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-rw-r--r--CodeWarrior/OS_X.sitbin37673 -> 0 bytes
-rw-r--r--CodeWarrior/Plugins/CommonFiles/FluidPanel.h72
-rw-r--r--CodeWarrior/Plugins/FluidCompiler/FluidCompiler.c353
-rw-r--r--CodeWarrior/Plugins/FluidCompiler/FluidCompiler.mcpbin228608 -> 0 bytes
-rw-r--r--CodeWarrior/Plugins/FluidCompiler/FluidCompilerExports.def9
-rw-r--r--CodeWarrior/Win32/CWDLLPrefix.H37
-rw-r--r--CodeWarrior/Win32/CWStaticPrefix.H34
-rw-r--r--CodeWarrior/Win32/FLTK.mcpbin1815713 -> 0 bytes
-rw-r--r--CodeWarrior/Win32/FLTK_Data/CWSettingsWindows.stgbin13 -> 0 bytes
-rw-r--r--CodeWarrior/Win32/README.txt44
-rw-r--r--CodeWarrior/Win32/config.h188
-rwxr-xr-xCodeWarrior/Win32/installFLTK.bat56
-rwxr-xr-xCodeWarrior/Win32/installFluid.bat27
-rw-r--r--CodeWarrior/Win32/stationary/App_using_FLTK_static/FLTK_App_Static.mcpbin78639 -> 0 bytes
-rw-r--r--CodeWarrior/Win32/stationary/App_using_FLTK_static/hello.cxx43
-rwxr-xr-xCodeWarrior/Win32/uninstallFLTKandFluid.bat20
16 files changed, 0 insertions, 883 deletions
diff --git a/CodeWarrior/OS_X.sit b/CodeWarrior/OS_X.sit
deleted file mode 100644
index 29bafdb49..000000000
--- a/CodeWarrior/OS_X.sit
+++ /dev/null
Binary files differ
diff --git a/CodeWarrior/Plugins/CommonFiles/FluidPanel.h b/CodeWarrior/Plugins/CommonFiles/FluidPanel.h
deleted file mode 100644
index 926b02907..000000000
--- a/CodeWarrior/Plugins/CommonFiles/FluidPanel.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * FluidPanel.h - 'Fluid Panel' Drop-In Preferences
- *
- * Copyright © 1995-2002 Metrowerks Inc. All rights reserved.
- *
- */
-
-#ifndef _H_FluidPanel
-#define _H_FluidPanel
-
-#ifndef __TYPES__
-# include <Types.h>
-#endif
-
-
-#pragma options align=mac68k
-
-
-/* this is the name of the panel, as shown in the Finder */
-#define kFluidPanelName "Fluid Panel"
-
-
-/*
- * AppleScript dictionary info. As a rule of thumb, dropin panels should use the
- * same terminology and numeric code in their 'aete' that the IDE uses if there
- * is already a similar item in the IDE's 'aete'. That is the case here, so we
- * merely duplicate applicable 68K Project and 68K Linker user terms below.
- */
-
-enum {
-/* Symbolic Name Code AETE Terminology */
- class_Fluid = 'Flid',
-
- prefsPR_ProjectType = 'PR01', /* Project Type */
- prefsPR_FileName = 'PR02', /* File Name */
- prefsLN_GenerateSymFile = 'LN02', /* Generate SYM File */
-
- /* enumeration for project type */
- enumeration_ProjectType = 'PRPT',
- enum_Project_Application = 'PRPA', /* application */
- enum_Project_Library = 'PRPL', /* library */
- enum_Project_SharedLibrary = 'PRPS', /* shared library */
- enum_Project_CodeResource = 'PRPC', /* code resource */
- enum_Project_MPWTool = 'PRPM' /* MPW tool */
-};
-
-
-/* internal codes for project type */
-enum {
- kProjTypeApplication,
- kProjTypeLibrary,
- kProjTypeSharedLib,
- kProjTypeCodeResource,
- kProjTypeMPWTool
-};
-
-
-/* This is the structure that is manipulated by the panel. The Fluid
- * compiler & linker both "know" about this structure.
- */
-
-typedef struct FluidPref {
- short version; /* version # of prefs data */
- short projtype; /* project type */
- char outfile[32]; /* output file name */
- Boolean linksym; /* generate SYM file */
- short dotx; /* position of dot (!) */
- short doty;
-} FluidPref, **FluidPrefHandle;
-
-#pragma options align=reset
-#endif /* _H_FluidPanel */
diff --git a/CodeWarrior/Plugins/FluidCompiler/FluidCompiler.c b/CodeWarrior/Plugins/FluidCompiler/FluidCompiler.c
deleted file mode 100644
index 68135cd6d..000000000
--- a/CodeWarrior/Plugins/FluidCompiler/FluidCompiler.c
+++ /dev/null
@@ -1,353 +0,0 @@
-
-/*
- * Fluid Tool.c - Fluid Tool (68K and PowerPC) for CodeWarriorª IDE
- *
- * Based on Metrowerks Sample Plugin:
- * Copyright © 1995-2002 Metrowerks Inc. All rights reserved.
- *
- */
-
-/* standard headers */
-#include <ctype.h>
-#include <stdio.h>
-#include <string.h>
-#include <stat.h>
-#include <errno.h>
-
-/* system headers */
-#if macintosh
-#include <Files.h>
-#include <Strings.h>
-#endif
-
-/* compiler headers */
-#include "DropInCompilerLinker.h"
-#include "CompilerMapping.h"
-#include "CWPluginErrors.h"
-
-/* project headers */
-#include "../commonFiles/FluidPanel.h"
-
-
-/* prototypes of local functions */
-static CWResult Compile(CWPluginContext context);
-static CWResult ProcessFile(CWPluginContext context, const char* text, Boolean include);
-static CWResult ParseText(CWPluginContext context, const char* text);
-static CWResult IncludeFile(CWPluginContext context, const char* inclname,
- Boolean fullSearch);
-int IsNewlineChar(char c);
-
-/* local variables */
-static long linecount;
-
-
-#if CW_USE_PRAGMA_EXPORT
-#pragma export on
-#endif
-
-/**
- * inform the API about our capabilities by returning the DropInFlags structure
- */
-CWPLUGIN_ENTRY(CWPlugin_GetDropInFlags)(const DropInFlags** flags, long* flagsSize)
-{
- static const DropInFlags sFlags = {
- kCurrentDropInFlagsVersion,
- CWDROPINCOMPILERTYPE,
- DROPINCOMPILERLINKERAPIVERSION_7,
- /*kCanpreprocess | */ kCompAllowDupFileNames,
- Lang_MISC,
- DROPINCOMPILERLINKERAPIVERSION
- };
-
- *flags = &sFlags;
- *flagsSize = sizeof(sFlags);
-
- return cwNoErr;
-}
-
-CWPLUGIN_ENTRY(CWPlugin_GetDropInName)(const char** dropinName)
-{
- static const char* sDropInName = "Fluid Resource Compiler";
-
- *dropinName = sDropInName;
-
- return cwNoErr;
-}
-
-CWPLUGIN_ENTRY(CWPlugin_GetDisplayName)(const char** displayName)
-{
- static const char* sDisplayName = "Fluid Resource Compiler";
-
- *displayName = sDisplayName;
-
- return cwNoErr;
-}
-
-CWPLUGIN_ENTRY(CWPlugin_GetPanelList)(const CWPanelList** panelList)
-{
- static const char* sPanelName = "Fluid Panel";
- static CWPanelList sPanelList = {kCurrentCWPanelListVersion, 1, &sPanelName};
-
- *panelList = &sPanelList;
-
- return cwNoErr;
-}
-
-/**
- * tell CW about the processors and platforms that we support
- * (which would be any that we can compile Fluid under)
- */
-CWPLUGIN_ENTRY(CWPlugin_GetTargetList)(const CWTargetList** targetList)
-{
- static CWDataType sCPU = targetCPUAny;
- static CWDataType sOS = targetOSAny;
- static CWTargetList sTargetList = {kCurrentCWTargetListVersion, 1, &sCPU, 1, &sOS};
-
- *targetList = &sTargetList;
-
- return cwNoErr;
-}
-
-/**
- * tell CW which file types we can process
- */
-CWPLUGIN_ENTRY(CWPlugin_GetDefaultMappingList)(const CWExtMapList** defaultMappingList)
-{
- static CWExtensionMapping sExtension = {'TEXT', ".fl", 0};
- static CWExtMapList sExtensionMapList = {kCurrentCWExtMapListVersion, 1, &sExtension};
-
- *defaultMappingList = &sExtensionMapList;
-
- return cwNoErr;
-}
-
-#if CW_USE_PRAGMA_EXPORT
-#pragma export off
-#endif
-
-/*
- * main - main entry-point for Drop-In Fluid Tool
- *
- */
-
-CWPLUGIN_ENTRY(main)(CWPluginContext context)
-{
- short result;
- long request;
-
- if (CWGetPluginRequest(context, &request) != cwNoErr)
- return cwErrRequestFailed;
-
- result = cwNoErr;
-
- /* dispatch on compiler request */
- switch (request)
- {
- case reqInitCompiler:
- /* compiler has just been loaded into memory */
- break;
-
- case reqTermCompiler:
- /* compiler is about to be unloaded from memory */
- break;
-
- case reqCompile:
- {
- Boolean pp;
- result = CWIsPreprocessing( context, &pp );
- //if ( pp )
- result = Compile(context);
- }
- break;
-
- default:
- result = cwErrRequestFailed;
- break;
- }
-
- /* return result code */
- return (result);
-}
-
-/**
- * check if the path points to an executable file
- */
-static char exist( const char *filename )
-{
- struct stat eStat;
- int ret = stat( filename, &eStat );
- if ( ret != 0 ) return 0;
- if ( eStat.st_mode && S_IEXEC ) return 1;
- return 0;
-}
-
-/**
- * call (or incorporate) Fluid with our source file as an argument
- */
-static CWResult Compile(CWPluginContext context)
-{
- CWResult err;
- CWFileSpec sourcefile;
- int ret;
- char preFileAction = 0;
- char *fluidCmd = 0;
- char *fluidCall = 0;
- char *flPath = 0;
- const char *flFile = 0;
- CWFileInfo fileInfo = {
- true, cwNoDependency, 0, true, 0
- };
- CWFileSpec cxxPath, hPath;
-
- // find FLUID: check the target path for fluid.exe and fluidd.exe
-
- err = CWFindAndLoadFile( context, "fluid.exe", &fileInfo );
- if ( err != cwNoErr )
- err = CWFindAndLoadFile( context, "fluidd.exe", &fileInfo );
- if ( err == cwNoErr )
- fluidCmd = strdup( fileInfo.filespec.path );
-
- // No FLUID in the project path, search the CW compiler paths
-
- if ( !fluidCmd )
- {
- const char *cwFolder = 0;
- cwFolder = getenv( "CWFOLDER" );
- if ( cwFolder )
- {
- char found = 0;
- fluidCmd = (char*)malloc( strlen( cwFolder ) + 38 );
- if (!found)
- {
- sprintf( fluidCmd, "%s\\Bin\\fluid.exe", cwFolder );
- found = exist( fluidCmd );
- }
- if (!found)
- {
- sprintf( fluidCmd, "%s\\Bin\\fluidd.exe", cwFolder );
- found = exist( fluidCmd );
- }
- if (!found)
- {
- sprintf( fluidCmd, "%s\\Bin\\Plugins\\Compiler\\fluid.exe", cwFolder );
- found = exist( fluidCmd );
- }
- if (!found)
- {
- sprintf( fluidCmd, "%s\\Bin\\Plugins\\Compiler\\fluidd.exe", cwFolder );
- found = exist( fluidCmd );
- }
- if (!found)
- {
- free( fluidCmd );
- fluidCmd = 0;
- }
- }
- }
-
- if ( !fluidCmd )
- {
- CWReportMessage( context, NULL,
- "Fluid resource compiler not found",
- "Could not find fluid.exe in project path or CodeWarrior parth",
- messagetypeError, 0 );
- return cwErrRequestFailed;
- }
-
- // get the path to the file we want to compile
-
- err = CWGetMainFileSpec(context, &sourcefile);
- if (!CWSUCCESS(err))
- goto bail;
-
- flFile = strrchr(sourcefile.path, '.' );
- if ( flFile )
- {
- int len = strlen(sourcefile.path);
- strcpy( cxxPath.path, sourcefile.path );
- strcpy( cxxPath.path+(flFile-sourcefile.path), ".cxx" );
- strcpy( hPath.path, sourcefile.path );
- strcpy( hPath.path+(flFile-sourcefile.path), ".h" );
- CWPreFileAction( context, &cxxPath );
- CWPreFileAction( context, &hPath );
- preFileAction = 1;
- }
-
- // chdir to our .fl file and call fluid
-
- flFile = strrchr( sourcefile.path, '\\' );
- if ( !flFile )
- flFile = strrchr( sourcefile.path, '/' );
- if ( !flFile )
- {
- CWReportMessage( context, NULL,
- "Can't determine .fl file path",
- NULL,
- messagetypeError, 0 );
- err = cwErrSilent;
- goto bail;
- }
- flPath = strdup( sourcefile.path );
- flPath[ flFile-sourcefile.path ] = 0;
- flFile++;
-
- ret = chdir( flPath );
- if ( ret )
- {
- CWReportMessage( context, NULL,
- "Can't access .fl file path",
- flPath,
- messagetypeError, 0 );
- err = cwErrSilent;
- goto bail;
- }
-
- // create and run our command
-
- fluidCall = (char*)malloc( strlen(fluidCmd) + strlen( flFile ) + 24 );
- sprintf( fluidCall, "%s -c \"%s\"", fluidCmd, flFile );
-
- ret = spawnl( P_WAIT, fluidCmd, fluidCmd, "-c", flFile, 0 );
-
- if ( ret )
- {
- CWReportMessage( context, NULL,
- "Fluid system call failed.",
- fluidCall,
- messagetypeError, 0 );
- err = cwErrSilent;
- goto bail;
- }
-
- CWReportMessage( context, NULL,
- "Fluid Resource compiled successfully",
- fluidCmd,
- messagetypeInfo, 0 );
- //CWReportMessage( context, NULL,
- // hPath.path,
- // cxxPath.path,
- // messagetypeInfo, 0 );
-
- err = cwNoErr;
-
- // clean up
-bail:
-
- if ( preFileAction )
- {
- FILETIME filetime;
- GetSystemTimeAsFileTime( &filetime );
- CWPostFileAction( context, &cxxPath );
- CWSetModDate( context, &cxxPath, &filetime, true );
- CWPostFileAction( context, &hPath );
- CWSetModDate( context, &hPath, &filetime, true );
- }
-
- if ( fluidCmd ) free( fluidCmd );
- if ( fluidCall ) free( fluidCall );
- if ( flPath ) free( flPath );
-
- return (err);
-}
-
-
diff --git a/CodeWarrior/Plugins/FluidCompiler/FluidCompiler.mcp b/CodeWarrior/Plugins/FluidCompiler/FluidCompiler.mcp
deleted file mode 100644
index 707a46e32..000000000
--- a/CodeWarrior/Plugins/FluidCompiler/FluidCompiler.mcp
+++ /dev/null
Binary files differ
diff --git a/CodeWarrior/Plugins/FluidCompiler/FluidCompilerExports.def b/CodeWarrior/Plugins/FluidCompiler/FluidCompilerExports.def
deleted file mode 100644
index af25d689e..000000000
--- a/CodeWarrior/Plugins/FluidCompiler/FluidCompilerExports.def
+++ /dev/null
@@ -1,9 +0,0 @@
-EXPORTS
-
-main
-CWPlugin_GetDropInFlags
-CWPlugin_GetDropInName
-CWPlugin_GetDisplayName
-CWPlugin_GetPanelList
-CWPlugin_GetTargetList
-CWPlugin_GetDefaultMappingList
diff --git a/CodeWarrior/Win32/CWDLLPrefix.H b/CodeWarrior/Win32/CWDLLPrefix.H
deleted file mode 100644
index 6c6457a04..000000000
--- a/CodeWarrior/Win32/CWDLLPrefix.H
+++ /dev/null
@@ -1,37 +0,0 @@
-//
-//
-//
-// Metrowerks CodeWarrior Prefix File for dynamic libraries
-//
-// Copyright 1998-2002 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-//
-
-#define WIN32_LEAN_AND_MEAN
-#define WIN32_EXTRA_LEAN
-#define VC_EXTRA_LEAN
-
-#include <Win32Headers.h>
-
-#define FL_DLL
-#define FL_LIBRARY
-
-//
-//
-//
diff --git a/CodeWarrior/Win32/CWStaticPrefix.H b/CodeWarrior/Win32/CWStaticPrefix.H
deleted file mode 100644
index 6bfa2ee42..000000000
--- a/CodeWarrior/Win32/CWStaticPrefix.H
+++ /dev/null
@@ -1,34 +0,0 @@
-//
-//
-//
-// Metrowerks CodeWarrior Prefix File for static libraries
-//
-// Copyright 1998-2002 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-//
-
-#define WIN32_LEAN_AND_MEAN
-#define WIN32_EXTRA_LEAN
-#define VC_EXTRA_LEAN
-
-#include <Win32Headers.h>
-
-//
-//
-//
diff --git a/CodeWarrior/Win32/FLTK.mcp b/CodeWarrior/Win32/FLTK.mcp
deleted file mode 100644
index 224f1b191..000000000
--- a/CodeWarrior/Win32/FLTK.mcp
+++ /dev/null
Binary files differ
diff --git a/CodeWarrior/Win32/FLTK_Data/CWSettingsWindows.stg b/CodeWarrior/Win32/FLTK_Data/CWSettingsWindows.stg
deleted file mode 100644
index bd8a463d8..000000000
--- a/CodeWarrior/Win32/FLTK_Data/CWSettingsWindows.stg
+++ /dev/null
Binary files differ
diff --git a/CodeWarrior/Win32/README.txt b/CodeWarrior/Win32/README.txt
deleted file mode 100644
index 41c2d5318..000000000
--- a/CodeWarrior/Win32/README.txt
+++ /dev/null
@@ -1,44 +0,0 @@
-
-FLTK Project files for Metrowerks CodeWarrior 8 on Win32
---------------------------------------------------------
-
-Loading:
-
- The Win32 version of the CW project file for Windows98,
- Windows2000, etc. is located in
- fltk-1.1.x/CodeWarrior/Win32/FLTK.mcp
-
-Targets:
-
- The first three targets can be use to install and test
- FLTK for CodeWarrior.
-
- The first target, 'Install FLTK Release', will compile
- all FLTK libraries and install them in the Windows support
- folders of CW.
-
- 'Install Fluid plugin' compiles the interactive UI builder
- Fluid and installs it as a compiler plugin in CW. Fluid
- resource files end with the extension ".fl" and can be added
- to a target using the 'File Mappings' panel. After adding
- the Fluid plugin via 'run', CodeWarrior must be restarted.
-
- The third target, 'Build And Run Demos', will only compile
- without errors after the Fluid plugin has been installed.
-
-Fluid Plugin:
-
- The Fluid Plugin allows .fl files to be compiled into .cxx
- and .h files. It will try to find Fluid (fluid.exe or
- fluidd.exe) first in one of the target paths, then in either
- CodeWarriors Bin and Copiler Plugin folder.
-
- The Plugin makes the home directory of the .fl file the
- current directory and call Fluid with the -c option.
-
- After Fluid has created the .cxx and .h file, the plugin
- will notify CW that those files were externally changed.
-
-
-Have fun!
- \ No newline at end of file
diff --git a/CodeWarrior/Win32/config.h b/CodeWarrior/Win32/config.h
deleted file mode 100644
index 5a1d43a98..000000000
--- a/CodeWarrior/Win32/config.h
+++ /dev/null
@@ -1,188 +0,0 @@
-/*
- * "$Id: config.h,v 1.1.2.1 2002/07/11 22:40:11 matthiaswm Exp $"
- *
- * Configuration file for the Fast Light Tool Kit (FLTK) for Visual C++.
- *
- * Copyright 1998-2002 by Bill Spitzak and others.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- * USA.
- *
- * Please report all bugs and problems to "fltk-bugs@fltk.org".
- */
-
-/*
- * Where to find files...
- */
-
-#define FLTK_DATADIR "C:/FLTK"
-#define FLTK_DOCDIR "C:/FLTK/DOC"
-
-/*
- * BORDER_WIDTH:
- *
- * Thickness of FL_UP_BOX and FL_DOWN_BOX. Current 1,2, and 3 are
- * supported. 3 is the historic FLTK look. 2 looks more like Microsoft
- * Windows, KDE, and Qt, and is the default when building for Windows.
- * 1 is a plausible future evolution... Note that this may be simulated
- * at runtime by redefining the boxtypes using Fl::set_boxtype().
- */
-
-#define BORDER_WIDTH 2
-
-/*
- * HAVE_GL:
- *
- * Do you have OpenGL? Set this to 0 if you don't have or plan to use
- * OpenGL, and FLTK will be smaller.
- */
-
-#define HAVE_GL 1
-
-/*
- * HAVE_GL_GLU_H:
- *
- * Do you have the OpenGL Utility Library header file?
- * (many broken Mesa RPMs do not...)
- */
-
-#define HAVE_GL_GLU_H 1
-
-/*
- * USE_COLORMAP:
- *
- * Setting this to zero will save a good deal of code (especially for
- * fl_draw_image), but FLTK will only work on TrueColor visuals.
- */
-
-#define USE_COLORMAP 1
-
-/*
- * HAVE_XDBE:
- *
- * Do we have the X double-buffer extension?
- */
-
-#define HAVE_XDBE 0
-
-/*
- * USE_XDBE:
- *
- * Actually try to use the double-buffer extension? Set this to zero
- * disable use of XDBE without breaking the list_visuals program.
- */
-
-#define USE_XDBE HAVE_XDBE
-
-/*
- * HAVE_OVERLAY:
- *
- * Use the X overlay extension? FLTK will try to use an overlay
- * visual for Fl_Overlay_Window, the Gl_Window overlay, and for the
- * menus. Setting this to zero will remove a substantial amount of
- * code from FLTK. Overlays have only been tested on SGI servers!
- */
-
-#define HAVE_OVERLAY 0
-
-/*
- * HAVE_GL_OVERLAY:
- *
- * It is possible your GL has an overlay even if X does not. If so,
- * set this to 1.
- */
-
-#define HAVE_GL_OVERLAY 1
-
-/*
- * WORDS_BIGENDIAN:
- *
- * Byte order of your machine: 1 = big-endian, 0 = little-endian.
- */
-
-#define WORDS_BIGENDIAN 0
-
-/*
- * U16, U32, U64:
- *
- * Types used by fl_draw_image. One of U32 or U64 must be defined.
- * U16 is optional but FLTK will work better with it!
- */
-
-#define U16 unsigned short
-#define U32 unsigned
-#undef U64
-
-/*
- * HAVE_DIRENT_H, HAVE_SYS_NDIR_H, HAVE_SYS_DIR_H, HAVE_NDIR_H, HAVE_SCANDIR:
- *
- * Where is <dirent.h> (used only by fl_file_chooser and scandir).
- */
-
-/*#undef HAVE_DIRENT_H */
-/*#undef HAVE_SYS_NDIR_H */
-/*#undef HAVE_SYS_DIR_H */
-/*#undef HAVE_NDIR_H */
-/*#undef HAVE_SCANDIR */
-
-/*
- * Possibly missing sprintf-style functions:
- */
-
-#define HAVE_VSNPRINTF 1
-#define HAVE_SNPRINTF 1
-
-/*
- * String functions...
- */
-
-#define HAVE_STRCASECMP 1
-/*#undef HAVE_STRLCAT*/
-/*#undef HAVE_STRLCPY*/
-
-/*
- * HAVE_POLL:
- *
- * Use poll() if we don't have select().
- */
-
-#define HAVE_POLL 0
-
-/*
- * Do we have various image libraries?
- */
-
-#undef HAVE_LIBPNG
-#undef HAVE_LIBZ
-#undef HAVE_LIBJPEG
-
-/*
- * Which header file do we include for libpng?
- */
-
-#undef HAVE_PNG_H
-#undef HAVE_LIBPNG_PNG_H
-
-/*
- * Do we have the png_xyz() functions?
- */
-
-#undef HAVE_PNG_GET_VALID
-#undef HAVE_PNG_SET_TRNS_TO_ALPHA
-
-
-/*
- * End of "$Id: config.h,v 1.1.2.1 2002/07/11 22:40:11 matthiaswm Exp $".
- */
diff --git a/CodeWarrior/Win32/installFLTK.bat b/CodeWarrior/Win32/installFLTK.bat
deleted file mode 100755
index cfffb3199..000000000
--- a/CodeWarrior/Win32/installFLTK.bat
+++ /dev/null
@@ -1,56 +0,0 @@
-@echo off
-
-echo FLTK library installation for Metrowerks' CodeWarrior
-echo .
-
-:: --- copy FLTK header files into Win32 support directory
-
-if exist "%CWFOLDER%" goto copyHeaders
-
-echo ERROR: Can't copy headers files
-echo Codewarrior header files folder not found
-goto skipHeaderCopy
-
-:copyHeaders
-echo Copying header files...
-xcopy /Y /C /E /I /Q ..\..\FL "%CWFOLDER%\Win32-x86 FLTK\Headers\FL"
-
-:skipHeaderCopy
-
-
-:: --- copy FLTK libraries into Win32 support directory
-
-if exist "%CWFOLDER%" goto copyLibs
-
-echo ERROR: Can't copy libraries
-echo Codewarrior libraries folder not found
-goto skipLibsCopy
-
-:copyLibs
-echo Copying libraries...
-xcopy /Y /C /E /I /Q ..\..\lib "%CWFOLDER%\Win32-x86 FLTK\Libraries"
-
-:skipLibsCopy
-
-:: --- copy FLTK dll into test directory to make 'editor' test work
-
-echo Copying dll to 'test'...
-xcopy /Y /Q ..\..\lib\fltkdll.dll ..\..\test
-
-:: --- copy FLTK stationary into stationary directory
-
-if exist "%CWFOLDER%\Stationery\Win32 C++" goto copyStat
-
-echo ERROR: Can't copy stationary
-echo Codewarrior stationary folder not found
-goto skipStatCopy
-
-:copyStat
-echo Copying FLTK stationary...
-xcopy /Y /C /E /I /Q "stationary" "%CWFOLDER%\Stationery\Win32 C++\WIN32 FLTK GUI App"
-
-:skipStatCopy
-
-echo .
-pause
-
diff --git a/CodeWarrior/Win32/installFluid.bat b/CodeWarrior/Win32/installFluid.bat
deleted file mode 100755
index fba430381..000000000
--- a/CodeWarrior/Win32/installFluid.bat
+++ /dev/null
@@ -1,27 +0,0 @@
-@echo off
-
-echo FLTK Fluid plugin installation for Metrowerks' CodeWarrior
-echo .
-
-:: --- copy Fluid and Fluid Plugin into the CW directories
-
-if exist "%CWFOLDER%\Bin\Plugins\Compiler" goto copyPlugin
-
-echo ERROR: Can't Fluid Plugin
-echo Codewarrior Plugin folder not found
-goto skipPluginCopy
-
-:copyPlugin
-echo Copying Fluid Plugin...
-copy ..\..\fluid\fluid.exe "%CWFOLDER%\Bin\Plugins\Compiler"
-copy ..\..\fluid\FluidCompiler.dll "%CWFOLDER%\Bin\Plugins\Compiler"
-
-:skipPluginCopy
-
-echo .
-echo Metrowerks CodeWarrior needs to be restarted to make the
-echo Fluid Plugin available. Please restart CodeWarrior now
-echo to compile the FLTK Test and Demo files.
-echo .
-pause
-
diff --git a/CodeWarrior/Win32/stationary/App_using_FLTK_static/FLTK_App_Static.mcp b/CodeWarrior/Win32/stationary/App_using_FLTK_static/FLTK_App_Static.mcp
deleted file mode 100644
index ab94d5d7b..000000000
--- a/CodeWarrior/Win32/stationary/App_using_FLTK_static/FLTK_App_Static.mcp
+++ /dev/null
Binary files differ
diff --git a/CodeWarrior/Win32/stationary/App_using_FLTK_static/hello.cxx b/CodeWarrior/Win32/stationary/App_using_FLTK_static/hello.cxx
deleted file mode 100644
index 58d35762d..000000000
--- a/CodeWarrior/Win32/stationary/App_using_FLTK_static/hello.cxx
+++ /dev/null
@@ -1,43 +0,0 @@
-//
-// "$Id: hello.cxx,v 1.1.2.1 2002/07/11 22:40:11 matthiaswm Exp $"
-//
-// Hello, World! program for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 1998-2002 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-//
-
-#include <FL/Fl.H>
-#include <FL/Fl_Window.H>
-#include <FL/Fl_Box.H>
-
-int main(int argc, char **argv) {
- Fl_Window *window = new Fl_Window(300,180);
- Fl_Box *box = new Fl_Box(FL_UP_BOX,20,40,260,100,"Hello, World!");
- box->labelfont(FL_BOLD+FL_ITALIC);
- box->labelsize(36);
- box->labeltype(FL_SHADOW_LABEL);
- window->end();
- window->show(argc, argv);
- return Fl::run();
-}
-
-//
-// End of "$Id: hello.cxx,v 1.1.2.1 2002/07/11 22:40:11 matthiaswm Exp $".
-//
diff --git a/CodeWarrior/Win32/uninstallFLTKandFluid.bat b/CodeWarrior/Win32/uninstallFLTKandFluid.bat
deleted file mode 100755
index 4cbfb391e..000000000
--- a/CodeWarrior/Win32/uninstallFLTKandFluid.bat
+++ /dev/null
@@ -1,20 +0,0 @@
-@echo off
-
-echo Uninstall FLTK and Fluid for Metrowerks' CodeWarrior
-echo .
-
-echo Deleting FLTK Libararies and Includes
-if exist "%CWFOLDER%\Win32-x86 FLTK\Headers\FL" rd /S /Q "%CWFOLDER%\Win32-x86 FLTK\Headers\FL"
-if exist "%CWFOLDER%\Win32-x86 FLTK\Libraries" rd /S /Q "%CWFOLDER%\Win32-x86 FLTK\Libraries"
-if exist "%CWFOLDER%\Win32-x86 FLTK" rd /S /Q "%CWFOLDER%\Win32-x86 FLTK"
-
-echo Deleting Fluid Plugin
-if exist "%CWFOLDER%\Bin\Plugins\Compiler\fluid.exe" del "%CWFOLDER%\Bin\Plugins\Compiler\fluid.exe"
-if exist "%CWFOLDER%\Bin\Plugins\Compiler\FluidCompiler.dll" del "%CWFOLDER%\Bin\Plugins\Compiler\FluidCompiler.dll"
-
-echo Deleting FLTK Stationary
-if exist "%CWFOLDER%\Stationery\Win32 C++\WIN32 FLTK GUI App" rd /S /Q "%CWFOLDER%\Stationery\Win32 C++\WIN32 FLTK GUI App"
-
-echo .
-pause
-