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-rw-r--r--CHANGES2
-rw-r--r--src/Fl_win32.cxx2
2 files changed, 3 insertions, 1 deletions
diff --git a/CHANGES b/CHANGES
index 9eacc1a97..1fa076b06 100644
--- a/CHANGES
+++ b/CHANGES
@@ -2,6 +2,8 @@ CHANGES IN FLTK 1.1.7
- Documentation fixes (STR #648, STR #692, STR #730, STR
#744, STR #745, STR #942)
+ - New windows touching the right screen border would be
+ positioned all the way to the left (STR #898)
- Made pie drawing size for WIN32 and OS X the same as X11 (STR #905)
- Fixed OS X issue with OpenGL windows inside of Tabs (STR #602)
- Fluid Code Editor would occasionally not draw the last character
diff --git a/src/Fl_win32.cxx b/src/Fl_win32.cxx
index 81cd02819..ab9f1d5e5 100644
--- a/src/Fl_win32.cxx
+++ b/src/Fl_win32.cxx
@@ -974,7 +974,7 @@ int Fl_X::fake_X_wm(const Fl_Window* w,int &X,int &Y, int &bt,int &bx, int &by)
//Make border's lower right corner visible
int scr_x, scr_y, scr_w, scr_h;
Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h);
- if (scr_x+scr_w < X+W) X = scr_x+scr_x- W;
+ if (scr_x+scr_w < X+W) X = scr_x+scr_w - W;
if (scr_y+scr_h < Y+H) Y = scr_y+scr_h - H;
//Make border's upper left corner visible
if (X<scr_x) X = scr_x;