diff options
Diffstat (limited to 'FL/Fl_Menu_Bar.H')
| -rw-r--r-- | FL/Fl_Menu_Bar.H | 60 |
1 files changed, 34 insertions, 26 deletions
diff --git a/FL/Fl_Menu_Bar.H b/FL/Fl_Menu_Bar.H index 98127e33c..dcb76652a 100644 --- a/FL/Fl_Menu_Bar.H +++ b/FL/Fl_Menu_Bar.H @@ -3,7 +3,7 @@ // // Menu bar header file for the Fast Light Tool Kit (FLTK). // -// Copyright 1998-2010 by Bill Spitzak and others. +// Copyright 1998-2016 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this @@ -29,35 +29,39 @@ put this widget along the top edge of your window. The height of the widget should be 30 for the menu titles to draw correctly with the default font. - <P>The items on the bar and the menus they bring up are defined by a - single Fl_Menu_Item - array. Because a Fl_Menu_Item array defines a hierarchy, the + + The items on the bar and the menus they bring up are defined by a + single Fl_Menu_Item array. + Because a Fl_Menu_Item array defines a hierarchy, the top level menu defines the items in the menubar, while the submenus define the pull-down menus. Sub-sub menus and lower pop up to the right - of the submenus. </P> - <P ALIGN=CENTER>\image html menubar.png</P> + of the submenus. + + \image html menubar.png \image latex menubar.png " menubar" width=12cm - <P>If there is an item in the top menu that is not a title of a + + If there is an item in the top menu that is not a title of a submenu, then it acts like a "button" in the menubar. Clicking on it - will pick it. </P> + will pick it. When the user clicks a menu item, value() is set to that item and then: - - The item's callback is done if one has been set; the - Fl_Menu_Bar is passed as the Fl_Widget* argument, - along with any userdata configured for the callback. + - The item's callback is done if one has been set; the + Fl_Menu_Bar is passed as the Fl_Widget* argument, + along with any userdata configured for the callback. - - If the item does not have a callback, the Fl_Menu_Bar's callback - is done instead, along with any userdata configured for the callback. - The callback can determine which item was picked using - value(), mvalue(), item_pathname(), etc. + - If the item does not have a callback, the Fl_Menu_Bar's callback + is done instead, along with any userdata configured for the callback. + The callback can determine which item was picked using + value(), mvalue(), item_pathname(), etc. - <P>Submenus will also pop up in response to shortcuts indicated by + Submenus will also pop up in response to shortcuts indicated by putting a '&' character in the name field of the menu item. If you put a '&' character in a top-level "button" then the shortcut picks it. The - '&' character in submenus is ignored until the menu is popped up. </P> - <P>Typing the shortcut() of any of the menu items will cause + '&' character in submenus is ignored until the menu is popped up. + + Typing the shortcut() of any of the menu items will cause callbacks exactly the same as when you pick the item with the mouse. */ class FL_EXPORT Fl_Menu_Bar : public Fl_Menu_ { @@ -66,20 +70,24 @@ protected: public: int handle(int); /** - Creates a new Fl_Menu_Bar widget using the given position, + Creates a new Fl_Menu_Bar widget using the given position, size, and label string. The default boxtype is FL_UP_BOX. - <P>The constructor sets menu() to NULL. See - Fl_Menu_ for the methods to set or change the menu. </P> - <P>labelsize(), labelfont(), and labelcolor() + + The constructor sets menu() to NULL. See + Fl_Menu_ for the methods to set or change the menu. + + labelsize(), labelfont(), and labelcolor() are used to control how the menubar items are drawn. They are initialized from the Fl_Menu static variables, but you can - change them if desired. </P> - <P>label() is ignored unless you change align() to + change them if desired. + + label() is ignored unless you change align() to put it outside the menubar. - <P>The destructor removes the Fl_Menu_Bar widget and all of its + + The destructor removes the Fl_Menu_Bar widget and all of its menu items. */ - Fl_Menu_Bar(int X, int Y, int W, int H,const char *l=0); + Fl_Menu_Bar(int X, int Y, int W, int H, const char *l=0); }; #endif |
