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-rw-r--r--CHANGES3
-rw-r--r--examples/OpenGL3-glut-test.cxx2
-rw-r--r--src/Fl_cocoa.mm42
-rw-r--r--src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx19
4 files changed, 46 insertions, 20 deletions
diff --git a/CHANGES b/CHANGES
index 22e926b4b..fbba9b260 100644
--- a/CHANGES
+++ b/CHANGES
@@ -102,6 +102,9 @@ Changes in FLTK 1.4.0 Released: ??? ?? 2018
Other Improvements
- (add new items here)
+ - MacOS ≥ 10.10: Fl_Window::fullscreen() and fullscreen_off() no longer
+ proceed by Fl_Window::hide() + Fl_Window::show() but essentially
+ resize the window, as done on the X11+EWMH and Windows platforms.
- Fl_Cairo_Window constructors are now compatible with Fl_Double_Window
constructors - fixed missing constructors (STR #3160).
- The include file for platform specific functions and definitions
diff --git a/examples/OpenGL3-glut-test.cxx b/examples/OpenGL3-glut-test.cxx
index 405d7f105..84c9322a4 100644
--- a/examples/OpenGL3-glut-test.cxx
+++ b/examples/OpenGL3-glut-test.cxx
@@ -198,7 +198,6 @@ int main (int argc, char* argv[])
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | FL_OPENGL3);
glutInitWindowSize(400, 400);
glutCreateWindow("Triangle Test");
- if (fullscreen) Fl::first_window()->fullscreen();
#ifndef __APPLE__
GLenum err = glewInit(); // defines pters to functions of OpenGL V 1.2 and above
if (err) Fl::error("glewInit() failed returning %u", err);
@@ -215,6 +214,7 @@ int main (int argc, char* argv[])
initShaders();
init();
glutDisplayFunc(display);
+ if (fullscreen) Fl::first_window()->fullscreen();
glutMainLoop();
return 0;
}
diff --git a/src/Fl_cocoa.mm b/src/Fl_cocoa.mm
index d6ca855f2..fc8269975 100644
--- a/src/Fl_cocoa.mm
+++ b/src/Fl_cocoa.mm
@@ -3000,6 +3000,48 @@ Fl_X* Fl_Cocoa_Window_Driver::makeWindow()
return x;
}
+void Fl_Cocoa_Window_Driver::fullscreen_on() {
+ pWindow->_set_fullscreen();
+ if (fl_mac_os_version < 101000) {
+ // On OS X < 10.6, it is necessary to recreate the window. This is done with hide+show.
+ // The alternative procedure isn't stable until MacOS 10.10
+ pWindow->hide();
+ pWindow->show();
+ } else {
+ FLWindow *nswin = fl_xid(pWindow);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+ [nswin setStyleMask:NSBorderlessWindowMask]; //10.6
+#endif
+ [nswin setLevel:NSStatusWindowLevel];
+ int X,Y,W,H;
+ Fl::screen_xywh(X, Y, W, H, x(), y(), w(), h());
+ pWindow->resize(X, Y, W, H);
+ }
+ Fl::handle(FL_FULLSCREEN, pWindow);
+}
+
+void Fl_Cocoa_Window_Driver::fullscreen_off(int X, int Y, int W, int H) {
+ pWindow->_clear_fullscreen();
+ if (fl_mac_os_version < 101000) {
+ pWindow->hide();
+ pWindow->resize(X, Y, W, H);
+ pWindow->show();
+ } else {
+ FLWindow *nswin = fl_xid(pWindow);
+ NSUInteger winstyle = (pWindow->border() ?
+ (NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask) : NSBorderlessWindowMask);
+ if (!pWindow->modal()) winstyle |= NSMiniaturizableWindowMask;
+ NSInteger level = NSNormalWindowLevel;
+ if (pWindow->modal()) level = modal_window_level();
+ else if (pWindow->non_modal()) level = non_modal_window_level();
+ [nswin setLevel:level];
+ pWindow->resize(X, Y, W, H);
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
+ [nswin setStyleMask:winstyle]; //10.6
+#endif
+ }
+ Fl::handle(FL_FULLSCREEN, pWindow);
+}
/*
* Tell the OS what window sizes we want to allow
diff --git a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
index 254d22545..1f189300c 100644
--- a/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
+++ b/src/drivers/Cocoa/Fl_Cocoa_Window_Driver.cxx
@@ -252,25 +252,6 @@ void Fl_Cocoa_Window_Driver::hide() {
}
-void Fl_Cocoa_Window_Driver::fullscreen_on() {
- pWindow->_set_fullscreen();
- /* On OS X < 10.6, it is necessary to recreate the window. This is done
- with hide+show. */
- pWindow->hide();
- pWindow->show();
- Fl::handle(FL_FULLSCREEN, pWindow);
-}
-
-
-void Fl_Cocoa_Window_Driver::fullscreen_off(int X, int Y, int W, int H) {
- pWindow->_clear_fullscreen();
- pWindow->hide();
- pWindow->resize(X, Y, W, H);
- pWindow->show();
- Fl::handle(FL_FULLSCREEN, pWindow);
-}
-
-
void Fl_Cocoa_Window_Driver::decoration_sizes(int *top, int *left, int *right, int *bottom) {
*top = 24;
*left = 2;