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-rw-r--r--FL/Fl_Gl_Window.H3
1 files changed, 2 insertions, 1 deletions
diff --git a/FL/Fl_Gl_Window.H b/FL/Fl_Gl_Window.H
index 65ae1b12c..e81fa212d 100644
--- a/FL/Fl_Gl_Window.H
+++ b/FL/Fl_Gl_Window.H
@@ -150,7 +150,8 @@ public:
- \c FL_DOUBLE - double buffered
- \c FL_ACCUM - accumulation buffer
- \c FL_ALPHA - alpha channel in color
- - \c FL_DEPTH - depth buffer
+ - \c FL_DEPTH - any depth buffer (or set FL_DEPTH32 for at least 32 bits)
+ - \c FL_DEPTH32 - depth buffer with at least 32 bits
- \c FL_STENCIL - stencil buffer
- \c FL_MULTISAMPLE - multisample antialiasing
- \c FL_OPENGL3 - use OpenGL version 3.0 or more.