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-rw-r--r--FL/Fl_Window.H4
-rw-r--r--documentation/src/wayland.dox6
2 files changed, 5 insertions, 5 deletions
diff --git a/FL/Fl_Window.H b/FL/Fl_Window.H
index d72ca02f8..1d1ab3b49 100644
--- a/FL/Fl_Window.H
+++ b/FL/Fl_Window.H
@@ -164,10 +164,10 @@ public:
Fl::screen_xywh(int &X, int &Y, int &W, int &H, int n) can be used to
discover the coordinates of the area of screen #n.
When these screens have various scale factor
- values, an \p (x, y) pair may not be enough to specify the targetted screen
+ values, an \p (x, y) pair may not be enough to specify the targeted screen
for the window, because the same \p (x,y) pair can belong to several screens.
In that situation, a call to Fl_Window::screen_num(int) is to be used to identify
- unambiguously the targetted screen.
+ unambiguously the targeted screen.
\see Fl_Window(int w, int h, const char *title)
\see Fl::screen_xywh(int &X, int &Y, int &W, int &H, int n)
diff --git a/documentation/src/wayland.dox b/documentation/src/wayland.dox
index 5aa881252..e1a921f70 100644
--- a/documentation/src/wayland.dox
+++ b/documentation/src/wayland.dox
@@ -62,7 +62,7 @@ and often named 'link'. Access to such a list is possible memorizing a value of
<tt>struct wl_list</tt> computed by macro \c wl_list_init().
Macro <tt>wl_list_for_each(arg1, arg2, arg3)</tt> allows to run through all list elements with:
- \c arg1 is a pointer variable of the type of elements of the linked list;
-- \c arg2 is the address of a variable of type <tt>struct wl_list</tt> identifying the targetted list;
+- \c arg2 is the address of a variable of type <tt>struct wl_list</tt> identifying the targeted list;
- \c arg3 is the name of the member variable of these elements used to link them together.
For example, \c wl_list_for_each() can be used as follows to scan the linked list
@@ -387,7 +387,7 @@ in the system displays. Nevertheless, for multi-display systems, Wayland allows
on what display should the compositor map a fullscreen window. That is done inside function
\c handle_configure() which calls \c libdecor_frame_set_fullscreen() for DECORATED windows
and inside function \c xdg_toplevel_configure() which calls \c xdg_toplevel_set_fullscreen()
-for UNFRAMED. The <tt>struct wl_output</tt> pointer for the targetted display is transmitted
+for UNFRAMED. The <tt>struct wl_output</tt> pointer for the targeted display is transmitted
as 2nd argument of these calls.
\section menu-windows Menu windows and other popups
@@ -1065,7 +1065,7 @@ EGL needs 2 more objects created for each \c Fl_Gl_Window. They have types
function \c Fl_Wayland_Gl_Window_Driver::make_current_before() which runs at the
beginning of \c Fl_Gl_Window::make_current().
The first argument of the call to \c wl_egl_window_create() therein has type
-<tt>struct wl_surface *</tt> and is what connects EGL with the targetted Wayland window.
+<tt>struct wl_surface *</tt> and is what connects EGL with the targeted Wayland window.
EGL creates with \c eglCreateContext() an object of type \c EGLContext via member
function \c Fl_Wayland_Gl_Window_Driver::create_gl_context() called by