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-rw-r--r--FL/Fl.H30
-rw-r--r--ide/Xcode4/FLTK.xcodeproj/project.pbxproj2
-rw-r--r--src/Fl.cxx81
-rw-r--r--src/Fl_Gl_Window.cxx139
-rw-r--r--src/config_lib.h92
-rw-r--r--src/gl_draw.cxx3
-rw-r--r--test/cube.cxx10
7 files changed, 354 insertions, 3 deletions
diff --git a/FL/Fl.H b/FL/Fl.H
index 60b50af13..1fabfbe16 100644
--- a/FL/Fl.H
+++ b/FL/Fl.H
@@ -137,7 +137,35 @@ class FL_EXPORT Fl {
private:
static int use_high_res_GL_;
-
+
+public: // run time information about compile time configuration
+ /** \defgroup cfg_gfx runtime graphics driver configuration */
+ /** @{ */
+ static bool cfg_gfx_xlib; ///< X11 Xlib rendering available, usually on Linux systems
+ static bool cgf_gfx_quartz; ///< Quartz rendering available, usually on OS X systems
+ static bool cfg_gfx_gdi; ///< GDI redering available, usually on MSWindows systems
+ static bool cfg_gfx_opengl; ///< OpenGL redering available, available on many platforms
+ static bool cfg_gfx_cairo; ///< Cairo redering available, available on many platforms
+ static bool cfg_gfx_directx;///< DirectX redering available, available on many platforms
+ /** @} */
+ /** \defgroup cfg_prn runtime printer driver configuration */
+ /** @{ */
+ static bool cfg_prn_ps; ///< PostScript rendering available, usually on Linux systems
+ static bool cgf_prn_quartz; ///< Quartz rendering available, usually on OS X systems
+ static bool cfg_prn_gdi; ///< GDI redering available, usually on MSWindows systems
+ /** @} */
+ /** \defgroup cfg_win runtime window and event manager configuration */
+ /** @{ */
+ static bool cfg_win_x11; ///< X11 window management available, usually on Linux systems
+ static bool cgf_win_cocoa; ///< Cocoa window management available, usually on OS X systems
+ static bool cfg_win_win32; ///< WIN32 window management available, on low level MSWindows
+ /** @} */
+ /** \defgroup cfg_sys runtime system configuration */
+ /** @{ */
+ static bool cfg_sys_posix; ///< Posix system available, usually on Linux and OS X systems, but also Cygwin
+ static bool cfg_sys_win32; ///< WIN32 system available, on MSWindows
+ /** @} */
+
public: // should be private!
#ifndef FL_DOXYGEN
static int e_number;
diff --git a/ide/Xcode4/FLTK.xcodeproj/project.pbxproj b/ide/Xcode4/FLTK.xcodeproj/project.pbxproj
index ceabcd975..dfed73ac0 100644
--- a/ide/Xcode4/FLTK.xcodeproj/project.pbxproj
+++ b/ide/Xcode4/FLTK.xcodeproj/project.pbxproj
@@ -4747,6 +4747,7 @@
C9EDD5B11274C4FA00ADB21C /* Fl_PostScript.H */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; name = Fl_PostScript.H; path = ../../FL/Fl_PostScript.H; sourceTree = SOURCE_ROOT; };
C9F1464F0E6A4DCD77AF72B8 /* Fl_Function_Type.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Fl_Function_Type.cxx; path = ../../fluid/Fl_Function_Type.cxx; sourceTree = SOURCE_ROOT; };
C9F9C0DD12CFCDAC0067ADCC /* rgb.txt */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text; name = rgb.txt; path = ../../test/rgb.txt; sourceTree = SOURCE_ROOT; };
+ C9FCF4D61C4ADE4800BE15FD /* config_lib.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = config_lib.h; path = ../../src/config_lib.h; sourceTree = "<group>"; };
CAEC632CEFC2CA7592EF9D74 /* image.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = image.app; sourceTree = BUILT_PRODUCTS_DIR; };
CB23A4CE90D5A89FA2640A78 /* label.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = label.app; sourceTree = BUILT_PRODUCTS_DIR; };
CC0C80DA4DD31B6B2DB91096 /* CodeEditor.cxx */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = CodeEditor.cxx; path = ../../fluid/CodeEditor.cxx; sourceTree = SOURCE_ROOT; };
@@ -5671,6 +5672,7 @@
isa = PBXGroup;
children = (
B04F6E032ADAF0A16A860A2E /* Headers */,
+ C9FCF4D61C4ADE4800BE15FD /* config_lib.h */,
7F66B1D612BB924C00C67B59 /* Fl_cocoa.mm */,
7F66B1D712BB924C00C67B59 /* Fl_Native_File_Chooser_MAC.mm */,
7F66B1D812BB924C00C67B59 /* Fl_Quartz_Printer.mm */,
diff --git a/src/Fl.cxx b/src/Fl.cxx
index db4e8de4e..3de2de770 100644
--- a/src/Fl.cxx
+++ b/src/Fl.cxx
@@ -21,7 +21,7 @@
// mostly to get around the single active context in QD and
// to implement clipping. This should be changed into pure
// Quartz calls in the near future.
-#include <config.h>
+#include "config_lib.h"
/* We require Windows 2000 features (e.g. VK definitions) */
#if defined(WIN32)
@@ -76,6 +76,85 @@ void fl_cleanup_dc_list(void);
extern double fl_mac_flush_and_wait(double time_to_wait);
#endif // WIN32
+
+//
+// Runtime configuartion flags
+//
+#ifdef FL_CFG_GFX_XLIB
+bool Fl::cfg_gfx_xlib = 1;
+#else
+bool Fl::cfg_gfx_xlib = 0;
+#endif
+#ifdef FL_CFG_GFX_QUARTZ
+bool Fl::cgf_gfx_quartz = 1;
+#else
+bool Fl::cgf_gfx_quartz = 0;
+#endif
+#ifdef FL_CFG_GFX_GDI
+bool Fl::cfg_gfx_gdi = 1;
+#else
+bool Fl::cfg_gfx_gdi = 0;
+#endif
+#ifdef FL_CFG_GFX_OPENGL
+bool Fl::cfg_gfx_opengl = 1;
+#else
+bool Fl::cfg_gfx_opengl = 0;
+#endif
+#ifdef FL_CFG_GFX_CAIRO
+bool Fl::cfg_gfx_cairo = 1;
+#else
+bool Fl::cfg_gfx_cairo = 0;
+#endif
+#ifdef FL_CFG_GFX_DIRECTX
+bool Fl::cfg_gfx_directx = 1;
+#else
+bool Fl::cfg_gfx_directx = 0;
+#endif
+
+#ifdef FL_CFG_PRN_PS
+bool Fl::cfg_prn_ps = 1;
+#else
+bool Fl::cfg_prn_ps = 0;
+#endif
+#ifdef FL_CFG_PRN_QUARTZ
+bool Fl::cgf_prn_quartz = 1;
+#else
+bool Fl::cgf_prn_quartz = 0;
+#endif
+#ifdef FL_CFG_PRN_GDI
+bool Fl::cfg_prn_gdi = 1;
+#else
+bool Fl::cfg_prn_gdi = 0;
+#endif
+
+#ifdef FL_CFG_WIN_X11
+bool Fl::cfg_win_x11 = 1;
+#else
+bool Fl::cfg_win_x11 = 0;
+#endif
+#ifdef FL_CFG_WIN_COCOA
+bool Fl::cgf_win_cocoa = 1;
+#else
+bool Fl::cgf_win_cocoa = 0;
+#endif
+#ifdef FL_CFG_WIN_WIN32
+bool Fl::cfg_win_win32 = 1;
+#else
+bool Fl::cfg_win_win32 = 0;
+#endif
+
+#ifdef FL_SYS_POSIX
+bool Fl::cfg_sys_posix = 1;
+#else
+bool Fl::cfg_sys_posix = 0;
+#endif
+#ifdef FL_SYS_WIN32
+bool Fl::cfg_sys_win32 = 1;
+#else
+bool Fl::cfg_sys_win32 = 0;
+#endif
+
+
//
// Globals...
//
diff --git a/src/Fl_Gl_Window.cxx b/src/Fl_Gl_Window.cxx
index 02d238332..4fe8ca13e 100644
--- a/src/Fl_Gl_Window.cxx
+++ b/src/Fl_Gl_Window.cxx
@@ -17,6 +17,7 @@
//
#include "flstring.h"
+#include "config_lib.h"
#if HAVE_GL
extern int fl_gl_load_plugin;
@@ -29,6 +30,7 @@ extern int fl_gl_load_plugin;
#include <OpenGL/OpenGL.h>
#endif
#include <FL/Fl_Gl_Window.H>
+#include <FL/Fl_Device.H>
#include <stdlib.h>
#include <FL/fl_utf8.h>
@@ -38,6 +40,123 @@ extern int fl_gl_load_plugin;
#else
#endif
+
+// ------ this should be in a separate file! -----------------------------------
+#ifdef FL_CFG_GFX_OPENGL
+
+#include <FL/Fl_Device.h>
+
+/**
+ \brief OpenGL pecific graphics class.
+ *
+ This class is implemented only on the Mac OS X platform.
+ */
+class FL_EXPORT Fl_OpenGL_Graphics_Driver : public Fl_Graphics_Driver {
+public:
+ static const char *class_id;
+ const char *class_name() {return class_id;};
+ void draw(const char* str, int n, int x, int y) {
+ gl_draw(str, n, x, y);
+ }
+ void color(Fl_Color c) {
+ gl_color(c);
+ }
+ void color(uchar r, uchar g, uchar b) {
+ unsigned int c = (r<<24)|(g<<16)|(b<<8);
+ gl_color(c);
+ }
+ void rectf(int x, int y, int w, int h) {
+ glBegin(GL_POLYGON);
+ glVertex2i(x, y);
+ glVertex2i(x+w-1, y);
+ glVertex2i(x+w-1, y+h-1);
+ glVertex2i(x, y+h-1);
+ glEnd();
+ }
+ void line(int x, int y, int x1, int y1) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x1, y1);
+ glEnd();
+ }
+ void xyline(int x, int y, int x1) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x1, y);
+ glEnd();
+ }
+ void xyline(int x, int y, int x1, int y2) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x1, y);
+ glVertex2i(x1, y2);
+ glEnd();
+ }
+ void xyline(int x, int y, int x1, int y2, int x3) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x1, y);
+ glVertex2i(x1, y2);
+ glVertex2i(x3, y2);
+ glEnd();
+ }
+ void yxline(int x, int y, int y1) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x, y1);
+ glEnd();
+ }
+ void yxline(int x, int y, int y1, int x2) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x, y1);
+ glVertex2i(x2, y1);
+ glEnd();
+ }
+ void yxline(int x, int y, int y1, int x2, int y3) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2i(x, y);
+ glVertex2i(x, y1);
+ glVertex2i(x2, y1);
+ glVertex2i(x2, y3);
+ glEnd();
+ }
+
+ /*
+#ifdef __APPLE__
+ void draw(const char *str, int n, float x, float y);
+#endif
+ void draw(int angle, const char *str, int n, int x, int y);
+ void rtl_draw(const char* str, int n, int x, int y);
+ void font(Fl_Font face, Fl_Fontsize size);
+ void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
+ void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
+ int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
+ void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
+ void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
+ void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
+ void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
+ double width(const char *str, int n);
+ double width(unsigned int c);
+ void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
+ int height();
+ int descent();
+#if ! defined(FL_DOXYGEN)
+ static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
+#endif
+ void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
+*/
+};
+
+const char *Fl_OpenGL_Graphics_Driver::class_id = "Fl_OpenGL_Graphics_Driver";
+
+Fl_OpenGL_Graphics_Driver fl_opengl_graphics_driver;
+
+#endif
+// ------ end of separate file! ------------------------------------------------
+
+
////////////////////////////////////////////////////////////////
// The symbol SWAP_TYPE defines what is in the back buffer after doing
@@ -539,7 +658,25 @@ void Fl_Gl_Window::draw_overlay() {}
buffers are swapped after this function is completed.
*/
void Fl_Gl_Window::draw() {
- Fl::fatal("Fl_Gl_Window::draw() *must* be overriden. Please refer to the documentation.");
+#ifdef FL_CFG_GFX_OPENGL
+ Fl_Graphics_Driver *prev_driver = fl_graphics_driver;
+ fl_graphics_driver = &fl_opengl_graphics_driver;
+ glPushAttrib(GL_ENABLE_BIT);
+ glDisable(GL_DEPTH_TEST);
+ glPushMatrix();
+ glLoadIdentity();
+ glOrtho(-0.5, w()-0.5, h()-0.5, -0.5, -1, 1);
+// glOrtho(0, w(), h(), 0, -1, 1);
+ glLineWidth(pixels_per_unit());
+
+ Fl_Window::draw();
+
+ glPopMatrix();
+ glPushAttrib(GL_ENABLE_BIT);
+ fl_graphics_driver = prev_driver;
+#else
+ Fl::fatal("Fl_Gl_Window::draw() *must* be overriden. Please refer to the documentation.");
+#endif
}
diff --git a/src/config_lib.h b/src/config_lib.h
new file mode 100644
index 000000000..6e5c8738b
--- /dev/null
+++ b/src/config_lib.h
@@ -0,0 +1,92 @@
+/*
+ * "$Id$"
+ *
+ * Configuration file for the Fast Light Tool Kit (FLTK).
+ *
+ * Copyright 1998-2011 by Bill Spitzak and others.
+ */
+
+#ifndef FL_CONFIG_LIB_H
+#define FL_CONFIG_LIB_H
+
+#include <config.h>
+
+
+// find the right graphics configuration
+#if !defined(FL_CFG_GFX_XLIB) && !defined(FL_CFG_GFX_QUARTZ) && !defined(FL_CFG_GFX_GDI)
+
+#ifdef __APPLE__
+# define FL_CFG_GFX_QUARTZ
+# ifdef HAVE_GL
+# define FL_CFG_GFX_OPENGL
+# endif
+#elif defined(WIN32)
+# define FL_CFG_GFX_GDI
+# ifdef HAVE_GL
+# define FL_CFG_GFX_OPENGL
+# endif
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: please choose a core graphics library
+#else // X11
+# define FL_CFG_GFX_XLIB
+# ifdef HAVE_GL
+# define FL_CFG_GFX_OPENGL
+# endif
+#endif
+
+#endif
+
+
+// find the right printer driver configuration
+#if !defined(FL_CFG_PRN_PS) && !defined(FL_CFG_PRN_QUARTZ) && !defined(FL_CFG_PRN_WIN32)
+
+#ifdef __APPLE__
+# define FL_CFG_PRN_QUARTZ
+#elif defined(WIN32)
+# define FL_CFG_WIN_WIN32
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: please choose a graphics driver library
+#else // X11
+# define FL_CFG_GFX_PS
+#endif
+
+#endif
+
+
+// find the right window manager configuration
+#if !defined(FL_CFG_WIN_X11) && !defined(FL_CFG_WIN_COCOA) && !defined(FL_CFG_WIN_WIN32)
+
+#ifdef __APPLE__
+# define FL_CFG_WIN_COCOA
+#elif defined(WIN32)
+# define FL_CFG_WIN_WIN32
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: please choose a window management library
+#else // X11
+# define FL_CFG_GFX_X11
+#endif
+
+#endif
+
+
+// find the right system configuration
+#if !defined(FL_CFG_SYS_POSIX) && !defined(FL_CFG_SYS_WIN32)
+
+#ifdef __APPLE__
+# define FL_CFG_SYS_POSIX
+#elif defined(WIN32)
+# define FL_CFG_SYS_WIN32
+#elif defined(FL_PORTING)
+# pragma message "FL_PORTING: please choose a system library
+#else // X11
+# define FL_CFG_SYS_POSIX
+#endif
+
+#endif
+
+
+#endif
+
+/*
+ * End of "$Id$".
+ */
diff --git a/src/gl_draw.cxx b/src/gl_draw.cxx
index d8500ac75..2fa8f8380 100644
--- a/src/gl_draw.cxx
+++ b/src/gl_draw.cxx
@@ -469,6 +469,8 @@ void gl_texture_fifo::display_texture(int rank)
// pre-computes a string texture
int gl_texture_fifo::compute_texture(const char* str, int n)
{
+ Fl_Graphics_Driver *prev_driver = fl_graphics_driver;
+ fl_graphics_driver = Fl_Display_Device::display_device()->driver();
current = (current + 1) % size_;
if (current > last) last = current;
if ( fifo[current].utf8 ) free(fifo[current].utf8);
@@ -510,6 +512,7 @@ int gl_texture_fifo::compute_texture(const char* str, int n)
} else {
fifo[current].ratio = float(fifo[current].width)/glutStrokeLength(GLUT_STROKE_ROMAN, (uchar*)fifo[current].utf8);
}
+ fl_graphics_driver = prev_driver;
return current;
}
diff --git a/test/cube.cxx b/test/cube.cxx
index 9f4cf0aa6..7f7d37c4b 100644
--- a/test/cube.cxx
+++ b/test/cube.cxx
@@ -99,6 +99,7 @@ void cube_box::draw() {
glFrustum(-1,1,-1,1,2,10000);
glTranslatef(0,0,-10);
gl_font(FL_HELVETICA_BOLD, 16 );
+ glClearColor(0.4, 0.4, 0.4, 0);
}
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
@@ -113,6 +114,10 @@ void cube_box::draw() {
glDisable(GL_DEPTH_TEST);
gl_draw(wire ? "Cube: wire" : "Cube: flat", -4.5f, -4.5f );
glEnable(GL_DEPTH_TEST);
+
+ // if an OpenGL graphics driver is installed, give it a chance
+ // to draw additional graphics
+ if (Fl::cfg_gfx_opengl) Fl_Gl_Window::draw();
}
int cube_box::handle(int e) {
@@ -140,6 +145,11 @@ void makeform(const char *name) {
flat = new Fl_Radio_Light_Button(390,50,100,30,"Flat");
button = new Fl_Button(390,340,100,30,"Exit");
cube = new cube_box(23,23,344,344, 0);
+ if (Fl::cfg_gfx_opengl) { // try to overlay a button onto an OpenGL window
+ cube->begin();
+ /*Fl_Button *test =*/ new Fl_Button(35, 105, 100, 30, "Test");
+ cube->end();
+ }
cube2 = new cube_box(513,23,344,344, 0);
Fl_Box *b = new Fl_Box(FL_NO_BOX,cube->x(),size->y(),
cube->w(),size->h(),0);