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-rw-r--r--FL/Fl_Menu_Bar.H13
1 files changed, 10 insertions, 3 deletions
diff --git a/FL/Fl_Menu_Bar.H b/FL/Fl_Menu_Bar.H
index bc7f98b8b..45696a98d 100644
--- a/FL/Fl_Menu_Bar.H
+++ b/FL/Fl_Menu_Bar.H
@@ -40,9 +40,16 @@
<P>If there is an item in the top menu that is not a title of a
submenu, then it acts like a "button" in the menubar. Clicking on it
will pick it. </P>
- <P>When the user picks an item off the menu, the item's callback is
- done with the menubar as the Fl_Widget* argument. If the item
- does not have a callback the menubar's callback is done instead. </P>
+
+ When the user picks an item in the menu:
+
+ - The item's callback is done; the menubar is passed as the
+ Fl_Widget* argument, along with any userdata configured
+ for the callback.
+
+ - If the item does not have a callback, the menubar's callback
+ is done instead, along with any userdata configured for the callback.
+
<P>Submenus will also pop up in response to shortcuts indicated by
putting a '&' character in the name field of the menu item. If you put a
'&' character in a top-level "button" then the shortcut picks it. The