diff options
| -rw-r--r-- | FL/Fl_Gl_Window.H | 1 | ||||
| -rw-r--r-- | src/Fl_Gl_Window.cxx | 7 |
2 files changed, 6 insertions, 2 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H index d92dc04f2..47fe04939 100644 --- a/FL/Fl_Gl_Window.H +++ b/FL/Fl_Gl_Window.H @@ -70,6 +70,7 @@ class FL_EXPORT Fl_Gl_Window : public Fl_Window { static int can_do(int, const int *); int mode(int, const int *); + static int gl_plugin_linkage(); public: diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx index 8e179a6a3..f5b41a2a0 100644 --- a/src/Fl_Gl_Window.cxx +++ b/src/Fl_Gl_Window.cxx @@ -24,8 +24,6 @@ extern int fl_gl_load_plugin; extern void gl_texture_reset(); #endif -static volatile int temp = fl_gl_load_plugin; // don't remove me! I force linking of Fl_Gl_Device_Plugin.o - #include <FL/Fl.H> #include <FL/x.H> #ifdef __APPLE__ @@ -575,6 +573,11 @@ int Fl_Gl_Window::handle(int event) return Fl_Window::handle(event); } +// don't remove me! this serves only to force linking of Fl_Gl_Device_Plugin.o +int Fl_Gl_Window::gl_plugin_linkage() { + return fl_gl_load_plugin; +} + // // End of "$Id$". // |
