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-rw-r--r--README.OSX.txt40
1 files changed, 24 insertions, 16 deletions
diff --git a/README.OSX.txt b/README.OSX.txt
index dd5ed75c1..e43b715a2 100644
--- a/README.OSX.txt
+++ b/README.OSX.txt
@@ -61,11 +61,8 @@ not be mixed!
--------------------
In order to build FLTK from the command line, you need to install the Xcode
-developer environment from the Apple Inc. web site. The developer environment
-can be downloaded from the Mac Dev Center for free:
+developer environment. It can be downloaded from the Apple Store for free.
- http://developer.apple.com/technologies/xcode.html
-
After downloading and installing, you need to launch the Terminal. Terminal.app
is located in the "Utilities" folder inside the "Applications" folder. I like to
keep the Terminal in the Dock.
@@ -89,18 +86,32 @@ dev directory:
mv ~/Downloads/fltk-1.3.xxxx.tar.gz .
tar xvfz fltk-1.3.xxxx.tar.gz
cd fltk-1.3.xxxx
-
- 2.3 Configuring FLTK
------------------------
+If you got FLTK via subversion then you need one extra step: build the configure script.
+Otherwise skip the following part marked ADVANCED:
-If you got FLTK via subversion then you need one extra step. Otherwise skip
-over this part. Stay in your FLTK source-code directory and type the
-following:
+ADVANCED: (only if you got FLTK via subversion)
+- The preferred procedure is to build the configure script using tools
+ called autoconf and automake. If these tools are not both available
+ on your system, this post
+ http://www.fltk.org/newsgroups.php?s15486+gfltk.coredev+v15499
+ details how to get them.
+
+ Then, stay in your FLTK source-code directory and type the following:
NOCONFIGURE=1 ./autogen.sh
-Now configure your FLTK installation:
+- Alternatively, copy the configure script from the last FLTK weekly snapshot
+ to your svn source-code directory.
+
+:END_ADVANCED
+
+
+ 2.3 Configuring FLTK
+-----------------------
+
+
+Now configure your FLTK installation: stay in your FLTK source-code directory and type
./configure
@@ -180,12 +191,9 @@ recommend that you add it to the command search path.
3.1 Prerequisites
--------------------
-In order to build FLTK from within Xcode 3, you need to install the Xcode 3
-developer environment from the Apple Inc. web site. The developer environment
-can be downloaded from the Mac Dev Center for free:
+In order to build FLTK from within Xcode 3, you need to have the Xcode 3
+developer environment on your computer. If you don't, go to: 'HOW TO BUILD FLTK USING XCODE4'
- http://developer.apple.com/technologies/xcode.html
-
3.2 Downloading and Unpacking
--------------------------------