diff options
| -rw-r--r-- | FL/Fl_Menu_Item.H | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/FL/Fl_Menu_Item.H b/FL/Fl_Menu_Item.H index 592ad6c6d..cb90226f9 100644 --- a/FL/Fl_Menu_Item.H +++ b/FL/Fl_Menu_Item.H @@ -47,40 +47,40 @@ class Fl_Menu_; is used by the Fl_Menu_ class. \code struct Fl_Menu_Item { - const char* text; // label() - ulong shortcut_; - Fl_Callback* callback_; - void* user_data_; - int flags; - uchar labeltype_; - uchar labelfont_; - uchar labelsize_; - uchar labelcolor_; + const char* text; // label() + ulong shortcut_; + Fl_Callback* callback_; + void* user_data_; + int flags; + uchar labeltype_; + uchar labelfont_; + uchar labelsize_; + uchar labelcolor_; }; enum { // values for flags: - FL_MENU_INACTIVE = 1, // Deactivate menu item (gray out) - FL_MENU_TOGGLE = 2, // Item is a checkbox toggle (shows checkbox for on/off state) - FL_MENU_VALUE = 4, // The on/off state for checkbox/radio buttons (if set, state is 'on') - FL_MENU_RADIO = 8, // Item is a radio button (one checkbox of many can be on) - FL_MENU_INVISIBLE = 0x10, // Item will not show up (shortcut will work) - FL_SUBMENU_POINTER = 0x20, // Indicates user_data() is a pointer to another menu array - FL_SUBMENU = 0x40, // This item is a submenu to other items - FL_MENU_DIVIDER = 0x80, // Creates divider line below this item. Also ends a group of radio buttons. - FL_MENU_HORIZONTAL = 0x100 // ??? -- reserved + FL_MENU_INACTIVE = 1, // Deactivate menu item (gray out) + FL_MENU_TOGGLE = 2, // Item is a checkbox toggle (shows checkbox for on/off state) + FL_MENU_VALUE = 4, // The on/off state for checkbox/radio buttons (if set, state is 'on') + FL_MENU_RADIO = 8, // Item is a radio button (one checkbox of many can be on) + FL_MENU_INVISIBLE = 0x10, // Item will not show up (shortcut will work) + FL_SUBMENU_POINTER = 0x20, // Indicates user_data() is a pointer to another menu array + FL_SUBMENU = 0x40, // This item is a submenu to other items + FL_MENU_DIVIDER = 0x80, // Creates divider line below this item. Also ends a group of radio buttons. + FL_MENU_HORIZONTAL = 0x100 // ??? -- reserved }; \endcode Typically menu items are statically defined; for example: \code Fl_Menu_Item popup[] = { - {"&alpha", FL_ALT+'a', the_cb, (void*)1}, - {"&beta", FL_ALT+'b', the_cb, (void*)2}, - {"gamma", FL_ALT+'c', the_cb, (void*)3, FL_MENU_DIVIDER}, - {"&strange", 0, strange_cb}, - {"&charm", 0, charm_cb}, - {"&truth", 0, truth_cb}, - {"b&eauty", 0, beauty_cb}, - {"sub&menu", 0, 0, 0, FL_SUBMENU}, + {"&alpha", FL_ALT+'a', the_cb, (void*)1}, + {"&beta", FL_ALT+'b', the_cb, (void*)2}, + {"gamma", FL_ALT+'c', the_cb, (void*)3, FL_MENU_DIVIDER}, + {"&strange", 0, strange_cb}, + {"&charm", 0, charm_cb}, + {"&truth", 0, truth_cb}, + {"b&eauty", 0, beauty_cb}, + {"sub&menu", 0, 0, 0, FL_SUBMENU}, {"one"}, {"two"}, {"three"}, |
