cy += Y-YP;
- // clip the box down to the size of image, quit if empty:
- if (cx < 0) {W += cx; X -= cx; cx = 0;}
- if (cx+W > w) W = w-cx;
- if (W <= 0) return 1;
- if (cy < 0) {H += cy; Y -= cy; cy = 0;}
- if (cy+H > h) H = h-cy;
- if (H <= 0) return 1;
- return 0;
-}
-#endif // defined(WIN32) || defined (USE_X11)
-
-
/**
The protected method draw_empty() draws a box with
an X in it. It can be used to draw any image that lacks image
@@ -313,34 +290,12 @@ Fl_RGB_Image::Fl_RGB_Image(const Fl_Pixmap *pxm, Fl_Color bg):
the image.
*/
Fl_RGB_Image::~Fl_RGB_Image() {
-#ifdef __APPLE__
- if (id_) CGImageRelease((CGImageRef)id_);
- else if (alloc_array) delete[] (uchar *)array;
-#else
uncache();
if (alloc_array) delete[] (uchar *)array;
-#endif
}
void Fl_RGB_Image::uncache() {
-#ifdef __APPLE__
- if (id_) {
- if (mask_) *(bool*)mask_ = false;
- CGImageRelease((CGImageRef)id_);
- id_ = 0;
- mask_ = NULL;
- }
-#else
- if (id_) {
- fl_delete_offscreen((Fl_Offscreen)id_);
- id_ = 0;
- }
-
- if (mask_) {
- fl_delete_bitmask((Fl_Bitmask)mask_);
- mask_ = 0;
- }
-#endif
+ fl_graphics_driver->uncache(this, id_, mask_);
}
Fl_Image *Fl_RGB_Image::copy(int W, int H) {
@@ -587,199 +542,10 @@ void Fl_RGB_Image::desaturate() {
d(new_d);
}
-#if !defined(WIN32) && !defined(__APPLE__)
-// Composite an image with alpha on systems that don't have accelerated
-// alpha compositing...
-static void alpha_blend(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) {
- int ld = img->ld();
- if (ld == 0) ld = img->w() * img->d();
- uchar *srcptr = (uchar*)img->array + cy * ld + cx * img->d();
- int srcskip = ld - img->d() * W;
-
- uchar *dst = new uchar[W * H * 3];
- uchar *dstptr = dst;
-
- fl_read_image(dst, X, Y, W, H, 0);
-
- uchar srcr, srcg, srcb, srca;
- uchar dstr, dstg, dstb, dsta;
-
- if (img->d() == 2) {
- // Composite grayscale + alpha over RGB...
- for (int y = H; y > 0; y--, srcptr+=srcskip)
- for (int x = W; x > 0; x--) {
- srcg = *srcptr++;
- srca = *srcptr++;
-
- dstr = dstptr[0];
- dstg = dstptr[1];
- dstb = dstptr[2];
- dsta = 255 - srca;
-
- *dstptr++ = (srcg * srca + dstr * dsta) >> 8;
- *dstptr++ = (srcg * srca + dstg * dsta) >> 8;
- *dstptr++ = (srcg * srca + dstb * dsta) >> 8;
- }
- } else {
- // Composite RGBA over RGB...
- for (int y = H; y > 0; y--, srcptr+=srcskip)
- for (int x = W; x > 0; x--) {
- srcr = *srcptr++;
- srcg = *srcptr++;
- srcb = *srcptr++;
- srca = *srcptr++;
-
- dstr = dstptr[0];
- dstg = dstptr[1];
- dstb = dstptr[2];
- dsta = 255 - srca;
-
- *dstptr++ = (srcr * srca + dstr * dsta) >> 8;
- *dstptr++ = (srcg * srca + dstg * dsta) >> 8;
- *dstptr++ = (srcb * srca + dstb * dsta) >> 8;
- }
- }
-
- fl_draw_image(dst, X, Y, W, H, 3, 0);
-
- delete[] dst;
-}
-#endif // !WIN32 && !__APPLE__
-
void Fl_RGB_Image::draw(int XP, int YP, int WP, int HP, int cx, int cy) {
fl_graphics_driver->draw(this, XP, YP, WP, HP, cx, cy);
}
-/** Draws an Fl_Image scaled to width \p W & height \p H with top-left corner at \em X,Y
- \return zero when the graphics driver doesn't implement scaled drawing, non-zero if it does implement it.
- */
-int Fl_Graphics_Driver::draw_scaled(Fl_Image *img, int X, int Y, int W, int H) {
- return 0;
-}
-
-#ifdef __APPLE__
-
-#elif defined(WIN32)
-static Fl_Offscreen build_id(Fl_RGB_Image *img, void **pmask)
-{
- Fl_Offscreen offs = fl_create_offscreen(img->w(), img->h());
- if ((img->d() == 2 || img->d() == 4) && fl_can_do_alpha_blending()) {
- fl_begin_offscreen(offs);
- fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d()|FL_IMAGE_WITH_ALPHA, img->ld());
- fl_end_offscreen();
- } else {
- fl_begin_offscreen(offs);
- fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d(), img->ld());
- fl_end_offscreen();
- if (img->d() == 2 || img->d() == 4) {
- *pmask = fl_create_alphamask(img->w(), img->h(), img->d(), img->ld(), img->array);
- }
- }
- return offs;
-}
-
-void Fl_GDI_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- // Don't draw an empty image...
- if (!img->d() || !img->array) {
- img->draw_empty(XP, YP);
- return;
- }
- if (start(img, XP, YP, WP, HP, img->w(), img->h(), cx, cy, X, Y, W, H)) {
- return;
- }
- if (!img->id_) img->id_ = build_id(img, &(img->mask_));
- if (img->mask_) {
- HDC new_gc = CreateCompatibleDC(fl_gc);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)img->mask_);
- BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)img->id_);
- BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- } else if (img->d()==2 || img->d()==4) {
- copy_offscreen_with_alpha(X, Y, W, H, (Fl_Offscreen)img->id_, cx, cy);
- } else {
- copy_offscreen(X, Y, W, H, (Fl_Offscreen)img->id_, cx, cy);
- }
-}
-
-int Fl_GDI_Printer_Graphics_Driver::draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP) {
- XFORM old_tr, tr;
- GetWorldTransform(fl_gc, &old_tr); // storing old transform
- tr.eM11 = float(WP)/float(img->w());
- tr.eM22 = float(HP)/float(img->h());
- tr.eM12 = tr.eM21 = 0;
- tr.eDx = XP;
- tr.eDy = YP;
- ModifyWorldTransform(fl_gc, &tr, MWT_LEFTMULTIPLY);
- img->draw(0, 0, img->w(), img->h(), 0, 0);
- SetWorldTransform(fl_gc, &old_tr);
- return 1;
-}
-
-#elif defined(FL_PORTING)
-
-# pragma message "FL_PORTING: implement RGB image handling here"
-
-#else
-void Fl_Xlib_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- // Don't draw an empty image...
- if (!img->d() || !img->array) {
- img->draw_empty(XP, YP);
- return;
- }
- if (start(img, XP, YP, WP, HP, img->w(), img->h(), cx, cy, X, Y, W, H)) {
- return;
- }
- if (!img->id_) {
- if (img->d() == 1 || img->d() == 3) {
- img->id_ = fl_create_offscreen(img->w(), img->h());
- fl_begin_offscreen((Fl_Offscreen)img->id_);
- fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d(), img->ld());
- fl_end_offscreen();
- } else if (img->d() == 4 && fl_can_do_alpha_blending()) {
- img->id_ = fl_create_offscreen_with_alpha(img->w(), img->h());
- fl_begin_offscreen((Fl_Offscreen)img->id_);
- fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d() | FL_IMAGE_WITH_ALPHA,
- img->ld());
- fl_end_offscreen();
- }
- }
- if (img->id_) {
- if (img->mask_) {
- // I can't figure out how to combine a mask with existing region,
- // so cut the image down to a clipped rectangle:
- int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
- cx += nx-X; X = nx;
- cy += ny-Y; Y = ny;
- // make X use the bitmap as a mask:
- XSetClipMask(fl_display, fl_gc, img->mask_);
- int ox = X-cx; if (ox < 0) ox += img->w();
- int oy = Y-cy; if (oy < 0) oy += img->h();
- XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
- }
-
- if (img->d() == 4 && fl_can_do_alpha_blending())
- copy_offscreen_with_alpha(X, Y, W, H, img->id_, cx, cy);
- else
- copy_offscreen(X, Y, W, H, img->id_, cx, cy);
-
- if (img->mask_) {
- // put the old clip region back
- XSetClipOrigin(fl_display, fl_gc, 0, 0);
- fl_restore_clip();
- }
- } else {
- // Composite image with alpha manually each time...
- alpha_blend(img, X, Y, W, H, cx, cy);
- }
-}
-
-#endif
-
void Fl_RGB_Image::label(Fl_Widget* widget) {
widget->image(this);
}
diff --git a/src/Fl_Pixmap.cxx b/src/Fl_Pixmap.cxx
index 01a3afa6e..56512994e 100644
--- a/src/Fl_Pixmap.cxx
+++ b/src/Fl_Pixmap.cxx
@@ -23,7 +23,6 @@
// Implemented without using the xpm library (which I can't use because
// it interferes with the color cube used by fl_draw_image).
-#include "config_lib.h"
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include <FL/x.H>
@@ -32,38 +31,10 @@
#include <FL/Fl_Pixmap.H>
#include <FL/Fl_Printer.H>
-#if defined(WIN32)
-#elif defined(__APPLE__)
-#include "src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h"
-#elif defined(FL_PORTING)
-# pragma message "FL_PORTING: this file needs a lot of custom code to draw Pixmaps correctly"
-#else
-#endif
-
-#if defined(USE_X11)
-# if HAVE_X11_XREGION_H
-# include <X11/Xregion.h>
-# else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region:
-typedef struct {
- short x1, x2, y1, y2;
-} BOX;
-struct _XRegion {
- long size;
- long numRects;
- BOX *rects;
- BOX extents;
-};
-# endif // HAVE_X11_XREGION_H
-#endif // USE_X11
-
#include <stdio.h>
#include "flstring.h"
#include <ctype.h>
-#ifdef WIN32
-extern void fl_release_dc(HWND, HDC); // located in Fl_win32.cxx
-#endif
-
extern uchar **fl_mask_bitmap; // used by fl_draw_pixmap.cxx to store mask
void fl_restore_clip(); // in fl_rect.cxx
@@ -117,132 +88,11 @@ int Fl_Pixmap::prepare(int XP, int YP, int WP, int HP, int &cx, int &cy,
return 1;
}
if (!id_) {
-#ifdef __APPLE__
- id_ = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w(), h());
-#else
- id_ = fl_create_offscreen(w(), h());
-#endif
- fl_begin_offscreen((Fl_Offscreen)id_);
-#ifndef __APPLE__
- uchar *bitmap = 0;
- fl_mask_bitmap = &bitmap;
-#endif
- fl_draw_pixmap(data(), 0, 0, FL_BLACK);
-#ifndef __APPLE__
-#if defined(WIN32)
- extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
- this->pixmap_bg_color = win_pixmap_bg_color;
-#endif
- fl_mask_bitmap = 0;
- if (bitmap) {
- mask_ = fl_create_bitmask(w(), h(), bitmap);
- delete[] bitmap;
- }
-#endif
- fl_end_offscreen();
+ id_ = fl_graphics_driver->cache(this, w(), h(), data());
}
return 0;
}
-//------------------------------------------------------------------------------
-#ifdef __APPLE__ // Apple, Mac OS X
-//------------------------------------------------------------------------------
-
-//------------------------------------------------------------------------------
-#elif defined(WIN32) // Windows GDI
-//------------------------------------------------------------------------------
-
-void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
- if (pxm->mask_) {
- HDC new_gc = CreateCompatibleDC(fl_gc);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)pxm->mask_);
- BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
- SelectObject(new_gc, (void*)pxm->id_);
- BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- } else {
- copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
- }
-}
-
-
-void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
- typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
- static HMODULE hMod = NULL;
- static fl_transp_func fl_TransparentBlt = NULL;
- if (!hMod) {
- hMod = LoadLibrary("MSIMG32.DLL");
- if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
- }
- if (fl_TransparentBlt) {
- HDC new_gc = CreateCompatibleDC(fl_gc);
- int save = SaveDC(new_gc);
- SelectObject(new_gc, (void*)pxm->id_);
- // print all of offscreen but its parts in background color
- fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, W, H, pxm->pixmap_bg_color );
- RestoreDC(new_gc,save);
- DeleteDC(new_gc);
- }
- else {
- copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
- }
-}
-
-//------------------------------------------------------------------------------
-#elif defined(FL_PORTING)
-#pragma message "Implement Fl_XXX_Graphics_Driver methods here"
-//------------------------------------------------------------------------------
-#else // X11, Xlib
-//------------------------------------------------------------------------------
-
-void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
- int X, Y, W, H;
- if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
- if (pxm->mask_) {
- // make X use the bitmap as a mask:
- XSetClipMask(fl_display, fl_gc, pxm->mask_);
- XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
- if (clip_region()) {
- // At this point, XYWH is the bounding box of the intersection between
- // the current clip region and the (portion of the) pixmap we have to draw.
- // The current clip region is often a rectangle. But, when a window with rounded
- // corners is moved above another window, expose events may create a complex clip
- // region made of several (e.g., 10) rectangles. We have to draw only in the clip
- // region, and also to mask out the transparent pixels of the image. This can't
- // be done in a single Xlib call for a multi-rectangle clip region. Thus, we
- // process each rectangle of the intersection between the clip region and XYWH.
- // See also STR #3206.
- Region r = XRectangleRegion(X,Y,W,H);
- XIntersectRegion(r, clip_region(), r);
- int X1, Y1, W1, H1;
- for (int i = 0; i < r->numRects; i++) {
- X1 = r->rects[i].x1;
- Y1 = r->rects[i].y1;
- W1 = r->rects[i].x2 - r->rects[i].x1;
- H1 = r->rects[i].y2 - r->rects[i].y1;
- copy_offscreen(X1, Y1, W1, H1, pxm->id_, cx + (X1 - X), cy + (Y1 - Y));
- }
- XDestroyRegion(r);
- } else {
- copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
- }
- // put the old clip region back
- XSetClipOrigin(fl_display, fl_gc, 0, 0);
- restore_clip();
- }
- else copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
-}
-
-//------------------------------------------------------------------------------
-#endif // (platform-specific)
-//------------------------------------------------------------------------------
-
/**
The destructor frees all memory and server resources that are used by
the pixmap.
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
index 06e040f1a..1dd62a4e6 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver.h
@@ -25,7 +25,7 @@
#ifndef FL_GDI_GRAPHICS_DRIVER_H
#define FL_GDI_GRAPHICS_DRIVER_H
-#include <FL/Fl_Device.H>
+#include <FL/Fl_Graphics_Driver.H>
/**
@@ -56,6 +56,10 @@ public:
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+ fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
+ fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
+ void uncache(Fl_Bitmap *img, fl_uintptr_t &id_);
+ void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
double width(const char *str, int n);
double width(unsigned int c);
void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
diff --git a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
index a6d32d6e4..f12de853b 100644
--- a/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
+++ b/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
@@ -43,6 +43,8 @@
#define MAXBUFFER 0x40000 // 256k
+void fl_release_dc(HWND, HDC); // from Fl_win32.cxx
+
#if USE_COLORMAP
// error-diffusion dither into the FLTK colormap
@@ -459,6 +461,192 @@ void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP,
}
+static Fl_Offscreen build_id(Fl_RGB_Image *img, void **pmask)
+{
+ Fl_Offscreen offs = fl_create_offscreen(img->w(), img->h());
+ if ((img->d() == 2 || img->d() == 4) && fl_can_do_alpha_blending()) {
+ fl_begin_offscreen(offs);
+ fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d()|FL_IMAGE_WITH_ALPHA, img->ld());
+ fl_end_offscreen();
+ } else {
+ fl_begin_offscreen(offs);
+ fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d(), img->ld());
+ fl_end_offscreen();
+ if (img->d() == 2 || img->d() == 4) {
+ *pmask = fl_create_alphamask(img->w(), img->h(), img->d(), img->ld(), img->array);
+ }
+ }
+ return offs;
+}
+
+
+static int start(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
+ int &X, int &Y, int &W, int &H)
+{
+ // account for current clip region (faster on Irix):
+ fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
+ cx += X-XP; cy += Y-YP;
+ // clip the box down to the size of image, quit if empty:
+ if (cx < 0) {W += cx; X -= cx; cx = 0;}
+ if (cx+W > w) W = w-cx;
+ if (W <= 0) return 1;
+ if (cy < 0) {H += cy; Y -= cy; cy = 0;}
+ if (cy+H > h) H = h-cy;
+ if (H <= 0) return 1;
+ return 0;
+}
+
+
+void Fl_GDI_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ // Don't draw an empty image...
+ if (!img->d() || !img->array) {
+ img->draw_empty(XP, YP);
+ return;
+ }
+ if (start(img, XP, YP, WP, HP, img->w(), img->h(), cx, cy, X, Y, W, H)) {
+ return;
+ }
+ if (!img->id_) img->id_ = build_id(img, &(img->mask_));
+ if (img->mask_) {
+ HDC new_gc = CreateCompatibleDC(fl_gc);
+ int save = SaveDC(new_gc);
+ SelectObject(new_gc, (void*)img->mask_);
+ BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
+ SelectObject(new_gc, (void*)img->id_);
+ BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
+ RestoreDC(new_gc,save);
+ DeleteDC(new_gc);
+ } else if (img->d()==2 || img->d()==4) {
+ copy_offscreen_with_alpha(X, Y, W, H, (Fl_Offscreen)img->id_, cx, cy);
+ } else {
+ copy_offscreen(X, Y, W, H, (Fl_Offscreen)img->id_, cx, cy);
+ }
+}
+
+int Fl_GDI_Printer_Graphics_Driver::draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP) {
+ XFORM old_tr, tr;
+ GetWorldTransform(fl_gc, &old_tr); // storing old transform
+ tr.eM11 = float(WP)/float(img->w());
+ tr.eM22 = float(HP)/float(img->h());
+ tr.eM12 = tr.eM21 = 0;
+ tr.eDx = XP;
+ tr.eDy = YP;
+ ModifyWorldTransform(fl_gc, &tr, MWT_LEFTMULTIPLY);
+ img->draw(0, 0, img->w(), img->h(), 0, 0);
+ SetWorldTransform(fl_gc, &old_tr);
+ return 1;
+}
+
+void Fl_GDI_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_)
+{
+ if (id_) {
+ fl_delete_offscreen((Fl_Offscreen)id_);
+ id_ = 0;
+ }
+
+ if (mask_) {
+ fl_delete_bitmask((Fl_Bitmask)mask_);
+ mask_ = 0;
+ }
+}
+
+// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
+static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
+ // we need to pad the lines out to words & swap the bits
+ // in each byte.
+ int w1 = (w + 7) / 8;
+ int w2 = ((w + 15) / 16) * 2;
+ uchar* newarray = new uchar[w2*h];
+ const uchar* src = data;
+ uchar* dest = newarray;
+ Fl_Bitmask bm;
+ static uchar reverse[16] = /* Bit reversal lookup table */
+ { 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
+ 0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
+
+ for (int y = 0; y < h; y++) {
+ for (int n = 0; n < w1; n++, src++)
+ *dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) |
+ (reverse[(*src >> 4) & 0x0f] & 0x0f));
+ dest += w2 - w1;
+ }
+
+ bm = CreateBitmap(w, h, 1, 1, newarray);
+
+ delete[] newarray;
+
+ return bm;
+}
+
+fl_uintptr_t Fl_GDI_Graphics_Driver::cache(Fl_Bitmap*, int w, int h, const uchar *array) {
+ return (fl_uintptr_t)create_bitmap(w, h, array);
+}
+
+void Fl_GDI_Graphics_Driver::uncache(Fl_Bitmap *img, fl_uintptr_t &id_) {
+ delete_bitmask((Fl_Offscreen)id_);
+}
+
+void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
+ if (pxm->mask_) {
+ HDC new_gc = CreateCompatibleDC(fl_gc);
+ int save = SaveDC(new_gc);
+ SelectObject(new_gc, (void*)pxm->mask_);
+ BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCAND);
+ SelectObject(new_gc, (void*)pxm->id_);
+ BitBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
+ RestoreDC(new_gc,save);
+ DeleteDC(new_gc);
+ } else {
+ copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
+ }
+}
+
+
+void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
+ typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
+ static HMODULE hMod = NULL;
+ static fl_transp_func fl_TransparentBlt = NULL;
+ if (!hMod) {
+ hMod = LoadLibrary("MSIMG32.DLL");
+ if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
+ }
+ if (fl_TransparentBlt) {
+ HDC new_gc = CreateCompatibleDC(fl_gc);
+ int save = SaveDC(new_gc);
+ SelectObject(new_gc, (void*)pxm->id_);
+ // print all of offscreen but its parts in background color
+ fl_TransparentBlt(fl_gc, X, Y, W, H, new_gc, cx, cy, W, H, pxm->pixmap_bg_color );
+ RestoreDC(new_gc,save);
+ DeleteDC(new_gc);
+ }
+ else {
+ copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
+ }
+}
+
+fl_uintptr_t Fl_GDI_Printer_Graphics_Driver::cache(Fl_Pixmap *img, int w, int h, const char *const*data) {
+ Fl_Offscreen id;
+ id = fl_create_offscreen(w(), h());
+ fl_begin_offscreen(id);
+ uchar *bitmap = 0;
+ fl_mask_bitmap = &bitmap;
+ fl_draw_pixmap(data, 0, 0, FL_BLACK);
+ extern UINT win_pixmap_bg_color; // computed by fl_draw_pixmap()
+ this->pixmap_bg_color = win_pixmap_bg_color;
+ fl_mask_bitmap = 0;
+ if (bitmap) {
+ img->mask_ = (fl_uintptr_t)fl_create_bitmask(w(), h(), bitmap);
+ delete[] bitmap;
+ }
+ fl_end_offscreen();
+ return (fl_uintptr_t)id;
+}
+
//
// End of "$Id$".
//
diff --git a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h
index 206b90029..d4e7074fe 100644
--- a/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h
+++ b/src/drivers/OpenGL/Fl_OpenGL_Graphics_Driver.h
@@ -25,7 +25,7 @@
#ifndef FL_CFG_GFX_OPENGL_H
#define FL_CFG_GFX_OPENGL_H
-#include <FL/Fl_Device.H>
+#include <FL/Fl_Graphics_Driver.H>
/**
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
index f72e8be8d..04d214504 100644
--- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver.h
@@ -22,14 +22,10 @@
\brief Definition of Apple Quartz graphics driver.
*/
-#include "../../config_lib.h"
-#ifdef FL_CFG_GFX_QUARTZ
-
#ifndef FL_QUARTZ_GRAPHICS_DRIVER_H
#define FL_QUARTZ_GRAPHICS_DRIVER_H
-#include <FL/Fl_Device.H>
-
+#include <FL/Fl_Graphics_Driver.H>
// typedef what the x,y fields in a point are:
// FIXME: this is still defined in Fl_Device.H, but should be invisible to the user
@@ -59,6 +55,10 @@ public:
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+ fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
+ fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
+ void uncache(Fl_Bitmap *img, fl_uintptr_t &id_);
+ void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
#if ! defined(FL_DOXYGEN)
static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
#endif
@@ -122,11 +122,8 @@ protected:
int descent();
};
-
#endif // FL_QUARTZ_GRAPHICS_DRIVER_H
-#endif // FL_CFG_GFX_QUARTZ
-
//
// End of "$Id: quartz.H 11017 2016-01-20 21:40:12Z matt $".
//
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
index 442b8b29a..9a2180910 100644
--- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
@@ -17,7 +17,6 @@
//
#include "../../config_lib.h"
-#ifdef FL_CFG_GFX_QUARTZ
#include "Fl_Quartz_Graphics_Driver.h"
@@ -221,12 +220,12 @@ void Fl_Quartz_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP,
// If the CGImage is printed, it is not deallocated until after the end of the page,
// therefore, with img->alloc_array != 0, the RGB image can be safely deleted any time after return from this function.
// The previously unused mask_ member allows to make sure the RGB image data is not deleted by Fl_RGB_Image::uncache().
- if (img->alloc_array) img->mask_ = new bool(true);
- CGDataProviderRef src = CGDataProviderCreateWithData(img->mask_, img->array, ld * img->h(),
+ if (img->alloc_array) img->mask_ = (fl_uintptr_t)new bool(true);
+ CGDataProviderRef src = CGDataProviderCreateWithData((void*)img->mask_, img->array, ld * img->h(),
img->alloc_array?imgProviderReleaseData:NULL);
- img->id_ = CGImageCreate(img->w(), img->h(), 8, img->d()*8, ld,
- lut, (img->d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
- src, 0L, false, kCGRenderingIntentDefault);
+ img->id_ = (fl_uintptr_t)CGImageCreate(img->w(), img->h(), 8, img->d()*8, ld,
+ lut, (img->d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
+ src, 0L, false, kCGRenderingIntentDefault);
CGColorSpaceRelease(lut);
CGDataProviderRelease(src);
}
@@ -244,9 +243,9 @@ void Fl_Quartz_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP,
img->uncache();
CGColorSpaceRef lut = img->d()<=2 ? CGColorSpaceCreateDeviceGray() : CGColorSpaceCreateDeviceRGB();
CGDataProviderRef src = CGDataProviderCreateWithData( NULL, img_bytes, ld * img->h(), imgProviderReleaseData);
- img->id_ = CGImageCreate(img->w(), img->h(), 8, img->d()*8, ld,
- lut, (img->d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
- src, 0L, true, kCGRenderingIntentDefault);
+ img->id_ = (fl_uintptr_t)CGImageCreate(img->w(), img->h(), 8, img->d()*8, ld,
+ lut, (img->d()&1)?kCGImageAlphaNone:kCGImageAlphaLast,
+ src, 0L, true, kCGRenderingIntentDefault);
CGColorSpaceRelease(lut);
CGDataProviderRelease(src);
}
@@ -298,9 +297,31 @@ void Fl_Quartz_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) {
if (bm) CGImageRelease((CGImageRef)bm);
}
+void Fl_Quartz_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_) {
+ if (id_) {
+ if (mask_) *(bool*)mask_ = false;
+ CGImageRelease((CGImageRef)id_);
+ id_ = 0;
+ mask_ = NULL;
+ }
+}
+
+fl_uintptr_t Fl_Quartz_Graphics_Driver::cache(Fl_Bitmap*, int w, int h, const uchar *array) {
+ return (fl_uintptr_t)create_bitmask(w, h, array);
+}
+void Fl_Quartz_Graphics_Driver::uncache(Fl_Bitmap*, fl_uintptr_t &id_) {
+ delete_bitmask((Fl_Bitmask)id_);
+}
-#endif // FL_CFG_GFX_QUARTZ
+fl_uintptr_t Fl_Quartz_Graphics_Driver::cache(Fl_Pixmap *img, int w, int h, const char *const*data) {
+ Fl_Offscreen id;
+ id = create_offscreen_with_alpha(w, h);
+ fl_begin_offscreen(id);
+ fl_draw_pixmap(data, 0, 0, FL_BLACK);
+ fl_end_offscreen();
+ return (fl_uintptr_t)id;
+}
//
// End of "$Id$".
diff --git a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h
index bb55c1f53..577f5f573 100644
--- a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h
+++ b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.h
@@ -25,7 +25,7 @@
#ifndef FL_CFG_GFX_XLIB_H
#define FL_CFG_GFX_XLIB_H
-#include <FL/Fl_Device.H>
+#include <FL/Fl_Graphics_Driver.H>
/**
\brief The Xlib-specific graphics class.
@@ -52,6 +52,10 @@ public:
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+ fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
+ fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
+ void uncache(Fl_Bitmap *img, fl_uintptr_t &id_);
+ void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
double width(const char *str, int n);
double width(unsigned int c);
void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
diff --git a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
index cf91cb3a7..479696b77 100644
--- a/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
+++ b/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_image.cxx
@@ -624,6 +624,213 @@ void Fl_Xlib_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP
XSetFillStyle(fl_display, fl_gc, FillSolid);
}
+
+static int start(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
+ int &X, int &Y, int &W, int &H)
+{
+ // account for current clip region (faster on Irix):
+ fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
+ cx += X-XP; cy += Y-YP;
+ // clip the box down to the size of image, quit if empty:
+ if (cx < 0) {W += cx; X -= cx; cx = 0;}
+ if (cx+W > w) W = w-cx;
+ if (W <= 0) return 1;
+ if (cy < 0) {H += cy; Y -= cy; cy = 0;}
+ if (cy+H > h) H = h-cy;
+ if (H <= 0) return 1;
+ return 0;
+}
+
+
+// Composite an image with alpha on systems that don't have accelerated
+// alpha compositing...
+static void alpha_blend(Fl_RGB_Image *img, int X, int Y, int W, int H, int cx, int cy) {
+ int ld = img->ld();
+ if (ld == 0) ld = img->w() * img->d();
+ uchar *srcptr = (uchar*)img->array + cy * ld + cx * img->d();
+ int srcskip = ld - img->d() * W;
+
+ uchar *dst = new uchar[W * H * 3];
+ uchar *dstptr = dst;
+
+ fl_read_image(dst, X, Y, W, H, 0);
+
+ uchar srcr, srcg, srcb, srca;
+ uchar dstr, dstg, dstb, dsta;
+
+ if (img->d() == 2) {
+ // Composite grayscale + alpha over RGB...
+ for (int y = H; y > 0; y--, srcptr+=srcskip)
+ for (int x = W; x > 0; x--) {
+ srcg = *srcptr++;
+ srca = *srcptr++;
+
+ dstr = dstptr[0];
+ dstg = dstptr[1];
+ dstb = dstptr[2];
+ dsta = 255 - srca;
+
+ *dstptr++ = (srcg * srca + dstr * dsta) >> 8;
+ *dstptr++ = (srcg * srca + dstg * dsta) >> 8;
+ *dstptr++ = (srcg * srca + dstb * dsta) >> 8;
+ }
+ } else {
+ // Composite RGBA over RGB...
+ for (int y = H; y > 0; y--, srcptr+=srcskip)
+ for (int x = W; x > 0; x--) {
+ srcr = *srcptr++;
+ srcg = *srcptr++;
+ srcb = *srcptr++;
+ srca = *srcptr++;
+
+ dstr = dstptr[0];
+ dstg = dstptr[1];
+ dstb = dstptr[2];
+ dsta = 255 - srca;
+
+ *dstptr++ = (srcr * srca + dstr * dsta) >> 8;
+ *dstptr++ = (srcg * srca + dstg * dsta) >> 8;
+ *dstptr++ = (srcb * srca + dstb * dsta) >> 8;
+ }
+ }
+
+ fl_draw_image(dst, X, Y, W, H, 3, 0);
+
+ delete[] dst;
+}
+
+
+void Fl_Xlib_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ // Don't draw an empty image...
+ if (!img->d() || !img->array) {
+ img->draw_empty(XP, YP);
+ return;
+ }
+ if (start(img, XP, YP, WP, HP, img->w(), img->h(), cx, cy, X, Y, W, H)) {
+ return;
+ }
+ if (!img->id_) {
+ if (img->d() == 1 || img->d() == 3) {
+ img->id_ = fl_create_offscreen(img->w(), img->h());
+ fl_begin_offscreen((Fl_Offscreen)img->id_);
+ fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d(), img->ld());
+ fl_end_offscreen();
+ } else if (img->d() == 4 && fl_can_do_alpha_blending()) {
+ img->id_ = (fl_uintptr_t)fl_create_offscreen_with_alpha(img->w(), img->h());
+ fl_begin_offscreen((Fl_Offscreen)img->id_);
+ fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d() | FL_IMAGE_WITH_ALPHA,
+ img->ld());
+ fl_end_offscreen();
+ }
+ }
+ if (img->id_) {
+ if (img->mask_) {
+ // I can't figure out how to combine a mask with existing region,
+ // so cut the image down to a clipped rectangle:
+ int nx, ny; fl_clip_box(X,Y,W,H,nx,ny,W,H);
+ cx += nx-X; X = nx;
+ cy += ny-Y; Y = ny;
+ // make X use the bitmap as a mask:
+ XSetClipMask(fl_display, fl_gc, img->mask_);
+ int ox = X-cx; if (ox < 0) ox += img->w();
+ int oy = Y-cy; if (oy < 0) oy += img->h();
+ XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
+ }
+
+ if (img->d() == 4 && fl_can_do_alpha_blending())
+ copy_offscreen_with_alpha(X, Y, W, H, img->id_, cx, cy);
+ else
+ copy_offscreen(X, Y, W, H, img->id_, cx, cy);
+
+ if (img->mask_) {
+ // put the old clip region back
+ XSetClipOrigin(fl_display, fl_gc, 0, 0);
+ fl_restore_clip();
+ }
+ } else {
+ // Composite image with alpha manually each time...
+ alpha_blend(img, X, Y, W, H, cx, cy);
+ }
+}
+
+void Fl_Xlib_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_)
+{
+ if (id_) {
+ fl_delete_offscreen((Fl_Offscreen)id_);
+ id_ = 0;
+ }
+
+ if (mask_) {
+ fl_delete_bitmask((Fl_Bitmask)mask_);
+ mask_ = 0;
+ }
+}
+
+fl_uintptr_t Fl_Xlib_Graphics_Driver::cache(Fl_Bitmap*, int w, int h, const uchar *array) {
+ return (fl_uintptr_t)create_bitmask(w, h, array);
+}
+
+void Fl_Xlib_Graphics_Driver::uncache(Fl_Bitmap*, fl_uintptr_t &id_) {
+ delete_bitmask((Fl_Offscreen)id_);
+}
+
+
+void Fl_Xlib_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
+ int X, Y, W, H;
+ if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
+ if (pxm->mask_) {
+ // make X use the bitmap as a mask:
+ XSetClipMask(fl_display, fl_gc, pxm->mask_);
+ XSetClipOrigin(fl_display, fl_gc, X-cx, Y-cy);
+ if (clip_region()) {
+ // At this point, XYWH is the bounding box of the intersection between
+ // the current clip region and the (portion of the) pixmap we have to draw.
+ // The current clip region is often a rectangle. But, when a window with rounded
+ // corners is moved above another window, expose events may create a complex clip
+ // region made of several (e.g., 10) rectangles. We have to draw only in the clip
+ // region, and also to mask out the transparent pixels of the image. This can't
+ // be done in a single Xlib call for a multi-rectangle clip region. Thus, we
+ // process each rectangle of the intersection between the clip region and XYWH.
+ // See also STR #3206.
+ Region r = XRectangleRegion(X,Y,W,H);
+ XIntersectRegion(r, clip_region(), r);
+ int X1, Y1, W1, H1;
+ for (int i = 0; i < r->numRects; i++) {
+ X1 = r->rects[i].x1;
+ Y1 = r->rects[i].y1;
+ W1 = r->rects[i].x2 - r->rects[i].x1;
+ H1 = r->rects[i].y2 - r->rects[i].y1;
+ copy_offscreen(X1, Y1, W1, H1, pxm->id_, cx + (X1 - X), cy + (Y1 - Y));
+ }
+ XDestroyRegion(r);
+ } else {
+ copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
+ }
+ // put the old clip region back
+ XSetClipOrigin(fl_display, fl_gc, 0, 0);
+ restore_clip();
+ }
+ else copy_offscreen(X, Y, W, H, pxm->id_, cx, cy);
+}
+
+fl_uintptr_t Fl_Xlib_Graphics_Driver::cache(Fl_Pixmap *img, int w, int h, const char *const*data) {
+ Fl_Offscreen id;
+ id = fl_create_offscreen(w(), h());
+ fl_begin_offscreen(id);
+ uchar *bitmap = 0;
+ fl_mask_bitmap = &bitmap;
+ fl_draw_pixmap(data(), 0, 0, FL_BLACK);
+ fl_mask_bitmap = 0;
+ if (bitmap) {
+ img->mask_ = (fl_uintptr_t)fl_create_bitmask(w(), h(), bitmap);
+ delete[] bitmap;
+ }
+ fl_end_offscreen();
+ return (fl_uintptr_t)id;
+}
+
+
//
// End of "$Id$".
//