summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--FL/Enumerations.H48
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile1
-rw-r--r--src/fl_color.cxx30
-rw-r--r--src/fl_contrast.cxx488
-rw-r--r--src/makedepend9
-rw-r--r--test/.gitignore1
-rw-r--r--test/CMakeLists.txt1
-rw-r--r--test/Makefile4
-rw-r--r--test/contrast.cxx454
-rw-r--r--test/demo.menu11
-rw-r--r--test/makedepend45
12 files changed, 1057 insertions, 36 deletions
diff --git a/FL/Enumerations.H b/FL/Enumerations.H
index 56b96f42d..9d40152d6 100644
--- a/FL/Enumerations.H
+++ b/FL/Enumerations.H
@@ -1118,7 +1118,53 @@ are free for the user to be given any value using Fl::set_color(). */
FL_EXPORT Fl_Color fl_inactive(Fl_Color c);
-FL_EXPORT Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg);
+/**
+ Type of a custom fl_contrast() function.
+
+ Use this signature to define your own custom fl_contrast() function together
+ with fl_contrast_mode(FL_CONTRAST_CUSTOM).
+ Example:
+ \code
+ Fl_Color my_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+ // calculate contrast and ...
+ return color;
+ }
+ // call this early in your main() program:
+ fl_contrast_function(my_contrast);
+ fl_contrast_mode(FL_CONTRAST_CUSTOM);
+ \endcode
+
+ \see fl_contrast(Fl_Color, Fl_Color, Fl_Fontsize, int)
+ \see fl_contrast_mode(int)
+*/
+typedef Fl_Color (Fl_Contrast_Function)(Fl_Color, Fl_Color, Fl_Fontsize, int);
+
+FL_EXPORT void fl_contrast_function(Fl_Contrast_Function *f);
+
+/**
+ Define the possible modes to calculate fl_contrast().
+*/
+enum Fl_Contrast_Mode {
+ FL_CONTRAST_NONE = 0, ///< always return foreground color
+ FL_CONTRAST_LEGACY, ///< legacy (FLTK 1.3.x) contrast function
+ FL_CONTRAST_CIELAB, ///< new (FLTK 1.4.0) default function
+ FL_CONTRAST_CUSTOM, ///< optional custom contrast function
+ FL_CONTRAST_LAST ///< internal use only (invalid contrast mode)
+};
+
+// The following functions are defined and documented in src/fl_contrast.cxx
+
+FL_EXPORT void fl_contrast_level(int level);
+FL_EXPORT int fl_contrast_level();
+FL_EXPORT void fl_contrast_mode(int mode);
+FL_EXPORT int fl_contrast_mode();
+
+FL_EXPORT Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs = 0, int context = 0);
+
+FL_EXPORT double fl_lightness(Fl_Color color);
+FL_EXPORT double fl_luminance(Fl_Color color);
+
+// Other color functions are defined and documented in src/fl_color.cxx
FL_EXPORT Fl_Color fl_color_average(Fl_Color c1, Fl_Color c2, float weight);
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 8994d63e3..c26363972 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -132,6 +132,7 @@ set (CPPFILES
fl_ask.cxx
fl_boxtype.cxx
fl_color.cxx
+ fl_contrast.cxx
fl_cursor.cxx
fl_curve.cxx
fl_diamond_box.cxx
diff --git a/src/Makefile b/src/Makefile
index 819cd7b9b..dddb7fcb4 100644
--- a/src/Makefile
+++ b/src/Makefile
@@ -135,6 +135,7 @@ CPPFILES = \
fl_ask.cxx \
fl_boxtype.cxx \
fl_color.cxx \
+ fl_contrast.cxx \
fl_cursor.cxx \
fl_curve.cxx \
fl_diamond_box.cxx \
diff --git a/src/fl_color.cxx b/src/fl_color.cxx
index d925a73ee..dd1f07066 100644
--- a/src/fl_color.cxx
+++ b/src/fl_color.cxx
@@ -169,35 +169,5 @@ Fl_Color fl_inactive(Fl_Color c) {
}
/**
- Returns a color that contrasts with the background color.
-
- This will be the foreground color if it contrasts sufficiently with the
- background color. Otherwise, returns \p FL_WHITE or \p FL_BLACK depending
- on which color provides the best contrast.
- \param[in] fg,bg foreground and background colors
- \return contrasting color
- */
-Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg) {
- unsigned c1, c2; // RGB colors
- int l1, l2; // Luminosities
-
- // Get the RGB values for each color...
- if (fg & 0xffffff00) c1 = (unsigned)fg;
- else c1 = fl_cmap[fg];
-
- if (bg & 0xffffff00) c2 = (unsigned)bg;
- else c2 = fl_cmap[bg];
-
- // Compute the luminosity...
- l1 = ((c1 >> 24) * 30 + ((c1 >> 16) & 255) * 59 + ((c1 >> 8) & 255) * 11) / 100;
- l2 = ((c2 >> 24) * 30 + ((c2 >> 16) & 255) * 59 + ((c2 >> 8) & 255) * 11) / 100;
-
- // Compare and return the contrasting color...
- if ((l1 - l2) > 99) return fg;
- else if ((l2 - l1) > 99) return fg;
- else if (l2 > 127) return FL_BLACK;
- else return FL_WHITE;
-}
-/**
\}
*/
diff --git a/src/fl_contrast.cxx b/src/fl_contrast.cxx
new file mode 100644
index 000000000..4f9718e52
--- /dev/null
+++ b/src/fl_contrast.cxx
@@ -0,0 +1,488 @@
+//
+// Color contrast functions for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2022 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+/**
+ \file fl_contrast.cxx
+ \brief Color contrast handling
+
+ Implementation of fl_contrast() and its variants.
+*/
+
+#include <FL/Fl.H>
+#include <math.h>
+
+// Initial values of global/static variables defined by fl_contrast_* functions.
+
+// This defines the default contrast mode since FLTK 1.4.0
+static int fl_contrast_mode_ = FL_CONTRAST_CIELAB;
+
+// This defines the default contrast level per contrast mode
+static int fl_contrast_level_[10] = {
+ 0, 50, 55, 0, 0, 0, 0, 0, 0, 0
+};
+
+// There is no default custom contrast function
+static Fl_Contrast_Function *fl_contrast_function_ = 0;
+
+
+// The following function is (and must be!) the same as Fl::get_color()
+// but can be inlined. We need this additional implementation because all contrast
+// related functions have been moved from fl_color.cxx to fl_contrast.cxx
+// or have been directly implemented in fl_contrast.cxx (new functions).
+// Inlining will hopefully prevent an extra function call.
+
+extern unsigned fl_cmap[256]; // defined in fl_color.cxx
+
+inline unsigned get_color(Fl_Color i) { // see Fl::get_color() !
+ if (i & 0xffffff00) return (i);
+ else return fl_cmap[i];
+}
+
+
+/** \addtogroup fl_attributes
+ \{ */
+
+/**
+ Return the raw / physical luminance of a color.
+
+ This function calculates the physical luminance of Fl_Color \p color.
+
+ The returned luminance value (aka \p Y) is the physical luminance of the
+ Fl_Color \p color.
+
+ The result is in the range 0.0 (black) to 1.0 (white).
+
+ \note This is probably not what you want if you are interested in perceived
+ contrast or lightness calculation because the luminance \p Y is \b not linear
+ with respect to human perception.
+
+ See fl_lightness(Fl_Color) for a function that returns the perceived lightness
+ of a color which can be used directly for contrast calculation.
+
+ \param[in] color Fl_Color value
+ \return Raw (physical) luminance (0.0 .. 1.0)
+
+ \since 1.4.0
+
+ \see fl_lightness(Fl_Color)
+*/
+double fl_luminance(Fl_Color color) {
+
+ // Get the sRGB (0xrrggbb) components of the FLTK color
+ unsigned col = get_color(color) >> 8;
+
+ int r = (col & 0xFF0000) >> 16;
+ int g = (col & 0x00FF00) >> 8;
+ int b = (col & 0x0000FF);
+
+ return (0.2126729 * pow(r/255.0, 2.4) +
+ 0.7151522 * pow(g/255.0, 2.4) +
+ 0.0721750 * pow(b/255.0, 2.4));
+}
+
+
+/**
+ Return the perceived lightness of a color.
+
+ This function calculates the perceived lightness of Fl_Color \p color.
+
+ The returned lightness value \p Lstar according to the CIELAB (L*a*b*)
+ color model is almost linear with respect to human perception. It is in
+ the range 0 (black) to 100 (white).
+
+ The result values of two colors can be compared directly and the difference
+ is their perceived contrast.
+
+ \param[in] color Fl_Color value
+ \return perceived lightness (0 .. 100)
+
+ \since 1.4.0
+*/
+double fl_lightness(Fl_Color color) {
+
+ // compute the raw luminance Y (0.0 .. 1.0)
+
+ double Y = fl_luminance(color);
+
+ // return the perceived lightness L* (Lstar)
+
+ if (Y <= (216/24389.))
+ return Y * (24389/27.);
+ else
+ return pow(Y, (1/3.)) * 116 - 16;
+}
+
+
+/**
+ Set the contrast level (sensitivity) of the fl_contrast() method.
+
+ This can be used to tune the legacy fl_contrast() function to achieve
+ slightly better results. The default value is defined per contrast mode
+ (see below). Values between 50 and 70 are recommended but you can raise
+ it up to 100. Lower values than 50 are probably not useful.
+
+ The contrast \p level affects not only the legacy (1.3.x) fl_contrast()
+ function but also the new CIELAB contrast mode which is the default since
+ FLTK 1.4.0.
+
+ Other contrast modes are currently not affected by the contrast level.
+
+ You may use the contrast level if you define your own custom contrast
+ function in mode FL_CONTRAST_CUSTOM.
+
+ \note All contrast modes store their own contrast level because the
+ behavior is slightly different. You must change the contrast mode
+ fl_contrast_mode() \b before you set or get the contrast level.
+
+ The default contrast level is
+ - 50 in mode FL_CONTRAST_LEGACY (compatible with FLTK 1.3.x)
+ - 55 in mode FL_CONTRAST_CIELAB
+ - 0 (undefined) for all other modes
+
+ See the description of fl_contrast_mode(int mode) for more information about
+ the contrast level per mode.
+
+ Example:
+ \code
+ fl_contrast_mode(FL_CONTRAST_LEGACY);
+ fl_contrast_level(65);
+ \endcode
+
+ A \p level greater than 50 (probably best in the range 50 to 70) may achieve
+ better results of the legacy fl_contrast() function in some border cases of
+ low contrast between foreground and background colors but we recommend to
+ use the new default algorithm \c FL_CONTRAST_CIELAB unless you need strict
+ backwards compatibility or use a CPU constrained embedded system.
+
+ \param[in] level valid range is 0 to 100
+
+ \since 1.4.0
+*/
+void fl_contrast_level(int level) {
+ if (level < 0) level = 0;
+ else if (level > 100) level = 100;
+ fl_contrast_level_[fl_contrast_mode_] = level;
+}
+
+/**
+ Get the contrast level (sensitivity) of the fl_contrast() method.
+
+ This returns the level of the currently selected contrast mode.
+
+ \return The current contrast level.
+
+ \see fl_contrast_level(int level)
+ \see fl_contrast_mode(int mode)
+
+ \since 1.4.0
+*/
+int fl_contrast_level() {
+ return fl_contrast_level_[fl_contrast_mode_];
+}
+
+/**
+ Set the contrast algorithm (mode).
+
+ You can use one of
+
+ - FL_CONTRAST_NONE (not recommended: returns the foreground color)
+ - FL_CONTRAST_LEGACY (same as in FLTK 1.3.x)
+ - FL_CONTRAST_CIELAB (default since FLTK 1.4.0)
+ - FL_CONTRAST_CUSTOM (you must define your own contrast algorithm)
+
+ If you set FL_CONTRAST_CUSTOM you must also register your custom
+ contrast function by calling fl_contrast_function().
+
+ You may set the contrast level fl_contrast_level(int) after setting
+ the contrast mode. This affects the contrast algorithm as described
+ below:
+
+ - FL_CONTRAST_LEGACY: default level is 50 which is compatible with
+ FLTK 1.3.x and older. This mode is no longer the default and is
+ not recommended because it doesn't take human contrast perception
+ into account and doesn't properly handle sRGB color values. You
+ may get better contrasts if you set the level higher than 50.
+ Values in the range 50 to 70 may be useful. Higher values result
+ in higher contrast, i.e. the algorithm switches "earlier" to
+ black or white mode.
+
+ - FL_CONTRAST_CIELAB: defaut level is 55 which appears to be a good
+ value. The higher the level is, the more contrast is to be expected.
+ Values in the range below 55 accept lower contrast and values above
+ 55 switch "earlier" to black or white. Values between 45 and 65 may
+ yield usable contrast experience.
+
+ \param[in] mode if invalid, FL_CONTRAST_CIELAB will be selected
+
+ \since 1.4.0
+
+ \see fl_contrast_function(Fl_Contrast_Function *)
+ \see fl_contrast_level(int)
+*/
+void fl_contrast_mode(int mode) {
+ if (mode >= 0 && mode < FL_CONTRAST_LAST)
+ fl_contrast_mode_ = mode;
+ else
+ fl_contrast_mode_ = FL_CONTRAST_CIELAB;
+}
+
+/**
+ Return the current contrast algorithm (mode).
+
+ \return Contrast algorithm (mode).
+
+ \since 1.4.0
+
+ \see fl_contrast_mode(int)
+*/
+int fl_contrast_mode() {
+ return fl_contrast_mode_;
+}
+
+/**
+ Register a custom contrast function.
+
+ Your custom contrast function will be called when fl_contrast() is
+ called if and only if you previously registered your function and
+ called fl_contrast_mode(FL_CONTRAST_CUSTOM) .
+
+ Your custom contrast function must provide the signature
+ \code
+ Fl_Color my_contrast_function(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context)
+ \endcode
+
+ The arguments are the same as for the full fl_contrast() function since FLTK 1.4.
+ You can use the supplied fontsize \p fs to modify the result. Depending on the
+ caller the \p fs parameter can be 0 (default) or a valid fontsize.
+
+ The \p context parameter is not yet used and will always be 0 unless included in
+ a call to fl_contrast(). The value 0 should be interpreted as text.
+ In the future the \p context argument will be used to supply a different context
+ than text (small icons, large icons, etc.). The exact usage is not yet specified.
+
+ Your function may also use fl_contrast_level() to modify the result accordingly.
+
+ \since 1.4.0
+
+ \see fl_contrast_mode(int)
+ \see fl_contrast_level(int)
+ \see fl_contrast()
+*/
+void fl_contrast_function(Fl_Contrast_Function *f) {
+ fl_contrast_function_ = f;
+}
+
+/*
+ Returns a color that contrasts with the background color.
+
+ This is functionally identical to the algorithm used in FLTK 1.3.x,
+ modified only to utilize fl_contrast_level() (since 1.4.0).
+
+ *** This function is intentionally not public and not documented.
+ *** Do not change this except for level adjustment (backwards compatibility).
+
+ Note: this is fast but *inaccurate* WRT human contrast perception.
+ The default since FLTK 1.4 is to use fl_contrast_cielab().
+
+ \param[in] fg,bg foreground and background colors
+ \param[in] fs,context fontsize and context (unused)
+ \return contrasting color
+*/
+static Fl_Color fl_contrast_legacy(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+
+ (void) fs; // currently ignored
+ (void) context; // currently ignored
+
+ // internal static variables, recalculated only if fl_contrast_level() is changed
+
+ static int level = 50; // default, compatible with FLTK 1.3.x
+ static int tc = 99; // sufficient contrast threshold (99 <=> 38.82 %)
+ static int tbw = 127; // black/white threshold (127 <=> 49.80 %)
+
+ // new in FLTK 1.4: adjust thresholds if fl_contrast_level() was changed
+
+ if (fl_contrast_level() != level) {
+ level = fl_contrast_level();
+ if (level == 100)
+ tc = 256;
+ else if (level == 0)
+ tc = 0;
+ else if (level > 50)
+ tc = 99 + ((level - 50) * (255 - 99) / 50);
+ else
+ tc = 99 - ((50 - level) * 99 / 50);
+ }
+
+ // Get the real sRGB values for each color...
+ unsigned cfg = get_color(fg);
+ unsigned cbg = get_color(bg);
+
+ // Compute the luminance for each color (0 .. 255)
+ // Note: FLTK 1.3 compatible, don't change this!
+
+ int lfg = ((cfg >> 24) * 30 + ((cfg >> 16) & 255) * 59 + ((cfg >> 8) & 255) * 11) / 100;
+ int lbg = ((cbg >> 24) * 30 + ((cbg >> 16) & 255) * 59 + ((cbg >> 8) & 255) * 11) / 100;
+
+ int lc = lfg - lbg; // calculated contrast (-255 .. 255)
+
+ // Compare and return the contrasting color...
+
+ if (lc > tc || lc < -tc) return fg; // sufficient contrast
+ if (lbg > tbw) return FL_BLACK; // light background
+ return FL_WHITE; // dark background
+}
+
+/*
+ Returns a color that contrasts with the background color.
+
+ ** This function is intentionally not public and not documented. **
+
+ This is an improved algorithm compared to the one used in FLTK 1.3.x.
+ It is slower (uses floating point and pow()) but is much more
+ accurate WRT human contrast perception.
+
+ \param[in] fg,bg foreground and background colors
+ \param[in] fs,context unused: fontsize and context
+ \return contrasting color
+*/
+static Fl_Color fl_contrast_cielab(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+
+ (void) fs; // currently ignored
+ (void) context; // currently ignored
+
+ double tc = (double)fl_contrast_level(); // sufficient contrast threshold
+ double tbw = 55.; // black/white threshold
+
+ // Compute the perceived lightness L* (Lstar) and the contrast
+
+ double lfg = fl_lightness(fg);
+ double lbg = fl_lightness(bg);
+ double lc = lfg - lbg;
+
+ // Compare and return the contrasting color...
+ if (lc >= tc || lc <= -tc) return fg; // sufficient contrast
+ if (lbg > tbw) return (Fl_Color)FL_BLACK; // black
+ return (Fl_Color)FL_WHITE; // white
+}
+
+
+/**
+ Returns a color that contrasts with the background color.
+
+ This will be the foreground color if it contrasts sufficiently with the
+ background color. Otherwise, returns \p FL_WHITE or \p FL_BLACK depending
+ on which color provides the best contrast.
+
+ FLTK 1.4.0 uses a different default contrast function than earlier releases
+ (1.3.x) but you can use the old "legacy" contrast function by calling
+ \code
+ fl_contrast_mode(FL_CONTRAST_LEGACY);
+ \endcode
+ early in your main program.
+
+ \note It is a known issue that static initialization using fl_contrast() may already
+ have been executed before you call this function in main(). You should be aware of
+ this and, if necessary, write your own (static) contrast initialization function.
+ This should rarely be necessary.
+
+ You can change the behavior of fl_contrast() in several ways:
+
+ - Change the "level" (sensitivity) for contrast calculation, see fl_contrast_level().
+ Valid levels are 0 - 100, the default "medium" value is 50. If you raise the level
+ above 50 the overall contrast will generally be higher, i.e. the required contrast
+ to return the foreground color is raised and therefore the calculated color will
+ switch "earlier" to either black or white.
+ In other words, using the following values:
+ - 0 will always use the foreground color
+ - 50 will use the default, unmodified algorithm
+ - 100 will always use black or white
+ - values larger than 50 may yield slightly better results.
+ Changing the \p level is particularly useful and intended for the "legacy mode"
+ to improve the results partially. Values slightly above 50 (50 - 70) will likely
+ return the best results (50 is the default, as used in FLTK 1.3.x).
+
+ \note Different contrast modes (algorithms) can use their own values and
+ defaults of fl_contrast_level().
+
+ - Change the used contrast calculation function. You can either use the old
+ (FLTK 1.3.x) function or use the better but slower function based on the
+ CIELAB (L*a*b*) color model, or you can define your own custom contrast
+ function if you need even better contrast results.
+
+ The following contrast functions are available:
+
+ - FL_CONTRAST_LEGACY, the old FLTK 1.3.x compatible function. This is the
+ fastest function (using integer arithmetic) but it provides worse results
+ in border cases. You may want to use this on embedded or otherwise CPU
+ constrained systems or if you need strict backwards compatibility.
+ For slightly better results you may utilize the new fl_contrast_level(int)
+ function (since 1.4.0) to increase the contrast sensitivity. This will
+ provide slightly better results than FLTK 1.3.x and earlier but we recommend
+ to use the new default function:
+
+ - FL_CONTRAST_CIELAB, based on the CIELAB (L*a*b*) color model. This function
+ is superior regarding the visual contrast perception but may be slower.
+ <b>This is the default since FLTK 1.4.0.</b>
+
+ - FL_CONTRAST_CUSTOM, your own contrast calculation function.
+
+ In the future we \b may provide even more (and superior) contrast algorithms.
+
+ The new parameters \p fs and \p context (since 1.4.0) are defined for future
+ extensions and are currently not used. Default values are 0.
+
+ \note These new optional parameters must be provided in the custom contrast
+ function which is the reason why they are added now. In the future we may use
+ the fontsize to adjust the calculated contrast, and users defining their own
+ contrast functions may use them in their functions.
+
+ \param[in] fg foreground (text) color
+ \param[in] bg background color
+ \param[in] fs font size (optional, default = 0 == undefined)
+ \param[in] context graphical context (optional, default = 0 == text)
+
+ \return contrasting color: \p fg, \p FL_BLACK, or \p FL_WHITE
+
+ \see fl_contrast_level(int)
+ \see fl_contrast_mode(int)
+ \see fl_contrast_function()
+*/
+Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int context) {
+
+ switch (fl_contrast_mode_) {
+
+ case FL_CONTRAST_LEGACY:
+ return fl_contrast_legacy(fg, bg, fs, context);
+
+ case FL_CONTRAST_CUSTOM:
+ if (fl_contrast_function_)
+ return (fl_contrast_function_)(fg, bg, fs, context);
+
+ // FALLTHROUGH
+
+ case FL_CONTRAST_CIELAB:
+ return fl_contrast_cielab(fg, bg, fs, context);
+
+ default: // unknown (none): return fg
+ break;
+ }
+ return fg;
+
+} // fl_contrast()
+
+/**
+ \}
+ */
diff --git a/src/makedepend b/src/makedepend
index dfcd68586..5db28d5a8 100644
--- a/src/makedepend
+++ b/src/makedepend
@@ -1371,6 +1371,15 @@ Fl_compose.o: ../FL/Fl_Valuator.H
Fl_compose.o: ../FL/Fl_Widget.H
Fl_compose.o: ../FL/platform_types.h
Fl_compose.o: Fl_Screen_Driver.H
+fl_contrast.o: ../FL/Enumerations.H
+fl_contrast.o: ../FL/Fl.H
+fl_contrast.o: ../FL/Fl_Cairo.H
+fl_contrast.o: ../FL/fl_casts.H
+fl_contrast.o: ../FL/fl_config.h
+fl_contrast.o: ../FL/Fl_Export.H
+fl_contrast.o: ../FL/fl_types.h
+fl_contrast.o: ../FL/fl_utf8.h
+fl_contrast.o: ../FL/platform_types.h
Fl_Copy_Surface.o: ../FL/Enumerations.H
Fl_Copy_Surface.o: ../FL/Fl.H
Fl_Copy_Surface.o: ../FL/Fl_Bitmap.H
diff --git a/test/.gitignore b/test/.gitignore
index 49b1817e0..1e43541ac 100644
--- a/test/.gitignore
+++ b/test/.gitignore
@@ -30,6 +30,7 @@ clipboard
clock
colbrowser
color_chooser
+contrast
coordinates
cube
CubeView
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
index 05333ee81..fc8e26ed1 100644
--- a/test/CMakeLists.txt
+++ b/test/CMakeLists.txt
@@ -72,6 +72,7 @@ CREATE_EXAMPLE (clipboard clipboard.cxx "fltk_images;fltk")
CREATE_EXAMPLE (clock clock.cxx fltk)
CREATE_EXAMPLE (colbrowser colbrowser.cxx fltk)
CREATE_EXAMPLE (color_chooser color_chooser.cxx fltk)
+CREATE_EXAMPLE (contrast contrast.cxx fltk)
CREATE_EXAMPLE (coordinates coordinates.cxx fltk)
CREATE_EXAMPLE (cursor cursor.cxx fltk)
CREATE_EXAMPLE (curve curve.cxx fltk)
diff --git a/test/Makefile b/test/Makefile
index 3b9afa5eb..df0aee017 100644
--- a/test/Makefile
+++ b/test/Makefile
@@ -65,6 +65,7 @@ CPPFILES =\
clock.cxx \
colbrowser.cxx \
color_chooser.cxx \
+ contrast.cxx \
cube.cxx \
CubeMain.cxx \
CubeView.cxx \
@@ -159,6 +160,7 @@ ALL = \
clock$(EXEEXT) \
colbrowser$(EXEEXT) \
color_chooser$(EXEEXT) \
+ contrast$(EXEEXT) \
cursor$(EXEEXT) \
curve$(EXEEXT) \
demo$(EXEEXT) \
@@ -394,6 +396,8 @@ colbrowser$(EXEEXT): colbrowser.o
color_chooser$(EXEEXT): color_chooser.o
+contrast$(EXEEXT): contrast.o
+
cursor$(EXEEXT): cursor.o
curve$(EXEEXT): curve.o
diff --git a/test/contrast.cxx b/test/contrast.cxx
new file mode 100644
index 000000000..5cd340d13
--- /dev/null
+++ b/test/contrast.cxx
@@ -0,0 +1,454 @@
+//
+// Contrast function test program for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 2022 by Bill Spitzak and others.
+//
+// This library is free software. Distribution and use rights are outlined in
+// the file "COPYING" which should have been included with this file. If this
+// file is missing or damaged, see the license at:
+//
+// https://www.fltk.org/COPYING.php
+//
+// Please see the following page on how to report bugs and issues:
+//
+// https://www.fltk.org/bugs.php
+//
+
+// Note: this test and demo program is work in progress. It is published
+// because it is helpful but it needs some more work to be "perfect" ;-)
+// AlbrechtS
+
+#include <FL/Fl.H>
+#include <FL/Fl_Double_Window.H>
+#include <FL/Fl_Box.H>
+#include <FL/Fl_Button.H>
+#include <FL/Fl_Radio_Round_Button.H>
+#include <FL/Fl_Color_Chooser.H>
+#include <FL/Fl_Output.H>
+#include <FL/Fl_Hor_Value_Slider.H>
+#include <FL/Fl_Simple_Terminal.H>
+#include <FL/fl_draw.H>
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+// program version
+
+const char *version = "0.9.0";
+
+// prototypes and forward declarations
+
+static void button_cb(Fl_Widget *w, void *v);
+static Fl_Color calc_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs);
+
+// class Button
+
+class Button : public Fl_Button {
+ char lbuf[20]; // private label buffer
+ Fl_Color ocol_; // "original" (label) color
+ int idx_; // button index (0 - 255)
+public:
+ Button(int X, int Y, int W, int H, int n)
+ : Fl_Button(X, Y, W, H, "") {
+ idx_ = n;
+ box(FL_THIN_DOWN_BOX);
+ label(lbuf);
+ callback(button_cb);
+ color((Fl_Color)n);
+ sprintf(lbuf, "%03d", n);
+ set_labelcolor(n);
+ labelsize(15);
+ labelfont(FL_HELVETICA);
+ }
+
+ void set_labelcolor(Fl_Color col) {
+ ocol_ = col;
+ labelcolor(calc_contrast(col, color(), labelsize()));
+ }
+
+ Fl_Color ocol() {
+ return ocol_;
+ }
+
+ int idx() {
+ return idx_;
+ }
+
+ virtual void draw() {
+ draw_box();
+ // draw small filled rectangle with "original" color
+ fl_color(ocol_);
+ fl_rectf(x() + 5, y() + 5, 10, h() - 10);
+ // measure and draw label
+ int lw = 0, lh = 0;
+ fl_font(labelfont(), labelsize());
+ fl_measure(lbuf, lw, lh);
+ fl_color(labelcolor());
+ fl_draw(lbuf, x() + 15 + (w() - lw - 15) / 2, y() + h() - (h() - lh) / 2 - lh/4);
+ fl_color(FL_BLACK);
+ }
+
+}; // class Button
+
+// global variables
+
+Fl_Simple_Terminal *term = 0;
+
+double g_lfg; // perceived lightness of foreground color
+double g_lbg; // perceived lightness of background color
+double g_lcref; // calculated contrast reference (CIELAB, L*a*b*)
+int g_selected = -1; // selected button: -1 = none, 0 - 255 = valid button
+
+Fl_Fontsize g_fs = 15; // fontsize for button labels
+int g_level = 0; // *init* fl_contrast_level (sensitivity)
+
+int g_algo = FL_CONTRAST_LEGACY;// contrast algorithm: 0 = none, 1 = legacy (1.3.x), 2 = CIELAB, 3 = custom
+const char *alch = ""; // algorithm as char: "LEGACY", "CIELAB" , or "CUSTOM"
+
+Fl_Color lcolor = FL_BLACK; // label color, set by slider callback
+Button *buttons[256]; // array of color buttons
+Fl_Value_Slider *sliders[6]; // array of sliders (gray, red, green, blue, level, fontsize)
+Fl_Output *color_out = 0; // color output (RRGGBB)
+
+// Custom contrast algorithm: currently a dummy function (returns fg).
+// This may be used to define a "better" contrast function in user code
+
+static Fl_Color custom_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs, int) {
+ return fg;
+}
+
+/*
+ Local function to calculate the contrast and store it in some
+ global variables for display purposes and logging.
+
+ This function is a wrapper around fl_contrast() in this demo program.
+*/
+static Fl_Color calc_contrast(Fl_Color fg, Fl_Color bg, Fl_Fontsize fs) {
+
+ // Compute and set global *perceived* lightness L* (Lstar) and contrast for display
+
+ g_lfg = fl_lightness(fg);
+ g_lbg = fl_lightness(bg);
+ g_lcref = g_lfg - g_lbg; // perceived contrast (light on dark = positive)
+
+ switch (g_algo) {
+ case FL_CONTRAST_NONE: // 0 = none (return fg)
+ case FL_CONTRAST_LEGACY: // 1 = legacy (FLTK 1.3.x)
+ case FL_CONTRAST_CIELAB: // 2 = CIELAB (L*a*b*)
+ case FL_CONTRAST_CUSTOM: // 3 = Custom
+ return fl_contrast(fg, bg, fs);
+ default:
+ break;
+ }
+ return fg;
+}
+
+// set all button label colors and adjust fontsize (labelsize)
+
+static void update_labels() {
+ for (int i = 0; i < 256; i++) {
+ buttons[i]->set_labelcolor(lcolor);
+ buttons[i]->labelsize(g_fs);
+ }
+}
+
+static void button_cb(Fl_Widget *w, void *v) {
+ Button *b = (Button *)w;
+ g_selected = b->idx(); // selected button index
+ Fl_Color ocol = Fl::get_color(b->ocol()); // button's "original" label color (RGB0)
+ Fl_Color fg = Fl::get_color(b->labelcolor()); // button's label color (RGB0)
+ Fl_Color bg = Fl::get_color(b->color()); // button's background color (RGB0)
+ calc_contrast(ocol, bg, g_fs); // calculate values to be displayed
+ const char *color = ""; // calculated label color (text)
+ if (fg == ocol) color = "fg";
+ else if (fg == 0xffffff00) color = "WHITE";
+ else if (fg == 0x0) color = "BLACK";
+ term->printf("[%s] fg: %06x, bg: %06x, lfg: %6.2f, lbg: %6.2f, lc: %7.2f, %s => %-5s",
+ b->label(), ocol >> 8, bg >> 8, g_lfg, g_lbg, g_lcref, alch, color);
+ if (g_algo == FL_CONTRAST_LEGACY ||
+ g_algo == FL_CONTRAST_CIELAB)
+ term->printf(" (level = %3d)\n", g_level);
+ else
+ term->printf("\n");
+}
+
+void lf_cb(Fl_Widget *w, void *v) {
+ term->printf("\n");
+}
+
+// callback for color (gray and R, G, B) sliders
+
+void color_slider_cb(Fl_Widget *w, void *v) {
+ int n = fl_int(v); // slider type: 0 = gray, 1 = color
+ unsigned int r, g, b;
+ if (n == 0) { // gray slider
+ int val = (int)sliders[0]->value();
+ lcolor = fl_rgb_color(val, val, val); // set gray value
+ sliders[1]->value(val); // set r/g/b values as well
+ sliders[2]->value(val);
+ sliders[3]->value(val);
+ r = g = b = val;
+ } else { // any color slider
+ r = (unsigned int)sliders[1]->value();
+ g = (unsigned int)sliders[2]->value();
+ b = (unsigned int)sliders[3]->value();
+ lcolor = fl_rgb_color(r, g, b); // set color value
+ }
+ // update button label colors
+ update_labels();
+ // output label color
+ char color_buf[10];
+ sprintf(color_buf, "%02X %02X %02X", r, g, b);
+ color_out->value(color_buf);
+ w->window()->redraw();
+}
+
+// callback for "level" and "fontsize" sliders
+
+void slider_cb(Fl_Widget *w, void *v) {
+ int n = fl_int(v); // slider type: 1 = level, 2 = fontsize
+ switch (n) {
+ case 1: // fl_contrast_level()
+ g_level = (int)sliders[n + 3]->value();
+ fl_contrast_level(g_level); // set/store current contrast level
+ break;
+ case 2: // 2nd slider: fontsize (labelsize)
+ g_fs = (int)sliders[n + 3]->value();
+ break;
+ default:
+ break;
+ }
+ // update button label colors
+ update_labels();
+ w->window()->redraw();
+}
+
+// callback for contrast algorithm (radio buttons)
+
+void algo_cb(Fl_Widget *w, void *v) {
+ int val = fl_int(v);
+ g_algo = val;
+ switch(val) {
+ case FL_CONTRAST_LEGACY: alch = "LEGACY"; fl_contrast_mode(val); break; // legacy 1.3.x
+ case FL_CONTRAST_CIELAB: alch = "CIELAB"; fl_contrast_mode(val); break; // CIELAB L*a*b*
+ case FL_CONTRAST_CUSTOM: alch = "CUSTOM"; fl_contrast_mode(val); break; // custom
+ case FL_CONTRAST_NONE:
+ default:
+ alch = "none ";
+ fl_contrast_mode(FL_CONTRAST_NONE);
+ break;
+ }
+ g_level = fl_contrast_level(); // get current contrast level (per mode)
+ sliders[4]->value(g_level); // set level slider value
+ update_labels(); // update all button labels
+
+ // print selected button's attributes
+ if (g_selected >= 0) {
+ button_cb(buttons[g_selected], (void *)0);
+ }
+ if (w)
+ w->window()->redraw();
+}
+
+// color chooser callback
+void color_cb(Fl_Widget *w, void *v) {
+ Fl_Color_Chooser *cc = (Fl_Color_Chooser *)w;
+ int r = (int)(cc->r() * 255);
+ int g = (int)(cc->g() * 255);
+ int b = (int)(cc->b() * 255);
+ Fl_Color c = fl_rgb_color(r, g, b);
+ Button *bt = buttons[255]; // last button
+ bt->color(c);
+ bt->set_labelcolor(lcolor);
+ bt->redraw();
+}
+
+// ===============================================================
+// ====================== main() program ======================
+// ===============================================================
+
+int main(int argc, char **argv) {
+
+ const int bw = 58;
+ const int bh = 30;
+ int cw = 16 * bw + 10;
+ int ch = 16 * bh + 10;
+ int ww = cw + 10;
+ int wh = 16 * bh + 135 + 10 + 150 /* terminal */ + 10;
+ Fl_Double_Window window(ww, wh, "fl_contrast test");
+
+ int n = 0;
+ Button **b = buttons;
+ for (int y = 0; y < 16; y++) {
+ for (int x = 0; x < 16; x++) {
+ *b = new Button(x * bw + 10, y * bh + 10, bw, bh, n);
+ (*b)->set_labelcolor(n);
+ b++;
+ n++;
+ }
+ }
+
+ // sliders for label color (gray, red, green, blue)
+
+ const int sx = 10 + bw;
+ const int sw = 5 * bw;
+ const int sh = 25;
+ int sy = ch + 10;
+
+ Fl_Hor_Value_Slider *gray = new Fl_Hor_Value_Slider(sx, sy, sw, sh, "gray");
+ gray->color(0xdddddd00);
+ gray->textsize(13);
+ gray->align(FL_ALIGN_LEFT);
+ gray->value(0);
+ gray->bounds(0, 255);
+ gray->step(1);
+ gray->callback(color_slider_cb, (void *)0);
+ sy += sh + 10;
+
+ Fl_Hor_Value_Slider *red = new Fl_Hor_Value_Slider(sx, sy, sw, sh, "red");
+ red->color(FL_RED);
+ red->textcolor(FL_WHITE);
+ red->textsize(13);
+ red->align(FL_ALIGN_LEFT);
+ red->value(0);
+ red->bounds(0, 255);
+ red->step(1);
+ red->callback(color_slider_cb, (void *)1);
+ sy += sh + 5;
+
+ Fl_Hor_Value_Slider *green = new Fl_Hor_Value_Slider(sx, sy, sw, sh, "green");
+ green->color(FL_GREEN);
+ green->textsize(13);
+ green->align(FL_ALIGN_LEFT);
+ green->value(0);
+ green->bounds(0, 255);
+ green->step(1);
+ green->callback(color_slider_cb, (void *)1);
+ sy += sh + 5;
+
+ Fl_Hor_Value_Slider *blue = new Fl_Hor_Value_Slider(sx, sy, sw, sh, "blue");
+ blue->color(FL_BLUE);
+ blue->textcolor(FL_WHITE);
+ blue->textsize(13);
+ blue->align(FL_ALIGN_LEFT);
+ blue->value(0);
+ blue->bounds(0, 255);
+ blue->step(1);
+ blue->callback(color_slider_cb, (void *)1);
+
+ sliders[0] = gray;
+ sliders[1] = red;
+ sliders[2] = green;
+ sliders[3] = blue;
+
+ // contrast algorithm selection group
+
+ int cgx = 10 + 6*bw + 10;
+ int cgy = ch + 30;
+ int cgw = 90;
+ int cgh = 100;
+ int abh = 25;
+
+ Fl_Group *cg = new Fl_Group(cgx, cgy, cgw, cgh, "fl_contrast:");
+ cg->align(FL_ALIGN_TOP);
+ cg->box(FL_FRAME);
+
+ Fl_Radio_Round_Button *anon = new Fl_Radio_Round_Button(cgx, cgy, cgw, abh, "none");
+ Fl_Radio_Round_Button *aleg = new Fl_Radio_Round_Button(cgx, cgy + 25, cgw, abh, "LEGACY");
+ Fl_Radio_Round_Button *acie = new Fl_Radio_Round_Button(cgx, cgy + 50, cgw, abh, "CIELAB");
+ Fl_Radio_Round_Button *aapc = new Fl_Radio_Round_Button(cgx, cgy + 75, cgw, abh, "CUSTOM");
+ aleg->value(1);
+ anon->callback(algo_cb, (void *)0);
+ aleg->callback(algo_cb, (void *)1);
+ acie->callback(algo_cb, (void *)2);
+ aapc->callback(algo_cb, (void *)3);
+
+ cg->end();
+
+ color_out = new Fl_Output(10 + 10 * bw, ch + 10, 100, 30, "label color:");
+ color_out->align(FL_ALIGN_LEFT);
+ color_out->textfont(FL_COURIER);
+ color_out->textsize(16);
+ color_out->value("00 00 00");
+
+ // light blue "level" slider
+
+ Fl_Hor_Value_Slider *s_level = new Fl_Hor_Value_Slider(10 + 9 * bw, red->y(), 3 * bw - 15, sh, "level");
+ s_level->color(231);
+ s_level->textcolor(224);
+ s_level->textsize(13);
+ s_level->align(FL_ALIGN_LEFT);
+ s_level->step(1);
+ s_level->bounds(0, 100);
+ s_level->value(g_level);
+ s_level->callback(slider_cb, (void *)1);
+ s_level->tooltip("set contrast sensitivity level (0-100), default: 50");
+
+ // labelsize slider
+
+ Fl_Hor_Value_Slider *s_fs = new Fl_Hor_Value_Slider(10 + 9 * bw, green->y(), 3 * bw - 15, sh, "labelsize");
+ s_fs->color(231);
+ s_fs->textcolor(224);
+ s_fs->textsize(13);
+ s_fs->align(FL_ALIGN_LEFT);
+ s_fs->step(1);
+ s_fs->bounds(8, 24);
+ s_fs->value(15);
+ s_fs->callback(slider_cb, (void *)2);
+ s_fs->tooltip("set label/text fontsize");
+
+ sliders[4] = s_level;
+ sliders[5] = s_fs;
+
+ // line feed (LF) button
+
+ Fl_Button *lf = new Fl_Button(10 + 8 * bw, blue->y(), bw, sh, "LF");
+ lf->tooltip("Click to output a linefeed to the log.");
+ lf->callback(lf_cb);
+
+ // color chooser for field #255
+
+ int ccx = 10 + 12 * bw;
+ int ccy = ch + 10;
+ int ccw = 4 * bw;
+ int cch = 120;
+
+ Fl_Color_Chooser *color_chooser = new Fl_Color_Chooser(ccx, ccy, ccw, cch);
+ color_chooser->callback(color_cb);
+ color_chooser->label("bg color [255] @->");
+ color_chooser->rgb(1, 1, 1);
+ color_chooser->mode(1); // byte mode
+ color_chooser->align(FL_ALIGN_LEFT_BOTTOM);
+
+ // simple terminal for output (FLTK 1.4 only)
+
+ int ttx = 10;
+ int tty = color_chooser->y() + cch + 10;
+ int ttw = window.w() - 20;
+ int tth = window.h() - tty - 10;
+
+ term = new Fl_Simple_Terminal(ttx, tty, ttw, tth);
+ term->color(FL_WHITE);
+ term->textcolor(FL_BLACK);
+ term->textsize(13);
+
+ term->printf("FLTK fl_contrast() test program with different contrast algorithms, version %s\n", version);
+ term->printf("FLTK version %d.%d.%d\n", FL_MAJOR_VERSION, FL_MINOR_VERSION, FL_PATCH_VERSION);
+ term->printf(" - Select a foreground (text) color with the gray or red/green/blue sliders (displayed inside each field).\n");
+ term->printf(" - Select an arbitrary background color for field #255 with the color chooser.\n");
+ term->printf(" - Select a colored field (by clicking on it) to display its attributes.\n");
+ term->printf(" - Select the contrast algorithm by clicking on the radio buttons.\n");
+ term->printf(" - Tune the contrast algorithm with the light blue \"level\" slider (default: 50).\n");
+
+ // set contrast mode and level, update button label colors
+
+ fl_contrast_mode(g_algo);
+ fl_contrast_function(custom_contrast); // dummy function
+ algo_cb(NULL, fl_voidptr(g_algo)); // updates button labels
+
+ window.resizable(window);
+ window.end();
+ window.show(argc, argv);
+ return Fl::run();
+}
diff --git a/test/demo.menu b/test/demo.menu
index 2d5750634..16cce02da 100644
--- a/test/demo.menu
+++ b/test/demo.menu
@@ -61,7 +61,6 @@
@main:Fluid\n(UI design tool):fluid valuators.fl
@main:Cool\nDemos...:@e
- @e:X Color\nBrowser:colbrowser rgb.txt
@e:Mandelbrot:mandelbrot
@e:Fractals:fractals
@e:Puzzle:glpuzzle
@@ -72,17 +71,19 @@
@e:Clipboard\nViewer:clipboard
@main:Other\nTests...:@o
- @o:Color Choosers:color_chooser
@o:File Chooser:file_chooser
@o:Native File Chooser:native-filechooser
- @o:Font Tests...:@of
- @of:Fonts:fonts
- @of:UTF-8:utf8
@o:HelpDialog:help_dialog help_dialog.html
@o:Input Choice:input_choice
@o:Preferences:preferences
@o:Threading:threads
@o:XForms Emulation:forms
+ @o:Colors and Fonts...:@of
+ @of:X Color\nBrowser:colbrowser rgb.txt
+ @of:Color Chooser:color_chooser
+ @of:Color Contrast:contrast
+ @of:Fonts:fonts
+ @of:UTF-8 Fonts:utf8
@main:Tutorial\nfrom\nManual...:@j
@j:ask\n(modified):ask
diff --git a/test/makedepend b/test/makedepend
index a013aae50..f51a7416a 100644
--- a/test/makedepend
+++ b/test/makedepend
@@ -459,6 +459,51 @@ color_chooser.o: ../FL/platform.H
color_chooser.o: ../FL/platform_types.h
color_chooser.o: ../FL/x11.H
color_chooser.o: list_visuals.cxx
+contrast.o: ../FL/Enumerations.H
+contrast.o: ../FL/Fl.H
+contrast.o: ../FL/Fl_Bitmap.H
+contrast.o: ../FL/Fl_Box.H
+contrast.o: ../FL/Fl_Button.H
+contrast.o: ../FL/Fl_Cairo.H
+contrast.o: ../FL/fl_casts.H
+contrast.o: ../FL/Fl_Choice.H
+contrast.o: ../FL/Fl_Color_Chooser.H
+contrast.o: ../FL/fl_config.h
+contrast.o: ../FL/Fl_Device.H
+contrast.o: ../FL/Fl_Double_Window.H
+contrast.o: ../FL/fl_draw.H
+contrast.o: ../FL/Fl_Export.H
+contrast.o: ../FL/Fl_Graphics_Driver.H
+contrast.o: ../FL/Fl_Group.H
+contrast.o: ../FL/Fl_Hor_Value_Slider.H
+contrast.o: ../FL/Fl_Image.H
+contrast.o: ../FL/Fl_Input.H
+contrast.o: ../FL/Fl_Input_.H
+contrast.o: ../FL/Fl_Light_Button.H
+contrast.o: ../FL/Fl_Menu_.H
+contrast.o: ../FL/Fl_Menu_Item.H
+contrast.o: ../FL/Fl_Output.H
+contrast.o: ../FL/Fl_Pixmap.H
+contrast.o: ../FL/Fl_Plugin.H
+contrast.o: ../FL/Fl_Preferences.H
+contrast.o: ../FL/Fl_Radio_Round_Button.H
+contrast.o: ../FL/Fl_Rect.H
+contrast.o: ../FL/Fl_Return_Button.H
+contrast.o: ../FL/Fl_RGB_Image.H
+contrast.o: ../FL/Fl_Round_Button.H
+contrast.o: ../FL/Fl_Scrollbar.H
+contrast.o: ../FL/Fl_Simple_Terminal.H
+contrast.o: ../FL/Fl_Slider.H
+contrast.o: ../FL/Fl_Text_Buffer.H
+contrast.o: ../FL/Fl_Text_Display.H
+contrast.o: ../FL/fl_types.h
+contrast.o: ../FL/fl_utf8.h
+contrast.o: ../FL/Fl_Valuator.H
+contrast.o: ../FL/Fl_Value_Input.H
+contrast.o: ../FL/Fl_Value_Slider.H
+contrast.o: ../FL/Fl_Widget.H
+contrast.o: ../FL/Fl_Window.H
+contrast.o: ../FL/platform_types.h
cube.o: ../config.h
cube.o: ../FL/Enumerations.H
cube.o: ../FL/Fl.H