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-rw-r--r--CHANGES2
-rw-r--r--documentation/src/basics.dox3
2 files changed, 4 insertions, 1 deletions
diff --git a/CHANGES b/CHANGES
index d0935355f..fe6b19599 100644
--- a/CHANGES
+++ b/CHANGES
@@ -1,5 +1,7 @@
CHANGES IN FLTK 1.3.0
+ - Fixed documentation (added missing COMCTRL32.LIB
+ dependency)
- Fixed menu positon close to screen border (STR #2057)
- Improved stability of fl_read_image (STR #2021)
- Fixed adding an idle handler during
diff --git a/documentation/src/basics.dox b/documentation/src/basics.dox
index fc177c4ef..bbe94756c 100644
--- a/documentation/src/basics.dox
+++ b/documentation/src/basics.dox
@@ -295,7 +295,8 @@ In Visual C++ you will need to tell the compiler where to
find the FLTK header files. This can be done by selecting
"Settings" from the "Project" menu and then changing the
"Preprocessor" settings under the "C/C++" tab. You will also
-need to add the FLTK and WinSock2 (WS2_32.LIB) libraries to
+need to add the FLTK (FLTK.LIB or FLTKD.LIB), the Windows Common
+Controls (COMCTRL32.LIB), and WinSock2 (WS2_32.LIB) libraries to
the "Link" settings.
You can build your Microsoft Windows applications as Console or