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| -rw-r--r-- | README.OSX.txt | 40 |
1 files changed, 24 insertions, 16 deletions
diff --git a/README.OSX.txt b/README.OSX.txt index dd5ed75c1..e43b715a2 100644 --- a/README.OSX.txt +++ b/README.OSX.txt @@ -61,11 +61,8 @@ not be mixed! -------------------- In order to build FLTK from the command line, you need to install the Xcode -developer environment from the Apple Inc. web site. The developer environment -can be downloaded from the Mac Dev Center for free: +developer environment. It can be downloaded from the Apple Store for free. - http://developer.apple.com/technologies/xcode.html - After downloading and installing, you need to launch the Terminal. Terminal.app is located in the "Utilities" folder inside the "Applications" folder. I like to keep the Terminal in the Dock. @@ -89,18 +86,32 @@ dev directory: mv ~/Downloads/fltk-1.3.xxxx.tar.gz . tar xvfz fltk-1.3.xxxx.tar.gz cd fltk-1.3.xxxx - - 2.3 Configuring FLTK ------------------------ +If you got FLTK via subversion then you need one extra step: build the configure script. +Otherwise skip the following part marked ADVANCED: -If you got FLTK via subversion then you need one extra step. Otherwise skip -over this part. Stay in your FLTK source-code directory and type the -following: +ADVANCED: (only if you got FLTK via subversion) +- The preferred procedure is to build the configure script using tools + called autoconf and automake. If these tools are not both available + on your system, this post + http://www.fltk.org/newsgroups.php?s15486+gfltk.coredev+v15499 + details how to get them. + + Then, stay in your FLTK source-code directory and type the following: NOCONFIGURE=1 ./autogen.sh -Now configure your FLTK installation: +- Alternatively, copy the configure script from the last FLTK weekly snapshot + to your svn source-code directory. + +:END_ADVANCED + + + 2.3 Configuring FLTK +----------------------- + + +Now configure your FLTK installation: stay in your FLTK source-code directory and type ./configure @@ -180,12 +191,9 @@ recommend that you add it to the command search path. 3.1 Prerequisites -------------------- -In order to build FLTK from within Xcode 3, you need to install the Xcode 3 -developer environment from the Apple Inc. web site. The developer environment -can be downloaded from the Mac Dev Center for free: +In order to build FLTK from within Xcode 3, you need to have the Xcode 3 +developer environment on your computer. If you don't, go to: 'HOW TO BUILD FLTK USING XCODE4' - http://developer.apple.com/technologies/xcode.html - 3.2 Downloading and Unpacking -------------------------------- |
