diff options
| -rw-r--r-- | examples/shapedwindow.cxx | 6 | ||||
| -rw-r--r-- | src/Fl_Image_Surface.cxx | 12 |
2 files changed, 5 insertions, 13 deletions
diff --git a/examples/shapedwindow.cxx b/examples/shapedwindow.cxx index a7ffe8f13..4863cae52 100644 --- a/examples/shapedwindow.cxx +++ b/examples/shapedwindow.cxx @@ -86,12 +86,6 @@ Fl_RGB_Image* prepare_shape(int w) Fl_RGB_Image* img = surf->image(); delete surf; current->set_current(); - if (img->d() == 4) { // if RGBA image, set its A component equal to its R component - for (int i = 0; i < img->h(); i ++) { - uchar *q = (uchar*)img->array + i * img->ld(); - for (int j = 0; j < img->w(); j++, q += 4) *(q+3) = *q; - } - } return img; // return white image on black background } diff --git a/src/Fl_Image_Surface.cxx b/src/Fl_Image_Surface.cxx index 6de588063..00abc747a 100644 --- a/src/Fl_Image_Surface.cxx +++ b/src/Fl_Image_Surface.cxx @@ -41,12 +41,14 @@ Fl_Image_Surface::Fl_Image_Surface(int w, int h) : Fl_Surface_Device(NULL) { width = w; height = h; #ifdef __APPLE__ - offscreen = Fl_Quartz_Graphics_Driver::create_offscreen_with_alpha(w, h); + offscreen = fl_create_offscreen(w, h); helper = new Fl_Quartz_Flipped_Surface_(width, height); driver(helper->driver()); CGContextSaveGState(offscreen); CGContextTranslateCTM(offscreen, 0, height); CGContextScaleCTM(offscreen, 1.0f, -1.0f); + CGContextSetRGBFillColor(offscreen, 1, 1, 1, 1); + CGContextFillRect(offscreen, CGRectMake(0,0,w,h)); #elif defined(WIN32) offscreen = fl_create_offscreen(w, h); helper = new Fl_GDI_Surface_(); @@ -93,13 +95,9 @@ Fl_Image_Surface::~Fl_Image_Surface() { Fl_RGB_Image* Fl_Image_Surface::image() { unsigned char *data; - int depth = 3, ld = 0; #ifdef __APPLE__ CGContextFlush(offscreen); - ld = CGBitmapContextGetBytesPerRow(offscreen); - data = (uchar*)malloc(ld * height); - memcpy(data, (uchar *)CGBitmapContextGetData(offscreen), ld * height); - depth = 4; + data = fl_read_image(NULL, 0, 0, width, height, 0); fl_gc = 0; #elif defined(WIN32) fl_pop_clip(); @@ -117,7 +115,7 @@ Fl_RGB_Image* Fl_Image_Surface::image() fl_window = pre_window; previous->set_current(); #endif - Fl_RGB_Image *image = new Fl_RGB_Image(data, width, height, depth, ld); + Fl_RGB_Image *image = new Fl_RGB_Image(data, width, height); image->alloc_array = 1; return image; } |
