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-rw-r--r--FL/Fl_Graphics_Driver.H3
-rw-r--r--FL/Fl_Screen_Driver.H3
-rw-r--r--src/Fl_SVG_Image.cxx21
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H1
-rw-r--r--src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx3
5 files changed, 27 insertions, 4 deletions
diff --git a/FL/Fl_Graphics_Driver.H b/FL/Fl_Graphics_Driver.H
index 1a45d375f..1d740a055 100644
--- a/FL/Fl_Graphics_Driver.H
+++ b/FL/Fl_Graphics_Driver.H
@@ -167,7 +167,6 @@ protected:
*/
virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
virtual void draw(Fl_Shared_Image *shared, int X, int Y);
- virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
/** Support function for image drawing */
@@ -389,6 +388,8 @@ public:
virtual const char *font_name(int num) {return NULL;}
/** Support for Fl::set_font() */
virtual void font_name(int num, const char *name) {}
+ /** Support function for Fl_Shared_Image drawing */
+ virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
};
#ifndef FL_DOXYGEN
diff --git a/FL/Fl_Screen_Driver.H b/FL/Fl_Screen_Driver.H
index 7f229e22b..c3b36779b 100644
--- a/FL/Fl_Screen_Driver.H
+++ b/FL/Fl_Screen_Driver.H
@@ -176,6 +176,9 @@ public:
/** Returns the platform's support for rescaling the application with ctrl-/+/-/0/ keys.
*/
virtual APP_SCALING_CAPABILITY rescalable() { return NO_APP_SCALING; }
+ /* Number of pixels per drawing unit for the display.
+ The default implementation may be enough. */
+ virtual float retina_factor() { return 1; }
};
diff --git a/src/Fl_SVG_Image.cxx b/src/Fl_SVG_Image.cxx
index 91be0c70d..4e4645d3f 100644
--- a/src/Fl_SVG_Image.cxx
+++ b/src/Fl_SVG_Image.cxx
@@ -22,6 +22,8 @@
#include <FL/Fl_SVG_Image.H>
#include <FL/fl_utf8.h>
+#include <FL/fl_draw.H>
+#include <FL/Fl_Screen_Driver.H>
#include <stdio.h>
#include <stdlib.h>
@@ -182,8 +184,23 @@ void Fl_SVG_Image::resize(int width, int height) {
void Fl_SVG_Image::draw(int X, int Y, int W, int H, int cx, int cy) {
- resize(w(), h());
- Fl_RGB_Image::draw(X, Y, W, H, cx, cy);
+ static float f = Fl::screen_driver()->retina_factor();
+ int w1 = w(), h1 = h();
+ /* When f > 1, there may be several pixels per drawing unit in an area
+ of size w() x h() of the display. This occurs, e.g., with Apple retina displays.
+ The SVG is rasterized to the area dimension in pixels. The image is then drawn
+ scaled to its size expressed in drawing units. With this procedure,
+ the SVG image is drawn using the full resolution of the display.
+ */
+ resize(f*w(), f*h());
+ if (f == 1) {
+ Fl_RGB_Image::draw(X, Y, W, H, cx, cy);
+ } else {
+ bool need_clip = (cx || cy || W != w1 || H != h1);
+ if (need_clip) fl_push_clip(X, Y, W, H);
+ fl_graphics_driver->draw_scaled(this, X-cx, Y-cy, w1, h1);
+ if (need_clip) fl_pop_clip();
+ }
}
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H b/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H
index c13c5ed05..3335a39ff 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H
+++ b/src/drivers/Cocoa/Fl_Cocoa_Screen_Driver.H
@@ -96,6 +96,7 @@ public:
virtual void open_display_platform();
// --- compute dimensions of an Fl_Offscreen
virtual void offscreen_size(Fl_Offscreen o, int &width, int &height);
+ virtual float retina_factor() { return 2; }
};
diff --git a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
index e4445ced3..117e2cb8a 100644
--- a/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
+++ b/src/drivers/Quartz/Fl_Quartz_Graphics_Driver_image.cxx
@@ -202,7 +202,8 @@ int Fl_Quartz_Graphics_Driver::draw_scaled(Fl_Image *img, int XP, int YP, int WP
CGContextClipToRect(gc_, CGRectMake(X, Y, W, H)); // this clip path will be rescaled & translated
CGContextTranslateCTM(gc_, XP, YP);
CGContextScaleCTM(gc_, float(WP)/img->w(), float(HP)/img->h());
- img->draw(0, 0, img->w(), img->h(), 0, 0);
+ if (img->as_rgb_image()) draw(img->as_rgb_image(), 0, 0, img->w(), img->h(), 0, 0);
+ else img->draw(0, 0, img->w(), img->h(), 0, 0);
CGContextRestoreGState(gc_);
fl_pop_clip(); // restore FLTK's clip
return 1;