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-rw-r--r--CHANGES18
1 files changed, 9 insertions, 9 deletions
diff --git a/CHANGES b/CHANGES
index a38912cd7..f6e03e89e 100644
--- a/CHANGES
+++ b/CHANGES
@@ -6,21 +6,21 @@ CHANGES IN FLTK 1.3.4 RELEASED: ??? ?? ????
Window nesting to any depth is possible. An Fl_Gl_Window window or
subwindow can contain Fl_Window's as subwindows.
- 1.3.4 ABI FEATURES
+ 1.3.4 ABI FEATURES
- To enable the following ABI features, put:
- #define FL_ABI_VERSION 10304
- ..at the top of your FL/Enumerations.H and rebuild FLTK and your app.
+ To enable the following ABI features, put:
+ #define FL_ABI_VERSION 10304
+ ..at the top of your FL/Enumerations.H and rebuild FLTK and your app.
- - Added the Fl_Shared_Image::scale(width, height) function which gives
- a shared image its own drawing size, independently of the size of the
- underlying image. This improves much image drawing on high resolution
- surfaces such as Laser printers, PDF files, or Apple retina displays.
+ - Added the Fl_Shared_Image::scale(width, height) function which gives
+ a shared image its own drawing size, independently of the size of the
+ underlying image. This improves much image drawing on high resolution
+ surfaces such as Laser printers, PDF files, or Apple retina displays.
Other improvements
- The Mac OS X platform no longer uses the deprecated AGL
- (Apple GL library) to draw openGL data. Instead, it uses standard
+ (Apple GL library) to draw OpenGL data. Instead, it uses standard
cocoa APIs. This allows FLTK to support drawing GL scenes at high
resolution when an Fl_Gl_Window is mapped to a 'retina' display.
- fl_read_image() now captures all pixels within the rectangle